The MMORPG Revival is in crisis. Development has been halted.
As a tough, different kind of game, the indie title Revival from the studio Illfonic has earned a reputation as an MMORPG to watch. This reputation is now taking a hit. It was announced that work on the client has been stopped and that there will be no selling of houses in the game.
This does not necessarily mean that the game is dead; work on the title is still being done free of charge. Additionally, backers still have access to everything they currently possess. However, the future of the title is, to put it gently, unclear and at risk.
The statement regarding the reasons for the temporary halt makes it clear that there is no desire or ability to discuss the exact details. It seems that people have left the project who cannot be replaced. The studio appears to have run out of money and resources.

When work on Revival began, they had access to certain resources and know-how, according to a statement. Not anymore. To compensate for these resources, they need to spend money. This is very expensive. It concerns things like animators or networking expertise.
Revival is still a labor of love, and they will not give up on it. However, they must now find another way to make it a reality. Future patches are unlikely, the future is unclear, but the will remains unbroken.
Mein MMO says: Yes, it’s the case with some current indie titles that they sound fantastic, have huge ambitions, and great ideas, but as an observer, one is already skeptical: How on earth are they going to finance this? Isn’t it too good to be true?
With Revival, it seems the skeptics are right. An MMORPG is an expensive undertaking. Without financially strong publishers behind them, even the greatest will might not necessarily reach the target. One can only hope for the developers and fans that things still somehow come to a good end.
Among other articles, we have dealt with Revival in these: