Paladins will soon bring you the Murloc Hell in Hearthstone

In Hearthstone Paladins will soon receive a powerful card that will flood the board. Those who hate Murlocs will abhor this card.

The next expansion of Hearthstone, Rescue of Uldum, is approaching rapidly. The new expansion will be released in August and brings a total of 135 new cards to Blizzard’s collectible card game. Many new cards have already been revealed beforehand. We want to briefly introduce some of the latest highlights to you here.

Warriors are looking forward to the Bloodsworn Mercenary. This minion has stats of 3/3 for 3 mana and an interesting battlecry. You can choose a friendly minion and summon a direct copy of it. Of course, this requires a damaged minion, which is easy for the Warrior to manage.

Rogues will also receive an extremely exciting legendary card. The minion Anka the Buried is a 5/5 creature for 5 mana. With her battlecry, she sets the stats of all deathrattle minions in the Rogue’s hand to 1/1, as well as their mana costs to 1. So, if you have strong minions with powerful deathrattle effects, you can create devastating combinations.

Paladins receive a very powerful spell, namely the Murloc Horde. For 8 mana, they summon 7 Murlocs from their deck. Those who just cleared the board of the Paladin will suddenly find themselves surrounded by a gurgling mass of Murlocs. This card will certainly demand a lot of nerves from many players.

So that the opponent can also have fun with Murlocs, there is the neutral Fishfin. For 2 mana, it has stats of 3/2 and a battlecry that gives each player a random Murloc in their hand. Both sides can look forward to even more gurgling. But a Murloc never comes alone.

Hunters enjoy the new spell Hunting Gear, which gives the hunter a whole set of cards. For 3 mana, the hunter draws a random beast, a secret, and a weapon from the hunter class to their hand. This way, the hunter has everything ready to survive the next round.

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An interesting neutral minion could be the Desert Obelisk . This costs 5 mana and has stats of 0/5. However, it has an interesting effect: It deals 5 damage to a random enemy if you control 3 of these minions at the end of your turn. This would mean that each of these obelisks would then deal 5 damage (so 15 in total). The challenge is just to get 3 of them onto the board. Priests could achieve this well with resurrection, but Rogues also have several options.

What do you think of these new cards? Do you find them interesting and exciting? Or are they rather boring?

Currently, the Summer Festival is still active in Hearthstone – so there are great rewards!

This is an AI-powered translation. Some inaccuracies might exist.