The developers of the upcoming MMORPG Pantheon: Rise of the Fallen revealed new details about the game in a three-and-a-half-hour live stream.
Pantheon aims to bring MMO fans back to the days of Everquest 1. The game focuses heavily on group content and is currently in a pre-pre-alpha status. Following this will be the pre-alpha, which backers of the crowdfunding campaign will be able to participate in. In the video, the developers explain that the world of the MMO is an open game world with many adventure areas. The principle of the open world also applies to dungeons, where different groups can compete for the monsters and loot.
Regarding kill-stealing, the group that deals the most damage will be credited with the kill. If kill-stealing occurs, those players will receive a bad reputation, making it more difficult for them to find a group willing to play with them. And without a group, players won’t get far in Pantheon.

PvE is a Priority
Pantheon is primarily a PvE game. Cooperative gameplay is emphasized. However, PvP will be possible on special servers. These will have different rules that will be established during the development process. Regarding raids and endgame content, Pantheon is not intended to be a game where players can reach the maximum level as quickly as possible. Power leveling is intended to be extremely difficult. Raids will play a role, but they will not be focused on the endgame. Pantheon should be fun in every phase, not just at the end.
Another important point is the player-driven economy. Items should not be in abundance, making trading between players significant. A special feature is the Perception system. Since there are no quest hubs or similar, players must always pay attention to their surroundings to receive quests. There are the skills Investigate and Insight. These skills will make you aware of certain things during your travels that lead to quests. This aims to avoid the annoying exclamation points over NPCs’ heads and integrate quests more dynamically into the world.
PC is the Focus, Other Platforms May Follow
Pantheon: Rise of the Fallen is being developed for PC; however, due to the Unity engine, ports to other platforms are possible. Whether the MMORPG will be released on other platforms depends on various factors and will be decided after the release of the PC version. By the way, there will be no housing system at this launch. The developers plan to add this later.
Backers will likely be able to participate starting in the second quarter of 2017. Pantheon is still in a very early phase. The developers, of course, had much more to say about the MMO. If you want to pick out the individual topics of the livestream, you can do this through a convenient Google Doc that leads you directly to the corresponding sections in the two recordings of the live stream.
More articles about Pantheon:
Pantheon: Video shows the first dungeon and innovative quest system