Every pal in Palworld can have passive skills. MeinMMO lists all the pros and cons and explains what you should know about skills.
What are passive abilities? Every creature in Palworld can have up to four (4) passive abilities. These can have both positive and negative effects: Some enhance attack, while others reduce stamina, for instance.
Below, we explain how passive skills work in Palworld and list all the passive skills we know of.
Can skills be passed on? Yes! In Palworld breeding, there is a chance that you can pass on passive abilities. This applies to both positive and negative traits. All breeding combinations and options can be found as a list on MeinMMO.
What about Lucky Pals? Lucky Pals, the Shinies in Palworld, always have abilities of the highest level (3).
Last updates: 04.28.25, 01.07.25, 12.09.24, 08.27.24, 01.28.24, 01.27.24
Palworld: All passive skills listed
Below, we have sorted the skills by level: The best skills (3) are at the top, and the weakest skills (-3) are at the bottom.
We have highlighted special skills and their pals with a bookmark for you. You can directly jump to the additional explanation with a click.
With the update to Feybreak, two skills were changed: The skills “Legend” and “Witch” were slightly adjusted.
| Level | Ability | Function |
|---|---|---|
| 3 | Master Craftsman | + 50 % work speed |
| 3 | Robust Growth | + 20 % defense |
| 3 | Fasting Expert | Saturation decreases 15 % slower |
| 3 | Divine Dragon | Increase dragon abilities by 20 % |
| 3 | Wild | + 20 % attack |
| 3 | Attack Strategist | + 10 % player damage |
| 3 | Legend (Update) | + 20 % attack, + 20 % defense, + 15 % movement speed (previously: work speed) |
| 3 | Forestry Master | + 25 % efficiency in logging by players |
| 3 | Lord of Lightning | + 20 % electric damage |
| 3 | Lord of Darkness | + 20 % shadow damage |
| 3 | Lord of the Sea | + 20 % water damage |
| 3 | Earth Ruler | + 20 % earth damage |
| 3 | Enlightened | + 20 % neutral attack damage |
| 3 | Ice Emperor | + 20 % ice attack damage |
| 3 | Dragon God | + 20 % dragon attack damage |
| 3 | Witch (Update) | + 30 % shadow attack damage, +30 % ice attack damage |
| 3 | Eternal Flame | + 30 % fire damage, + 30 % lightning damage |
| 3 | Fairy King | + 20 % grass attack damage |
| 3 | Flame Emperor | + 20 % fire attack damage |
| 3 | Noble | + 5 % sale price |
| 3 | Master Miner | + 25 % player’s mining efficiency |
| 3 | Motivation Coach | + 25 % player speed |
| 3 | Exceptional | + 15 % work speed, + 15 % attack |
| 3 | Fortress Commander | + 10 % player’s defense |
| 3 | Lightning Fast | + 30 % movement speed |
| 3 | Workaholic | Mental state (GEI) decreases 15 % slower |
| 3 | Guardian | + 10 % player’s damage |
| 3 | Shadow Ruler (Demon God) | + 30 % attack, + 5 % defense |
| 3 | Diamond Body | + 30 % defense |
| 3 | Eternal Engine | Maximum stamina + 75 %; this effect is only valid for rideable pals |
| 3 | Unshakeable (Heart of the Immovable King) | Mental state decreases 20 % less than normal |
| 3 | Invader | + 30 % shadow attack, + 30 % dragon attack damage |
| 3 | Aesthetic (Mastery of Fasting) | Hunger grows 20 % slower |
| 3 | Golden Touch (Remarkable Craftsmanship) | Work speed + 75 % |
| 3 | Vampire (Vampiric) | Absorbs a portion of the inflicted damage for restoration. Does not sleep at night and continues to work. |
| 2 | More Muscle than Brain | + 30 % attack, -50 % work speed |
| 2 | Good Runner | + 20 % movement speed |
| 1 | Neutrality Pact | – 10 % incoming neutral damage |
| 1 | Braggart | +10 % attack, – 10 % defense |
| 1 | Dragonborn | + 10 % dragon attack |
| 1 | Herbicide | – 10 % incoming grass damage |
| 1 | Brave | + 10 % attack |
| 1 | Isolation | + 10 % electric attack damage |
| 1 | Cheerful | – 10 % incoming shadow damage |
| 1 | Cold-blooded | + 10 % ice attack damage |
| 1 | Conceited | + 10 % work speed, -10 % defense |
| 1 | Frugal | 10 % reduction in saturation |
| 1 | Dragon Slayer | – 10 % incoming dragon damage |
| 1 | Earthquake-proof | – 10 % incoming earth damage |
| 1 | Rare Fur (Fine Furs) | + 3 % sale price |
