It’s going back to the Maelstrom Arena: The new dungeons of Elder Scrolls Online promise Orsinium vibes

On March 11, 2024, the new dungeon DLC “Scions of Ithelia” for The Elder Scrolls Online will be released on PC and Mac. MeinMMO editor Karsten Scholz was allowed to conquer one of the new dungeons with the developers and ask various questions.

One of the perks of the job is occasionally getting to try out the group challenges of an online role-playing game with the developers themselves. When the author of these lines meets Creative Director Rich Lambert, Lead Encounter Designer Mike Finnigan, and Project Content Director Jeremy Sera on the PTR of The Elder Scrolls Online, the four Tamriel veterans have almost become a well-rehearsed regular group.

Accordingly, the welcome was very warm last Thursday when the three Zenimax developers wanted to show us the two new dungeons of ESO. The instanced content belongs to the DLC “Scions of Ithelia” and is available starting today, March 11, 2024, on PC and Mac – via the Crown Store or free as part of ESO Plus. The versions for Xbox and PlayStation will follow on March 26, 2024.

In the following, we will reveal what we experienced on our tour through the Veil of Uprising, what awaits you in the Pit of the Oathsworn, and what information nuggets the developers have shared.

The dungeons from “Scions of Ithelia” set the stage for the chapter Gold Road.

Connection between Necrom and Gold Road

You may have noticed: the chapter Necrom from last year ended with a cliffhanger that has not yet been resolved due to a lack of story DLC in the fourth quarter. What is clear, however, is that an until-now unknown Daedric princess will be at the center of the upcoming events with Ithelia.

The Daedric Princess of Fate is considered so powerful that even Hermaeus Mora quakes in fear. Therefore, she was locked away, and all memories of Ithelia were erased.

The spectacular announcement trailer for Gold Road showed the liberation of Ithelia:

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The Elder Scrolls Online – Gold Road in the announcement trailer

With the freshly released DLC, the authors are now laying the groundwork for the upcoming chapter – the big questions about Ithelia and her motives and plans will likely only be answered in Gold Road.

A Feast for Orsinium Fans

For many veterans of Elder Scrolls Online, Orsinium is one of the best DLCs of the MMORPG. The adventure in Wrothgar was well-told, there were two open dungeons, and with the Maelstrom Arena, a fresh challenge for solo players.

The new dungeon Veil of Uprising takes you back to the Maelstrom plane, as Half-Prince Fa-Nuit-Hen needs your help. The Blind and the cultists of the Blind Path have stormed the Veil, and you are to stop them and find out the reason for the invasion.

During the quest, you will enter completely new areas, but fans of the Maelstrom Arena will continually encounter familiar elements, biomes, enemies, and mechanics, some of which have received a new twist.

The dungeon Veil of Uprising leads you to the Maelstrom plane.

For example, you will reunite with some bosses who have teamed up this time to take your group down. We don’t want to spoil more about the second boss fight of the dungeon at this point.

Also striking are the crystalline Daedra, which were introduced for the first time during the announcement event of Gold Road. They come from the Mirrormoor and want to take your skin in the upcoming chapter as well. Caution: If the cultists channel a bright gold beam onto one of these crystal beings from the background, it becomes invulnerable.

This mechanic reappears in the first boss, the Shattered Champion. There, you must also place harmful area effects as far at the edges as possible, knock out various minions, and deal with ever-less space to maneuver safely.

The final fight against the Blind, however, is even more intense in terms of movement. She has designed a type of siege weapon that constantly sends harmful waves rolling through the area. You must not only avoid this but also various other area attacks. Additionally, the boss teleports continually throughout the area. Especially prepare for an intense battle at the veteran level.

Malacath sends you to the Pit

If you have ventured through Wrothgar during the Orsinium DLC, you have certainly come across traces of Malacath. The vengeful Daedric prince is worshipped there by his followers under the name Mauloch.

The most devoted followers of the God of Curses gather in the Pit of the Oathsworn to master combat styles and learn how to best follow the Code of Mauloch. This very Pit is being overrun in “Scions of Ithelia” by a mysterious group of Wood Elves who will also play a role in the upcoming chapter Gold Road. The name of the group: the Recollection.

The Wood Elves from the Recollection club storm the Pit of the Oathsworn.

Your task is to intervene in the ongoing battle between the two factions in the name of Malacath, stop the attackers, and save as many Oathsworn as possible. By your side: Ork Bazrag, who was once made king of Orsinium by the Tamriel veterans.

Among the bosses, you will face a fight against Anthelmir and her construct, which will constantly engulf your surroundings in fire. A lifesaving tip: Watch out for and avoid wooden barrels!

Both dungeons reward you at the end with achievements, new equipment sets, mementos like Malacath’s helm, or the appearance Bloodmarks of Malacath.

Here are some of the rewards from the dungeons of “Scions of Ithelia”.

Big Chapters, Long Development

During the appointment, the developers told us that the lore of Elder Scrolls is rich enough to find new ideas for dungeons and other content even after all these years. When designing the DLCs of the first quarter, it also helps that the authors know exactly what players will experience in the subsequent chapter – the dungeons serve as teasers and connecting bridges.

According to the devs, it is trickier to select the suitable locations for the new challenges. It would be a mistake to pack too many dungeons into a single region. Equally challenging: enriching the known gameplay standards with always new mechanics that can be easily read and understood by players even in frantic fights (and which can be implemented in the outdated engine of ESO).

Rich Lambert ESO Necrom
Rich Lambert dealt damage and answered questions. That’s how it should be.

At the end of the run, Rich Lambert revealed to us that the team casually works on a chapter for 16 to 18 months. Therefore, development must already begin well before the release of the previous chapter. Accordingly, the developers were quite happy about how positively the announcement of Gold Road was received by many players. There is a lot of sweat and passion involved, Rich Lambert added.

With Scions of Ithelia, the free Update 41 has also been released. PvP enthusiasts can look forward to stackable siege devices, the developers promise performance improvements, and there is a standardization of repair sets – the latter improvement still had some issues on the PTS and should only land on the live servers when there is an appropriate fix available.

How does it look: Are you excited about the dungeons of “Scions of Ithelia”? Have you played Orsinium and the Maelstrom Arena? You can find more information about the content planned for ESO here: Everything about the Gold Road expansion and the new content that the MMORPG will receive in 2024

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Pokémon GO: Trainer trades for his first “perfect” Pokémon, and it couldn’t be cooler

Some Pokémon in Pokémon GO are rarer than others. A trainer has now caught one of the rarest – with stats that couldn’t be better.

Which Pokémon is it? In the subreddit for Pokémon GO, a trainer is currently delighting the community with an image showing the result of their latest trade.

The monster in question is Mewtwo – but not just any Mewtwo, but the armored one. You can check out the post here:

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But that’s not all: As trainer “Wonderful-Ear-5003” proves, he didn’t just get the rare monster, but also had immense luck. During the trade, a random “lucky trade” was triggered, which means it is now a lucky Pokémon that can be powered up for significantly less Stardust.

And because that’s still not enough: The monster also received perfect stats when the values were rerolled during the trade. In short: He now owns one of the rarest and most coveted monsters in the game, and it is “perfect.” As the trainer describes, it is the first “perfect lucky Pokémon” he has ever received. What a start for a collection!

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Pokémon GO: This is what the new season ‘World full of Wonders’ looks like in the trailer

What makes armored Mewtwo so special?

In the comments, trainers express their admiration. Comments like:

  • “Keep this forever” (via reddit).
  • “This is your official highlight, from here it can only go downhill” (via reddit).
  • “Congratulations! You are the chosen one, my friend” (via reddit).

But what makes the monster so special?

The answer: On one hand, it is simply Mewtwo in a special form that can also perform strongly in the PvP league thanks to high defensive stats. The armored variant is also iconic because it appeared in the original Pokémon movie “Mewtwo Strikes Back” and in its 2019 remake.

But the main reason is that this monster was available in Pokémon GO for only a very short time – and that was long ago. It first appeared coinciding with the release of the Pokémon movie remake and the Pokémon Day in 2019, then reappeared in February 2020.

So now, we can only hope, just like the trainer from the post, to acquire it: through a trade. And if it brings such stats, that would indeed be the grand prize.

In general, armored Mewtwo belongs to a series of Pokémon that could make a return after a long time. This also includes the monster Zarude – however, its return was recently announced.

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Now you can play one of the most popular horror games on Steam with your friends on the PS5

One of the most popular co-op games on Steam left Early Access a few days ago. This horror game not only offers you new content but also brings even more players in.

Which game are we talking about? The Outlast Trials is a cooperative horror survival game that was previously only available on Steam in Early Access. However, even in this phase, the game quickly gained quite good feedback and developed into a very popular title on the platform, with a total of 93% positive reviews.

As the first co-op title in the popular horror series, “The Outlast Trials” has definitely impressed. In the full release, you can expect not only new content but also the ability to play with even more players than before:

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The Outlast Trials lets you scare with all your friends now in crossplay

In The Outlast Trials, you and up to 4 players can act as “test subjects” and choose one of the available therapies. Ultimately, this means that you have to fight your way through creepy escape rooms.

While you have to solve the puzzles that could help you escape, you will be chased by invincible and terrifying creatures that want to stop you from reaching your goal.

Who can play now? In Early Access, only PC players could play The Outlast Trials. However, this has now been expanded, and you can also play on PlayStation 4, PlayStation 5, and Xbox Series S/X.

Full crossplay is supported. So you can play together with your friends, regardless of which platform they ultimately choose. Thus, The Outlast Trials already offers what one might wish for from a good co-op title.

What else is new? Of course, the developers promise some new content in the game itself with the full release. What exactly awaits you can be found in the announcements on Steam.

Among other things, a new room is introduced that sends you to a creepy toy factory. In this, you will face new puzzles and tasks. The developers also promise some new challenges, programs, and new difficulty levels, both for returning fans and solo players.

The developers also point out that you should talk to the various NPCs between the trials from time to time. Because they now have interesting stories for you, which expand over the course of the game.

The Outlast Trials definitely counts among the games that every horror fan should play, but you can find more here: 5 games every horror fan should play

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MMORPG Star Citizen brings features that are scientifically nonsense but cool

The MMORPG Star Citizen originally had the vision of depicting a vast science fiction world where players control spaceships in crews and take on missions. However, over time, the game grew larger and also incorporated a first-person shooter component. This aspect is now set to be further improved and brought to the standard of AAA games in the long term. CIG is presenting improvements for the shooter component in Alpha 3.23.

What does Star Citizen want to improve now? The developers have presented various improvements to the shooter component of Star Citizen in a new video.

With the Alpha update 3.23, recoil will be added to all weapons. Although it is scientifically illogical for laser weapons to cause recoil, it is necessary to achieve balance in the game and to make it enjoyable for everyone, they say.

Classic reloading will also be introduced, even though Star Citizen is set 930 years in the future and one could perhaps use weapons with infinite ammunition there. However, here too, it applies: “Reloading is just cool and part of the classic first-person shooter experience.”

Moreover, reloading a weapon feels more immersive and satisfying.

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Star Citizen Alpha 3.22 Trailer

Difference between magazines on the body or in the backpack

How will the reloading work exactly? The developers have given this some thought. The goal is for players to stay in the flow and not have to awkwardly open their inventory and fiddle with menus. However, there is a difference:

  • When magazines are carried on the body, reloading occurs relatively quickly.
  • When magazines are carried in the backpack, the player is shown that they need to perform a Backpackreload, which takes a little longer.

Players are expected to make tactical decisions about how many magazines they want to take into a fight.

There will also be the option to search half-empty magazines for existing rounds, to consolidate rounds, and then to drop empty magazines.

star-citizen-shooter

This is coming soon: With update 3.23, there will also be the option to zoom further into a target and a dynamic crosshair that moves with the barrel.

In future updates, weapons are also expected to show signs of wear and tear.

Here you can see the video where the developers present the changes:

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What have you done with the old Cloud Imperium Games?

How is this being discussed? The fans of Star Citizen are generally upbeat and enthusiastic in the videos. It is said:

  • All these new features will make first-person shooter combat much more dynamic. Thank you!
  • Another asks: Who are you and what have you done with the old CIG?

Also on reddit the mood is strong: I’m so looking forward to all the changes. The crosshairs look great, the recoil seems fun, and the user interface looks damn amazing. As a merc/bounty hunter, the player is even more excited about the future now.

More positive news about Star Citizen: Star Citizen looks beautiful in the new trailer, fans rave: “By far one of the best trailers to date” 

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Source(s):
  1. pcgamer

Player refuses to use firearms in Helldivers 2, has already achieved 116 K.O.s only with fists

In Helldivers 2 there is a wider selection of firearms and now even an exosuit. But one player is not satisfied with that: He fights with his bare fists and already has 116 melee kills.

What has the player achieved? reddit user xXIns1d1ousXx posted his stats list on reddit. At first glance, it looks normal: 337 kills at 75.5% accuracy. The player, who is named PoopyDevourer in Helldivers 2, died exactly twice by the time of the recording.

However, further down the list, there are a total of 116 melee kills.

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Helldivers 2 Sign up for Duty trailer shows new mechs in the game

Why is that impressive? Helldivers 2 is a pure shooter. Currently, there is not a single melee weapon in the entire game. This means that PoopyDevourer has actively put away his firearm and achieved the 116 melee kills with his character’s bare fists.

The best part is that not all enemies in Helldivers 2 can be defeated with just a single blow. Most take significant damage, which makes the 116 kills even more impressive.

What does the player wish for? xXIns1d1ousXx, or PoopyDevourer, titled his reddit post I won’t stop until I have a melee weapon, Joel. In the comments, he goes into more detail: He wants a real melee weapon like a sword or a hammer. He would also find a chainsaw cool.

The developer, whom xXIns1d1ousXx addresses directly in his post, is one of the game masters of Helldivers 2. Joel manages the galactic campaign, the meta-game of the title. Together with his team, he takes care of the difficulty level of the missions, among other things. However, as he does not seem to be responsible for implementing weapons, he may not be the right person to address melee weapon requests.

How do other players react to the 116 kills? Other commentators celebrate xXIns1d1ousXx for his achievement and throw in their wishes for melee weapons. Here’s a selection:

  • Energized Cavalry Saber from Helldivers
  • Lightsaber from Star Wars
  • Daggers
  • Saw sword

In the predecessor to Helldivers 2, there were already some melee weapons, like the Energized Cavalry Saber. If the community continues to express this wish to the developers, the chances are not too bad that melee weapons will make it into the game soon.

