Pay2Win in CoD Warzone? Paid weapon skin deals 30% more damage

Pay2Win in CoD Warzone? Paid weapon skin deals 30% more damage

A blueprint version of the popular submachine gun MAC-10 is significantly stronger in Call of Duty: Warzone than the base weapon. Tests have now shown that it’s even worse than initially assumed. Some players are concerned about Pay2Win.

Update January 14: The error has been fixed. With a patch, the developers nerfed the OP weapons, such as the DMR 14 and the blueprint “Gallantry” now has the stats of the base weapon.

Original message: Blueprints are basically a type of optional package that equip a base weapon with a special skin and predetermined attachments. A blueprint is therefore purely cosmetic in nature – or should be at least. Because currently, these blueprints are fueling a discussion around Pay2Win.

This is the blueprint in question: Specifically, it concerns the blueprint Gallantry for the SMG MAC-10. This can be obtained through the paid path of the current Battle Pass of Cold War Season 1.

What is the problem with this blueprint? It was recently noted that the blueprint version of the SMG performs better compared to the base weapon (with identical attachments). Thus, the blueprint offers

  • a better shot pattern and is easier to control
  • less spread when shooting from the hip
  • and more damage on headshots

That should not really be the case with a purely cosmetic item. But that was apparently not all.

What has recently come to light: The well-known CoD YouTuber JGOD has conducted further investigations after his initial tests. And it has now been revealed that the blueprint not only increases headshot damage but also generally raises the base damage.

Thus, hits with the blueprint version deal about 30 % more damage. The damage is higher across all body parts. This means the weapon essentially surpasses its entire direct competition such as the MP5 from Black Ops or Modern Warfare as well as the base version of the MAC 10 at all distances.

More information can be found here:

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Why Pay2Win? Many players and viewers of JGOD are now nervous and concerned about potential Pay2Win due to these findings.

Because blueprints like Gallantry mostly come from paid bundles or from the paid reward branch of the Battle Pass.

Until now, it was assumed that they are purely cosmetic in nature. But if this is not a mistake, then a paid blueprint would bring a clear advantage over the base version of a weapon. This means one could essentially buy an advantage. Now some players are also wondering how it is with other blueprint weapons.

CoD Warzone Gallantry title

By the way, there are always allegations of Pay2Win in Call of Duty: CoD Warzone: Players believe purchasable weapon skins give an unfair Pay2Win advantage

What do the developers say? There has been no statement from Infinity Ward, Treyarch, or Raven Software regarding this difference between blueprints and standard weapons. Whether this is a mistake or a conscious decision is currently unclear.

The more likely explanation is probably an error. Because a blueprint has previously turned out to be deadlier compared to the standard weapon – the reason back then was a bug.

We will keep an eye on this matter for you and inform you about any new developments.

Source(s): Dexerto
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