Players say: Diablo 4 punishes newcomers in the campaign because leveling up is too fast

Players say: Diablo 4 punishes newcomers in the campaign because leveling up is too fast

With Season 4, Diablo 4 has received numerous revisions. The entire item system has been improved, and you gain more experience points almost throughout the entire game. However, here lies a problem that players have noticed: If you level up too quickly in the campaign, you will eventually hit a wall.

Where does the XP boost come from?

  • With the changes to Season 4, Blizzard has increased the amount of XP you receive at higher world levels.
  • Already at World Level 2, you now receive 50% more experience – previously, it was only 20%.
  • This means: Even without the best tips for leveling, you progress quite quickly, unfortunately even when playing the campaign.

This is a problem: New players are forced to play the campaign at least once. Only then can you access the endgame content, such as the revamped Hell Tides from Season 4.

However, during the campaign, you are restricted to playing a maximum of World Level 2. You can only access World Levels 3 and 4 after the campaign. And this is where the problem lies:

  • Enemies at World Level 2 are max level 50.
  • You will receive significantly less experience if you are overleveling the enemies.
  • Through campaign and side quests, you reach a high level very early when playing at World Level 2.
  • However, you cannot unlock World Level 3 with tougher enemies yet.

Specifically, this means: If you want to explore more in the campaign than just the main quest – while playing at World Level 2 – you will quickly overlevel the enemies. The campaign becomes trivial, and you have to slog through the story for several more hours before it finally continues.

“Can defeat bosses naked and only need one button”

In a post on Reddit, a user mentions: By the end of Act 2, he and his friend had already reached level 45. They still have 2 acts to complete without significant level progression. They no longer become stronger until the end and can easily defeat all enemies and bosses without challenge.

Other players agree and wonder why Blizzard has still not unlocked World Level 3 for the campaign. This question arose earlier as the same problem existed at release.

Anyone who does all side quests and perhaps explores a bit will be well above level 50 well before the end of the campaign, even on World Level 1. Many players perceive this as a kind of penalty:

If you didn’t just skip things at launch, this problem existed there as well. I did side content and was well over level 50 before I even completed the capstone. This was never well designed for anything other than rushing the campaign.

Some users who passionately play the campaign more often give tips based on their experience. They say: For this reason, they only do the main quest and maybe 1-2 side quests that are simply along the way.

For new players, it is frustrating when they stagnate in the middle of the campaign. Overall, the new season is receiving extremely positive feedback. The changes to the items, the new crafting, and especially the Hell Tides are exactly what fans have been wishing for a year: “Imagine if it had been like this since release” – Season 4 excites players because they can just play

Source(s): Reddit
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