In Helldivers 2 you occasionally have to eliminate so-called Devastators. We will show you how to effectively disable the robots.
Update, August 21, 2025: The article has been reviewed and is up to date.
Devastators are heavily armored robots equipped with either regular weapons, a rocket launcher, or a shield and a cannon. They are deadly enemies and can significantly harm your squad in high numbers.
Helldivers 2 offers new assignments daily, where you can earn medals. One mission could be to eliminate Devastators. We will show you the most effective way to do this.
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Helldivers 2: Be careful, because this is how you make yourself really unpopular on Over-Earth
Helldivers 2: Finding Devastators – This is what the nasty robots look like
This is how you find the Devastators: You can find Devastators in the red sectors on planets where battles against the robots are taking place. They are either deployed by landing ships of the faction or manufactured in factories at the individual outposts of the robots.
Even though Devastators are categorized as heavily armored enemies, they can spawn at any difficulty level.
There are various versions of Devastators with different weapons. One variant of the Devastator has a so-called arm cannon, which allows it to fire at you from longer distances.
This is what the Devastators look like
Helldivers 2: Eliminating Devastators – This is how you can disable them most effectively
This is how you eliminate the Devastators: To take down the Devastators, you can utilize two methods:
You shoot them in the face and destroy their head
This will take them out immediately
You blow off their limbs using grenades or rocket launchers
Primarily aim for the legs, and they will fall over and die
Weapons that were used with a destroyed arm become nonfunctional
Since the Devastators are heavily armored, it is best to equip weapons with the “Armor-Piercing” property.
The R-36 Berster rifle and the P-4 Senator revolver can even take down Devastators with a single headshot.
Alternatively, you can of course use tactical gear like the anti-matter rifle, the disposable anti-tank, the automatic cannon, or the quasar cannon to effectively flatten Devastators.
What can I do if I’m playing alone and haven’t unlocked everything? Even without the best equipment, you can take down the Devastators. Use grenades, your orbital strike, and your primary weapon in first-person mode. This way, you can better aim for the heads and ensure the robots fall before they reach you.
So if you want to complete the command quickly and don’t want to be overwhelmed by enemies, we recommend the 3rd difficulty. This can be approached comfortably even solo.
One Piece is currently one of the biggest and most significant mangas in the world. The story of Luffy and his friends is nearing its end. Many fans hope that there will be an exciting finale. However, according to the mangaka Eiichiro Oda, this could be an immense strain on his body.
Why is his body suffering? Oda revealed that he has his best ideas when he is overtired and hungry. He uses overwork to stimulate his brain and receive creative insights:
The only way I can come up with a new idea is to think about it a lot without sleeping or eating. That’s the only way I know, because a person can only really develop new ideas when he pushes his limits. So every time I finish my manuscript, I am completely exhausted.
To get a grand idea for the big finale of One Piece, Oda will probably forgo sleep and food intake. This could lead to a major health problem if the mangaka pushes himself too far.
There are also other examples: Akira Toriyama, the mangaka of Dragon Ball, had the habit of going to sleep for new ideas.
Here sings the opening theme for the Egghead arc:
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One Piece – The 26th Opening for the Egghead Island Arc has been released
Eiichiro Oda had health problems in the past
Why is this so concerning? As a mangaka, the body is already under enough stress. The tough deadlines force authors to push themselves to their limits. There are mangaka who only sleep two hours a night.
In recent years, Oda has repeatedly made fans worry about his health status:
The probably least serious was his eye surgery, which caused the manga to pause for four weeks. (via Weekly Shonen Jump News on X)
The mangaka allegedly only slept three hours a day and thus already suffered from chronic sleep deprivation. At least that’s according to FandomWire. His sleeping times in 2012 were from 02:00 to 05:00 in the morning.
Oda, according to sandman_AP on X, has to send his doctor his blood pressure daily because it is too high.
We can only hope that Oda takes his health seriously and cares for his body. This way, we will also have many more years of him, even if the story of One Piece should end soon.
Most recently, Oda stated in 2019 (via Oricon) that the manga would end in about five years. At the moment, it doesn’t look like the story of Luffy will end this year. Therefore, we assume that the author will postpone his deadline once again and that we will only see the end in the coming years.
MyMMO demon Cortyn has found another game that caters to very strange fantasies. But that is exactly what makes this game so grand.
You know I like crazy games. Give me absurd dating games. Give me creepy psycho horror. Accordingly, I was already looking forward to the second part of the “Sucker for Love” series, which now finally had its release on Steam. After all, I loved the first part and sacrificed the entire humanity for a kiss from a tentacle goddess there.
But you know what? Before I go into more detail, I’ll just let the trailer speak for itself. Then you’ll already have a rough idea of how the rabbit (or the goat) runs:
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Sucker for Love: Date to Die for brings love kitsch with Lovecraft horror
The story begins simply:
The protagonist’s small hometown, which we only get to know as “Stardust”, has deteriorated significantly in recent years. Many residents have moved away, and now only so few people live there that the bus doesn’t even stop there anymore. However, rumors circulate about the place. The remaining inhabitants are said to have glowing eyes at night. Moreover, thrill-seeking tourists frequently disappear from the streets and are never seen again.
Stardust wants to visit her family, from whom she received a letter. But as soon as she enters the town, strange incidents begin. The “letter” is just a restaurant bill, and Stardust keeps having bizarre visions. When she is then approached on the street by a woman with glowing eyes and sees the many missing person posters in the background, she panics and flees into her family’s old house.
Trustworthy eyes.
The house is dilapidated, strange plants are sprouting from the ground, and in her room, there is a large ritual circle. When Stardust picks up the strange book and repeats the words of the ritual, she conjures a terrible, dark creature: a wavering, shadowy figure with numerous greedy mouths and the head of a goat.
Soon after, it turns out: This is Rhok’zan, the embodiment of a cosmic deity. When she learns that Stardust wants to break the curse of this place, she is immediately thrilled with her and takes on a friendlier form. Because Rhok’zan is herself a prisoner. Her cult of the “Thousand Children” has summoned her and her forest to this world. It spreads uncontrollably, until eventually, the whole world is consumed. At least, if we don’t prevent that.
The whole thing is based – sometimes alarmingly detailed – on the great “C’thulhu” mythos of author H.P. Lovecraft. Within this world, there are many ancient gods who wander through the cosmos and whose existence is worshipped by cults.
The goat lady Rhok’zan is modeled quite exactly after Shub-Niggurath, also known as “The Black Goat of the Woods”, “The Goat with a Thousand Young”, the “All-Mother”, or the “Mighty Mother”.
The perfect date. Don’t you think?
In this game, Rhok’zan is not only a cosmic, terrifying monster – but also our love interest, because she is very fascinated by us, and since she is a twisted form of a fertility goddess that evokes greed and desire in all sacrifices, we too will succumb to her sooner or later.
Of course, there are also a few other potential “love interests” – but I don’t want to reveal too much about that for now.
The gameplay is a mix of point & click and puzzle tasks, as various conditions often need to be met to correctly complete a ritual. At its core, however, are the dialogues and how they are affected by one’s own actions.
Humor that hits because it is just absurd
If I had to list everything I love about the humor of Sucker for Love: Date to Die for, we’d probably still be here tomorrow. Therefore, I want to limit that to a few anecdotal scenes from the game to showcase the variety.
At the beginning, Rhok’zan wants to grant us special powers that her cult has also received – so that we have a chance to stand up against the overpowering cultists at all. The problem: That can’t happen because she, as a mother goddess, can only grant powers to those who have already had children or those for whom that prospect seems likely.
So we have to take the detour and perform another ritual from the book to summon the “perfect partner”. No sooner do we perform the summoning than our perfect partner appears before us: Rhok’zan, who has been teleported exactly 5 meters away. While our heroine struggles for excuses, I can only grin broadly in front of the PC.
Rhok’zan is very disappointed when our partnership is only platonic.
But the dialogues in the game are also wonderfully absurd. If you want, you can ask Rhok’zan what exactly she is. The conversation goes something like this:
“This goat form is just one of my avatars. My true form is the entire forest.” “So you’re actually just an old tree?” “A sexy tree.” “A birch?” “More sexy.” “A willow?” “Even more sexy.” “A cedar?” “A cedar? That’s crazy. Less sexy.”
I hadn’t given much thought to the sex appeal of trees before. I do that more often now.
These cultists. What strange thoughts they had.
Other parts of the humor are hidden in the pages of the book. For the ritual “Delightful Feast”, I need to acquire the following items:
Meat from a living being that died in the black forest.
Milk from the black goat.
A vessel filled to the brim with liquid life.
The cultists have written little notes on the necessary objects, such as with the milk:
“Store-bought milk with 2% fat is apparently fine too, it’s in the fridge.”
That definitely saves me from a weird conversation with Rhok’zan.
Even with the “vessel filled with liquid life”, a cultist remarked:
“BLOOD! They mean BLOOD! Please use blood from now on!”, closely followed by a small scribbled “Sorry”.
Yes, I’m not going to explain that joke to you now.
Horror that Lovecraft would be proud of
But it’s not just the humor that is grand, but also the horror elements. These are actually elements that are difficult to combine, but in Sucker for Love: Date to Die for, it works just as well as in its predecessor.
In one moment, you’re flirting with Rhok’zan, and in the next moment, you’re already summoning really creepy creatures for her that are supposed to collect blood and body parts from enemies, and you have to dodge them yourself.
In the rooms, you can rotate the camera freely – and someone could be standing behind you…
While navigating through the house, you have to slowly pull open each door and quickly close it again if there is a creature in the next room. Because a glance into the eyes of these monsters leads to instant death. Even if the mechanics are actually quite simple, the music and atmosphere contribute to making the scenes extremely eerie.
At the same time, the Lovecraft universe always plays with themes of madness and delusions, and that is also wonderfully portrayed in the game. Every now and then, one manages to look briefly through the veil of one’s own madness and realize that one’s own body has changed – and one maybe is not as healthy as one thinks.
On the positive side: If you have a problem with jump scares, you can turn on an option that warns you before each jump scare. Of course, this removes some shocking moments from the game, but it makes it more accessible for a broader group who may not be able to handle too many shock elements.
However, there are two small negative points. The first is that the game has sometimes stutters and framerate drops even on a solid PC, which really shouldn’t be the case in a horror dating sim that basically consists only of “moving images”. But maybe a patch will resolve this soon, after all, Sucker for Love: Date to Die for was just released a few days ago.
The second negative point is that the interface sometimes covers up some information, as you can also see in the screenshots. The heart display with the “Smooch!” symbol sometimes overlaps with parts of the book pages, which seems poorly thought out and is annoying. But that too should be fixed by a patch soon.
And now please excuse me, I need to summon a disturbingly attractive goat-forest-tentacle goddess again:
Rhok’zan Selva Oscura Tharanak ya mgep uaaahgof’n ya.
This is an AI-powered translation. Some inaccuracies might exist.
Are you as excited about the new Fallout series on Amazon Prime as millions of others? Then MeinMMO delivers the perfect build to play as Lucy in Fallout 76. This way, you can explore the wasteland as the main character!
Lucy MacLean, played by Ella Purnell, is the protagonist in the Fallout series on Amazon Prime and… quite naive. Without wanting to spoil too much: Throughout the series, Lucy undergoes a development that can only be achieved by the harsh reality check of the wasteland.
Thanks to the series, the Fallout games are experiencing a new hype, Fallout 76 even has more players on Steam than ever. If you want to experience the series even more intensely, we will show you how to play as Lucy here.
A little warning in advance: We will discuss details of the series that develop throughout. If you haven’t seen it yet, you might want to catch up first.
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The official trailer for the Fallout series on Amazon in German
Lucy’s appearance, equipment, and weapons
Regarding Lucy’s appearance, you’ll have to settle for a somewhat stripped-down version. While Fallout 76 offers many customization options, faces are simply not the game’s strong suit. In the title image, you can see our suggestion for her appearance.
For almost the entire series, Lucy wears her vault jumpsuit, the famous jumper. Accordingly, you should wear this as an undergarment. Later, Lucy wears something reminiscent of the light leather armor from Fallout 76. With this combination, you will get closest to the look.
In terms of weapons, Lucy primarily uses two iconic firearms:
the “Dart Gun” that she uses right at the beginning of the series
The pistol is fairly easy to find in the game. You even start the game with one in your inventory along with ammo. You don’t need anything too fancy for weapon mods here. Lucy has no scope and no barrel mounted and uses the non-automatic version. Good attachments for her build are:
anything that increases damage, precision, and critical hits
anything that reduces the aiming time
You can replace the “Dart Gun” in Fallout 76 with the Syringer. While this is a rifle, it uses various syringes with chems, just like the Dart Gun. Unfortunately, you can’t get this weapon quite as easily; your best bet is to try your luck at Arktos Pharma.
The truly interesting part now is Lucy’s build. From her official stats from Fallout Shelter (via Fallout Wiki), we already know what attributes she fundamentally has. In Fallout 76, the SPECIAL system goes even further.
Based on her fundamentals and with regard to her behavior in the series, we arrive at the following distribution (here with link to the Fallout build planner):
Strength 4
Perception 7
Endurance 6
Charisma 9 (14, with legendary skills)
Intelligence 7
Agility 9
Luck 14 (19, with legendary skills)
Here you can find all the important info about Fallout 76:
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Everything you need to know about Fallout 76 – in 2 minutes
How to skill as Lucy
In line with her behavior and skills in the series, we have selected some skills for Lucy:
Strength
Martial Artist 2/3
Weapon Belt 2/2
Lucy isn’t a melee fighter, but she says she has completed combat training. Accordingly, she should master martial arts. Weapon belt… simply makes sense because magazines in film and television almost never run out.
Perception
Rifleman 3/3
Tank Killer 3/3
Professional Rifleman 1/3
Similar to martial arts: Lucy says she masters the use of weapons. Additionally, these skills enhance her abilities with pistols and rifles, making sense for the build.
Endurance
Resilience 1/3
Aqua Girl 1/1
Homemaker 2/2
Rejuvenated 2/2
As a vault dweller, Lucy is used to recovering and feeling comfortable in a domestic environment. These skills reflect that. Resilience and Aqua Girl are evident in the series as she is bathed in radioactive water without mutating directly and avoids illnesses throughout the season.
Charisma
Wasteland Whisperer 3/3
Camping Pro 2/2
Field Surgeon 1/1
Team Maneuvers 2/2
Philanthropist 3/3 (with legendary charisma)
Irresistible 2/2 (with legendary charisma)
Lucy tries to resolve conflicts peacefully. Wasteland Whisperer is the logical skill for her. Additionally, she is well-prepared when it comes to provisioning, even though she still has to learn camping itself. Chems work extraordinarily quickly on her – as shown by the Stimpak in Episode 1.
Later in the series, she relies on team strength and is always accompanied, which is why we assess her as a team player with corresponding advantages.
Intelligence
Geek Rage 3/3
Weapon Crafter 3/3
Recycler 1/1
How wise Lucy’s approach is, is debatable – but the values correspond to her official specifications. Unfortunately, there is little here that makes real sense in skills – except for Geek Rage. Lucy is extraordinarily resilient, which this skill is meant to emphasize.
