Player accuses Palworld and Helldivers 2 of low player counts on Steam, calls them „Meme Games“ – Developer counters: „Are player numbers even important?“

Player accuses Palworld and Helldivers 2 of low player counts on Steam, calls them „Meme Games“ – Developer counters: „Are player numbers even important?“

Palworld and Helldivers 2 no longer have the player numbers on Steam that they could showcase at release. One player is so disturbed by this that he accuses both titles of being “Meme Games.” However, the developer doesn’t take this lightly and starts a “rant.”

What is the problem? The player numbers were fantastic at the release of Palworld and Helldivers 2:

This decline was noticed by a user. On X, he shows the statistics of Palworld and Helldivers 2. According to this, there are now only 26,381 players in Palworld and 27,439 players in Helldivers 2.

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The user jokes that we have entered the age of meme games and compares the two titles to a flash in the pan. At the beginning, they would burn brightly, but everyone knows they will burn out quickly. 

The new expansion for Palworld is thematically inspired by the Far East:

Developer of Palworld goes on a rant

How are the developers reacting? Bucky is the Community Manager for Palworld and takes the time to respond to this tweet. He is not pleased that the user calls both games “Meme Games”:

But is Palworld really a meme game? Is it Helldivers? ? Both are “meme” games because… people liked them? They were popular? I don’t get it. Both provide an entertaining experience that many people enjoy, and both still have a very healthy player base. Palworld isn’t even a live game and can be played alone or with friends in co-op, so does the player count really matter?

John “Bucky” Buckley, Global Community Manager at Pocketpair

Bucky has previously expressed negative views on live service games and uses them as an example. He cannot understand why players should be forced to play only one title.

The Community Manager further believes that Palworld and Helldivers are a gain as long as they continue to be developed and players enjoy the title. Bucky also doesn’t understand why the user compares both titles.

People would have fun with the game. As developers, that is exactly what you would strive for. After his rant, he concludes that both have different views on the topic.

However, the user and Bucky agree on one thing in the end: All the players, developers, and people related to video games should receive a lot of love.

The CEO of Palworld recently explained that the team has no interest in pursuing an even more ambitious project in “AAAA” style. He would rather continue to pursue ideas that are interesting as indie games: The CEO of Palworld reveals why they don’t want to make “AAAA” titles – although they have the budget for it

Source(s): Games Radar+
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