Player reveals which feature ruins 70% of all games for him, triggering an avalanche of complaints

Player reveals which feature ruins 70% of all games for him, triggering an avalanche of complaints

Do you know the feeling when there’s a certain thing that immediately ruins your fun when you encounter it? Several players come together and share what bothers them the most in video games.

Which feature ruins the games? In the Reddit forum, a user writes that there is a feature that takes away 70% of his enjoyment. He cannot handle it when the game takes control from him.

The user is bothered when tutorial screens pop up in the middle of the game. They interrupt his flow every time, for example, when he has just built up a combo in combat.

He demands that developers stop with this “stop-and-go bullshit”. He understands that he needs to learn how the game works – but in a different way.

Some players find Avowed lacking due to a feature:

Many players have one feature that bothers them

What other features annoy players? The user triggers an avalanche of complaints, where other gamers express their grievances about additional features.

  • Paladin1034 mentions the current game Avowed as an example: “What ruins my fun is when the game presents an obstacle and then immediately explains what I should do. Because, yes, I would have figured that out if you’d given me FIVE DAMN SECONDS! I noticed that with Avowed. “You can burn the vines by shooting at these pods,” as soon as you see the bow. […] Let me fail first, or at least let me look around the room first.”
  • User sntcringe values his time: “Non-removable cutscenes before a boss fight. When I lose to the boss, I want to jump back in right away and not sit through a boring cutscene I’ve seen 15 times.”
  • User Fizziest_milk is not a fan of losing control: “When the game takes away your camera control to force you to look at something in the distance.”

Further examples mentioned in the comments include forced running sequences, inventory management, or even the durability of equipment. It seems there are many features that run through several video games and are not well received by many players.

Which games do it better? Another Reddit user mentions a game that gets the tutorial just right. RuneScape has a tutorial island where you learn the basics. Afterwards, you’re sent off into the wilderness with a “get lost” and left to your own devices.

Portal is also a game that falls into the positive example category in the comments. Here, the title playfully teaches you the basics. For example, to check if the player is using an inverted Y-axis, the player must look up on their own and use their preferred direction.

Half-Life 2 is said to have a great tutorial because – there isn’t one. The game is designed ergonomically, where the player is not interrupted.

What really annoys you in video games? Let us know in the comments which feature makes you roll your eyes and lose enjoyment in the game!

Another category that many players are currently annoyed with is service games. The genre is fighting for the favor of players right now. But they need to change to remain successful: Many “endless” games fail or are currently losing thousands of players – The developer of a shooter on Steam says it urgently needs changes in the genre

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