What determines how many revives, berries, and TMs you receive as rewards in Pokémon GO raids? We will show you the most important factors. The professionals from TheSilphRoad have now shed light on these.
As Pokémon trainers, we have probably all asked ourselves after a raid how the rewards are actually chosen. Why do I get a certain number of revives for one raid, but different rewards for another?
With the evaluation of nearly 3000 raids, TheSilphRoad can now bring light to the darkness and explain how the hidden factors behind raid rewards work.
Raid Loot in Pokémon GO
The team from TheSilphRoad consists of many trainers from around the world who work together to uncover the secrets of Pokémon GO. One of these secrets has now been revealed. After evaluating 2973 raids, three factors have been established that are used to calculate raid rewards:
- The raid level
- How many Premier Balls you receive
- A bit of luck
This study was completed one day before the release of the new Potion rewards in Pokémon GO. These are not yet included in the results but will be updated later. The mechanics for calculating the rewards are expected to remain the same.
1. Multiplier – Reward Packages
You may have noticed that raid rewards consist of multiple instances of the same items. The rewards are assigned into item groups called “reward packages.” For example, revives are distributed in a five-item reward package in level 5 raids. This is illustrated in the table.
TMs for fast and charged attacks are always distributed individually in single reward packages. However, revives, golden raspberries, rare candies, and now also potions are distributed in larger quantities in reward packages. The number of items depends on the raid level and can be seen in the following table:
Some of you may look at the table and say, “But I have also received 20 revives before. That can’t be true.” Yes, it is true. And this brings us to the second factor.
Multiplier 2 – The Number of Reward Packages
This factor has led TheSilphRoad’s team to an interesting discovery. The number of reward packages you receive depends entirely on the raid level and the number of Premier Balls received.
If you successfully complete a raid and thus receive the minimum number of 6 Premier Balls, you will receive reward packages based on the raid level (6 Premier Balls and raid level 1 = 1 reward package. 6 Premier Balls and raid level 3 = 3 reward packages, and so on).
By controlling the arena, self-inflicted damage, and team damage, you can receive up to 14 Premier Balls. This also increases the number of reward packages. The following table clearly shows how the number of reward packages depends on the raid level and Premier Balls. A “bundle” is a reward package in this case.
So check how many balls were there and then go to the correct column of the raid levels in that row. With 10 balls and difficulty level 4, there would be 6 packages.
Since August 16, 2017, there have also been potions as rewards in raids. The team from TheSilphRoad suspects that level 5 raids were weakened on that day and now reflect the reward category of level 4.
Note: An additional Premier Ball has been part of the rewards since August 8 to compensate for a bug with the last Premier Ball. This additional ball has not changed the results. For clarity, this extra ball has been added to the display in the table.
3. Factor – Luck and Probability
It is now clear that the number of items in a reward package depends on the raid level. How many packages you receive is then determined by the received Premier Balls and the raid level.
Factor three is related to probability. We now know how many packages we receive, but not what is inside.
Each reward package is assigned to an item group. According to TheSilphRoad, these are only dependent on the raid level. It is noticeable that the distribution of revives, golden raspberries, and rare candies is roughly equal.
The chance of receiving TMs for fast moves and charged attacks increases with higher raid levels. It is also worth noting that in raids of level 1-4, significantly more Fast TMs were distributed than Charged TMs. Raids of level 5 rewarded trainers with a similar number of Charged TMs as Fast TMs.
During the analysis, additional data was also included and their influence on the distributed items was controlled. It was found that trainer level, gym badge level, the number of reward packages, and the anniversary event have no impact on the items in the packages.
These three shown factors, raid level, Premier Balls, and probability are crucial for determining what rewards you receive from Pokémon GO raids.
Work on the Update is Already Underway
As explained, TheSilphRoad is already working on assigning potions to these reward tables. This will take some time. Once new information is available, we will update this article for you.
The work of TheSilphRoad shows how dedicated they are to playing and researching Pokémon GO. Great praise for the hardworking trainers!
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