Player complains about controversial feature in Diablo 4, gets immediate backlash: “It must be that hard”

Player complains about controversial feature in Diablo 4, gets immediate backlash: “It must be that hard”

By completing it, you improve your gear in Diablo 4 – for that, you need a bunch of mats and gold. One player complains about the feature, but others think it is just right as it is.

The completion is a crafting system in Diablo 4 that allows you to improve the affixes on your items. For each improvement, you need certain materials and gold. Every 4 levels, an affix is “critically improved” and becomes particularly strong. Which affix it will be, is determined by chance. It’s also possible for the same affix to be hit 2 or even 3 times. You can reset the completion, but that also costs mats and gold.

What problem does the player have? A player shows in a video on Reddit how he improves his unique boots with the masterworking (completion). It is also visible that he completely resets the process in between. In the title, he writes, “The masterworking system is terrible.”

In the comment, he explains that he spent the weekend farming Obsidian and Rawhide for crafting. Apparently, he was hoping for a triple critical improvement of a specific affix during masterworking, but had no luck. The system “discourages and drives away players,” he claims.

However, there is more backlash from the community than agreement.

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Some players are satisfied with “less”

What do other players say about it? Under the Reddit post, users discuss the topic. Some believe that the chance to get such a rare affix is very low and therefore should require just as much work. HC99199 writes: “If you want perfect items, then it has to be exactly like this. Perfect items are not necessary.”

Others point out that only players who grind for many hours a day notice such things. Mindless_Ad5500 writes: “Buddy, you are 1% of the player base. You’re already in the realm of extreme min-maxing. For most of us, the system is totally fine.”

And Possible-One-6101 states that it often seems to him that some people want to skip the entire gameplay and leveling process and directly assemble their perfect build in the menu, so they don’t have to actually play at all.

How is the feature still being discussed? In another Reddit post, players explain that they are satisfied with a double “critical” improvement when masterworking given the current economic situation in Diablo 4. The “cost” for the last few attempts is simply too high, writes Kalaka in the comment. Especially at the beginning of the season, many players faced a shortage of common mats and they could not improve their gear without grinding a lot.

Several players seem to see it this way: Before wasting a bunch of mats and gold to critically improve the right affixes three times, they simply accept whatever comes out of masterworking.

In the comment, nfreakoss summarizes the topic:

The economy [in Diablo 4] is currently a mess, and the investment for a [triple critical improvement] is just not worth it.

Trading with boss materials and runes on the exchange platform is a must to even gather enough gold for the rerolls. It’s tough to have to run 2-3 nightmare dungeons just to reroll the first two levels of an item multiple times.

A bigger problem is the tempering, which individual users mention in the thread. They say: This is definitely much more frustrating. PowerW11 also explains in another post on Reddit: “Honestly, I don’t know what is more frustrating than “bricking” an otherwise perfect item.”

With tempering, you imprint additional affixes onto your gear – this also occurs randomly. If it doesn’t work and players receive the wrong affixes, the item is considered “bricked” or “destroyed”: it does not provide an improvement for the current build. With a scroll, you can now save your “destroyed” items in Diablo 4, but according to fans, this leads to even more frustration.

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