Pokémon GO knackt 50 Millionen Downloads in Rekord-Zeit

Pokémon GO knackt 50 Millionen Downloads in Rekord-Zeit

No other app has been downloaded as many times in such a short period as Pokémon GO.

A report by SensorTower shows how popular the “Augmented Reality” game has become worldwide and what records have already been broken. Since its release on July 5, the app is said to have been downloaded over 50 million times in the Google Play Store alone. This sets a new record for a mobile game, one that other developers can only dream of.

Initially released in 32 out of 100 countries

When including iOS users, according to SensorTower, the game has already been installed over 75 million times worldwide. It should be noted that Pokémon GO was initially only available in the USA, Australia, and New Zealand, with other countries able to download the game officially later. In Germany, Pokémon GO was only released on July 13, more than a week after the launch.

The game is intended for a total of 100 countries where both the Google Play Store and the App Store are available. So far, the game has been released in only 32 of these 100 countries. In these countries, it ranks number 1 in the app stores – both in terms of top downloads and highest-grossing apps. In the following comparison, you can see the days it took for the most successful apps to exceed 50 million downloads.

Pokémon GO Chart

The Candy Crush spinoff “Candy Crush Jelly Saga” had a relatively easy time getting many downloads because the original game is already well-established. Nevertheless, it took more than 3 months for the game to reach the 50 million download mark, which is not a bad figure. Normally, mobile games struggle to reach the 10 million mark.

At SensorTower, the 50 million download mark is compared to a marathon, which for Pokémon GO was “just a sprint.” We are curious how long this “run” of Pokémon GO will continue as the game is released in further countries in the coming weeks.

Some players fear that the addition of more countries will lead to further server issues. At Comic Con, Niantic revealed that server stability will be a top priority in the future.

Source(s): SensorTower
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