For now, players can give themselves a pat on the back: Last week, a large in-game event started, culminating in the unlocking of new mechs. The community actually succeeded in achieving the set goal of liberating a planet. Now everyone can unlock the new exosuits. But are they even worth it?

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Palworld: Player creates hundreds of legendary Palspheres – Community gives tips on resource farming

Legendary Palspheres are the benchmark in Palworld in terms of spheres. How a player manufactured hundreds of them – and how you can too.

If you’re exploring Palworld and want to catch some of the over 100 different Pals, you’ll need one thing above all: Palspheres. Crafting these spheres requires gathering some resources, which means that producing large quantities of Palspheres can take a lot of time.

A player on Reddit has produced the incredible amount of 999 Palspheres all at once. And these are even the legendary Palspheres, the best spheres you can craft in Palworld. At the same time, they require the largest amount of resources.

If you want to work on this endeavor yourself, community tips on the topic could be useful and save both stress and time.

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Palworld: How you can level up quickly

Get the necessary resources faster with the right Pals

What do I need to manufacture legendary Palspheres? To craft the legendary Palspheres, you’ll need Paldium as well as the intermediate products high-quality metal ingots, carbon fibers, and cement. To make these, you in turn need the raw materials (wood) coal, stone, bones, and Palsap.

What tips does the community give for farming the resources? First, you need a base where you can automatically farm ores, and mine wood and stone. This gives you a good foundation where you can obtain or produce all the necessary resources except for bones and Palsap.

To farm Palsap more easily, there is a good tip from the community. A player writes: Orserk has a large area attack that defeats large groups of Gobfins in one blow. [..] Orserk increases the items dropped by water Pals. Concentrating increases it. By concentrating, it refers to leveling up Orserk using the Pal Juicer.

Another player adds to this tip: Set Orserk to aggressive and have a Flopie in the group to automatically collect loot. This way, your Orserk will automatically attack surrounding Pals while Flopie collects the dropped items for you.

Now you just need the bones, and you have all the resources together. If you want to know where you can farm bones in Palworld, you will find it with us.

With these tips, you can get the necessary resources faster to craft the legendary Palspheres yourself and thus increase the chance of successfully catching a Pal.

What do you think of the remarkable amount of legendary Palspheres and the tips for quickly obtaining the resources? Are you already using these, or do you perhaps have even better ones? If you’re looking for more tips and tricks for Palworld, take a look at our overview of guides to Palworld.

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LoL: Hated jungler is played again in the American professional league after 7 years and wins the match

There are champions in League of Legends that are rarely seen in the professional league, as they are more suited for solo play with their kit. The jungler River is currently playing a champion that hasn’t been seen in the American LCS for 7 years.

Shaco is a hated champion in the LoL community. His Q ability makes him incredibly annoying, which is why he is often banned. A German YouTuber even became known as a toxic player solely for using Shaco. However, he is hardly present in the professional scene.

Though he was released in 2009, Shaco has only been played 45 times according to Games of Legends. Last year, he was played a total of 6 times across all leagues, of which he lost 4 times.

In the LCS, the American professional league, he was last played 2 times by player Moon in 2017. He lost both matches. On March 10, the teams NRG Esports and 100 Thieves faced each other. River, the jungler of 100 Thieves, surprised in this match with a Shaco pick.

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7 Facts about LoL that only true veterans know

River initiated an important team fight

In the pick-and-ban phase, River picked Shaco after the opposing team had already selected all their champions. The jungler from NRG Esports was Ivern. Watching the YouTube video of the match, the commentators also reacted in shock at the pick.

Despite the unusual pick of Shaco, 100 Thieves won against NRG Esports. Although Shaco had a KDA of 1/2/8 and did not have an obvious impact in the game, River initiated a beautiful team fight in the enemy jungle at 21:50.

He invaded the Ivern and, along with Veigar, lured the opposing team into the jungle. The 100 Thieves team then followed the enemy team, allowing individual kills to happen. In this fight, Nautilus, Corki, and Ivern from NRG Esports died, and the 100 Thieves team was able to easily go to the Baron, where the top laner Sniper was able to take down the opposing Renekton with his Olaf.

Although the Baron was not done right after, 100 Thieves had a gold lead of 4000 after this fight. Shortly thereafter, they secured the Baron, effectively sealing the game.

Despite the victory, it is very unlikely that Shaco will be seen more often in professional matches. In 2024, this is only the 2nd Shaco pick. Due to his kit, he simply is not made for coordinated matches in the professional scene, but he is still an interesting pick. Besides Shaco, there are many other hated champions in League of Legends that some players wish were deleted. This includes Yuumi, but one player believes that this champion should definitely not disappear.

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HandOfBlood explains why conflicts on Twitch should not be resolved privately: “Only disadvantages”

The Twitch streamer HandOfBlood says he resolved the conflict with the streamer Mahluna privately and like an adult at the beginning of 2024, and as a result, he has “almost only disadvantages for his brand.” Therefore, he will handle things differently in the future and go public, otherwise, he leaves the interpretation to others.

This is the situation:

  • The YouTuber HandOfBlood switched to Twitch in January 2024 and sought proximity to the streamer MontanaBlack, whom he publicly criticized in 2020 for his sexist “Malta video.”
  • The streamer Mahluna publicly criticized HandOfBlood afterwards, calling him a “cult leader,” claiming he excluded her from their mutual circle of friends because of a tweet and is now showing himself with MontanaBlack, who was then seen as a “no-go” figure (via reddit).
  • HandOfBlood said these accusations were not true. There were misunderstandings. However, he did not want to comment on social media but resolve it privately. He then did this in a multi-hour conversation with Mahluna and cleared the conflict from the table. Both apologized to each other after the conversation.
Start video
HandOfBlood: The most important thing about the YouTuber and Twitch streamer in under a minute

Almost only disadvantages received

This is how he sees it now: In hindsight, HandOfBlood says, this behavior has “almost only harmed his brand.”

Because by not saying anything publicly about the incident and resolving the conflict privately, only Mahluna’s narrative became public, which painted him in a bad light (via twitter). In the future, he does not want to let that happen again.

With crossed arms, he explained in a stream:

“A narrative is simply being fabricated for free, and that stops now. I won’t do that again. […] And I am honestly tired of it. I am at a point where I will not allow things to be spread about me and just left like that.”

Silence left his opponents the field for ugly attacks

What does he mean by that? HandOfBlood refers to the “fabricated narratives” that Reaction streamers and opinion bloggers, with whom he is in conflict, have jumped on since HandOfBlood was publicly criticized by Mahluna.

The fabricated narrative here is: The politically correct HandOfBlood is actually, behind the scenes, morally corrupt and acts like a cult leader who dictates to his people how they should behave and with whom they can collaborate and with whom not.

Especially the gambling streamer Scurrows, who has the fat, fat folders, has heavily attacked HandOfBlood. For him, HandOfBlood’s silence was an admission of guilt that he really behaves like a cult leader and excludes people.

Scurrows elaborated that these “family-friendly” streamers like HandOfBlood, who pose as morally correct, are actually totally corrupt and degenerate – and he saw himself, as a “gambling streamer,” although stigmatized, as completely morally justified:

“These are the people who sit there and constantly point fingers at others: ‘Scurrows is transphobic, he says there are male and female. […] They are all total failures. Human failures.'”

