Reboot – These 7 online games wanted a second chance – How did it turn out?

Marvel Heroes becomes Marvel Heroes 2015, so the gaming press writes new reviews

What was the situation?

Marvel Heroes was released in 2013 for PC – it was a kind of “Diablo MMO with a Marvel license,” equipped with superheroes and supervillains.

The game was in a “raw” state. The reactions were disastrous.

The action MMO, created by Diablo inventor David Brevik, had problems with virtually everything: it was buggy, the gameplay was unremarkable, and there was too little content. Marvel Heroes looked more like a cheap browser game at release than a high-quality title.

What happened?

The team buckled down and improved and revamped all aspects of the game. With the rise of the Marvel universe in theaters, players started trying out the action MMO, but it was largely ignored by the media. The “Metacritic” scores remained disastrous after the initial reviews. The developers thought: This is unfair; our game is much better now.

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So they simply said, “We’re doing a relaunch now.” They named the game “Marvel Heroes 2015”, forcing the gaming press, to re-engage with the “new game” and received much better reviews.

How did it turn out?

Overall, very well. The MMO was then renamed to “Marvel Heroes 2016”, with a port planned for PS4 and Xbox One in 2017, where the action MMO will likely be called “Marvel Heroes Omega.”

The game is much more comprehensive and refined than at release, presenting a higher quality. However, there wasn’t really a major break here, only a steady improvement along with the name change.

Gazillion is internally proud of the improvement. They view it as a part of their identity, proving that they managed to turn things around, reflecting how much they love the Marvel universe and its fans. The studio sees itself as a kind of “underdog” that has shown its worth, even when the winds have been icy.

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