According to estimates, Pokémon GO performed better in the first month than Clash Royale.
Pokémon GO not only achieves record numbers in downloads, but is also among the top-grossing smartphone games (based on the first month after release). The website Sensor Tower compared 2 other mobile games with Pokémon GO that were particularly high-grossing in the first 30 days after the game’s release.
200 million dollars in revenue since release
According to estimates by Sensor Tower, developer Niantic generated 200 million dollars in revenue with Pokémon GO in the first four weeks. Although Pokémon GO is a free game, it offers the possibility for in-app purchases. In the in-game shop, for example, players can buy Poké Balls or Lure Modules if they do not want to wait to receive these items through PokéStops.
In the graphic, Sensor Tower compares Pokémon GO with Clash Royale (Release: March 2016) and Candy Crush Soda Saga (Release: 2014). The increase since the release of Pokémon GO in Japan is clearly visible. This gave a boost to the game’s revenue in the second half of the month, significantly differentiating it from Clash Royale. Thus, Pokémon GO sets new record numbers again and remains one of the strongest apps on the market. In the future, Pokémon GO is expected to be released in more countries, which could further improve revenue.
The new and regular communication from Niantic is well received by many players. In the past, criticism often arose on social media that Niantic was too “silent” and did not address current issues. When it was announced that PokéVision and similar services would be banned, players were upset and the app’s ratings plummeted. Niantic then responded with a statement, explaining why the shutdown of these services was so important.
Since Niantic has been regularly communicating information about problems and current events, the ratings of the app have become increasingly positive again.

