Rainbow Six Siege addresses annoying issue – but later than you want

Rainbow Six Siege addresses annoying issue – but later than you want

On a blog post on the official website for Rainbow Six Siege, Ubisoft continuously collects issues or requests from the community. A major obstacle that has existed since the launch has now also made it onto the list. The debris problem could finally be addressed in year 5, meaning 2020 – possibly.

What problem is it? Ubisoft collects on the official website for Rainbow Six Siege in a post issues or requests that particularly concern the community. This is meant to give players a point of contact for errors and bugs and provide a timeframe when developers will address the issues.

Among others, sound bugs or connection errors are on the list, but also that sights deviate by a few pixels from the center in some situations.

Also, an ancient problem that has been around since the launch has now made it onto the list: Debris occasionally gets stuck in windows or doors, which can lead to players having a completely different line of sight than their opponents.

Rainbow Six Siege

Why is this even a problem? Effects like debris are calculated client-side in Rainbow Six Siege. The results are then specific to the player’s game client and not consistent across the whole server.

This can mean, for example, that a player’s view is blocked by a pile of debris while their opponent may have a clear line of sight.

When will this be fixed? Ubisoft has now included the problem in their collection – nearly four years after the release. However, this does not mean that players can expect a quick fix.

On the website, Ubisoft states that they potentially aim to resolve the issue for Year 5 Season 1. That would be in 2020.

Ubisoft is also mean to players in epic videos.

Rainbow-Six

We are currently in the design phase to determine how we want to tackle this issue. We are exploring and prototyping various options.

What do the players say about it? In the R6 subreddit, players can hardly believe that a fix for the debris problem has to wait so long or that it might only be expected in 2020. One player writes that the inconsistent debris is a massive disruption to gameplay and that Ubisoft probably hardly understands this issue.

Other players indicate that the problem with the debris has existed since the launch and they can hardly believe it might only be resolved in Year 5. Especially, since Ubisoft also relies on eSports with the title.

More on the topic
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von Micha Deckert
Source(s): Ubisoft, PCGamesN, Reddit
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