In RIFT the Primalist is on the horizon, the first real new “class” since the launch. A small preview is now supposed to show what this new vocation has in store …
Maintain the Balance – or Break It!
With Patch 3.4, there is a new addition in Rift. We have already reported on the Primalist, but now new details have emerged in a preview page that should also appeal to the skeptics regarding the new vocation.
The Primalist has a completely new resource and somewhat resembles the Balance Druid from World of Warcraft. He constantly has to maintain the balance between Wrath and Cunning, as when the bar swings too far to one side, his abilities change drastically. Thus, the Volcanist – one of the 6 specializations – can benefit from a full Wrath bar, as a spell that would originally last 6 seconds becomes instantaneous. At the same time, swinging too far to one side of the bar prevents and complicates the casting of other spells. Therefore, planning, finesse, and foresight are required to play the Primalist effectively.
6 Talent Trees and 6 Masks
Overall, the Primalist will have 6 different souls (talent trees). 4 of them are focused on different types of damage dealing (Volcanist, Berserker, Dervish, and Typhoon), one functions as a tank (Titan), and the last as a healer (Preserver). Although the Primalist wears leather armor and usually wields heavy two-handed weapons, they mainly serve as a totemic focus to channel the unbridled forces of the elements in the right direction.
Great care has been taken to ensure that a talent tree is now utilized to the end, as the last talent is a powerful Avatar form of the respective soul that grants a temporary but tremendous buff.
The Primalist will appear with Patch 3.4: “Into the Wilds” later this fall.

