Players ignore some of the most important content in Diablo 4, say: it’s much better this way

Players ignore some of the most important content in Diablo 4, say: it’s much better this way

Season 2 receives great praise from players in Diablo 4. A big plus for many fans: Dungeons are no longer the only content that advances you. More importantly, they are now so interchangeable that people ignore them.

Here’s what this content is about:

  • Strongholds and Dungeons were considered by Blizzard to be some of the most important features in the game at the announcement of Diablo 4. More than 130 dungeons were designed.
  • Through strongholds, you unlock new parts of the world. Dungeons serve as a source of loot and especially glyphs when you play them in Nightmare mode.
  • Up to now, dungeons were regarded as the ultimate option for reliable farming. However, since Season 2, that seems to have changed.

Why are the contents being ignored? Players have discovered that they actually do not need to do dungeons or strongholds to level or farm in Season 2. The best farming spot is the permanently accessible Blood Harvests, which provide plenty of loot and XP.

This allows players to level so quickly and efficiently that they don’t need anything else. On Reddit, it says: “I’m now level 70 and I maybe did 3 dungeons. This is the Diablo I hoped for when I bought it.”

In fact, thousands of fans are excited about the loot explosions that can be obtained in the Blood Harvests. Especially compared to the meager loot window at the end of a Nightmare dungeon, this looks significantly more impressive.

Strongholds become simply uninteresting after the first or second time. The dungeons and teleport points hidden behind them are simply skipped. There’s plenty of other things to do – and that’s how the game should be.

Missing Upgrades: “That’s a good problem”

What users are noticing, however, is that by skipping dungeons, glyphs cannot be leveled up. This opportunity only exists in Nightmare dungeons and glyphs are important for the strength of most builds.

But even without strong glyphs, it is possible to defeat the toughest bosses in the game. It’s just a bit more strenuous. A player who has checked out the new OP build of the Sorceress says:

I had some issues with the Ball Lightning build against Uber Lilith because I had not leveled glyphs. I reached level 100 and half of my glyphs were at level 4, but that’s a good problem. There’s enough stuff in the game to do, leveling goes so smoothly that I can choose what I want to do instead of being told what I need to do for meaningful progress.

Thus, Season 2 has apparently solved a problem that players previously had: that they were pretty much done with their character by level 70. After that, there was hardly any real growth in terms of equipment and character strength. The heroes were “ready.”

Now you reach level 100 quickly, the maximum level, and can start perfecting the build from there. Only one thing still bothers the players because a change now requires a new grind:

Diablo 4 does a lot of things right with Season 2, but one thing annoys players: “The only L, but a big one”

Source(s): Reddit, Reddit
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