Players find controversial change to quests in ESO, are angry, want to quit the MMORPG

Players find controversial change to quests in ESO, are angry, want to quit the MMORPG

In the MMORPG The Elder Scrolls Online, completing endeavors is a popular task and a reason for many players to log in daily. Now, something is supposed to change in the system, and players express that this is a reason to stop playing the game.

Update July 24: The information regarding the seals was misinterpreted by us. On the test server, there is a lower number of seals because the purchase prices have also been greatly reduced. This allows players to reach the rewards faster and try them out in-game.

The German community manager Kai Schober confirmed this again in a livestream (via Twitch).

A major criticism from players also referred to the difficulty of the new tasks, as well as the fact that they have become more specific. Instead of “complete a dungeon,” you now have to complete a specific dungeon.

The developers clarified in the forum that not all new missions will be that difficult, but there should be a balance between easier and harder tasks. Currently, only all new! tasks are being tested on the test server, which is why the old ones are not visible there.

Original article from July 13:

In the PTS (Public Test Server) forum, screenshots were posted showing the new weekly and daily tasks (endeavors) in The Elder Scrolls Online. Players note that these endeavors are now more complex to complete and yield fewer seals.

Here you can watch the latest gameplay trailer for Necrom, the new The Elder Scrolls DLC:

Instead of 45 seals, only 3 per day

What kind of tasks are these? Endeavors are weekly and daily tasks that players can complete in The Elder Scrolls Online to collect seals. The seals can be exchanged for items in the shop. There, players can acquire mounts that cost about 8,000 seals.

What does the image show? In a post in the subreddit of The Elder Scrolls Online, there is a list of daily endeavors. Among other tasks, there are quests to defeat a dragon, master a specific dungeon instead of any, or team up with a guild member in the battlegrounds (via Reddit).

For these challenging endeavors, players now only receive 1 seal each, totaling a meager 3 per day, instead of 45. For the weekly endeavors, players now receive only 2 seals for one possible task per week instead of 210 (via PTS Forum).

Here is an overview of the endeavors on the test server:

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“Another reason to quit”

How are players reacting? A large portion of players notes that collecting seals is now much more difficult and therefore also exchanging them for items in the shop. For many, daily logging in is no longer worth it.

You can read a few opinions here:

  • Cerbinol: “It’s impossible that they look at this and think it’s better, definitely not.” (via Reddit)
  • TempestM responds: “It’s better… for their crown shop.” (via Reddit)
  • KatarinaLuv: “Another reason for me to quit and end my subscription.” (via Reddit)
  • Telle74: “Are they intentionally trying to make people quit the game?” (via Reddit)
  • tomofhyrule: “We don’t need specific dungeons. […] We don’t need specific world events.” (via PTS Forum)
  • Caligamy_ESO: “I can say for sure that I will not log in when I see THIS list of endeavors.” (via PTS Forum)

In the forum, it is also noted that some dungeons in the endeavors require content from certain DLCs and are therefore not achievable for everyone. Additionally, the system limits the choice of already complex tasks because you cannot just complete any dungeon to fulfill the task.

It is also difficult for players who prefer to play solo to complete the endeavors, especially if they are not members of a guild. It is almost easier to buy the items in the shop with in-game currency or real money.

If you are looking for an alternative to The Elder Scrolls, luckily 2023 has a lot to offer:

The 15 currently best MMOs and MMORPGs 2023

Source(s): Dot Esports
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