In Monster Hunter Wilds, there will be a new feature for the first time. This excites some fans, but others wonder what the point of it is.
What kind of feature is this? In Monster Hunter Wilds, you can hunt with two weapons for the first time. In the previous versions, it was only possible to carry one weapon. If you wanted to change your weapon, you had to return to camp and equip another weapon at the equipment box.
In Monster Hunter Wilds, it will be possible to carry two weapons directly. It doesn’t matter if they are of the same weapon type or not. You can carry two great swords just as easily as a bow and a hammer. You can then switch between them in the world without having to return to a camp.
One feature, many possibilities
What does the community think? On Reddit, players discuss in various threads what the intended benefit of this feature is and how it can be used effectively. The user “NoSeaworthiness7490” shares in his thread on reddit that he can’t think of a situation where this mechanic would give him a real advantage.
In the comments, there are many different approaches and ideas from the community. Players are excited about the new possibilities and are looking forward to putting their plans into action. Here are the most common summarized:
- To carry weapons with different ranges
- To seamlessly address different monster weaknesses with the corresponding elements and status changes, without having to return to camp in between
- To be able to carry two weapon types that one likes to play
- To carry different weapons for breaking and collecting specific monster parts
- To have a bit more flexibility in builds
- To have a fast, light weapon and a heavy, powerful weapon
- To have one weapon with buffs and one that deals damage
- To take down flying monsters with long-range weapons and deal damage with close-combat weapons
- To vary in case of boredom
Additionally, various weapon combinations are being discussed. For example, a combination of the insect glaive with a bow or dual blades is recommended, as the playstyle and suitable armors are similar.
Are there dissenting opinions? Not everyone is convinced that the new feature is worthwhile. Some feel that it loses a bit of the “preparation feeling” that the other parts of Monster Hunter provided for them. Because of the new feature, hunters are not as strongly compelled to plan their hunts well. Additionally, it is often argued that each weapon functions well on its own.
The feature will not be necessary in gameplay. This makes its use optional, and players can decide for themselves whether it brings them advantages or whether they want to play “old school” with one weapon without switching during combat.
Another new element in gameplay is introduced by the new mounts. The cute Seikrets are also well received by the community, although one thing causes discussions: “I think I’ve never changed a setting that quickly”: Fans love the new mounts in Monster Hunter Wilds, but one thing bothers them