The development of the MMORPG Pantheon: Rise of the Fallen is progressing well. The studio is now looking for new employees in the graphics department.
Even though progress is being made in small steps, Pantheon is steadily progressing – and it is becoming an MMORPG aimed at all those who miss the times of Everquest 1.
New Employees Wanted
The team is growing: In 2015, the developer studio Visionary Realms was able to raise enough funds through seed financing to pay the employees working on the game. Previously, the work was done by volunteers.
The studio is now hiring new employees again. They are looking for artists to create landscapes as well as concept art and animations for the characters.

What does this mean for Pantheon? New employees always mean that a studio is doing well and that development can progress faster with a larger workforce. Furthermore, fans of the MMORPG can look forward to even more diverse and interesting landscapes and that the character animations will receive higher quality.
A criticism from existing players is the graphics. With the new artists, this should now be improved.
However, the hiring of artists also means that there is currently still a lack of game areas and animations. These need to be created first and integrated into the MMO.
So there is still a lot to be done on the game. That is why Pantheon currently also has no official release date. At the moment, the online game is still in pre-alpha.
A Modern Classic
Who is Pantheon aimed at? Pantheon wants to take classic paths and bring back the gaming experience that MMO fans had back in Everquest 1. This does not mean that Pantheon wants to be “old-fashioned.” It should just return to its roots and lead the genre in a new direction from there. The focus is on:
- Group content
- Raids
- Exploring large game areas and dungeons
- Quests
- Lore
Anyone looking for a classic gaming experience in an MMORPG should keep an eye on Pantheon.