World of Warcraft knows no stopping right now. Even though a mega patch just went live, the next updates are already being tested internally.
The latest patch of World of Warcraft has only been live for a few days, but the developers apparently know no breaks. Because not only is the next one (patch 11.1.5) being tested, but also the one after that, patch 11.2, is already being tested internally. The next chapter of The War Within seems to be far along in development.
What has been discovered? Data miners have found out that a version of patch 11.2 has already been uploaded to the internal Blizzard servers (via wowhead). Internally, the developers have apparently already started testing the upcoming content. A clear sign that development is already far along.
However, the patch is encrypted, so the data miners cannot extract any information from it yet. This is typically only possible once the patch is also available for public testing.
What kind of patch is this? Although there is currently no reliable information available about patch 11.1, there are some hints and trustworthy leaks that stem from the beta of The War Within.
The likelihood seems high that patch 11.2 deals with the Arcane, which also had a significant presence in patch 11.1. Perhaps it will take us to K’aresh, the former homeworld of the Arcane, which was destroyed by the Void through the Void Lord Dimensius.
It is clear that the patch will bring a new area, a new raid, and also a new dungeon.
As soon as there are concrete hints about the contents of patch 11.2, we will of course report on it.
When will the patches be released? There is still no fixed release date for the patches. However, we can derive some insights from the roadmap for 2025:
- Patch 11.1.5 will likely start at the beginning of spring – probably mid to late April.
- Patch 11.1.7 will probably be released 8 weeks later, so mid to late June.
- The major patch 11.2 will follow a few weeks later, most likely at the end of July or early August.
That Blizzard is testing several patches simultaneously on internal PTRs seems a bit unusual – but it also shows that things are moving much faster in World of Warcraft now than they did a few years ago. This might be a good thing, because if players have to spend too long in Lorenhall, it could become a problem.