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Statement in connection with the Shurjoka issue

Why is HandOfBlood making this a topic now? HandOfBlood clearly states here that he will no longer resolve such conflicts privately but publicly after he was publicly criticized by the Twitch streamer Shurjoka for speaking about their conflict as a “non-affected” person on Twitch and in a SPIEGEL-interview without giving her a heads up or coordinating with her.

HandOfBlood later regarded the statements in the SPIEGEL interview as not good (via twitter), but he has also noticeably distanced himself from Shurjoka.

HandOfBlood has made it clear that he currently has no contact with the streamer or desires any.

What is behind this: HandOfBlood’s way of resolving the conflict with Mahluna was reasonable and actually exemplary – but as a result, he did give an open flank for his critics who were just waiting to strike.

The fact that the criticism comes specifically from Scurrows is doubly bitter, as Scurrows has demonstrated how to twist public accusations against oneself, so that one comes out much better than the attacker:

Shurjoka in the crosshairs: How a 25-year-old activist became an object of hatred on the internet

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Popular action RPG is 91% positive on Steam and really gets going when you’ve finished it

At the beginning of February, a new action role-playing game was released on Steam, which has received quite a few positive reviews to this day. The content that awaits you in the endgame is especially impressive.

What game are we talking about? On February 1, 2024, the fantasy action role-playing game Granblue Fantasy: Relink was released, among other platforms, on Steam and has since received 91% positive reviews from over 25,000 players.

At first glance, the role-playing game seems like the perfect choice for all anime fans. With your skyfarer crew, accompanied by a small dragon and a mysterious girl, you explore a world full of flying islands and face its dangers. You will not only confront nasty creatures but also uncover intrigues and find yourself in a battle for the fate of the world.

You can also experience this adventure on the PS4 and PS5:

Start video
Granblue Fantasy Relink Trailer PS5 PS4

Why does it really start only after the end? Granblue Fantasy: Relink could especially excite players who desire a bit more from the endgame. Because there, this fantasy adventure makes other RPGs look outdated, as PCGamer reports.

In her article, the author describes her experiences after the final boss fight, mentioning that Granblue Fantasy: Relink offers significantly more subsequent content than most RPGs of this style, providing many more fun hours of gameplay.

After your final battle, you will not be sent to the title screen; instead, you find yourself in the city with your character. There, some content will be available that is supposed to make the game after the game really interesting.

Among other things, “Chapter 0” offers another small adventure, which promises a lot of action and exciting battles against various creatures. Additionally, you’ll unlock the new “Ultimate” story. This is a new difficulty level that promises better loot and better rewards if you dare attempt it.

As the author reports, new online and offline quests await you. You can face your old boss enemies again, but they have become much stronger and can pose a real challenge. Furthermore, special rewards await you in these quests if, for example, you defeat one boss in under 5 minutes or destroy all armor parts of another.

However, not only the challenging battles should provide you with new content in the endgame. New NPCs will continuously appear in the city, who have a few errands for you. You can forge new swords or further upgrade your old ones.

You can also further develop your character in this part of the game. Here, the author mentions that it finally feels like you are shaping the character yourself. New sigils, which you use for the characters’ abilities, will be available once you have earned them. And they seem to be perfectly tailored to the characters.

Maximizing the potential of the characters and facing increasingly difficult challenges could make the game after the end quite interesting for many players.

Moreover, it offers players who are looking for more than just a pure story adventure an incredible amount of content. Further developing characters and weapons, tackling increasingly difficult opponents, and pushing your limits. Facing challenges repeatedly until you master them. For those seeking this content, the end of Granblue Fantasy: Relink could be just right.

Currently, a highly anticipated MMORPG is experiencing some turmoil while players await the European release: Hopefully, they won’t shut down the new MMORPG Blue Protocol before it comes to Europe

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German indie hit launches in early access, immediately receives 96% positive reviews on Steam and reaches milestone

Backpack Battles cleverly combines strategic inventory management with an auto-battler and has already impressed many players with its demo. The game has now officially launched in Early Access on Steam.

Especially in the indie game sector, free demos are a good and popular way to attract potential players. However, rarely are demos as extensive as in the case of Backpack Battles. It offers 2 classes that you can start with directly and unlimited.

This led to the demo already gaining significant popularity and also attracting YouTubers and streamers like HandOfBlood.

On March 8, the title from the German indie developer studio PlayWithFurcifer finally launched officially on Steam in Early Access and immediately reached a milestone.

Start video
Backpack Battles: Inventory Autobattler launches into Early Access

Inventory Management – The Game

In Backpack Battles, it is your task to buy various items and position them as cleverly as possible in your expandable backpack. During the automatic battle against other players, it becomes clear how powerful your build really is.

You will receive bonuses, for example, when you place matching items next to each other. If you find the right combinations, you can even create even more powerful items this way. 

The game creates a good mix of strategy and luck, which can keep players engaged for many rounds at the PC. You can find out how the game works exactly, and why MeinMMO author Linda Baumgartl can spend hours puzzling over her inventory, here:

What’s new? With the release of the Early Access version, 2 completely new classes were added to the game, the Pyromancer and the Berserker. There are now 4 classes available, each with different specialization options. Additionally, there are a whole bunch of new items and crafting recipes.

Overall, the feel of the demo remains intact. This means:

  • If you liked the demo, you can look forward to more content here.
  • If the demo didn’t really catch your interest, it’s unlikely that this will change here.

If you haven’t tested the game yet, you don’t have to worry. The free trial version will still be available on Steam, just of course without the new content.

The Launch in Early Access

The Early Access version of Backpack Battles launched on March 8 and had an immediate successful start. In less than 2 days, the indie game managed to break the milestone of 100,000 sales.

“This number is much greater than we ever expected,” writes developer PlayWithFurcifer on Steam.

And the reviews are also extremely positive. Currently, the game has 96% positive reviews on Steam.

What’s next? On Steam, the developer also shares what the future plans are. The main focuses are:

  • Balancing and fine-tuning of the new classes
  • Lobbies to play with friends
  • Item statistics to see, for example, how often you’ve purchased an item and how far you’ve gotten with it
  • Overhaul of the combat log to see exactly when an item is activated
  • Overhaul of the ranking system, possibly with seasons
  • More unique items
  • More outfits

Additionally, the final release will also include:

  • A fifth class: the Adventurer. He is intended to have fewer restrictions due to his class and start with random items.
  • Steam Achievements

Another indie hit is currently exciting many players. We’re talking about Balatro, which transforms classic poker mechanics into a deckbuilding roguelite. With 97% positive reviews on Steam, Balatro is even slightly ahead of Backpack Battles and has captivated MeinMMO author Niko Hernes:

Steam: The new indie hit is like poker, but much better – Only costs €14

This is an AI-powered translation. Some inaccuracies might exist.

Tarisland will bring at least 60 new boss fights every year – and they mean it seriously

In the MMORPG Tarisland, players will have plenty to do after the release. The development team states that there will be 60 boss fights per year. On their own Discord server, they calculate how the different bosses will be divided.

How is this possible? As Tencent writes on Discord, players should expect 60 boss fights a year that offer different difficulty levels. They explain it as follows:

  • There should be 2-3 main seasons per year
  • Each season will have 4 dungeons and 2 raids
  • Each dungeon should contain 3 bosses, each raid 5 bosses

Thus, ideally, there should be 66 bosses per year, and in the worst case, there will still be 44 bosses. With this, the development team likely aims to counter criticism that there might be too little content at the maximum level. With 60 bosses per year, every player should be well occupied.

