Catch 20 Water-type Pokémon or spin at 15 PokéStops – Such quests could make Pokémon GO significantly better and bring variety to the gameplay.
Since the release in summer 2016, quite a bit has changed in Pokémon GO. The game started with a huge hype, attracting millions of players who dove into the adventures of a Pokémon Trainer.
After the launch, the developers created several features aimed at improving Pokémon GO. This includes events for Halloween, Christmas and the Valentine’s Day, which are always well received by the community. However, the boring time between events is a problem that many trainers complain about.
In the community, there are many suggestions on how to make the game more interesting. One of these suggestions was for quests that operate based on daily or weekly rewards.
Note: The following are ideas from players in the Pokémon community on how to make Pokémon GO more interesting. There are no specific indications from Niantic that challenges or quests in this form will be incorporated into the game.
There is nothing to do in Pokémon GO
For the past few months, new events have been regularly appearing in Pokémon GO. During these special events, trainers receive double experience points, candy rewards, or, as recently seen at the Water Festival, a higher chance of encountering Pokémon of a certain type. These events are free and consistently provide a welcome change for players. During the Water Festival, trainers were so motivated that they caught a total of over 589 million Magikarp.
Trainers may become bored when these events are over and the daily routine in Pokémon GO resumes. As a “normal” player, you log into the game daily, visit at least one PokéStop, spin it, and catch at least one Pokémon. This grants you a daily bonus, which consists of additional experience points and stardust.
If you complete these daily catches and PokéStop visits for an entire week, then the reward after seven days is even greater, providing you with one of the coveted evolution items.
The fact that the developers activated the daily and weekly rewards in Pokémon GO is a significant improvement for the game. However, this feature “alone” is not enough to keep players engaged with the game long-term. If you live in a city or near a PokéStop, it only takes a few minutes to claim the daily rewards.
Afterward, the waiting time for new events begins, which are supposed to bring more fun.
More quests and tasks for more variety
The daily and weekly tasks in Pokémon GO already provide a good foundation for further expanding the quest system in the game.
Daily challenges:
The daily challenges are currently already at a good level. To spice them up, the following tasks would be suitable:
- “Spin five PokéStops in one day”
- “Catch five Pokémon”
- “Catch three Pokémon using curveballs”
- Additionally, the developers could combine these tasks with items: “Catch three Pokémon attracted by incense” or “Catch seven Pokémon with ultra balls.” The reward would then be experience points and/or stardust.
Larger challenges:
The larger challenges would not involve catching and spinning PokéStops. Instead, they could focus on gym battles.
- “Earn a spot in a gym”
- “Defeat ten Water-type Pokémon in gyms”
- “Win ten battles in the gym using a fire Pokémon”
The rewards for these challenges should, of course, be significantly larger. In addition to experience points and stardust, there could be items like incubators or clothing for avatars. With many options such as “Win against Water, Fire, Rock, Ground types, etc.”, there would always be variety. Additionally, players could be encouraged through these tasks to play with different Pokémon types other than their favorites: “You prefer to use your Vaporeon? Unfortunately, for this quest, you need a fire Pokémon.”
This would automatically enhance trainers’ skills and experiences with various Pokémon, thereby teaching them the game.
Quests for legendary Pokémon
So far, many players in the Pokémon GO community expect that legendary monsters will be activated with a major event in Pokémon GO. Currently, there are no further detailed indications from the developers.
The quest system could also be used in this area, activating tasks as prerequisites for the coveted monsters. Trainers would work through a kind of to-do list before being rewarded with the special Pokémon.
- Catch 25 Fire/Water/Electric Pokémon
- Spin 25 PokéStops
- Defeat 100 Pokémon in gyms
- Evolve 20 Pokémon in ten minutes
After you have completed these tasks within a specific time, the game could then offer you one of the legendary Pokémon.
Conclusion: Quests could significantly enhance gameplay fun
The quests mentioned above are just examples of how Pokémon GO could be improved. The rewards would need to be worked on to ensure there is a kind of “balance”. Of course, they wouldn’t solve all the problems that exist in the game. However, they could provide many trainers with an extra reason to log into the game rather than lying on the couch.
Perhaps the developers are already planning similar mechanics to improve the time between events and give trainers more reasons to log in.
Which quests would you like in Pokémon GO to motivate you to play, and what rewards should there be for them?
Special items like Up-Grade and King’s Rock – are they random or dependent on the time of day in Pokémon GO?



