Palworld: Update 0.1.4.0 is here and protects your Pals – They can no longer be stolen from you

Palworld: Update 0.1.4.0 is here and protects your Pals – They can no longer be stolen from you

The developer of Palworld Pocket Pair has released the new update 0.1.4.0 on Steam. In it, they fix one of the biggest problems that users have faced so far: Other players can no longer steal your Pals!

What is the most important update from the patch? Patch 0.1.4.0 includes three major bug fixes for Palworld. The most important is the following: A problem was fixed where another player’s pal could be captured using a pal sphere if it had 30 % or less HP.

This means that other players can no longer sneakily steal the Pals you have captured. This shouldn’t actually have been possible in the current version of Palworld. Cheaters and hackers found ways to brazenly take other people’s Pals.

Why could players previously steal other players’ Pals? As mentioned, some players with malicious intentions gained unfair advantages through hacks and cheating, including by spawning an item that is not yet in the game: The Radar Sphere.

Radar spheres are Pal spheres that allow you to steal other players’ Pals. Until now, this item was only known because data miners found it. It is not yet craftable or findable in the official Alpha version of Palworld.

However, the patch notes also suggest that it may have already been possible to capture foreign Pals with less than 30% health using normal Pal spheres. It is likely that Pocket Pal has fixed both methods equally.

Read more about the current exploits and cheats in Palworld here:

More on the topic
Players in Palworld suffer from cheaters shortly after the release – The developers apologize, provide a solution in the update
von Sophia Weiss

Palworld Patch 0.1.4.0 on Steam – what’s in it

What do the patch notes include? But of course, the anti-cheat measures are not the only important updates. Here you can read the full patch notes.

Currently, the patch is live only on Steam. The Xbox and Windows Store versions will be released with patch 0.1.1.3 according to the official X.com account of Palworld as soon as they are ready.

The complete patch notes 0.1.4.0

Major Fixes

  • Fixed an issue where the game would crash under certain conditions
  • Fixed an issue where if another player’s pal/base pal had HP 30% or less, it could be captured by using a sphere.
  • Fixed an issue where enemy pals would get stuck in walls due to charge attacks.
  • Implemented the first fix for an issue where the game would always crash and save data would be corrupted when the guild’s total number of pals captured reached around 7000.
    *The game no longer crashes even if the total number of captured objects exceeds 7000.
    However, save data that has already been in this state (in the case of a server, the server’s world data) prior to this update will still be unable to load.
    We are continuing to work on fixing this issue permanently.

Key Configuration

  • Added support for mouse side keys and numeric keypad in keyboard key configuration.
    *Further improvements are currently planned, such as support for interact key configuration.

Player Issues

  • Fixed an issue where players on dedicated servers and co-op (online) were receiving damage twice.
  • Specifications have been changed so that you can move at extremely low speed even when you have exceeded the weight limit.
  • Players will no longer pass through walls when dismounting.
  • Fixed an issue where capture power strengthened by Lifmunk Effigies was reset when using memory reset drugs.
  • Fixed an issue where armor could be equipped in the wrong slot.
  • Adjusted camera positions of several Pals to make it easier to see when mounted.

Base Issues

  • Specifications have been changed so that Pals who are manually assigned to a breeding farm will not become hungry and their manual assignments will not be removed.
  • The key to lift Pals has been changed from F → V (Pad: X → Y) in order to prevent accidents.
  • Reduced the speed and range of fire spreading on wooden buildings.
  • Fixed an issue where manual work assignments could not be set at all under certain circumstances.
  • Fixed an issue where extremely high-level Relaxaurus would attack the base during raids.
  • Added several measures to prevent base Pals from getting stuck.
  • Fixed an issue where Pals would get stuck while transporting items and would drop them on the spot.
  • Fixed an issue where Pals at the base would continue to cut down trees that were already cut.
  • Fixed an issue where Pals at the base were on the verge of death due to unexplained falling damage.
  • Fixed an issue where Pals at the base would float under some conditions.
  • Fixed an issue where if a farm was built on the second floor or above, work pals would be unable to move on the floors below.

Other

  • Corrected incorrect text
  • Measures have been added to prevent cheating and stealing other players’ Pals.
  • Many other minor fixes such as the addition of a UI key guide.

What does the community say? On reddit, the community is excited about the patch. Especially the quality-of-life adjustments are being welcomed:

  • quog38: The change of the [Pal lift function] from the F-key to the V-key, oh god, that is the best change.
  • cunabula: Also the support of side buttons on mice! I will never waste my legendary Pal spheres again.

Other players joke, for example, the developers are working like the Pals in my base, because the patches come so quickly and are so full of features.

There is also much praise, including from user Savagestar1: Patch 1.3 was meant to combat some bad players in the community who had already started duping items, if I remember correctly. The fact that they were able to achieve this and still push out this patch blew me away.

What is the best adjustment in the patch for you? Have you also lost Pals to other players? We look forward to your comments!

Source(s): Steam
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