However, it is still unclear how this will affect the criticism, that the difficulty is too easy and there is a lack of strategic depth. The team might focus so much on designing the bosses that the rest suffers.

In the following trailer, you can get an initial impression of Tarisland:

Start video
Tarisland explains the economic system of the MMORPG in the video

“Quantity over Quality”

How do players react to this high number? In the Discord chat, many users are perplexed about the high number of boss monsters. Many calculate how the development team comes up with the 60 bosses per year.

One player assumes that there will only be 3 seasons in the first year as the release would count as a season. He expects that otherwise, there would only be 2 new seasons per year.

One user is particularly skeptical and simply writes “Quantity over Quality.” He likely believes that fewer bosses would be better since the development team could then focus more on the design and attack routines of the individual boss monsters. How Tencent will implement its plan remains to be seen.

What other questions were answered? In the Q&A, there were other questions that the developers addressed. The team promised that Tarisland would be optimized for mobile players so that they would not be kicked out of groups.

There will be a simple user interface, support for healing, and other add-ons. This should ensure that there are no disadvantages for mobile players.

Furthermore, there will be monthly passes that provide certain advantages for players. Buyers would receive, for example, a experience points boost or more reputation.

This means that players who invest money in Tarisland will gain more benefits. Tencent actually wanted to prevent players from gaining unfair advantages – at least in trade and crafting: Tarisland changes controversial system to prevent players from gaining unfair advantages through trade and crafting

This is an AI-powered translation. Some inaccuracies might exist.

Elden Ring: Players look up for the first time, discover a thick hint about the story

Many players in Elden Ring have joked about having to walk through the Lands Between without a Maiden, but few knew why that is the case. Fans have now uncovered this secret by looking up for the first time.

What is a Maiden and why is she important in Elden Ring? The Maiden, also known as the Finger Maiden, is a key figure for the Befleckten in Elden Ring. She is supposed to accompany you on your journeys, convert your runes into power, and help you in your quest to become the next Elden Lord on behalf of the two Fingers.

So in theory, but in practice, players start as Maidenless Befleckten. Even NPCs make fun of you, but why are you Maidenless? There is a good reason for that, and it lies in the tutorial area.

Start video
Elden Ring shows first trailer for the new DLC ‘Shadow of the Erdtree’

“Why is no one looking up?” – Players unveil the secret

What have players discovered? After creating your character, you awaken in the Chapel of Anticipation. Before you lies a Recusant Finger held by a Finger Maiden, who, however, is dead. Players believe that this Maiden is the Maiden of your Befleckten.

Fans have wondered why she is deceased, but the reason lies directly above you.

What you see is a massive gaping hole, which at first does not seem unusual, but considering where you are and what enemy is lurking, it quickly becomes clear that the demise of your Maiden was no “accident.”

Fans believe that the Planted Sprout, the tutorial boss in this area, stormed the chapel, took care of your Maiden, and left you behind. This is especially supported by the size of the hole and the damage that such an action would have caused. The beams and boards are directed inward, as if someone or something had come down through the roof from above.

The funny thing is that the solution to the puzzle lay above the players’ heads, yet few looked up to arrive at this theory.

Did you notice this hint and come to this conclusion, or did you also miss the gaping hole at the beginning of your journey because you didn’t look up? We’d love to hear your thoughts on this in the comments!

Players are currently raving about a cool sword in Elden Ring that has been used by FromSoftware for many years: A greatsword in Elden Ring makes the community shine: “I love this weapon”

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com

A type of enemy really annoys the Helldivers 2 community: „Hard to hit something you can’t see“

In Helldivers 2 there are currently two enemy factions. The Termites, also known as bugs, and the Automatons, or robots. Now the community is really angry at the Automatons because they are better than humans.

Which enemy is annoying? In a Reddit post, a player shared his experience from Helldivers 2. In it, he was taken out by a rocket from a robot. The curious thing: He couldn’t see the robot due to the bad weather conditions. 

The robots seem to be able to see the players despite the bad weather, at least when they shoot their rockets. Some of the robots are so powerful that they can kill players with a rocket if they don’t dodge. A heated debate emerged in the post about the robots and their balancing shortly after.

Here you can see the new war bond “On a Knife’s Edge” in a trailer.

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Helldivers 2 shows the new war bond ‘On the Edge of the Knife’ in a trailer

Bug or missing skill? The Helldivers 2 community is arguing

Why is the community arguing? The community is divided. The majority says under the Reddit post that the rocket ability of the “Rocket Devastators” robots is bugged. If you throw a smoke grenade at the robots, the lasers would hit randomly, but the rockets would always hit their target.

Hexdoctor writes: “[…] You can observe this with smoke grenades. Attack a Rocket Devastator and then use smoke to blind them. They will fire their laser randomly in your general direction and miss about ~95% of their shots, but the rockets will be perfectly aimed.”

The problem seems to only affect a certain type of enemy. Bluenosedcoop writes: “Hard to hit something you can’t see, but that can see and track you through everything.”

Users also frequently report issues that rockets are deadly even when hiding behind cover. However, we could not verify this.

Helldivers-2-Destroyer
This is what the deadly devastators look like.

What do other players say? Some believe, however, that most players do not understand how to play against the robots. Unlike the bugs, you really have to take cover and try not to get hit. 

Kadge11 writes: “Yes, the rocket is deadly, but brother, you stood there three times and begged it to kill you, what the hell.”

However, the criticism towards the thread starter quickly became insulting, which ultimately led him to delete his account on Reddit. We stand against hate on the internet, you can find our statement against it here.

“It’s not fair that bots can see you through an ion storm”

What do players say about the balancing? The top comment under the post on Reddit comes from Basic-Focus2164, who writes: “Damn Rocket Devastators. The only way to protect yourself is the shield backpack, cover, and explosive protection armor.” 

WestLUL also finds the enemies unfair: “The enemies have to share the visibility impediment with Helldivers, it’s not fair that bots aren’t affected by the ion storm and can see you through the fog on Draupnir when you can’t see five feet ahead.”

The user CandidGeologist1523 writes: “And yet there are actually people out there who say bugs are harder than bots.” Under his post, there are some dissenting voices who still prefer the robots. 

One example is zarjin1234, who writes: “Bots are at least easier for me. I can take out most bots, even hulks, with two shots without having to worry about a rush of trash mobs. At the moment, however, I don’t have the gear to properly deal with Chargers or Titans.”

If you need a weapon after the patch that lets you take out Chargers and Titans, we have the perfect choice for you here.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit

WoW has 8 hours of maintenance on Wednesday, changes almost all classes – Community is in an uproar

The developers of World of Warcraft have announced extensive class changes and a long maintenance period for the upcoming ID change. Some players criticize the poor communication. Others speculate that update 10.2.6 could be coming soon.

What exactly have the Blizzard developers announced? On Wednesday, March 13, 2024, there will be maintenance for the World of Warcraft servers from 3:00 AM to 11:00 AM.

Additionally, Community Manager Kaivax revealed in the WoW forum that significant changes for nearly all classes will land on the live servers of Dragonflight with the ID change.

You can find the translated summary of the class changes below.

