Player quits after 2,000 hours in an MMORPG from Amazon – Names 9 things that need to change

Player quits after 2,000 hours in an MMORPG from Amazon – Names 9 things that need to change

The Amazon MMORPG Throne and Liberty thrilled many players in autumn 2024. One of them has played the game until now, but is now pulling the plug. As a farewell gift, he leaves behind 9 things that need to change.

Who is it about? The Reddit user ManagementWooden573 has played over 2,000 hours since the release of Amazon’s latest MMORPG Throne and Liberty. He claims to be among the best players, achieving top rankings in arena rankings and was even the player with the most kills on his server.

But now he has given up the MMORPG. While he does not specify the exact reasons, he wants to do the community a favor and names nine things that need to change to make Throne and Liberty a better game.

Here you can watch the trailer for the current expansion:

9 Things that Need to Change

What needs to change? The player details various elements of the MMORPG, especially the PvP, in his 9 reasons. He himself states that he is not a big PvE player, which is why he does not want to comment on the PvE mechanics of the game. However, he knows his way around in PvP.

These 9 things need to change according to the player:

  1. Dodge (Evasion): He criticizes that this mechanic is not suitable for an MMO. It makes real balance impossible since it works differently in other genres like MOBAs and is better suited there. There are simply too many characters for this in MMORPGs.
  2. Healers and Tanks: The player believes that these classes should have stronger healing and defensive abilities but must not be able to make groups invulnerable. Current invulnerability abilities leave smaller groups with no chance.
  3. Damage Classes: According to him, the damage of DPS classes should be reduced to prevent “one-shots”. He believes that PvP would become more skill-based if healers and tanks were adjusted as in point 2, leading to a decrease in DPS damage.
  4. Area of Effect (AoE) vs. Single Target Damage: The suggestion is that AoE abilities should deal less damage while abilities that only hit a single target deal more. Otherwise, all players would use the same weapons that can do both well (he cites the spear as an example).
  5. Role of Tanks: Tanks should be hard to kill and able to control enemies with crowd control abilities, in his opinion. However, they should not be used to make other players immortal or deal a lot of damage themselves.
  6. PvP Incentives: The player calls for the introduction of a 1v1 arena mode with rewards and suitable class matchups. The kill leaderboard should be reset monthly to encourage more participation in PvP.
  7. Limited Farm Systems: He suggests removing the system that limits farm time. Players who play more should also be able to receive more items and resources to catch up with “pay-to-win” players.
  8. Guild Alliances: In his view, the number of guild alliances should be reduced to two. If the system remains with four alliances, the maximum number of guild members must drop to 35.
  9. Castles: Finally, the player suggests increasing the number of castles to three. He argues that the map is large enough for this and it would increase competition and motivate more guilds to fight for castle ownership.

He also emphasizes that he could mention many more things that could be improved in Throne and Liberty. But these new points are the ones that matter most to him.

The Developers Have Other Plans

What are the developers planning? The developers recently presented their own plans for PvP in Throne and Liberty. On one hand, they want to ease the castle siege with inter-server events. Guilds from different servers are to compete against each other to earn tax revenues and temporary advantages for their server.

The second improvement is a direct change to the combat system, which will make fights faster by bringing more damage into the MMORPG. There will be new damage zones where players deal more damage when attacking, for example, from behind their opponent. This should reward players who position themselves well and also affect tanks and healers. Furthermore, the new equipment slot “Earrings” should shake up the meta in the game.

We are interested in your opinion, do you see it the same way as the experienced player or do you think the developers’ changes are the right way? Let us know in the comments. You can find out more about the developers’ plans and how they want to improve PvP here: One of the largest MMORPGs on Steam makes its best PvP feature even better now

Source(s): Reddit
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