Player reaches Paragon 150 in Diablo Immortal, shows new talents and a secret mechanic

Player reaches Paragon 150 in Diablo Immortal, shows new talents and a secret mechanic

Diablo Immortal has offered content since its release that can only be reached through immense grinding. The first players have now reached the required level and show what everyone else can work towards. However, huge advantages are not waiting for you.

These are the new talents: Player and reddit user staplepies has shown images of the two new Paragon talent trees Soldier and Mastermind on reddit. Both are only available once you reach Paragon 150; they cannot be viewed in the game beforehand.

Both talent trees offer standard skills such as increased health, armor, damage, and more. However, they also have their own special orientations:

  • Soldier seems to be more designed for tanks. You receive less damage for nearby group members, heal yourself for group members, or provide them protection when you die. Additionally, you deal more damage when your group kills players in PvP.
  • Mastermind offers special effects when 4 different classes are represented in the group – such as increased damage, vulnerability for bosses, or damage reduction.

Since the major update 1.5.2, you can change your class easily in Diablo Immortal.

That staplepies has even reached Paragon 150 is already an achievement. Allegedly, there is a “true” XP limit in Diablo Immortal that completely prevents leveling beyond a certain value. However, the player has also found another little gem.

This is the secret mechanic: According to staplepies, it is possible to wear the same ring twice starting at Paragon 150. Rings are important components of sets, but the same ring does not count twice for the set bonus. So you are giving that up.

However, this may be useful if you do not need the set effects as urgently as strong secondary stats or special effects on a ring.

With Paragon 150, staplepies is already playing at Hell 4, the second highest difficulty. This also makes another package available in the shop, as he writes. For $39.99 he gets:

  • 2,400 Eternal Orbs
  • 13 Legendary Emblems
  • 6 Rare Emblems
  • 120 Aspirant Keys

As many players are currently still stuck at Hell 3, they are grateful for the information from frequent players who grind for hours. However, it seems that no one sees a huge advantage in the new talent trees or the possibility of wearing the same ring twice.

More on the topic
Diablo Immortal improves a hated system – fans demand: “just remove it”
von Benedict Grothaus

New talent trees offer alternatives but are not too strong

Here’s what the fans think: At least with the rings, some users see the potential to exploit them. It may be possible to create a copy through class switching. Whether that is really intended is questionable.

In our tier list for Diablo Immortal, you will find the best classes of the game. In the gameplay, we introduce you to all 6 classes:

The new talent trees, on the other hand, are not necessarily overwhelming. Where some might have thought that frequent players and whales would gain an advantage, they are rather disappointed.

Mastermind brings interesting possibilities for groups, but the buffs are hardly worth stacking simply stronger classes.

As both trees also aim at groups, they are rather indifferent to solo players. Many are already deciding to stick with the Paragon trees they have already selected and learned to love.

Cooperation is an important factor in Diablo Immortal anyway, which is currently somewhat unraveling – and that is a big problem that is potentially growing further:

Ancient system blocks progress in Diablo Immortal – players wish they could do more alone

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