PS5 vs PS4: Spider-Man Comparison – how good can Next-Gen look

PS5 vs PS4: Spider-Man Comparison – how good can Next-Gen look

Sony has introduced the Spider-Man Remastered for the PS5, and it looks impressive. The game looks significantly better than on the PS4. Not only has the graphics improved, but Spider-Man himself has also been overhauled.

Sony has detailed in the official PlayStation Blog what players can expect from the Spider-Man Remaster.

Especially in terms of performance and graphics, there have been significant improvements. We present the differences in this article and show you what is changing.

PS5 vs PS4 in Video: You can also watch the direct comparison in the (English) video here:

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Spider-Man PS5 vs PS4: What Changes

We want to show you the differences based on several examples. We will explain what you can recognize in both images and highlight the differences:

1. Spider-Man: In the YouTube video, you can immediately see the (perhaps) most significant difference: Peter Parker now looks noticeably younger and resembles the Spider-Man we know from Spider-Man: Homecoming and similar.

Especially Spider-Man himself has been revamped and received a rejuvenation treatment. Source: ContraNetwork, via YouTube.com

2. Reflections on Surfaces: Additionally, the surface texture of clothing or even the cup in the video looks much more three-dimensional and realistic due to improved reflections.

Left PS4 and right PS5: The surfaces look much more realistic on the PS5

On reddit, some users have already compared the differences and presented the images side by side.

3. Movements and Reflections: In the following image, you can mainly see the improved lighting and reflection:

  • On the PS4 (right), the taxi on the right looks unnaturally yellow and fake. The vehicles on the left are dark and black and barely visible. The entire backdrop appears motionless.
  • On the PS5 (left), Hero Spider-Man is reflected on the taxi. The reflections are slightly blurred, indicating the movement of the vehicle. The cars on the left are no longer black but mirror the environment. Here, the metallic surface is much better presented, similar to the example with the cup above.
Left the PS5, right the PS4 original

4. Contrasts, Colors, and Reflection: In the next image, Spider-Man is hanging on a glass building facade. The differences can be quickly identified:

  • On the PS4 (right), the colors in the background appear bright and unnatural. The glass front of the building looks milky and only reflects the hand and feet where Spider-Man is connected to the facade. The skyline in the background is hinted at the top edge of the glass pane.
  • On the PS5 (left), Spider-Man is fully reflected in the glass facade of the building. The entire figure is clearly visible. The Central Park is also distinctly reflected in the facade. The colors do not appear unnatural as on the PS4, but softer and darker.
Left the PS5 version, right the PS4 original

The PS5 Uses Ray Tracing

Sony explained in a PS5 stream that the PS5 uses ray tracing and plays an important role here. Ray tracing is used to calculate shadows or reflections, or serves for general lighting.

And we can see exactly that in the images. Especially in terms of lighting and reflections, there have been significant developments in Spider-Man on the PS5.

What is Ray Tracing? Ray tracing is a technology that aims to depict light and shadow particularly realistically. An algorithm calculates how light reaches the human eye and subsequently where the gaze falls.

Ray tracing on the PS5
PS5 Lead System Architect Mark Cerny explained during a PS5 presentation the role ray tracing will play on the PS5.

That’s why there are Exclusives for the PS5: Sony has already explained why you can only play new games exclusively on the PS5: Certain features from the DualSense controller are only supported by the PS5 and would therefore not work on the PlayStation 4. This is why Sony consciously chose exclusives, even if that means some players will be left out.

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