Why are some WoW fans upset? Under Blizzard’s announcement post, there are now more than 290 posts in which players criticize the class changes in particular and the developers’ communication policy in general.

The criticism of the communication problem is by no means new. Just a few days ago, Cyrios from the Community Council asked in the WoW forum why the small Classic team does a much better job regarding announcements, answers to player questions, and insights into design decisions than those responsible for Dragonflight. Other council members supported the criticism.

Why such a long maintenance period? One example of the poor communication from the large WoW team concerns the upcoming maintenance. Nowadays, it is not really necessary to take the servers offline for so many hours to implement a few class changes.

However, due to the lack of an official explanation, players are left with only patience and speculation. On WowHead, some fans discuss whether Blizzard will surprisingly release WoW Patch 10.2.6 this week. Alternatively, the developers could also be preparing a release for the coming week with the maintenance.

WoW Patch 10.2.6 is just a short stop before The War Within – here again is the cinematic trailer for the upcoming expansion:

Start video
World of Warcraft: The War Within – Cinematic Trailer

All buffs and nerfs from March 13, 2024

As promised, here is the translated summary of the upcoming class changes:

  • Restoration Druid: Rejuvenation healing will increase by 12 percent. Does not affect PvP battles.
  • Preservation Evoker: The total healing of the clone from Time of Need will increase by 100 percent. The healing of the clone from Living Flame will increase by 16 percent. The Flame of Life will heal for 40/80 percent of the damage dealt (previously 35/70 percent). Born Resilience also reduces the magical damage taken by 4/8 percent (previously 2/4 percent). Dream Weaver, in turn, increases both dealt and received healing by 3/6 percent (previously 2/4 percent).
  • Marksmanship and Survival Hunter: The total damage done by you and your companions will increase by 3 percent.
  • Frost Mage: The damage of Ice Shard, Water Bolt, and Water Jet will each increase by 25 percent. The damage of Frostbolt will increase by 10 percent, and the damage of Ice Lance by 5 percent.
  • Windwalker Monk: All healing will decrease by 6 percent. Does not affect PvP battles. As compensation, the healing (and damage) of Sheilun’s Gift, Damage Redirect, and Jade Fire Smash will each be increased by 6 percent.
  • Subtlety Rogue: The damage of Riposte will decrease by 6 percent. Does not affect PvP battles.
  • Elemental Shaman: All damage will increase by 3 percent. Does not affect PvP battles.
  • PvP – General: A problem is fixed where the Light’s Protection, Soul Rend: Bloodsucker, the snare effect of Icy Feet, Master of Elements, and Wrath of Elune were susceptible to enemy cleansing effects.
  • Devastation Demon Hunter in PvP: The reduction of physical damage by Demon Skin is now 3 percent (previously 5 percent). Scars of Suffering grant you an additional 2 percent versatility (previously 4 percent). Illidari Knowledge and Illidari Ferocity now grant you a bonus of three percent for magical damage reduction and health, respectively (previously 5 percent). The damage bonus of Essence Break for Chaos Strike/Blade Dance is reduced to 40 percent (previously 50 percent). Lastly, a problem is fixed that prevented the 50 percent PvP reduction for Glaive Toss from being applied through the Brutality of the Screaming Torch Demon set.
  • Druid in PvP: Adaptive Swarm can no longer be cast while preparing for arenas or battlegrounds. A problem is still being fixed that caused the debuff from Sharpened Instincts not to be removed at the beginning of a PvP match.
  • Feral Druid in PvP: Frenzied Regeneration will no longer be reduced by 37.5 percent for Feral and Balance Druids in PvP combat. Wild Attunement will no longer activate when Whirlwind is cast on an immune target.
  • Restoration Druid in PvP: A problem is fixed that caused Reforestation stacks to persist beyond the starting area in PvP instances. Another problem is fixed that caused Reactive Resin to be applied to the Restoration Druid when “Healing Over Time” effects were dispelled after a spell steal.
  • Beast Mastery Hunter: The damage of Kill Shot will be increased by 25 percent in PvP (previously 10 percent).
  • Survival Hunter: The damage of Raptor Strike and Mongo Bite will be increased by 5 percent in PvP (previously reduced by 11 percent).
  • Mage in PvP: Fire Ring now deals 18 percent of the target’s health over 6 seconds (previously 24 percent).
  • Arcane Mage: Prismatic Barrier now reduces magical damage taken in PvP combat by 10 percent (previously 15 percent) and reduces the duration of incoming magical effects by 15 percent (previously 25 percent).
  • Fire Mage: Feverish Spell Formula now increases critical hit damage in PvP combat by 1 percent (previously 2 percent) per stack. The damage of Fireball will be increased by 35 percent in PvP (previously 18 percent), the damage of Combustion by 300 percent (previously 200 percent), the damage of Fire Strike will be reduced by 8 percent (previously 14 percent), and the damage of Living Bomb will be increased by 800 percent (previously 440 percent).
  • Windwalker Monk: The healing from Revive will be reduced by 10 percent in PvP (previously 20 percent), the healing from Empowering Mist will be increased by 12 percent, and the healing from Soothing Mist (also from the Jade Serpent Statue) will be increased by 15 percent.
  • Holy Paladin in PvP: The damage of Denunciation will be increased by 70 percent and the damage of Judgment by 50 percent. The absorption of Greater Judgment will also be increased by 30 percent.
  • Discipline Priest in PvP: The damage of Holy Pain will be increased by 25 percent, the healing of Atonement by 8 percent.
  • Outlaw Rogue in PvP: The effectiveness of Float Like a Butterfly has been reduced by 50 percent. The damage reduction from Precision Shot is 3 percent (previously 5 percent). The haste granted by Piece of Cake is now 10 percent (previously 15 percent) and the duration is now 10 seconds (previously 12 seconds).
  • Enhancement Shaman in PvP: The healing from Healing Wave will be increased by 25 percent.
  • Warlock in PvP: Soul Rend: Demonic Circle now lasts for 4 seconds (previously 6 seconds) and increases movement speed by 30 percent (previously 50 percent).
  • Destruction Warlock in PvP: The damage of Conflagrate caused by the 4-piece set bonus from Amirdrassil is reduced by 30 percent.
  • Warrior in PvP: The damage threshold of Ear Shattering Roar will be increased by 100 percent (previously 200 percent).
  • Arms Warrior in PvP: The damage of Execute will be increased by 25 percent (previously 15 percent).
  • Fury Warrior in PvP: The damage of Execute will be increased by 65 percent (previously 50 percent).

How do you evaluate the upcoming class changes for WoW: Dragonflight as well as Blizzard’s current communication policy? More information about the upcoming content for WoW can be found here: WoW shows roadmap for 2024 – The War Within coming this summer, secret Patch 10.2.6 incoming

This is an AI-powered translation. Some inaccuracies might exist.

I chose the wrong class in Last Epoch and now I have to memorize 40 spells

In Last Epoch, you can choose 5 classes and a total of 15 “masteries”. MyMMO editor Benedict Grothaus has tried a few of them, but the popular rune master gave him the rest.

The sheer variety of classes in Last Epoch is wonderful. Each class has its own playstyle, different builds, and an identity. And everything is somehow playable; most classes even have an absolute top build – partly really absurd stuff without weapons.

If you don’t know how the classes work: You choose one of 5 heroes with a fixed class, and around level 15 during the campaign, you choose one of 3 masteries – the actual class.

After I was quite satisfied with my falconer on the second try, I wanted to look around a bit more, especially to play some co-op. I chose the Mage. It got a new mastery right before the 1.0 release, the Rune Master.

Rune Masters create their own spells, which sounds pretty cool at first. But I probably won’t touch mine anytime soon…

When it was announced, the class sounded really good:

Start video
Last Epoch introduces new class Runemaster at gamescom – Coming in September

A new spell with a huge list

I don’t know who came up with this. I don’t know if it’s genius, stupid, or crazy. But I know that while playing an ARPG, I rarely had to think so hard about math homework as with the Rune Master.

With the choice of mastery, I get exactly one new spell: Rune Summoning. Even the description of the spell is long. Passively, certain spells create runes when cast, depending on their element.

Rune Summoning then consumes these active runes to cast a new spell. And here it gets tricky, because the order of the runes is also crucial, and each rune can be used multiple times. A lot adds up:

  • Rune Summoning by itself already works as a spell.
  • There are 3 elements that can be converted into runes: Fire, Lightning, and Cold.
  • For each of these elements, Rune Summoning can already use a single rune.
  • 9 more spells are added by combining two different runes (2 to the power of 3).
  • Another 27 spells are created through the permutations of three runes (3 to the power of 3).
  • In total, the Rune Master ends up with 1+3+9+27, so 40 spells with just one button!

Here’s even a ten-minute video ONLY about this one spell:

Start video
Last Epoch: The 40 Spells of the Rune Master in the Trailer

Now comes the catch, which is why I eventually gave up: There is no list of spells in the game. That means I have to figure out and remember each of the 40 combinations myself.

As if that wasn’t enough, I can’t just prepare spells. The runes don’t remain “stored” after 3 spells; they rotate when I cast other abilities with corresponding elements.

Do I really need all 40 spells?

I do realize that the Rune Master could be played without this eternally long list of self-created spells. But to be honest: If I only remember 2 spells and do everything with them, I might as well play a wizard.

The Wizard mastery is more focused on strong single spells and is also more pronounced there. With the Rune Master, it doesn’t feel right to not fully utilize the potential – and that’s huge! Rune Masters are currently among the strongest builds overall.

Sure, I could have a list of spells open on the second screen. But… you know ARPGs. No one has the time to look at the second screen to find the right spell for a situation.

Still, I don’t want to speak badly of the class. I think the idea is pretty cool, and it felt a bit like back when I played Magicka with friends and desperately searched for spell combinations.

For the moment, though, I prefer to stick to classes that I can play without having to think about my tax return. Overall, I’m quite satisfied with Last Epoch – and with the year so far in general: 2024 is the best year if you love games like Diablo

This is an AI-powered translation. Some inaccuracies might exist.

At the Oscars 2024, Schwarzenegger and DeVito meet their arch-enemy

At the Oscars 2024, there was a beautiful scene on March 11 when the Oscar for Best Visual Effects was awarded. The two stars of the 1988 comedy Twins came on stage: Arnold Schwarzenegger and Danny DeVito. They had unfinished business.

That was the appearance of the two: The unlikely pair strolled onto the stage to the standing applause of Hollywood stars. The camera showed John Krasinski and Emily Blunt applauding.

DeVito explained that he was on stage with Arnold for “completely obvious reasons.” Schwarzenegger added, “We both tried to kill Batman”:

The two then chatted on stage about how Batman had defeated them: Batman could only overcome Schwarzenegger through his only weakness: Heat?, asked DeVito – “Love,” replied Schwarzenegger.

The Penguin, on the other hand, was unceremoniously thrown out of the window.

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De Vito and Schwarzenegger spot Batman in the audience

That was the highlight: The camera then caught Michael Keaton in the audience, the original Batman who had caught the Penguin. Although Schwarzenegger had dealt with George Clooney in his film, within the context of the sketch, Schwarzenegger also identified the 73-year-old Keaton as the true Batman.

“There he is,” shouted DeVito. “He’s right over there.”

“You really have some nerve showing up here,” said Schwarzenegger. “You son of a bitch.”

Keaton smiled coldly in the audience and made the “Come here” gesture.

DeVito called him “Beakbreaker” and challenged him to a fight after the Governor’s Ball before they moved on to the award ceremony, ending this brief piece of Hollywood history that reminds us that there were superheroes and supervillains even before Iron Man.

keaton

These are the comments: The best comment on YouTube is: Why do they call the billionaire Bruce Wayne Batman?

Who won the Oscar then? The Oscar for Best Visual Effects was ultimately awarded by Schwarzenegger and DeVito to “Godzilla Minus One”:

I had real goosebumps in the cinema again for the first time in a long time, and it’s Godzilla Minus One’s fault

This is an AI-powered translation. Some inaccuracies might exist.

Pokémon GO: Amazon Prime Gaming brings new research in March for you – All rewards

Currently, there is a Prime Gaming partner research in Pokémon GO again. We will show you what rewards await you and how you can redeem them.

What kind of research is this? This research is a partner research from Pokémon GO and Prime Gaming. To redeem this research, you need to be an Amazon Prime member. Such partner researches have existed in the past.

How can you obtain the research? To obtain the research, you need to visit the Prime Gaming page on Amazon. Here, you must log in with your Amazon Prime account. Now, select the Pokémon GO partner research from Prime Gaming and activate it.

Subsequently, a code for the research will be displayed. You copy this code and enter it on the Niantic rewards page. Then the research is redeemed and available to you in the game.

When does the offer and the research end? You have until April 14, 2024, at 8:00 PM to activate the research at Prime Gaming and redeem it at Niantic. To complete the research, you have until May 31, 2024, at 8:00 PM.

Start video
Pokémon GO: This is what the new season ‘World full of Wonders’ looks like in the trailer

Partner Research: Amazon Prime Gaming 1/4

TaskReward
Land 20 curveball throwsEncounter with Olini
Catch 30 PokémonEncounter with Olini
Send 5 gifts with a stickerEncounter with Olini

Stage Reward: If you complete all 3 tasks, you will additionally receive a smoke, 1 lucky egg, and 2 golden Razz Berries.

Partner Research: Amazon Prime Gaming 2/4

TaskReward
Use 20 berries when catching PokémonEncounter with Bubungus
Catch 12 different Pokémon speciesEncounter with Bubungus
Explore 5 kilometersEncounter with Bubungus

Stage Reward: For successfully completing all 3 tasks, you will also receive a Knursp, 3 revives, and 10 super potions.

Partner Research: Amazon Prime Gaming 3/4

TaskReward
Use 5 power-ups on PokémonEncounter with Hisui-Fukano
Defeat 5 members of Team GO RocketEncounter with Hisui-Fukano
Earn 2 candies by exploring with your buddyEncounter with Hisui-Fukano

Stage Reward: Once you have completed these tasks, you will also receive an incubator, 20 great balls, and 20 ultra balls.

Partner Research: Amazon Prime Gaming 4/4

TaskReward
Already completed5 Honweisel stickers
Already completed5 Folikon stickers
Already completed5 Pummeluff stickers

Stage Reward: Completing these tasks will additionally reward you with 10,000 stardust, 10,000 experience points, and an encounter with Sen-Long.

What do you think about the rewards? Are you excited about the items and Pokémon encounters? Especially the quite rare Sen-Long? Or is the research irrelevant to you since you are not a Prime member? Feel free to share your opinion in the comments. If you want to know which events are waiting for you in Pokémon GO in March 2024, you will find everything here.

This is an AI-powered translation. Some inaccuracies might exist.

Filming of Star Wars: Episode 1 had to be interrupted when Liam Neeson used a lightsaber for the first time

Many actors become icons in the fan community through their work on Star Wars films. Liam Neeson as Qui-Gon Jinn also holds a significant place in the Star Wars community. In an interview with Conan O’Brien, the actor talks about the quirky story of when he first drew a lightsaber.

Despite his few appearances in the Star Wars universe, Qui-Gon Jinn has an iconic standing among fans. Many wish for the return of the Jedi, who only appeared briefly in the Obi-Wan series besides Episode 1.

In an interview with Conan O’Brien on his podcast Conan O’Brien Needs A Friend, the two also talked about a quirky situation that occurred when Ewan McGregor, who plays Obi-Wan, and Liam Neeson drew a lightsaber for the first time. The two tried to make the iconic sounds with their mouths, which led to a small interruption of the shooting.

Start video
English trailer for Star Wars Episode 1: The Phantom Menace

Starting at 0:45, Conan O’Brien asks Liam Neeson if they enjoyed using the lightsabers. The actor then recounts the quirky story. During filming, the lightsabers only consisted of the hilt. The special effects are added later. Most of the time, the hilt still has a little piece of tape on it, as Neeson describes. He jokes about his tape being green because he is an Irish Jedi.

Neeson talks about the first use of the lightsabers and how both actors automatically started making lightsaber sounds with their mouths while swinging the hilt. George Lucas then interrupted the filming and simply said to them: Cut that out, guys, we can add that later. The two actors responded only with: Yes, of course, we knew that.

This funny situation might not have happened if Ewan McGregor hadn’t stepped out of his comfort zone.

The interview provides more interesting insights into the filming of Star Wars Episode 1: The Phantom Menace. The film marks the beginning of the character Anakin Skywalker, who later becomes the iconic Darth Vader. For his role, Hayden Christensen even yelled at a child: Star Wars: A child was not scared enough of Darth Vader, so he yelled at it – Now he regrets it

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Ball: The Super Saiyan 3 is rarely seen – Son Goku explains the reason

Son-Goku trains so hard that he learns several Saiyan forms throughout Dragon Ball. One of them is hardly seen in the manga and anime. As the Saiyan himself explains, there is a good reason for that.

Which form is it? It is the Super Saiyan 3, or SSJ3 for short. This is the first level at which the appearance changes drastically:

  • The Saiyans receive a massive, blonde mane on their heads at this level. However, they lose their eyebrows.
  • In return, the brow area protrudes slightly, and the expression becomes darker than usual. This distinguishes the final design from its original design.
  • The SSJ3 can only be achieved by those who have previously reached the SSJ and SSJ2. Additionally, they must undergo years of training.

The SSJ3 was rarely seen, even rarer was the Saiyan power. Besides Son-Goku, only Gotenks, the fusion of Son-Goten and Trunks, has used this form. Son-Goku himself explains the reason for the rare usage in manga chapter 476.

The adventures of Son-Goku and Co. continue with Dragon Ball Daima:

Start video
Dragon Ball DAIMA is nostalgic in the new trailer

That’s why SSJ3 is so rarely seen in Dragon Ball

Why is SSJ3 so rarely seen? Son-Goku transforms into SSJ3 during his fight against Majin Boo and tries to stop the villain. But Master Kaio warns that Son-Goku should revert back. He would use up all the time he has left on Earth and should actually teach Son-Goten and Trunks how to fuse.

That is why, after the brief encounter with Boo, Son-Goku is at the Palace of God with Piccolo. Son Goku explains to the Namekian that he does not have much time left because he used SSJ3.

The Super Saiyan 3 is actually intended only for “the other world,” or the afterlife. If SSJ3 were to be used in places like Earth, where time flows, it would consume too much energy. This would leave the fighter completely exhausted.

Therefore, SSJ3 cannot be used on Earth because it consumes too much stamina. In longer battles against stronger opponents, it would be a disadvantage if a Saiyan could only transform briefly. Then the fight could turn against them as time goes on.

Who can use SSJ3? The Super Saiyan 3 is only rarely used:

  • Son-Goku transforms into SSJ3 three times in his battle against Boo
  • Gotenks uses SSJ3 twice in the fight against Boo
  • In Dragon Ball Super and Dragon Ball GT, the third level appears sporadically
  • In the Dragon Ball Z movies – The Movie: Fusion, Dragon Ball Z: Battle of the Gods, and Dragon Ball Z – The Movie: Dragon Fist, Son-Goku also uses SSJ3

Since there are more forms after SSJ3, Son-Goku and the other Saiyans now transform into different forms. So it is possible that this level will be even rarer to see in the future.

After Super Saiyan 3 follows, for example, SSJ4. Did you know that this form was not even drawn by Akira Toriyama himself? Dragon Ball Daima: The creator draws his own version of Super Saiyan 4 and drives fans crazy

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Screen Rant

In Helldivers 2 you can finally use mechs – but are they any good?

You made it, and together at the event of Helldivers 2, you liberated the planet Tien Kwan. Now you can finally use the new mechs in the battle for democracy. But are they even worth it?

What kind of event is it? On Thursday, March 7, a special event started in Helldivers 2: A new general command sent the entire player base to the planet Tien Kwan, which needed to be liberated.

You were to liberate the planet from the ruling robots. Particularly precarious: Mechs are produced on Tien Kwan – powerful weapons for use in protecting democracy. Regaining these is of utmost priority.

Meanwhile, the community has succeeded in liberating Tien Kwan. A message announced your victory. And now you can use mechs. But what do they really bring? MeinMMO looked into the reactions.

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Helldivers 2 Sign up for Duty trailer shows new mechs in the game

What do the mech stats look like? The new EXO-45 PATRIOT EXOSUIT can now be used in the fight for democracy. Here are its current stats:

  • Call-In-Time: 0 seconds
  • Deployments: 2
  • Cooldown Time: 600 seconds
  • Stratagem Traits: 1 Explosive, 1 Vehicle

You can call in the mech twice in battle. To use it, you get inside and control it.

The stats of the exosuit. (Screenshot from 11.03.2024)

Is the mech worth it in battle? In a thread on the Helldivers 2 subreddit, players are discussing the mech. User Randomname256478425 posted about their quick test run:

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According to their tests, the mech packs quite a punch. According to the user, the mech can mow down 7 to 8 Bile Titans or Chargers within seconds with proper use. However, the exosuit doesn’t hold up particularly well, and once you’re inside, you also can’t loot.

Randomname256478425’s conclusion is:

Perfect when things go awry, at least against bugs. It is definitely not very tanky. Better used around a squad to be ammunition-efficient. I think the mech will be used a lot against bugs; it’s the better “Oh Shit” button than the orbital lasers.

In the ongoing discussion, players write about their successful mech deployments so far. Included are line defense and choke-point battles where the exosuit had a decisive impact. If you use the exosuit correctly, it can really put pressure on the enemies with its firepower.

By the way, after the last patch, there was trouble between the Helldivers community and some devs: Helldivers 2: Employees are threatened with “re-education” because they defend against criticism, and are now receiving support from fans

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit