With Title Update 6, there is a new loot targeting system in The Division 2. The developers wanted to bring variety to the mission selection for agents, but achieved the exact opposite – still, players like it!
How does the new loot feature work? With Title Update 6, several features in The Division 2 have been revised or even completely reintroduced. The “Targeted Loot” system is one of the more noticeable changes and allows Division agents to select missions where specific equipment items drop. This way, they can be farmed deliberately.
For example, if someone is looking for new armor, they open the mega-map and activate the option “Show Targeted Loot” at the bottom of the legend. The new overview then shows areas and activities that are associated with certain brands or equipment.
The “Targeted Loot” changes every 24 hours. Today (October 22), there are more armors in the “Judiciary Square” neighborhood.
All loot drops and open-world activities in this area, such as taking control points or completing patrols, then offer increased chances for armors. Main missions have their own loot, and although the “District Union Arena” is in this area, there are more pistols here.
Targeted Loot for Better Loot
What did the developers want to achieve? For some players, the significant influence of randomness in the equipment search is one of the core problems of the loot shooter Division 2. With the new system, the developers are accommodating the players and slightly reducing the influence of RNG (random number generator).
An important part of the new loot feature is the rotation. Every day at 9 AM our time, the areas and missions change the offered targeted loot. The developers stated during the presentation of the mechanics in the community stream “State of the Game” that the rotation would be introduced so that players do not have to play the same mission over and over again.
However, this exact situation has occurred, and agents keep running a particular mission to get the targeted loot.

Loot Targeting Leads to Mission Grind
What is wrong with loot targeting? The mechanics behind the system work quite well; however, the unwanted mission grind increases significantly. Thus, the feature effectively does the opposite of what it was intended to do.
Since the current rotation phase lasts 24 hours, missions with the desired items are played throughout the day or until the sought item is finally dropped by an inconspicuous mob.
I used the targeted loot this afternoon to get the Exotic Knee Pads in the Invasion mission District Union Arena – and after four runs, one of the mid-bosses dropped Sawyer’s Knee Pads.
hykcraft on reddit (translated)

But the New System is Well Received
And players are celebrating it? The “Targeted Loot” system is very well received by many players. With the new possibilities, looting has become more enjoyable and rewarding even though the overview of inventory menus still leaves something to be desired.

The agent “Chainsaw3000” personally thanks the developers for creating a system that he didn’t even know he wanted in the game.
This is a feature I never thought I needed. Tried it last night and it seems to work. […] It’s really helpful for filling a build. Thanks, developers.
Chainsaw3000 on reddit (translated)
Even the comment from “abnthug” goes in this direction and shows that agents are eager to loot, grind, and build crafting in The Division 2 again.
I like the targeted loot thing; I’m still grinding eagerly for stuff, more than I would in any other game.
abnthug on reddit (translated)
However, not everyone is entirely thrilled with the loot targeting. BavEagle complained in our comments that too many loot pieces are still landing in the shredder.
[…] With the current “targeted loot,” it still requires enormous luck, and way too many items end up in the trash. […]
BavEagle on Mein MMO

TU6 with Comprehensive Changes
Are there any interesting news about TU6? The developers have taken some daring steps with the update since many builds became more or less unusable due to the changes. But the hunt for new builds seems to please the agents.
Simultaneously with TU6, the content expansion “Episode 2” came into play, bringing the Pentagon to the game. Until now, these missions were only available to owners of the Year 1 Pass. From today, October 22 at 9 AM, the new operations are also available to everyone else.
What do you think about the loot targeting so far? A sensible innovation? Or has the grind gotten even worse because of it?