Agility
Gunslinger 3/3
Professional Gunslinger 3/3
Master Gunslinger 3/3
Pretty straightforward: Lucy’s primary weapons are pistols, which she is obviously getting more practice with. If you want to dive into the role-playing aspect, you can skill the entire agility tree last. While this makes the game harder, it comes closest to Lucy’s journey.
Luck 14
Mysterious Savior 3/3
Lucky Accident 3/3
With Salt a Poem 3/3
Quick Fingers 3/3
Bloody Death 3/3 (with legendary luck)
Luck is definitely Lucy’s defining trait. To wander the wasteland with so little experience and still survive is a miracle. And usually, a savior is there, even if not always for the good. This is evident with the corresponding skills.
Quick Fingers and Bloody Death are skills that are useful later when Lucy has more expertise with firearms. However, the ability to automatically reload is once again very Hollywood – making it fit well with films in general.
Lucy’s legendary skills
Legendary Charisma 4/4
Legendary Luck 4/4
You get legendary skills after level 50 and they further enhance the character. For Lucy, there are only two sensible options: legendary luck and legendary charisma. Both radiate from her in the series (and other skills are not particularly useful here).
With this build, you probably won’t be the best player, but you can at least embody your favorite character and explore a bit how she might fare before all the other Fallout parts occurred. There are still some tips to help you get along with the community: New to Fallout 76? Veterans explain what you should definitely not do.
This is an AI-powered translation. Some inaccuracies might exist.
Netflix presents the new sci-fi action movie in a trailer that you can watch on the streaming service in May. However, the trailer doesn’t generate much anticipation among viewers and also reminds them of a well-known video game.
What movie is this about? The new sci-fi action film on Netflix is called Atlas, which is set to premiere on May 24, 2024. In the story, artificial intelligence plays a major role. An AI soldier is convinced that he has found the solution to all the wars in the world. His solution: Humanity simply must be annihilated.
To prevent this plan, the brilliant but shy data analyst Atlas Shepherd (played by Jennifer Lopez) is tasked with shutting down the rogue robot. However, the plan doesn’t go as hoped, and soon, her only hope of completing the mission is to trust another AI.
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Atlas, the new sci-fi movie on Netflix reminds viewers of a popular shooter
Directed by Brad Peyton, known for San Andreas or Rampage – Big Meets Bigger, he has already proven that he can handle spectacular action and plenty of effects. The screenplay is by Aron Eli Coleite (Star Trek: Discovery) and Leo Sardarian (Start-Up).
What are the reactions? Reactions to the film are indeed relatively mixed. However, very few viewers express real excitement. Instead, both under the trailer on YouTube and on Reddit, some users write that it doesn’t look super bad now, but we need to wait to see how the story turns out.
Many users primarily draw comparisons to a popular mech shooter. The title “Titanfall” appears in many comments. Many find that the robots shown in the trailer simply remind them of the mechs from the shooter. “I am 70% sure this is a rejected Titanfall script,” writes one user in their comment on Reddit. On YouTube, a user writes that no one can tell him that the creators haven’t played Titanfall.
Another user also wonders whether the creators had a Titanfall script that was rejected and now they have just changed it enough to avoid being sued later.
What criticisms are there? The comparison to the shooter is likely not even meant as a major criticism by most users, but merely as an observation. Nevertheless, you can also read some negative opinions in the comments.
Particularly, the casting of Jennifer Lopez seems to not excite many users. Many feel that she is simply a better singer than an actress. Others feel that as an actress, she doesn’t fit into such a genre. For some users, this seems to be reason enough to give the film no further chance.
The user @berhunt writes in their comment on YouTube: “Is this a serious trailer? I’ve rarely seen something so terrible. J.Lo is unconvincing in every scene, and the CGI is abysmal.”
Garry’s Mod is a sandbox game for players to unleash their creativity. Now, the developer has to remove all content related to Nintendo. This is especially surprising because the game is 20 years old.
Now, another developer has been “caught,” and this is particularly surprising because the game in question is also 20 years old.
Garry’s Mod must remove all Nintendo content
Facepunch Studios, the developer of Garry’s Mod, stated in a post on Steam that they have received notice from Nintendo to remove all content. Facepunch Studios remarked that these are indeed Nintendo’s contents, and their request is therefore justified. The statement reads:
Some of you may have noticed that certain Nintendo workshops were recently removed. This is not a mistake; the removal was prompted by Nintendo.
Honestly, it’s only fair. These are Nintendo’s contents, and what they allow and what they don’t is their business. They don’t want people to play with this stuff in Garry’s Mod – that’s their decision, and we must respect that and remove as much as we can.
This is an ongoing process as we have to go through 20 years of uploads. If you want to help us by deleting your Nintendo-related uploads and never uploading them again, that would be very helpful for us.
What’s next? The colleagues from IGN report that at the current time (as of 25.04.24), there are still thousands of contents related to Nintendo:
Mario currently has more than 5,500 entries, Luigi has still 1,200
Zelda has 800
And Kirby has 739 entries
Therefore, it might take some time until all content is gone. Facepunch Studios now has to go through 20 years of content to find everything.
Why are there so many Nintendo contents? Garry’s Mod is a sandbox game for players to express themselves freely. The game relies on people creating and using content and mods. And Nintendo and its content are so popular that they are widely used.
More about Nintendo: A user tells how he found a game at his grandmother’s 26 times. No one knows why, but the grandchild suspects that the grandmother didn’t know how to delete the save game.
There is a new trailer for Pokémon GO teasing one of the top attackers. Trainers now suspect that a worldwide release of the Pokémon is imminent.
Which Pokémon is it? A new trailer was released on the official Pokémon GO channel on X. The trailer shows a cave filled with many Rocara. At the end of the trailer, the silhouette of a Pokémon is visible.
Looking at the outline, it is clear that it is the Pokémon “Diancie.” The Rocara in the trailer are also closely related to Diancie: after all, Diancie is the mutation of Rocara.
You can watch the trailer on the official “X” account of Pokémon GO here:
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The trailer now raises hopes that a worldwide release of Diancie in Pokémon GO could be on the horizon. So far, only a handful of trainers have been able to get the Pokémon with the powerful Mega Evolution.
Previously available only very limited
How could you obtain Diancie so far? There have only been two ways to acquire Diancie. Both methods were associated with the GO Fest 2023. If you participated in one of the local live events, you received an encounter with Diancie.
Additionally, it was possible to catch a Diancie in the global part of GO Fest 2023. However, you needed to purchase the event ticket to receive the corresponding special research that included Diancie.
If you already secured a Diancie at one of the local live events, the event ticket simply provided you with candies instead of a second encounter with Diancie. This was communicated only shortly before the event started, which caused some frustration at the time.
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Pokémon GO: It’s time to #RediscoverGO!
When will Diancie be released worldwide? When and in what form Diancie will make its way back into the game remains unclear. Apart from the teaser in the trailer, there is no further information available.
At the end of the trailer, however, the logo of the current season World full of Wonders can be seen, which runs until June 1, 2024, at 10:00 AM. This suggests that something could still happen during this season.
Diancie in its regular and Mega form
How strong is Diancie? While the regular form of Diancie is not particularly strong, the Mega Evolution of the Pokémon is one of the best attackers in Pokémon GO of the Rock type.
What does the community say about this? The community is convinced that the Pokémon is Diancie. They also hope for a worldwide release of the Pokémon. Some comments include:
I hope we get a global release; and everyone who already has a [Rocara] should get another one, writes a trainer on Reddit
It’s a Diancie teaser, not Rocara. You can see it in the shadows in the background, states another comment on Reddit
Mega-Diancie raid day next month? In March we had both Proto-Groudon and Kyogre, this month Scyther, another Mega with a raid day next month would make sense, hopes another trainer on Reddit
A worldwide release of Diancie could be interesting for many trainers, especially for those who could not get a specimen last year and might have the chance to redeem that now.
What do you think about the trailer? Do you also believe that it is Diancie? Have you managed to include a specimen of this type in your collection so far? Feel free to let us know in the comments.
The Twitch streamer HoneyPuu originally wanted to become a police officer. However, due to an illness, she was unable to realize this dream and instead turned to live streaming.
Who is HoneyPuu?
Isabell “HoneyPuu” Schneider, also known as Isa, has made a name for herself in the world of live streaming.
She is especially known for her “Just Chatting” sessions and various gaming formats.
Here you can learn more about HoneyPuu:
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Whether on Madeira or at the mixing console – These are 5 of the biggest German Twitch streamers
Here at MeinMMO, our expertise lies in gaming and everything around it, but not in medical matters.
If you have health problems, please consult your trusted doctor. Extensive health tips can be found at the Federal Ministry of Health (via bundesgesundheitsministerium.de) or in a conversation with your personal family doctor.
The Dream of a Police Career
Why did her dream fail? In a recently released TikTok video, HoneyPuu stated that she originally wanted to be a police officer. She was fascinated by the idea of working as a patrol officer and being part of patrols. “That’s what I wanted. Where the real action happens,” she said.
According to her, she could not realize this dream because due to her illness, she would only have been allowed to work in administration or in an office. HoneyPuu suffers from scoliosis, a condition that causes a lateral curvature of the spine.
She explains that this limitation excluded her from certain police duties, including carrying a weapon or working in the field.
Therefore, she says that this career wish was unfortunately just a brief phase because she was sorted out so quickly.
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In a TikTok video, she talked about her personal experiences with scoliosis and how the deformity affects her life.
A particular experience she shared was the delivery of a 30 kg package that she had to carry to the first floor. Since she is limited due to her scoliosis, she asked the delivery man for help. However, he refused, which led HoneyPuu to educate her fans about her illness and the challenges in everyday life.
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To give her viewers a better understanding of scoliosis, she showed a picture of a curved spine that is similar to her own. She explained that the lateral curvature of the spine and the pelvic tilt are clearly visible.
Additionally, she explained that her scoliosis developed at the age of 13 and was not congenital.
Despite her scoliosis, HoneyPuu always maintains her sense of humor. In a stream, she showed her viewers how she stands when she does not actively try to stand up straight. While doing so, she joked: “This is the Leaning Tower of Pisa – no, of Isa, sorry”.
Her relaxed and humorous way of dealing with her illness is one of the reasons why she is so popular with her fans.
On April 23, 2024, the new alpha testing phase of Pax Dei has started, and MeinMMO editor Karsten Scholz and author Cedric Holmeier are on board. In this preview report, they will tell you what they experienced in the first hours with the sandbox MMORPG from Mainframe Industries.
What do I need to know about Pax Dei? The MMORPG is developed by the Finnish studio Mainframe Industries, which includes veterans who have previously worked for CCP, Blizzard, Ubisoft, and Remedy. Early access on PC is scheduled to start this year. The developers are adopting a model with a purchase price and subscription, similar to WoW and Final Fantasy XIV.
The player experience of Pax Dei focuses on housing, crafting, PvP in contested provinces, dungeon exploration, and a player-driven economy. The game world is presented with the graphical power of Unreal Engine 5.
However, what is not present: NPCs providing you with quests, a clearly defined leveling phase, a story campaign, or any instanced content. You can expect a so-called sandbox experience where freedom is paramount, and you have to set your own goals.
[toc]
The Sufferings of Young Karsten
Colleague Benedict Grothaus had already highlighted in an interview with senior UX designer Jasmin Dahncke in April 2023 that the developers of Pax Dei consider the indie hit Valheim as a role model and therefore also implement systems in their MMORPG that are more commonly found in the survival genre.
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What is Pax Dei, the new sandbox MMO with the unique zoom feature?
Nevertheless, I was surprised that Pax Dei in the first hours of the alpha feels like a typical survival game like Conan Exiles, Rust, or Enshrouded, except that other players are constantly jumping into my view in the starting area and I stumble over the construction sites of other survivors every few meters.
The first minutes consist of finding a good spot for my plot and collecting a few stones and branches along the way. With that, I can then build the first axe, which allows me to fell smaller trees for even more wood. With the pickaxe, I break down specific ore formations. The inventory fills up.
Each newly crafted item and every newly discovered resource provides me with additional recipes. However, at some point, I will need an anvil, charcoal furnaces, and specialized workbenches for construction and further processing, for which I will need to gather completely different materials. And suddenly I was deep into the genre-typical routine of gathering and crafting.
The game world of Pax Dei is huge – here you only see a part of the map.
Survival yes, but it lacks the struggle for survival
Anyone who has played a survival game before is likely familiar with the grind. However, in Pax Dei, this surprisingly feels relaxing from the first minute. I rarely had to fight for survival in the expansive starting area – for instance, when I was surprised by two boars and a pack of wolves in poorly equipped.
Most of the deaths in the alpha will likely be due to the high cliffs. I passed by the corpses of characters who had obviously fallen while climbing and jumping. I do not need to worry about typical survival parameters like hunger, thirst, or exhaustion.
While you can prepare food in Pax Dei, there’s no hunger or thirst mechanics.
There is food that can be collected or prepared, but it regenerates health points and activates buffs for maximum health and stamina.
Adventure in Pax Dei will likely become significantly more dangerous only when you consciously venture out of the safe zones into PvP territories or dungeons. So, Pax Dei is not a hardcore survival game.
This is what Cedric says about Pax Dei I have been playing MMORPGs since I can remember, spending over 2,000 hours in Swords of Legends Online. Group activities like dungeons and raids define the genre for me.
Actually, I was very much looking forward to the alpha test of Pax Dei. An MMORPG where I can build my own castle or town with my guild sounded like a childhood dream come true.
Unfortunately, the game is still not an MMORPG. It felt more like a Rust set in the Middle Ages for me. Collecting materials and crafting items dominated my first hours of play, and overall, I found myself spending more time in menus than in the game world.
When Pax Dei is finally released, I will probably take another look at it. But everything I have seen so far has not convinced me.
How much MMORPG is there in Pax Dei?
Although I chose an area with a low population from the many starting zones of the vast world at the beginning of the alpha, it was not easy to find a good place to stake my plot.
In attractive locations with flat ground, nearby water sources, and useful resources like berries, clay, and flax fibers, players were already working on their campfires, workbenches, or houses. The start of the early access phase and the final launch could still be exciting.
However, this is a known problem in testing survival games, as our survival expert Benedict Grothaus explained to me. In alpha and stress tests, many players are often on few servers – much more than there would be in the finished game later. Consequently, it becomes quite crowded. It’s more pleasant when there are private hosts like in Valheim or rented servers.
At night, the plots of other players are particularly easy to see.
Pax Dei relies on these individual plots gradually forming entire villages and cities over time – with players who serve as blacksmiths, weavers, traders, gatherers, and adventurers. In the alpha, of course, none of this was noticeable.
However, the developers have laid the social foundation. There is a chat system, you can form clans, connect plots, and as a fixed group, disrupt the game world.
Light Role-Playing
What comes in Pax Dei is less than expected: the role-playing aspect. Although you can equip your hero with clothing and various weapons (and take on roles like tank, healer, and damage dealer by choosing the equipment), there is no typical experience point system with level ups and talent trees.
Instead, you level up crafting and combat skills by using them. For example, my character has reached level 4 as a carpenter and level 6 as a lumberjack because I felled dozens of trees and spent hours processing wood.
The view is great. In such a place, it is easy to hang out.
Leveling is necessary to have a better chance of successfully crafting the products of each activity – and so I can try my hand at more advanced recipes. Crafting items in Pax Dei can sometimes fail, causing you to lose the resources invested.
How Alpha is the Alpha?
The MMORPG looks great with high graphics settings. Specifically, the draw distance is excellent, and the water is wonderfully blue. The next season of 7 vs. Wild could take place here. But please without the server issues and numerous bugs.
After building the first chest, I couldn’t use any more crafted boxes or baskets as storage for a while. Interacting with the oven was also temporarily impossible. Many placeable items have difficulties with slight inclines, and fights against wild boars, wolves, and deer still lack hit feedback.
The severe graphical errors on the second test day fortunately were resolved with a driver update.
Thus, the alpha is not a marketing test phase, but a real alpha that will provide the developers with significant homework.
Karsten’s Preliminary Conclusion on Pax Dei
I like the beautiful game world of the sandbox adventure and the initial flow from gathering and building. It just irritates me that Pax Dei feels like a survival game but completely lacks the feeling of struggle for survival and constant danger in the first hours, which I had, for example, in the first hours with Conan Exiles.
At the same time, Pax Dei does not feel like an MMORPG during the test so far. My most social experience was when neighbors used my workbenches without asking, as they apparently didn’t want to do the work themselves.
However, I do see potential. If the community indeed comes together to build entire cities from the ground up, with a functioning economy and supply chains, it would be cool to be a part of that.
But even then, Pax Dei will likely not be the big revelation for every MMORPG or role-playing fan. This seems, based on my current impression, to be a niche title for sandbox lovers that wants to compete with World of Warcraft and Final Fantasy XIV with its payment model (with purchase price and subscription).
I found it bold before the alpha. Now I consider it almost hopeless, also due to the strong competition in the survival genre, which offers a largely comparable player experience.
Perhaps I am wrong and Mainframe Industries will use the time until the release to significantly differentiate itself from other games with additional features and thus attract a large number of subscribers to the servers. I will keep an eye on Pax Dei for you.
This is an AI-powered translation. Some inaccuracies might exist.
The Paladin is one of the strongest classes in Baldur’s Gate 3. This time we show you a Paladin build with the subclass: Oath of Vengeance. This way, you can get the best out of Minthara or your own Paladin.
Who is Minthara? Minthara is a companion in Baldur’s Gate 3 that you must first unlock. The Drow is a Paladin and follows the Oath of Vengeance. If you are not playing as a Paladin yourself, then Minthara is your only option. Alternatively, you can reset your character with Withers and choose a new class. The same option is available for your companions.
What defines the Paladin? The Paladin is the epitome of the classic hero class, endowed with holy powers to combat evil and protect the weak. He draws from divine energy to deal enormous damage or to act as a tank.
Additionally, he can support his allies with spells. You can play as a tank, supporter, or a DD (Damage Dealer).
As one of the iconic classes, the Paladin is known for his moral conviction to follow a code of honor. As a Paladin, you have sworn an oath to a god and theoretically, you do not want to break it. If you do, you become an Oathbreaker.
Baldur’s Gate 3: Reset Character and Choose New Class
Best Paladin Build – Subclass: Oath of Vengeance
What defines the subclass? Paladins of the Oath of Vengeance are driven by a strong urge for revenge against evil and injustice. They use their divine powers to punish those who threaten innocent lives or cause suffering.
With this showcased build, you will play a Paladin who enters combat wielding a two-handed sword. The build focuses on dealing significant damage with the Paladin. Nonetheless, you are also tanky, as you can wear heavy armor and have a high AC (Armor Class). Therefore, you choose the fighting style Great Weapon Fighting.
Which attributes do I choose? As a Paladin (Oath of Vengeance), Strength is your primary attribute. And a high Charisma allows you to be more persuasive in dialogues, making it easier to assert your intentions, which makes you an outstanding main character.
What else is Charisma good for: Charisma also influences the buying and selling value of goods from merchants. In Honor mode, this can save your butt, as the prices are significantly higher. Additionally, a high Charisma means that enemies must roll higher against your spells (saving throw), thus increasing your chances of success.
This is how you can distribute your attribute points:
At Level 4: Ability Score Improvement, +2 to Strength
At Level 8: Great Weapon Master
At Level 12: Ability Score Improvement, +2 to Strength
Best Paladin Build – Most Important Spells and Abilities
Smite is your most important ability
What does Smite do? As a Paladin, Divine Smite is your most important source of damage. With Smite, you empower your next attack against an enemy with a spell slot. This adds additional radiant damage (2d8) to your attack. Another 1d8 per spell level (upcast). Therefore, per Smite, you can cause between 40 and 90 damage.
From level 11 onwards, your attacks deal an additional 1d8 radiant damage, as you unlock the passive Improved Smite. This applies whether you use Smite or make a normal attack. The 1d8 is always added. If you use Smite against undead and fiends, an additional 1d8 radiant damage is dealt.
Oath of Vengeance – Spells
Which spells are useful? As a Paladin, you can swap out your prepared spells at any time. This allows you to choose the best spells for your needs and test which ones suit your group best.
You will unlock the following Oath spells:
Inquisitor’s Might (Level 1): Your weapon attacks or those of an ally deal additional radiant damage equal to your Charisma modifier and can stun enemies for one turn.
Oath of Enmity (Level 3): You have advantage on attack rolls against an enemy for (10 turns).
Condemn Opponent (Level 3): Frightens an enemy, making them disadvantaged on ability checks and attack rolls. Additionally, they cannot move. If they succeed on the saving throw, they are instead slowed. Undead and fiends are at disadvantage on this saving throw.
Hold Person (Level 5): With the subclass Oath of Vengeance, you gain access to the spell Hold Person at Level 5. This works particularly well in combination with Smite. For if Hold Person succeeds on your target (humanoid), you automatically deal critical damage. This only counts for melee attacks. Thus, you can deal double damage with Smite. The spell is a concentration spell and can last up to 10 turns.
Step of Mist (Level 5): The spell makes you incredibly mobile by allowing you to teleport to a free, visible location (18 m) – usable even in combat. You can use this as a bonus action.
Haste (Level 9): This spell is very powerful, as the target receives a +2 bonus to Armor Class (AC). Furthermore, it gains advantage on Dexterity saving throws, double movement speed, and an additional action per turn. This lasts for 10 turns (concentration spell). If the effect ends, you become lethargic, meaning you cannot move or take any action for one turn.
What do Auras do? As a Paladin, you receive auras that can strengthen yourself and your team members. They do not consume a spell slot and can simply be activated. The auras provide permanent benefits for the team and all auras can be active simultaneously.
Aura of Protection: This aura grants you and nearby allies a bonus of +X (dependent on Charisma) to your saving throws.
Aura of Courage: When you have this aura active, you and nearby allies cannot be frightened.
These were the most important points. If this Paladin build does not meet your expectations, you can easily adjust this build. This is just one way to shape your Paladin.
In the game Mecha Break, everything revolves around mechs that fight against each other in battles with up to 60 players. The game is set to be released soon on Steam.
What kind of game is this? The game Mecha Break is a multiplayer shooter where you control a mech, a large battle robot on two legs, on a battlefield.
Together with other players, the mechs are supposed to complement each other and form a team to win the battles. There are various different mechs to choose from, differing in weaponry, armor, and mobility.
The mechs are divided into various classes that should give the player a rough idea of what the class is for. Among others, there are healers, snipers, defenders, attackers, and brawlers. Mecha Break resembles Overwatch in terms of the team aspect of the shooter.
But alongside the normal team mode in 3 vs. 3 and 6 vs. 6, there will soon also be a mode featuring 60 mechs that is reminiscent of Escape from Tarkov.
Here you can watch the trailer for Mecha Break.
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Mecha Break shows in the trailer how it wants to combine cool mechs with teamwork like in Overwatch
New mode brings mechs in an extraction shooter
What is this new mode? In an interview with PCGamer, the CEO of Amazing Seasun, Kris Kwok, revealed more about another game mode.
The new 60-player mode is supposed to be a battle royale where the zone gets smaller all the time. However, players should also have the option to leave the arena early through exits. Kwok presented this option as an opportunity for players to engage with the mode with less pressure and competition.
The new mode is supposed to include not just pure PvP but also NPCs and offer boss fights. What the mode will actually look like will probably only be revealed at the weekend, as that is when the closed beta of the game takes place.
However, registration for the beta is no longer possible. The release date of the game is also not known precisely. On Steam, there is only the note: “Upcoming announcement”.
The new survival game REKA is inspired by the Slavic folklore of Baba Yaga and will soon start its beta on Steam.
What kind of game is it? In REKA, you play the apprentice of Baba Yaga, a witch who lives in a walking house on chicken legs. One of your first tasks in the game is to build your own house.
In this survival game, it’s about survival, exploring, brewing potions, taming animals, and helping people – or not. You are meant to truly immerse yourself in the role of a witch. The game also places importance on decoration, and even now, magnificent witch houses are said to be possible.
The game takes inspiration from the folklore surrounding the traveling witch Baba Yaga and turns it into a survival game set in a procedurally generated world filled with many dark forests and gloomy places to discover.
Here you can watch the trailer for REKA:
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Reka: The trailer for the new survival game where you have a moving house
You can become REKA next week
How does the beta work? The beta test for REKA starts next week on Tuesday, April 30, and runs for about a week until May 8. The beta test is closed and must not be shared with others.
Anyone who wants to venture into the dark forests can sign up for the beta. Be aware: Not everyone who signs up will be selected.
To have a chance at all, go to the game’s page on Steam and press the green button that says “Request Access”.
What state is the game in? The game is not finished yet, and the beta still has some issues. The developers announced during the test announcement that there will still be some bugs and that saving does not work well yet.
To save, players must have built the house and entered the second game area. Only the house, the inventory, and the character itself will be saved.
To avoid having to shut down without saving, the developers recommend that you set aside at least 3 hours for the playtest.
Lost Ark has revealed a new roadmap with the content for the next 3 months after a long time. However, players are angry and feel rushed.
What kind of roadmap is this? Lost Ark presented a roadmap for the months of May, June, and July. The roadmap is packed with new content, such as raids and new difficulty levels for existing challenges. There are also other things like better housing options for fortresses and a summer festival.
One thing that stands out is the exclusive skins that will only be available in the Western version of Lost Ark. The way they were announced is somewhat curious: “We did some research and found that a considerable number of our players really like anime.”
In short: Lost Ark will bring skins inspired by classic anime from the 80s and 90s, and according to the description, they could be from the anime Sailor Moon. On Reddit, the announcement was met with a sarcastic: “Whoa, no way, really?”
But what concerns players the most are the many PvE contents.
Lost Ark could soon be available on your mobile:
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Lost Ark Mobile – Teaser from G-Star 2023
Players feel rushed by the roadmap
Why do players feel rushed? In many games, players are excited about new content – not so in Lost Ark. Since the Korean version is still ahead of the Western version of the MMORPG, the developers deliver many contents at once. Just on April 20, 2024, the raid Thaemine Boss was released, which has players busy so far.
Already in May, things are supposed to continue, even though many players aren’t finished with the contents of the last update yet. New challenges will follow, the epilogue surrounding Thaemine, and the next story, which will lead to new raids in June, is already waiting.
For the players, it is too fast. To defeat the difficult bosses and to improve their equipment and characters, they actually need more time, but they hardly have it since new content is already waiting for them.
What do players say about the roadmap? Players find the roadmap really silly. This is not even about the new contents themselves, but rather the fact that there are so many of them that players are expecting in the coming months.
On Steam, a user named steammohannedlostark writes: “Who says that we long for a roadmap or new contents? Thaemine has just been released. Give us time to breathe instead of rushing our contents just to catch up.”
Steam user omnichronos goes even further: “Good job killing this game. One of the most charming MMORPGs I’ve ever played. At least at the start.”
To progress in the story, the current boss, Thaemine, must be defeated. Arhitria writes on Reddit: “Funny how they said that Thaemine HM [Hard-Mode] would be very difficult, that it would be an honor to have completed it and that not everyone would be able to do it, and they made it a REQUIREMENT for a STORY quest xD I mean, bravo!”
The SF MMORPG Elite Dangerous (PC, Mac, Xbox One, PS4) was released in December 2014. Five years later, in June 2019, a real money currency, ARX, was introduced: The developers promised that it could only be used to purchase cosmetic items. But that is now changing, and players are not happy about it.
What was the main promise?
On July 6, 2019, Elite Dangerous introduced the new virtual currency ARX.
The currency can be purchased for real money and painstakingly earned in-game.
At that time, Elite Dangerous explicitly promised: ARX can only be used to buy cosmetic items and will not be used to introduce Pay2Win purchases or incentivize them (via frontiers).
Pay2Win describes when any kind of advantage can be purchased for real money in a game. The practice is generally frowned upon. The pain threshold for what is considered Pay2Win varies from player to player. For some, even additional inventory slots are Pay2Win, while others draw the line at experience point boosters – for others, it has to be a real money shop where superior items are available for cash.
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Elite Dangerous – Arrival
New ship available in early access for €12 or 40 weeks of grinding
What is changing now? In May, players will be able to purchase early access to variants of the ship Python MK II for approximately €12.
As the site arstechnica explains, players can theoretically also earn the currency in-game, but the possibility of earning ARX is strictly limited: A player would have to grind for 40 weeks and save all ARX to acquire the one ship for which they can also spend about €12.
Elite Dangerous apparently wants to make more money with fewer players
Why are they doing this now? For many years, Elite Dangerous was considered a pioneer in the genre of SF MMORPGs or space simulators, especially because it made its way to consoles and heavily invested in virtual reality: For some, Elite Dangerous was a taste of the grand sci-fi epic Star Citizen, which was technically much more ambitious but also much further away.
It is clear that Elite Dangerous has reached a point in its lifecycle in 2024 where it wants to charge the dwindling number of players more heavily.
This is a normal but unpopular part of the lifecycle of an MMO: The fantasy MMORPG Rift was considered extremely fair to players for years. However, as player numbers dwindled, monetization became increasingly harsh:
The player numbers in Elite Dangerous have fallen from about 8,000 to 10,000, which were present at the beginning of 2021, to around 2,500 to 3,000 now.
The last major update was some time ago. Odyssey was released in June 2020.
Moreover, the developer Frontier is apparently not having a good run currently and recently had to admit to a flop with Warhammer Age of Sigmar: Realm of Ruin.
Fans criticize the action primarily regarding the state of Elite Dangerous
What are the reactions? The reactions on reddit are mostly negative. It is criticized, among other things, that the developers have hardly developed the game in recent years.
Now, after years, ships are finally coming again, and then they break the no-Pay2Win promise.
One user on reddit says: This is just not a stunt you pull when you haven’t released a ship in 5 years.
Another says: After years in which you’ve done practically nothing, you announce new ships […] With a single article about literal Pay2Win ships, you’ve lost all trust. Are you happy?
In Baldur’s Gate 3, you can control a troop of 90 characters – all without cheats or mods. One player demonstrates how it’s done.
In Baldur’s Gate 3, you have many options for how you want to play the game. While some challenge themselves with a “solo challenge” and try to complete the game alone without companions, others take the exact opposite approach. Gathering as many creatures as possible to overwhelm enemies with a massive army seems to be a worthwhile strategy for some.
The current record: Nearly 90 minions on the screen at the same time, ready to tear apart anyone who looks at the hero troop the wrong way.
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Baldur’s Gate 3 is coming to PS5 – Trailer prepares for console release
What kind of record is this? In the Baldur’s Gate 3 subreddit, player Real-Business6593 shared some impressive screenshots. They show his hero troop on the way to Gortash. However, his heroes are accompanied by “a few” summoned creatures – precisely 86 of them, neatly lined up on the screen, ready to wreak havoc and destruction.
The record was set without mods. With appropriate modifications to the game, it would likely be possible to have an even larger army, but this troop seems to be the “conventional” maximum that can be achieved in one playthrough.
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How is this possible? Real-Business6593 used nearly all available summoning spells and items to achieve this number of minions. To make this happen, he transformed the original class of his characters into druids and chose the “spore druid,” who can summon several creatures.
Overall, the massive army consists of 86 minions composed as follows (via pcgamer):
2 mummies
2 devas
1 cambion
4 myrmidons
13 undead
8 mephits
3 ghost weapons
4 flame spheres
2 quasits
1 us
1 connor zombie
5 ghouls
2 dryads
2 wood woads
5 spiders
1 shadow
1 space hamster (Boo)
1 scratch
28 spore zombies
Additionally, there are 4 heroes themselves, bringing the total army size to 90.
Maintaining this troop size permanently is not possible, by the way. Some companions, like the small spiders, come from unique items that can only be used once per playthrough.
Is such a large army useful? Whether such a large army is really useful is something everyone has to decide for themselves. With so many creatures, there is not only the risk that the game may lag and even crash, but there’s another critical factor: time.
Fights could take a very long time. Since many of the summoned creatures are relatively weak, they will be of little use in the later battles. Nevertheless, most minions have to be given commands manually, resulting in nearly 100 participants in a normal fight. By the time the player’s hero gets a second turn, a good thirty minutes could easily pass…
Nevertheless, it is impressive to see how large one’s army can be in Baldur’s Gate 3 when one really puts their mind to it. Whether that is practical – and what kind of face Gortash makes when the army marches into his room – we’ll let you ponder for a bit.
On the PS5 a new action-adventure game with hack ‘n’ slash gameplay has been announced, and in this game, you are as deadly as you are cute.
What game is this about? Gori: Cuddly Carnage is a new game from the indie developer Angry Demon Studio, who are also responsible for the two horror hidden gems Apsulov and Unforgiving.
With Gori: Cuddly Carnage, the developers are now venturing into a completely different genre and delivering an action-adventure game with hack ‘n’ slash gameplay. The game stands out particularly with its quirky concept and colorful graphics.
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In Gori: Cuddly Carnage you are as deadly as you are cute
When is it coming out? Gori: Cuddly Carnage is set to be released on August 27, 2024, for PS4 and PS5. You can already pre-order the game for €19.99 in the PS Store. PS Plus users can save 10% on the purchase of the game until August 29, 2024, paying only €17.99.
The game is also scheduled to be released on Steam and Xbox at the same time.
What can you expect? As the trailer clearly shows, you can expect quite quirky action in Gori: Cuddly Carnage. You take on the role of Gori, a humanoid cat, who, together with F.R.A.N.K, an intelligent hoverboard, and his AI companion, aims to defeat an evil army.
As you can see in the trailer, this army consists of “cute” and quite bloody unicorns, which are nasty mutations of perfect pets that have turned into your worst nightmares and are now bent on the destruction of humanity.
Your hoverboard is not just your means of transportation, but also serves as your weapon. You can see quite well in the trailer how you slaughter your enemies with the built-in blades. At the same time, you will master powerful firearms to be prepared for all attacks and foes.
In Gori: Cuddly Carnage, you should definitely prepare for some pretty bloody action. As the trailer shows, you and your opponents are somewhat cute, but when it comes to fighting, there’s a lot of blood splattering and body parts flying around.
What does the community say? In the comments under the trailer (via YouTube), players are already celebrating the quirky concept. One user directly asks who the crazy genius behind this cute yet awesome game is because that person definitely deserves a raise.
“I didn’t know this existed, and now I’m glad it does,” writes another user in their comment. Overall, many are saying the game looks great, and they can’t wait to play it.
In fact, many comments jokingly state that the sequel to Stray looks incredibly good. The comparison to the popular title likely comes from the fact that you are once again playing as an orange cat trying to save the world. “This is what happens when you find the catnip stash in Stray,” writes one user.
Diablo 4 is currently experiencing an influx of new players through Game Pass, some of whom have never played Diablo before. For some, a particular enemy is the biggest surprise – and the biggest curse. The Butcher is considered the deadliest foe in Blizzard’s game, and rightly so.
You have a chance each time for the demon to be waiting in a room, greeting you with the words “Ah, fresh meat!”.
In the community, the surprise effect of the Butcher has been well received since release, and fans are celebrating: It’s like in a horror movie. Only new players are currently caught off guard by the Butcher.
This is what new players are experiencing: Threads keep appearing on Reddit complaining about a powerful enemy that makes life difficult for players. A horned devil would suddenly appear and slam an axe in their face.
A player desperately asks for help (via Reddit). He fought for 15 minutes, couldn’t kill the Butcher, and then died. The community finds this amusing, stating that it was exactly their experience with the Butcher – but that was almost 30 years ago.
Because the boss originates from the dark Diablo 1, released in 1996. Accordingly, many veterans have fond memories of the enemy who tore them apart back then, just like new players today.
The Butcher can even appear in basements. You should visit them more often, as it can really pay off:
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Diablo 4: That’s why you should check every cellar
Who is the Butcher now and how do I defeat him?
Actually, there is no “the Butcher”; Butchers are a type of demon that are made up of body parts from other demons. Accordingly, they do not see all living (and dead) beings as creatures, but as individual pieces.
Players first encounter the Butcher in Diablo 1. There, the demon was a boss, in a room full of corpses and blood, with locked doors in a dark dungeon. When players open the door, the Butcher charges at them with the iconic phrase: “Ah, fresh meat!” The Butcher later appeared in:
Diablo 3 as a boss and pet, as well as his weapon as an item
Diablo 2 (only mentioned, there is the axe “Butcher’s Pupil”)
The Butcher is not intended to be defeated at low levels. He is too strong for that: his melee attacks are stronger than most in the game, he is faster than you, and with his hook, he can simply pull you back.
Don’t let him attack you; especially at low levels, you will die. You can only deal with the Butcher with the right build. You can find the best builds in our tier list.
Share your healing potions; you’ll need them throughout the fight. No panic!
The Butcher gets a shield again and again. If you can’t break it, it’s best to flee.
In any case, fleeing at low levels is the best option if you don’t have much experience – especially in hardcore mode. The Butcher retreats as soon as you escape or die. After that, the dungeon is free. If you happen to go down… don’t worry about it. The Butcher is one of the toughest bosses in the entire Diablo franchise.
This is an AI-powered translation. Some inaccuracies might exist.
Kicking players just before the end of a mission is a sensitive topic in the community of Helldivers 2. However, there are situations where many players can understand it.
Why did the player kick his random? The player “pkthunder136” mentioned in a post on Reddit that he recently kicked a random (a random teammate) at the end of a bug mission, although he is someone who very rarely kicks another player.
pkthunder explains that the random killed the other three Helldivers with a 380 MM HE orbital bombardment while they were struggling for survival at the extraction point. This was particularly frustrating because the squad only had one reinforcement (respawn) available and the last minute until the extraction ship’s landing was running out.
Shortly thereafter, pkthunder addressed the alleged troll in the voice chat, but received no answer. Instead, this player nearly hit him with a supply capsule if he hadn’t just dodged in time.
While the other two players were already demanding in the voice chat that pkthunder should kick him out of the mission, he gave the Helldiver another chance and said: “Respond to me with an emote or I will kick you.” When there was still no response, the player was kicked from the match.
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Helldivers 2: Be careful, because this is how you make yourself really unpopular on Over-Earth
Community says the kick was justified
What does pkthunder say about the kick? In the further course of his post, pkthunder explains that he feels terrible because he kicked him 30 seconds before the landing of the extraction ship. But he simply wasn’t sure if the person would continue trolling afterward. He just wanted to secure the samples.
What do other players say about the kick? Many users write in their comments on Reddit that pkthunder acted correctly and understand why he kicked him out of the mission.
MonkiFlip228: “You did the right thing. There is a 99% chance he would have killed you during the extraction.”
A_Union_Of_Kobolds: “Kicking someone for griefing is completely justified. You’re not dissolving your DnD group; you’re removing a troublesome stranger from your environment.”
14Knightingale27: “No reason to feel bad about it. Sometimes kicking is the only way for these people to learn. It’s a cooperative game!”
StrollinShroom: “You did the right thing. If they have played long enough to unlock the 380, they know they can’t just throw that thing into an allied position.”
And of course, there are also humorous responses in typical Helldiver fashion:
orry_Vermicelli_455: “Sounds like that’s a bug collaborator, and you did the right thing for freedom.”
Some players also noted that pkthunder should have asked in the text chat whether all of this was intentional. Overall, however, a large part of the community was sure that the kicked player was a troll and a griefer.
How did the unintentional trolling happen? Some time after the post was published, pkthunder edited the post and added an additional paragraph clearly marked.
In the paragraph, pkthunder explains that a player contacted him via Reddit after the post and said that he might have been the alleged troll. He misplaced the 380 MM HE orbital bombardment, and then the supply capsule bounced off and landed right at pkthunder.
As pkthunder reports, the player said he was on the phone with his significant other and turned down the game sound, which is why he couldn’t hear the statements in the voice chat properly and couldn’t focus fully.
In the end, the player apologized and clarified that he did not blame pkthunder for the kick; he would have done the same.
In Pokémon GO, the raid bosses rotate. And a fan-favorite returns to the raids that you should catch.
Top attackers now in raids: In Pokémon GO, there are new raid bosses again, and the fighting-steel Pokémon Lucario has slipped into the current rotation. You can encounter it in stage 3 raids now.
Lucario has always been considered a popular monster among Pokémon fans, but besides its popularity, it also has really good stats. Among fighting-type Pokémon, it is one of the best attackers in Pokémon GO and is therefore a good option when you battle in gyms or raids.
The special thing: You can actually get Lucario very rarely in Pokémon GO. The best option is usually to hatch eggs from which the baby form Riolu can emerge. But you need luck for this monster to hatch from the eggs. Additionally, you also need candies to evolve it.
Now you can simply challenge it directly in stage 3 raids. So you don’t have to rely on luck if you want to catch it. It is a good candidate for the daily free raid pass, as Lucario can also be defeated solo.
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Pokémon GO: It’s time to #RediscoverGO!
Lucario in stage 3 raids – Shiny, counters for the raid
Can Lucario be Shiny? Yes, there is a chance for a Shiny Lucario in raids. However, you need a lot of luck for this.
This is what Shiny Lucario looks like
How do I defeat Lucario? Lucario is of the fighting and steel types. Therefore, it has a particular weakness against fighting, ground, and fire attacks.
Particularly strong counters against Lucario are, for example, Groudon and its shadow and especially primal form. Otherwise, use the following:
Strong fire attackers like Mega Charizard, Skelabra, Flampivian
What else is there in raids? In the difficult raids, you now encounter monsters like Registeel and Mega Steelix. Registeel, in particular, is a great monster if you like to battle in the PvP league. This is worth it as well.
In addition, you now encounter monsters like Magneton, Alolan Marowak, Bronzel, or even Tanhel in the stage 1 raids. Tanhel is also a strong attacker if you evolve it into Metagross.
Before anime series flow to us in the West, they first air in the production country. Once a series is successful in Japan, it is also released worldwide. However, according to the head of the animation studio Pierrot, which is responsible for anime hits like Naruto and Bleach, the audience in the West is a major problem for the anime industry.
What is the West to blame for? As studio head Michiyuki Honma explains in an interview with Natalie magazine, it is difficult to produce an anime series that is popular abroad or planned as a long-term series. He claims that anime becomes increasingly boring due to its release in the West, that is, outside Japan.
Thus, animation studios must restrict themselves on certain points when creating anime series intended for release in the West:
Characters must not smoke to be shown abroad. A prominent example of this is the 4Kids censorship of Sanji, who sucks on a lollipop instead of smoking (via One Piece Pedia).
The violence in action-packed anime must be toned down. The studio was even affected by such censorship with its own anime. In Germany, Naruto was shown in a heavily edited version, where content was completely taken out of context.
According to Honma, “sexy expressions” should be avoided. There have already been instances where entire series and movies have been omitted in countries because scenes with nudity were not removed. A prominent example is the second Demon Slayer movie. The film was banned from theaters in Saudi Arabia due to a bath scene featuring Mitsuri Kanroji, also known as the Love Hashira (via X).
A similar phenomenon can be observed in video games. For example: In the West, IGN France criticized Stellar Blade for the protagonist “being sexualized by someone who had never seen a real woman.” The discussion found its way to South Korea: The Korean version of Maxim magazine asked how a body could be unrealistic if it was based on a real woman.
For Honma, too much is being cut back on violence. See for yourself the level of violence in the following trailer:
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Boruto: Naruto and Sasuke fight Momoshiki
Anime producers are caught between two paths
Honma does not believe that people in the West want to watch anime containing many such expressions. However, the problem is that anime series that are a hit in Japan also come to the West. And that is ultimately the target.
He adds that production studios should be careful not to choose the wrong approach with their anime. By this, he likely means that the series should not be restricted just to make them more popular in the rest of the world.
According to him, studios need to become more selfish so that anime do not become “boring.” Presumably, the golden mean is the perfect solution for anime to become a global hit.
Where is the Pierrot studio known from? Naruto and Bleach are not the only animes from the studio. The company has been producing anime series since 1979. Their first work may not look like anime at first glance, but in fact, “The Wonderful Adventures of Nils Holgersson with the Wild Geese” is a production from the Japanese studio Pierrot.
Yu Yu Hakusho, for which a Netflix live-action movie is currently available, also originates from Studio Pierrot. In addition, series such as Kickers, Tokyo Ghoul, Black Clover, and Great Teacher Onizuka have been created in this studio. Honma himself has been the company’s president since 2012, so he brings several years of experience.
By now, Naruto has handed the baton to his son Boruto. The anime for this is also animated by Pierrot. It seems that Boruto’s sister Himawari will soon play an equally important role: