Players in Arknights: Endfield are afraid that they will run out of power and now need to unlearn one of the oldest gaming tricks

Players in Arknights: Endfield are afraid that they will run out of power and now need to unlearn one of the oldest gaming tricks

In Arknights: Endfield, players must build the entire map with power lines and distribution points to supply their factories and mining sites with electricity, but the reach of the cables presents challenges for players.

What are these cables? In Arknights: Endfield, machines and facilities need electricity. This must be brought from the base via power lines and distributors to the remote locations where ores can be mined.

While laying the power cables is not difficult, it can be somewhat tricky because the reach and size of the power poles require clever planning.

Here you can watch a trailer for Arknights: Endfield:

The reach as a problem

Why is reach a problem? The large power poles not only need space above to be placed, but they must also be close enough to another pole to establish a connection.

This route must be walked by players in Arknights: Endfield, with the walked route counting, not the straight line. Thus, it often happens that players have to retrace their steps to find a better, tighter path so that the connection works after all.

The feeling of being at 81 meters of cable connection, but only having 80 meters available, has become ubiquitous among players. However, one mechanic only becomes noticeable to players late.

What do players overlook? Those who, as is common in many games, simply jump around all the time, lose many meters of cable. Because here, too, Arknights: Endfield remembers exactly the movement pattern of the route. This means that one of the oldest gaming tricks, bunny hopping in Arknights: Endfield, can even be detrimental and should be avoided.

This experience has also been shared by players on Reddit, discussing the limits of placing the power poles. As Reddit user felis__cactus explains: “Yesterday I walked a path five times because I knew I could make it long enough (I succeeded). I also found out that character jumps seemingly take away part of the length! Jumping is prohibited therefore.”

Yet Reddit user amissa_navis apparently did not know about this: “What do you mean by ‘I shouldn’t jump’? How dare you prevent me from bouncing over the fields for optimization!”

A tip, however, comes from Reddit user LivingASlothsLife: “Just lift the pole, move it back a bit, and then repeatedly press the connection button. That’s a surefire method to solve cable length issues.”

This trick only works, however, if there is enough space to place the large power pole a bit closer. Otherwise, one can also place a smaller power pole in the middle and lead the 80 meters of cable from both ends to the middle to enable a connection.

Fear of reach may be known to some only from driving a car, but in Arknights: Endfield it has now also become part of the game. However, the gameplay around the factory is also currently causing a stir in the community: Players of Arknights: Endfield say that the most important feature is terrible and a resource is to blame

Source(s): reddit.com
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