Players still find new content in Baldur’s Gate 3 even after the 7th playthrough

Players still find new content in Baldur’s Gate 3 even after the 7th playthrough

In Baldur’s Gate 3, you can still overlook quite a bit even after the 10th playthrough. The community reveals what they found only late.

Baldur’s Gate 3 is a pretty big game, where you can spend well over 100 hours before finishing the first playthrough. However, how much time you actually need also depends on how thoroughly you explore the world, how many side quests you undertake, or what decisions you make.

However, some content is really well hidden and escapes players even during repeated forays through the game world. The community reveals which content they found only after many hundreds of hours.

What was said? In the post “Things You Missed That Make You Facepalm Yourself” in the Baldur’s Gate 3 subreddit, LateManager4706 reports that he only found the hidden stash of the Zhentarim in Act 1 after 7 complete playthroughs. Previously, he had always just walked past the barn that conceals the entrance.

This revelation led many other players to share and – sometimes a bit embarrassed – confess which content they missed every time and in some cases only found by reading guides.

What have other players revealed? Some of the most interesting revelations are:

  • “Three playthroughs and I have never found the spell to summon a shovel.” – TroppyPop

The shovel is a quasit that you can get as a permanent companion in the game. For that, you need to go under the alchemy hut in the destroyed village in Act 1 and loot the scroll from one of the coffins. However, you should not just use the scroll, but instead have Gale “learn” it permanently – then you get the quasit Shovel, who likes to chatter a bit.

  • “My friend somehow missed Lae’zel in the first playthrough. He even went out of his way to look for her. I am still completely shocked how that can happen.” – SeamusMcCullagh

Almost all companions can be found relatively easily in Act 1 if you uncover the whole map. But especially Lae’zel and Astarion can be completely overlooked if you skip small areas. This means that you’ll never meet these companions – and thus miss out on a lot of content.

  • “I missed the entire mountain pass in my first playthrough. I went through the Underdark first and then entered Act 2. Then I found the mountain pass entrance, but since the game warns you that going back could have consequences, I decided to finish “most” of Act 2 first.
    I didn’t know there was a point of no return in Act 2.”
    – TheTimorie

The mountain pass and the monastery are an entire area. The game presents this as an “either/or” option – but you can go both paths at the same time. In the mountain pass, there isn’t just the strong weapon “Blood of Lathander”, but also a lot of story regarding Lae’zel and maybe even a chance to remove the larva from your head…

  • “You can free the fairy in the moon lantern and get a buff for it…” -LadyDulcinea

You need the moon lantern to navigate through the areas of the Shadow Curse in Act 2. The problem: The lamp constantly complains because the trapped fairy inside is not happy with her captivity. However, you can free the fairy. Then she keeps quiet and gives the whole group a buff, allowing them to walk around without the lantern – which is much more pleasant since you can have both hands free again.

Are there any contents that you only found on subsequent playthroughs and that you always overlooked? Is there perhaps something from the article that you didn’t know? Or were you so meticulous in your search that you found everything in the first playthrough? The makers of Baldur’s Gate 3 are already working on a new game, by the way.

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