| 1 | Fit as a Fiddle | Maximum stamina +25 %. Valid only for rideable pals |
| 1 | Nocturnal | Does not sleep and also continues to work at night. |
| 1 | Otherworldly Cells (Otherworldly Cells) | +10 % attack, +15 % fire damage reduction, 15 % electric damage reduction |
| 1 | Impatient | Reduces cooldown of active skills by 15 % |
| 1 | Hardworking | + 20 % work speed |
| 1 | Green Thumb | + 10 % grass attack damage |
| 1 | Tough | + 10 % defense |
| 1 | Hot-headed | – 10 % incoming ice damage |
| 1 | Ruffian | +15 % attack, – 10 % work speed |
| 1 | Water Rat | 10 % increase in water attack damage |
| 1 | Dynamo | – 10 % incoming lightning damage |
| 1 | Masochist | +15 % defense, -15 % attack |
| 1 | Swift | + 10 % movement speed |
| 1 | Positive Thoughts | Mental state decreases 10 % slower |
| 1 | Grounded | + 10 % earth attack damage |
| 1 | Pyromaniac | + 10 % increase in fire attack damage |
| 1 | Sadist | +15 % attack, – 15 % defense |
| 1 | Cool Guy | – 10 % incoming fire damage |
| 1 | Goth | + 10 % shadow attack damage |
| 1 | Impaired | – 10 % incoming water damage |
| 1 | Workhorse | +30 % work speed, -30 % attack |
| 1 | Neutralizer | + 10 % neutral attack damage |
| -1 | Clumsy | – 10 % work speed |
| -1 | Scaredy-cat | -10 % attack |
| -1 | Incapacitated | -10 % defense |
| -1 | Easy Going | Cooldown extension for active skills +15% |
| -1 | Glutton | Saturation decreases 10 % faster |
| -1 | Mentally Unstable | Mental state decreases 10 % faster |
| -1 | Mercy Hit | Does not reduce the target’s health points below 1. |
| -1 | Shabby | Sale price – 10 % |
| -1 | Sickly | Maximum stamina -25 %. This effect only applies to rideable pals |
| -2 | Endless Stomach | Saturation decreases 15 % faster |
| -2 | Self-Destructive | Mental state decreases 15 % faster |
| -3 | Fragile | – 20 % defense |
| -3 | Sniveler | – 20 % attack |
| -3 | Lazybum | – 30 % work speed |
Exclusive Passive Skills from Raids
In Palworld, there are Raid bosses since the big Sakurajima update. These are particularly strong opponents. You need a summoning altar if you want to start the raid. The Raid bosses have unique passive abilities that can only be found with these bosses.
With the update to Feybreak, the passive ability “Witch” (Siren of the Void) was buffed.
| Level | Ability | Function | Which Pal? |
|---|---|---|---|
| 3 | Witch (UPDATE) | + 30 % shadow attack damage, +30 % ice attack damage (previously 20 % each) | Bellanoir Libero |
| 3 | Eternal Flame | + 30 % fire damage, + 30 % lightning damage | Blazamut Ryu |
| 3 | Invader | + 30 % shadow attack, + 30 % dragon attack damage | Xenolord (127) |
Guaranteed passive skills with Pals
Certain Pals are guaranteed to have a specific passive skill. Currently, these are the following Pals. You can find the number in the pal deck in brackets behind the entries.
| Level | Ability | Function | Which Pal? |
|---|---|---|---|
| 3 | Flame Emperor | + 20 % fire attack damage | Blazamut (96) |
| 3 | Fairy King | + 20 % grass attack damage | Lyleen (104) |
| 3 | Lord of Lightning | + 20 % electric damage | Orserk (106) |
Exclusive Passive Skills from Boss/Alpha Pals
Certain passive skills can only be found with Alpha Pals: These are the boss variants of the normal Pals. They are particularly difficult to defeat but also offer particularly strong advantages and abilities:
| Level | Ability | Function | Which Pal? |
|---|---|---|---|
| 3 | Earth Ruler | + 20 % earth damage | Anubis (100) |
| 3 | Lord of the Sea | + 20 % water damage | Jormuntide (101) |
| 3 | Enlightened | + 20 % neutral attack damage | Paladius (108) |
| 3 | Lord of Darkness | + 20 % shadow damage | Necromus (109) |
| 3 | Ice Emperor | + 20 % ice attack damage | Frostallion (110) |
| 3 | Dragon God | + 20 % dragon attack damage | Jetragon (111) |
All guides to Palworld: Are you looking for more tips, tricks, and assistance for Palworld? Then check out MeinMMO. We accompany the game for you and have bundled all guides that should help you in a clear list. Here you can find everything at a glance: