A ‘very good’ fantasy alternative to Manor Lords launches on Steam in May

The strategy and construction game Manor Lords is currently at the top of the bestseller list on Steam. However, if you’re looking for a good alternative with a fantasy setting, you shouldn’t miss this game.

Which game are we talking about? Fabledom is a construction game on Steam that started Early Access last year in April. The Early Access version already received 89% positive reviews on Steam. The full version 1.0 is set to be released on May 13, 2024. So, jumping into the game now could be quite worthwhile.

Fabledom entices with an interesting fantasy setting and gameplay that offers a good mix of city building and life simulation, thanks to the feature that romantic relationships play an important role.

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In Fabledom you build your kingdom in fairyland

Why is Fabledom a good alternative? Even though Manor Lords made quite an impact shortly after its Early Access launch and was even described by a German strategy expert as the construction game of the future, some players might be looking for an alternative for various reasons.

For fantasy fans alone, Fabledom is a good alternative to Manor Lords thanks to its setting. Here you build your kingdom in a strange world inhabited by fantasy and fairy tale creatures. In addition to witches, trolls, dragons, and princesses, there are also flying pigs in this world.

We’ve summarized more about the concept and gameplay in a previous article:

Fabledom also offers a good alternative for fans of strategy and construction games through its price. While Manor Lords is priced at €39.99, Fabledom is only €20.99. Certainly, both prices can be justified, but for those who are simply looking for a new construction game and want to save some money, Fabledom could be worthwhile.

Fabledom will also leave Early Access in May and receive its full release. So, if you prefer to play a finished game and don’t want to deal with the bugs and issues of an Early Access version, this game could be just right for you.

What’s new for the full release? With version 1.0, the developers have also announced several new contents and features for Fabledom:

  • Troll invasions can occur after you build a mystical mine, attacking your city and deteriorating the satisfaction of the residents.
  • Some new defensive weapons will be added.
  • “Fantastic disasters” can plague your city. For example, giant dragons or three witches, whose desires you can satisfy or whom you can fight.
  • Two new rulers are available for you to bond with, bringing special advantages.
  • New buildings like a Ferris wheel, circus tent, or shopping center.

Another construction game on Steam could be the perfect alternative for you if you enjoy cooperative gameplay: On Steam, you will soon be able to build a city in an ancient civilization together with your friends

This is an AI-powered translation. Some inaccuracies might exist.

Arnold Schwarzenegger found his legendary quote so stupid that he didn’t even want to say it

Arnold Schwarzenegger is considered an icon of action cinema. He didn’t actually want to say his most famous line as the Terminator this way. It even led to a heated discussion with director James Cameron.

Which line are we talking about? When you think of Arnold Schwarzenegger, you probably think of one of the characters he portrayed on screen. The MeinMMO community voted in a poll on which of his movies are the best. Among them, of course: The Terminator and its iconic quotes.

“Hasta la vista, baby,” for example, which Schwarzenegger said in Terminator 2. But his most legendary quote undoubtedly comes from the first part.

“I’ll be back,” which translates to: “Ich komme wieder.” Schwarzenegger says this line to a police officer who denies him entry at the station and asks him to leave. Afterwards, the Terminator leaves the building but returns just a few moments later. With a car, right into the house.

Today, Schwarzenegger is often associated with this line. However, the actor initially resisted saying it in front of the camera.

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Terminator 1 Trailer

Originally, the line was supposed to be different

What was the problem? Originally, the screenplay by director James Cameron called for a different version of the line. It said: “I’ll come back.”

However, Schwarzenegger found the syllable “I’ll” silly and felt uncomfortable saying it. This led to a discussion with Cameron about it. Schwarzenegger believed it would be better to say: “I will be back.”

Cameron was not pleased. He asked: “Are you now the screenwriter? It’s just one word. Don’t tell me how to write. I won’t tell you how to act.”

Schwarzenegger responded quickly, stating that Cameron was indeed instructing him on how to act.

The actor once tricked his greatest rival into making a really bad movie.

How was the situation resolved? In the end, the two agreed to try several variations of the line. Cameron said: “Arnold, you think it sounds funny. But it doesn’t. The great thing is that you sound completely different than I do. That’s what works.”

Possibly, Cameron was referring to the actor’s Austrian accent. The director let the camera roll, and Schwarzenegger said the line “I’ll be back” about ten times in different ways.

From that, they chose the best – the version we know today and which has been quoted and reused countless times over the years.

After the film’s release, Schwarzenegger himself was surprised at how much the line resonated with the audience. According to him, he was often approached by fans and asked to repeat the line. Schwarzenegger turned down the lead role in one of the best action movies and still regrets it today.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. cnn.com

Did you know that ‘Rambo’ was inspired by a real soldier from World War II?

The first Rambo film is distinctly different from its sequels. It is much more serious, and there is a reason for that: The character was inspired by a real soldier.

What is Rambo all about? Most of you probably think of crashing action, many explosions, and countless defeated enemies when you hear the name “Rambo.”

Rambo 2 and 3, as well as the subsequent films, have shaped the image of the patriotic macho fighter. However, John Rambo’s (Sylvester Stallone) story began quite differently. Anyone who has seen the first film knows: The ex-soldier was not always as cool and hardened as in later installments of the series.

On the contrary. In Rambo from 1982, originally titled “First Blood,” we are dealing with a war veteran.

A soldier who served in the Vietnam War and is now, back home, struggling with post-traumatic stress disorder. However, the character is not completely fictional but is based on a real person who lived.

Sylvester Stallone had a rival for a long time: Arnold Schwarzenegger.

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Trailer to the dark first ‘Rambo’

The inspiration for Rambo came from a highly decorated veteran

Who inspired the character? Actually, the first film in the Rambo series is an adaptation of the novel “First Blood” by David Morell. The protagonist of the story was inspired by an American soldier.

More specifically, by Audie Murphy. He was active on the American side in World War II and fought in places like Sicily and France. In fact, he wasn’t even supposed to go to war because he was too young. However, he managed to do so with forged documents.

By the end of the war, Murphy had received all the honors from the U.S. Army and is now considered a highly decorated American soldier.

Sylvester Stallone later regretted one film.

What does this have to do with Rambo? Back in the USA, Murphy, just like Rambo in the film, struggled with post-traumatic stress disorder. He suffered from insomnia, depression, and always kept a gun next to his pillow. He took medication for nightmares, and friends described him as moody and prone to violence.

At least Murphy managed to start a second career as an actor. He also documented his war experiences in a book.

John Rambo is also an ex-soldier who struggles to cope with life after the war. In the film, he is a broken personality, and far from being the cool action hero of later installments.

While he uses the skills he learned in the war to fight, employing guerrilla tactics to survive against his adversaries in the forest, he doesn’t look glorious doing so.

That changed in part two, where the dark concept of the first film was abandoned in favor of silly stories and exaggerated action. While that has its charm and entertains for a while, the depth of the first film was never reached again in the series.

By the way, Audie Murphy died in a plane crash in 1971. So, he never got to see “Rambo.” Sylvester Stallone was jealous of a co-star in another film.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. collider.com

CoD MW3 & Warzone: Season 3 Reloaded starts today – All information in 4 minutes

Call of Duty: Modern Warfare 3 and Warzone will start Season 3 Reloaded on May 1st. Here you will find all the information about the midseason update and its content in an overview.

On May 1st, the Reloaded update for Season 3 in CoD: MW3 and Warzone will be released, bringing a new weapon, two new multiplayer maps, new modes, new content for the zombie mode and for Warzone. Additionally, there will be new weekly challenges and events introduced into the game.

You can find out here what content you can expect and when the update will be available in our overview.

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CoD MW3: Season 3 Multiplayer Trailer

CoD MW3: Season 3 Reloaded – Update & Download

When will the update be released? The update will launch on May 1st at 6:00 PM German time on all platforms.

How big will the update be? So far, it is not clear how large the update will be.

What is included in the update? The update for MW3 will include a new weapon, two new 6v6 maps for multiplayer, two new multiplayer modes, new events, new weekly challenges, new content for Warzone, and the zombie mode. You can expect the following:

  • new weapon: BAL-27 (assault rifle)
    • unlocked through a new sector in the Battle Pass
  • two new modes for multiplayer
    • Minefield
    • Escort
  • two new maps
    • “Grime” (6v6)
    • “Checkpoint” (6v6)
  • two events
  • new weekly challenges
  • content for Warzone
  • content for the zombie mode
With Season 3 Reloaded, the BAL-27 comes to CoD: MW3.

CoD MW3: Season 3 Reloaded – Content

What is coming for CoD MW3? Two new multiplayer modes, two new maps, new weekly challenges, and events are planned:

  • two new modes for multiplayer:
    • “Minefield” is a new mode that brings explosive dynamics to multiplayer. While the rules are the same as in the individual modes being played, eliminated operators drop a proximity mine. The mine cannot be picked up and is therefore deadly.
    • In “Escort”, teams take turns escorting a vehicle through the map, with the goal of hacking three points on the map. The vehicle only moves forward when an attacking operator is nearby and turns around when a defending operator approaches.
  • two new maps for multiplayer:
    • “Grime” is a new medium-sized multiplayer map (6v6) in a deserted corner of London. In the harbor district of Grime, you will fight in a graffiti-covered center and use murky waters and narrow alleys to gain an advantage against your enemies.
    • Many will already know “Checkpoint” from Rebirth Island. The 6v6 version is a modified version of the map, where the upper corridors and control tower are sealed off to bring the fight to the ground.
  • two events:
    • In the “Vortex” event, you can unlock 12 rewards by collecting XP. The event has been running since April 24th. Additionally, there is a Vortex playlist with map variants of Rust, Scrapyard, Quarry, Skidrow, and Terminal, which have a mystical sci-fi design.
    • On May 8th, the in-game event “Call of Duty Endowment (C.O.D.E.)” will start for Military Appreciation Month.
  • new weekly challenges:
    • In Season 3 Reloaded, new weekly challenges will be added in CoD: MW3, allowing you to unlock further aftermarket parts for various weapons.

We have listed all aftermarket parts that will be added throughout Season 3 here:

CoD Warzone & Zombiemodus: Season 3 Reloaded – Content

What is coming for Warzone? The midseason update will bring a change in weather conditions on Rebirth Island related to the increasing airstrikes. Additionally, more items, events, and features will be added to the mode:

  • In the “Heavy Armor” event, you can equip an additional armor plate, increasing your hit points from 150 to 200. This requires you to adjust your tactics accordingly, as the time-to-kill is also increased.
  • The new “Utility Box” is a combination of ammo and plate box and can be found as ground loot and purchased at the buy station.
  • In the “Weapon Trade Station”, you exchange your weapons for a weapon of lower rarity and receive additional loot. This includes ammunition, money, and equipment, such as field upgrades, killstreaks, and gas masks.
  • “Foresight” is a new killstreak that reveals future gas circles in the game.

The bunkers in Warzone will also receive an update in Season 3 Reloaded and will hold rewards for curious teams who explore them.

What is coming for the zombie mode? A new story mission will be released for the zombie mode where you will carry out a rescue operation. There will also be three new schematics that you can acquire for future operations. Additionally, a new warlord will make an appearance – Rainmaker.

You will find the new warlord in his fortress on the island of Rahaa in Urzikstan, where he is supported by an army that he is all too willing to use for the annihilation of Operation Deadbolt. Prepare for tough battles and traps.

This was the complete overview of Season 3 Reloaded of Call of Duty: Modern Warfare 3. Feel free to let us know in the comments what you think of the new content.

Whether the new assault rifle “BAL-27” will secure a place on the meta lists will be revealed after the update to Season 3 Reloaded. Which assault rifles are currently the best choice for multiplayer, we show you here: CoD MW3: The 3 best assault rifles with setup – Meta in Season 3

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. callofduty.com

WoW: The new patch could sustainably ruin the RP community [Update: Blizzard reacts]

RP fans in World of Warcraft must be strong or vocal now. Because their beloved “RP flags” will soon no longer work.

Update, April 30, 2024, 10:30 PM: Blizzard has listened to the concerns of the RP community. According to Blizzard, this change is a bug that is unintended. It is supposed to be fixed in an upcoming build of the patch. Community Manager Kaivax confirmed this in the official WoW forum. Thus, the RP addons are safe!

Original message: In World of Warcraft, the Patch 10.2.7 is coming next week (May 8). It brings new quests and also “WoW Remix: Mists of Pandaria”. But at the same time, the patch changes some details in the background that primarily harm one group in World of Warcraft: role players.

Because their beloved addons, the so-called “flags,” will currently not function or will function very limited in the next patch.

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WoW: The War Within – All the major features of the new expansion

What changes in Patch 10.2.7? With Patch 10.2.7, Blizzard drastically changes how strongly addons can communicate in the open world.

Previously, addons could send 10 messages with 255 characters of code per second. In the future, this amount will be limited to one message with 255 characters of code per second.

The communication of addons that require larger amounts of data will therefore be throttled by a factor of 10.

https://twitter.com/keyboardturn/status/1785049580230574093

RP addons will basically become unusable

What does this mean for role players? In short: Nothing good. Role players use addons to add a description to their character.

This way, players can not only recognize other RP fans at first glance but also directly address the specifics of a character – such as visible injuries, first and last names of the character, strange behavior, or certain details that simply cannot be represented any other way in the game. These descriptions are called “RP flags” and can consist of many lines of text.

Or in other words: They consist of a lot of information.

This information is exchanged between the addons. If player A has a description of their rogue, player B must “request” this description. This happens automatically through the addons as soon as a character is targeted. Player A then “sends” their data to player B so that she can read the character’s description.

WoW Flag example Bettevere Bannington
Example of a typical “flag” – an RP description.

The catch: With Patch 10.2.7, Blizzard drastically reduces how much information can be sent by a single addon within a second.

Thus, loading a complete character description, which currently takes only a few seconds, could grow to 1-2 minutes.

Worse still: If multiple players load a profile, this time multiplies, as all characters send a request individually, and these are processed one after the other.

For example, if you go into a tavern and 10 other players want to read your profile (and thus load it), it could take up to 20 minutes for even the last attendee to fully view this profile.

Accordingly, the situation is even more dramatic when one imagines RP grand events with 50, 100, or even more characters.

What solutions are there? If the patch really comes in this form, RP players will have to resort to other solutions. Character descriptions would then need to be stored externally, for example, on wiki pages or Discord servers. However, this would harm the overall immersion and be rather cumbersome. Once external steps outside of World of Warcraft are necessary, one already loses part of the community.

Alternatively, players will have to wait a very, very long time to actually see all the flags of the players in the vicinity.

Why is Blizzard doing this? Addons have been a thorn in the side of the developers of World of Warcraft for a while now. While many addons only enable minor adjustments, such as customizing interface elements, over the years very clever and efficient addons have been created, such as WeakAura or other boss encounter addons, that communicate between different players and can thus facilitate fights.

Every now and then, the developers attempt to restrict the particularly problematic addons, so that boss encounters are not trivialized.

In this case, Blizzard is not specifically targeting role-playing addons. RP addons like “TotalRP3” are simply collateral damage since they use the same communication methods. Even if they are actually used for completely harmless content, such as descriptions.

Affected role-playing fans should perhaps use the remaining time to provide feedback on this change or look for alternatives. Because if this addon adjustment goes through next week, role-playing in World of Warcraft might never be as seamless as it has been until now.

And that would be really a shame.

Another change is already affecting “casuals” – they have practically not noticed it.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit.com/r/wow/

You can now shoot yourself in the face in Helldivers 2 if you combine a weapon with the wrong equipment

You should currently avoid a specific loadout in Helldivers 2, as the latest patch introduced a deadly bug into the game.

On April 29, 2024, patch 1.000.300 was released in Helldivers 2 and brought some changes to the weapon balancing. One change that is likely not intended by the developers concerns the SG-8P Plasma Punisher. With this, you can now shoot yourself in the face – whether you want to or not.

With which combination do you shoot yourself in the face? Since the latest patch, you shoot yourself in the face with the Plasma Punisher when you use it while having the Sh-32 Shield Generator Backpack equipped. This creates a yellow shield around your Helldiver, protecting you from enemy attacks.

You can usually shoot through this shield without any issues, but if you shoot with the Plasma Punisher while the Shield Generator Backpack’s shield is active, the fired plasma projectile will be reflected by the shield and hit your Helldiver.

Under normal circumstances, you should survive a shot with the Plasma Punisher on your shield – provided you haven’t lost any health points already. However, two consecutive shots will send your Helldiver to the afterlife. Therefore, you might want to refrain from this combination for now.

A video on Reddit shows what this looks like in practice:

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Bug renders a strong combination useless

Is this bug even relevant? Yes! The Plasma Punisher is a variant of the regular Punisher (a shotgun), firing plasma projectiles instead of shotgun shells and is particularly effective against robots. This earned it an S-tier rank in our tier list of the best weapons.

The Shield Generator Backpack, in turn, also has an S-tier rank in our tier list of the best gear and is also effective against robots. The yellow shield of the backpack can indeed save your life when everything in the galactic war is flying around you.

The combination of Plasma Punisher and Shield Generator Backpack is thus a good choice when facing robots in battle – just not currently. And this is despite the fact that it even received a buff with the latest update.

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Helldivers 2: Be careful, because this is how you make yourself really unpopular on Over-Earth

On Reddit, some players are already speculating about what might have caused the bug. One suspicion is that it relates to a change that reflects your bullets when shooting at armored enemies. If you now aim at an annihilator’s torso instead of its head, for example, the bullets will bounce off and hit your Helldiver.

Despite the bug, there are players who believe that the Plasma Punisher could now be the big winner of the patch. Perhaps it will soon be part of the best loadouts of Helldivers 2.

This is an AI-powered translation. Some inaccuracies might exist.

A assault rifle is ignored in CoD Warzone, while an expert finds it to be one of the best weapons in the game

In Call of Duty: Warzone, many players are always looking for the best meta loadouts for their playstyle. A CoD expert recommends the SVA 545 – however, it is currently ignored by most.

What kind of weapon is that? The SVA 545 is one of the first weapons you can unlock in CoD: MW3, while others are added only over the seasons. You only need to increase your player level to equip it. The assault rifle has a recoil that is controllable.

According to wzstats.gg, the pick rate of the SVA 545 in Warzone is only 0.84%. Above it are assault rifles like the BP50, but especially LMGs.

The CoD expert “Swagg” says in his YouTube video from April 29 that the SVA 545 is actually the new “best assault rifle” for Warzone and Rebirth Island. The CoD specialists from warzoneloadouts also recommend the SVA 545, making it part of our list of the best assault rifles.

If you missed the trailer for the new season in CoD: MW3, you can watch it here:

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CoD MW3: Season 3 Multiplayer Trailer

Meta Loadout for the SVA 545 in Warzone

What makes the SVA 545 so good? The assault rifle generally has a recoil that can be well controlled by the player. Additionally, it fires its first two shots simultaneously, making the SVA 545 a pretty deadly weapon.

With the loadout that “Swagg” shows in his video, the SVA 545 “literally has no recoil” and is “broken”. The SVA 545 gets an additional boost to the recoil control, but also to precision. The barrel improves the range and damage, while the optic reduces the visual recoil. This loadout is especially suitable for longer distances.

You need these attachments in Warzone:

  • Barrel: STV Precision Barrel
  • Muzzle: ZEHMN35 Compensated Flash Hider
  • Underbarrel: Bruen Pivot Vertical Grip
  • Magazine: 60 Round Mag
  • Optic: JAK Glassless Optic
Attachments in English
  • Barrel: STV Precision Barrel
  • Muzzle: ZEHMN35 Compensated Flash Hider
  • Underbarrel: Bruen Pivot Vertical Grip
  • Optic: JAK Glassless Optic
  • Magazine: 60 Round Mag
With the loadout, the SVA 545 has an enormous recoil control.

If you prefer to play as a sniper in Warzone and Rebirth Island, the MORS currently stands out. The weapon was introduced in Season 3 and has since dominated the meta lists for builds in the battle royale mode.

To help you know which attachments to aim for, we have compiled strong setups for the MORS for Warzone: CoD Warzone: Meta Loadout for the MORS – Setup with Attachments

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. YouTube

Destiny 2: Servers Down for Patch 7.3.6.3 – All Patch Notes and Information

A new week in Destiny 2 means a new patch with various bug fixes for the loot shooter. You can find out when the server downtime starts this time here.

Update, 7:30 PM: The update is now available and is 382.1 MB on the PS5. After the download, you will be put into a queue, where you must wait patiently until you can log in. We have also added the patch notes for you.

Here’s what you need to know today: In Destiny 2, the raid mode “Pantheon” starts today. Famous streamers will compete against each other to challenge many bosses. However, for this to happen, there will initially be a server downtime to fix some issues in Destiny 2.

MeinMMO will keep you updated. We will tell you how long the downtime will last. Additionally, we will update this article as soon as there is new information.

More on the topic
MeinMMO seeks freelance author for Helldivers 2 and shooter
von MeinMMO

Maintenance on April 30 – All Times for Server Downtime

These times are important today: Bungie informs its players via x.com (formerly Twitter) about the exact downtime times. The servers are planned to be unreachable today for 3 hours and 15 minutes.

Here’s the maintenance schedule:

  • At 3:00 PM, background maintenance will start on all platforms.
  • At around 3:45 PM, the servers will go offline. Players will be automatically kicked from the game.
  • At 7:00 PM, the shooter is expected to be back online, and you can log in again.
  • The maintenance will continue to run in the background until 11:00 PM.
What to consider during downtimes: As long as the background maintenance is running, there may be connection issues in-game. Additionally, there may sometimes be queues when logging in because Bungie releases access to the servers gradually to avoid problems caused by high server load. Therefore, you might have to wait longer until you are back in the game.

Also, keep in mind that third-party applications as well as the official companion app may also not be correctly accessible for a while, so you cannot use them.

What Changes with the New Update in Season 23

The following issues are known: Even in the Season of Wishes, there are many problems that players are complaining about. Bungie has some on their radar, but it is not known which of them will be fixed (via bungie.net). However, the following bugs could be addressed:

  • Significant changes to the sandbox for PvP are to be rolled out.
  • The fireteam finder is missing some options like adding Bungie friends.
  • Some legendary emotes are sorted with exotic emotes.
  • Veist rifles can only be partially rotated when inspected.
  • The shotgun “Thoughttwister’s Aim” no longer glows when fired.
  • Some rocket launchers are no longer displayed when inspected.
  • Old artifacts are still displayed in players’ inventories.

Patch Notes for the Update on April 30 in Destiny 2

What’s in the patch notes? A complete overview of all fixed issues and improvements will only be available later today or in the evening, after the update has gone live.

We will update our article and provide you with the link to the patch notes. Because it is possible that the patch notes will be changed or corrected by Bungie afterwards.

These are currently all the details about today’s update. If there are unforeseen changes, we will of course keep you updated. So feel free to check back. Until then, we recommend this article about Destiny 2 on MeinMMO: Destiny 2: “I lost 8 friends” – Bungie lets players delete their best weapons because they are too old, regrets it now

This is an AI-powered translation. Some inaccuracies might exist.

The most beautiful ARPG on Steam is to be improved for over 5 years, developers say: ‘This is our Lord of the Rings’

Since April 18, No Rest for the Wicked has been in Early Access on Steam. The game is the first ARPG from the creators of the popular Ori series. Now the developers are sharing their plans and say: They are far from done.

No Rest for the Wicked achieved a pretty strong start on Steam: About an hour and a half after launch, it stormed the charts on Steam. At its peak, it had over 35,000 players simultaneously (via steamcharts).

Players seem particularly impressed with the visuals and the satisfying combat system. However, a point of criticism is the performance. There is apparently still a lot for the developers to do – but that is also part of their plan.

In a post on X (formerly Twitter), Thomas Mahler, one of the founders of the development studio, writes that one should not think that No Rest for the Wicked is finished with version 1.0. The team has plans for the next 5–10 years regarding the ARPG.

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No Rest For The Wicked startet endlich auf Steam

No Ori sequel in the near future

What do the developers say about their plans? In his post, Thomas Mahler writes that the team is “far from done with No Rest for the Wicked.” There is still a lot that they have built that nobody knows about yet. And they want to deliver it “in a masterful way.”

Mahler continues:

This “Early Access” phase is really just the beginning for us, and we already have plans for what happens after 1.0.

No Rest for the Wicked is like our Lord of the Rings. And to continue this analogy, what we have done so far is comparable to a “test screening” of the first parts. 1.0 will be our “The Fellowship of the Ring.” And as you all know, there is still much to do after that.

To be clear: We will work on “No Rest for the Wicked” for another 5-10 years.

The team’s intention is to make a significant contribution to the ARPG genre. They have always had “high ambitions.” In a comment under the post, Mahler notes with a laughing emoji that he hopes the community understands now why the team will not be making Ori 3 anytime soon (via X).

Ori is a platformer by Moon Studios where you control a small forest spirit named Ori in a world full of adventures. So far, two parts have been released.

No Rest for the Wicked is meant to keep players engaged for a long time

What does the community say about it? One user comments on X that he assumes it will be similar to Diablo 4 – “a long-term game with regular updates and new content or seasons.” When asked if players can dedicate themselves to No Rest for the Wicked for many years and still find it refreshing, Thomas Mahler replies: “Yes, that is the plan.”

Another user notes in a comment on X that this likely means he can “play this game forever.” They should keep expanding the game instead of making a sequel. He has nothing against paid DLCs, “as long as the expansion is as large as the base game.” This is also according to Thomas Mahler the team’s plan.

In recent months and years, promising titles for ARPG fans have been released. No Rest for the Wicked focuses on tough boss fights like in Dark Souls or Elden Ring. Its genre counterparts, on the other hand, tend to smash through monster hordes.

If slashing monsters is your thing and you’re still deciding which hack’n’slay suits you best, we have put together a selection for you. Read here when which game is worth it for you: Diablo 4, Path of Exile, Last Epoch – Which action RPG should I play?

This is an AI-powered translation. Some inaccuracies might exist.

Diablo 4: Season 4 gets a new mechanic for everyone, even if you don’t play a season

The upcoming Season 4 of Diablo 4 is approaching soon. MeinMMO editor Benedict Grothaus was able to speak exclusively with Lead Seasons Designer Deric Nuñez and Lead Game Producer Timothy Ismay in advance. The two revealed to us what Season 4 is all about – and what you can expect.

The most important things about Season 4:

The developers explain: Despite the PTR, two things regarding Season 4 are still unclear: the season theme and the special season mechanic. Tim Ismay and Deric Nuñez explained both to me in detail – and more.

The theme of the season will be the Iron Wolves, which many have already suspected. The mercenary association has been a fixed part of the world since Diablo 2 and has played an increasingly important role since then. This was planned that way. Nuñez says about this:

With Season 4, we were able to continue this tradition by integrating them permanently into the Hell floods. Through the activities of the Iron Wolves, players can fight side by side with these notorious and honorable mercenaries. […] In addition, players will almost be inducted into the Iron Wolves.

Deric Nuñez in an interview

Because the Iron Wolves will come as a fixed part of all Hell floods. You will be able to fight alongside the mercenaries – whether in the seasonal or the eternal realm. The expansion affects the entire game and remains “forever.”

Previously, we already spoke with the heads about the future of Diablo 4:

Start video
BlizzCon 2023: Diablo 4 leaders talk to us about the development and future of the game

“The focus of Season 4 is to enhance the experience of looting and leveling.”

Nuñez further explains that the changes to Hell floods in Season 4 will affect all realms: “As the Iron Wolves are now integrated into these floods, it is permanent. That’s simply how Diablo 4 now deals with Hell floods.”

Only two things are said to be exclusive to Season 4:

  • the seasonal activity “Call of the Wolf”
  • and the seasonal item “Profane Mindcage”

Both pay into the idea of the season to improve itemization. In the detailed response, it says:

With Season 4, there is a strong emphasis on the changes we’ve made everywhere, with itemization, tampering, mastering, and all those things. Everything leads back to the loot.

This is the focus of Season 4. Enhancing the experience of looting and leveling.

We have a consumable item as part of the seasonal mechanics or as a seasonal item: the “Profane Mindcage.” It drops from the new Hellbourne, a new monster type in the Hell floods.

When you kill a Hellbourne in the seasonal realm, it will drop a Mindcage. When you consume it, it increases – for 60 minutes, I believe – the level of the Hell flood monsters by up to ten as well as their drop rate of Anomalous Ember. […]

In Season 4, it’s about tinkering with your gear, expanding the class fantasy. The Mindcage takes it a bit further, encouraging people to test their builds, maximize their efficiency. […]

Deric Nuñez in an interview

Ismay adds that Season 4 is so much different from all previous seasons. The changes have been in the making for a very long time. While other seasons have a cool theme that then disappears again, Season 4 fundamentally reshapes everything – and the changes remain.

In the complete interview, we also talk about other topics, such as the most important lessons from past seasons and future possibilities. Additionally, I was able to get some exciting answers on topics that are being hotly discussed in the community. You can find the complete interview about Season 4 here on MeinMMO.

By the way, the Iron Wolves as a seasonal theme are quite prominent since they come from Kurast. Kurast will also be the most important point of the first expansion, Vessel of Hatred. Deric Nuñez only said to me:

“We are always looking for ways to meaningfully continue the story of Sanctuary. But how [Season 4] relates to the upcoming expansion or not, we cannot talk about yet.” More about the expansion can be read here: Vessel of Hatred is set to be a “step forward” – here’s how it will continue

This is an AI-powered translation. Some inaccuracies might exist.

Star Wars Galaxies Restoration wishes for support from Disney, player numbers speak for themselves

When the launch of Star Wars: The Old Republic was on the agenda in December 2011, the last nail was driven into the coffin of Star Wars Galaxies. Nevertheless, the first MMORPG for the Star Wars universe is still being played by thousands of fans on unofficial servers to this day. Is Disney missing a great opportunity here?

What is the state of Star Wars Galaxies today? The official servers of the MMORPG from Sony Online Entertainment and LucasArts went offline on December 15, 2011. This was due to the unmet expectations of SOE and the impending release of Star Wars: The Old Republic from Bioware – LucasArts wanted to avoid the two games interfering with each other.

Thanks to the enthusiastic fan base of SWG, you can still play the first MMORPG for the Star Wars universe today on various unofficial servers. Among the most well-known fan projects are certainly SWG Legends and Star Wars Galaxies Restoration. There are also smaller offshoots, such as the roleplay server of Borrie.

How many players are still playing SWG today? In an interview with editor Ryan Easby from the website MMORPG.com, the operators of SWG Restoration explain that more than 1,000 players roam the server daily – the all-time high was 3,072 players in a day.

The daily population of SWG Legends is likely even higher, with a total of 5,566 accounts and more than 700 currently active players (as of April 30, 2024, at 2:12 PM). In addition, there are various smaller projects.

LucasArts had high hopes for Star Wars: TOR, which meant the end of Star Wars Galaxies:

Start video
Star Wars: The Old Republic – “Deceived” Cinematic Trailer

The lasting popularity speaks for itself

Thousands of players seem to find something in Star Wars Galaxies even more than twelve years after the shutdown that does not exist in any other MMORPG (not even in Star Wars: The Old Republic). Does that not justify a re-release, a modernized remaster, or at least official support – as recently happened with NCSoft and City of Heroes?

The assessment of the operators of Restoration: “I cannot say anything about the commercial interests of Lucasfilm, but I think that the loyal fan community for this game after two decades – one of which the game was not even live – speaks volumes about its success and should be a lesson for game developers everywhere.”

Interestingly, the creative minds behind the original version of SWG have a similar view. During a panel at GDC 2021, Creative Director Raph Koster and Executive Producer Richard Vogel stated: “If Galaxies were an active title today, it would have enough active users to still be among the top 100 titles on Steam.”

What is in it for Disney? That it can be worthwhile for MMORPG operators to listen to the community and offer official alternatives for the unavailable player experiences is proven by WoW Classic for many years.

Without the loud feedback from fans after the shutdown of Nostalrius, there would never have been a re-release of Vanilla WoW. The Blizzard decision-makers had to be persuaded first by petitions, countless posts in the forum as well as on social media, and by notable support. The risk has paid off for Blizzard.

At the same time, various MMORPG oldies like Ultima Online, EverQuest, Runescape, or Eve Online prove that it can also be worthwhile for comparatively small communities to provide official servers.

More on the topic
12 MMORPGs that paved the way for WoW and are still playable
von Karsten Scholz

What makes Star Wars Galaxies special? The MMORPG from SOE offered great Star Wars atmosphere and a sandbox player experience that particularly shone with its complex crafting system and roleplay possibilities. According to the developers, about a third of the players owned an in-game shop in the early days.

What was the biggest problem of SWG? From the perspective of the responsible developers, the MMORPG appeared too early despite the hard crunch phase; various planned features had to be cut, including a system that was supposed to document how players could develop into Jedi.

In the final version that ultimately made it into the game, players had to choose the right five skills from the large selection to level up to Jedi. However, the five skills were determined randomly. It was therefore a mystery how one could reliably embark on the career of a lightsaber wielder.

The marketing department did not like this, criticizing that craftsmen and dancers cannot be marketed as a Star Wars MMORPG. More Jedis were needed, which led to the infamous NGE patch. Suddenly one could choose the Jedi as a simple class option. The community was outraged, and the subscription numbers plummeted.

More information about the NGE update can be found in the following special: Reboot – These 7 online games wanted a second chance – What happened?

This is an AI-powered translation. Some inaccuracies might exist.

Steve Jobs was banished to the night shift at Atari so that colleagues would not have to endure his body odor

When Steve Jobs worked at Atari, he mistakenly thought that a fruit diet would prevent body odor. For this reason, he was banished to the night shift, which he had to spend alone.

There are so some surprising facts about the visionary Steve Jobs, who passed away in 2011. The Apple founder was known, among other things, for his strange behavior towards employees, who for example lost their jobs multiple times.

Applicants were also not safe from his treacherous tricks during the interview. Before founding Apple, Steve Jobs himself was a regular employee who worked for Atari in 1974. During that time, his lack of personal hygiene caused problems with colleagues.

Start video
How crash detection works on iPhone and Apple Watch

Steve Jobs had to work nights at Atari due to poor hygiene

Why did Steve Jobs forgo personal care? After dropping out of Reed College in Portland, Steve Jobs went to Atari in 1974 and worked there as a technician for the console and video game manufacturer.

During this time, Jobs followed a special diet. He almost exclusively ate fruits. He mistakenly assumed that this fruit diet, which mainly consisted of fruits, would prevent body odors.

Believing that he could forgo personal hygiene with this special diet, Steve Jobs no longer showered regularly. He also stopped using deodorant. His body odor became very unpleasant, much to the chagrin of colleagues who worked with him.

How did Atari solve the hygiene problem? Allan Alcorn, Steve Jobs’ supervisor at the time, did not want to do without the services of the young technician. He had no choice but to ban Jobs to the night shift. Steve Jobs spent this time alone, without other colleagues.

However, Jobs did not last long in the night shift. He planned a spiritual journey to India and wanted to leave Atari for that. Alcorn did not want to simply let the young Jobs go and made him a proposal.

Steve Jobs was to fly to Germany at Atari’s expense to solve a grounding problem with Atari’s American power supplies in the German power grid. After that task was completed, he could then continue to India. Jobs agreed and set off on the journey.

What happened next? After a short stay in India, Steve Jobs returned to Atari in the fall of 1974. Together with his colleague Steve Wozniak, Jobs created the video game Breakout, which became the second biggest success for the game developer after Atari’s first success, Pong.

Just under two years later, Jobs and Steve Wozniak left their employer Atari to found their own company, Apple, together with Ronald Wayne as the 3rd founding member on the historic date of April 1, 1976.

Technical devices and documents from Apple’s founding years are highly sought after by collectors to secure a piece of IT history. Especially documents bearing Steve Jobs’ signature regularly fetch high sums at auctions: 47-year-old check for $116 from Steve Jobs is auctioned for a fortune, deemed crucial for Apple

This is an AI-powered translation. Some inaccuracies might exist.

Fallout has a vault where everyone is constantly high – But that goes really wrong

VaultTec has conducted a multitude of experiments in the world of Fallout. Some of them don’t sound so bad – until you learn the ending.

What’s the deal with Vaults? Vaults are an integral part of the world of Fallout. In the Fallout series on Amazon, for example, the protagonist Lucy hails from the triad of Vault 31, 32, and 33. The official idea of the Vaults is explained throughout the series:

Bomb-proof super-bunkers with complete self-sufficiency are meant to secure survival for families and those who can afford it during the nuclear war. With walls several meters thick, radiation and other dangers are kept outside.

Once the war is over, the doors are opened again, and the inhabitants are supposed to repopulate the wasteland, leading America back to its former glory. However, the creators of VaultTec were not entirely honest about this…

Start video
The official trailer for the Fallout series on Amazon in German

This is what Vaults really are: By the end of the series, employees of VaultTec meet with other companies and market the Vaults. Rather than safe havens, the Vaults are turned into laboratories where (mostly social) experiments on humans are conducted. Only a handful of Vaults have truly fulfilled the purpose of protection.

In the rather infamous Vault 69, for instance, a pretty crazy sex experiment was conducted – what else would you expect? The Vaults 31, 32, and 33 from the series served as a sort of “pantry” for the employees of VaultTec, who were elected in turn as the overseer, or the head of the Vaults.

In a few other Vaults, however, it was not just about social experiments, but rather about research – and experiments on humans.

A Vault on Drugs with a Dark Ending

One of these experimental Vaults is Vault 106. You can find it in the wasteland around the capital, in the game world of Fallout 3. The experiment here doesn’t sound so bad at first, like if the Vault doors don’t close properly (that has also happened) – for some, it might even be entertaining.

10 days after the doors were closed, psychoactive substances are released into the air and spread through the filters throughout the Vault. The inhabitants are therefore constantly under drugs in an “acceptable” dosage. However, the experiment went wrong:

  • The drugs caused confusion, delirium, and ultimately violence among the residents.
  • Despite a mandated lockdown, the Vault’s security personnel were overrun by the inhabitants.
  • Eventually, the inhabitants apparently tried to blow up the entire Vault with a mini-atomic bomb or at least escape.

By the way, the Vault and the experiment were planned by Frederick Sinclair and the company BigMT, a “think tank” for science and military research. Sinclair represents BigMT at the end of the Fallout series.

If you visit the Vault yourself, you still experience the effects of the drugs: your vision blurs, and you hallucinate. You also meet survivors, who, however, have all gone mad. If you want to get started with Fallout in general, we recommend Fallout 76: Forget Fallout 4, you should start with Fallout 76 now.

This is an AI-powered translation. Some inaccuracies might exist.

Razer introduced a cool gaming mask – Now they have to pay a fine of 1 million dollars for a ‘minor issue’

In January 2021, Razer introduced a protective mask for gamers during the Corona pandemic. But now the company behind “Project Hazel” has to pay a fine of over 1 million euros. They had advertised the mask with a special safety feature that it could not deliver at all. Razer has already refunded money, but the FTC Bureau of Consumer Protection (FTC) sees it differently.

In January 2021, as everyone began to wear masks outdoors, Razer introduced Project Hazel: a “surgical N95 mask” with RGB lighting. This was intended to make masks interesting for gamers.

However, it is for this project that Razer has now been fined. The mask was sold as an N95 mask, even though it had not been classified as N95.

Razer already stated at the announcement of Project Hazel that it is not a medical mask, but in marketing materials, it was referred to as a “surgical N95 mask.” You can find the exact description in the presentation of Project Hazel on MeinMMO.

Mask was advertised with medical safety but offered no protection

What were the issues? After loud criticism from fans, YouTubers, and journalists, Razer removed the N95 designation from its website and said it had “proactively informed customers [that] the Zephyr is not an N95 mask, stopped sales, and refunded customers.” This was reported by colleagues from PCGamer and is based on an own colleague and several sources.

However, the Bureau of Consumer Protection (FTC) found that insufficient. The FTC claims to take action against “unfair, misleading, and deceptive business practices,” which likely includes Razer’s gaming mask.

What was the penalty? The company has now been fined more than 1 million dollars, “to provide consumers nationwide with full refunds,” as well as an additional 100,000 dollars as a civil penalty. This amounts to approximately 1 million euros in fines.

The FTC cites several arguments against Razer (via kotaku.com):

  • The Zephyr was advertised as an N95 mask, but it was never submitted for testing to the FDA or NIOSH.
  • Furthermore, Razer only “stopped the false advertising after negative press coverage and consumer outrage over the misleading claims.”

What happens next? Razer has assumed so far that they acted correctly by removing the masks from sale. Therefore, it remains to be seen how this will proceed. It is unknown whether Razer will contest the fine.

Razer simultaneously introduced another project: a gaming chair that promises a lot of exciting features. However, when this chair will be released is unknown. So far, it is just an advanced concept:

Razer shows an innovative gaming chair you will definitely want to sit in

This is an AI-powered translation. Some inaccuracies might exist.

The MMORPG The Quinfall showcases the challenges and dangers of trading in the vast world

The Quinfall, a new MMORPG on Steam, presents a video introducing the caravan system and what you need to be aware of if you want to safely transport goods from point A to B.

What is the status of The Quinfall? The MMORPG The Quinfall has already raised some doubts among players. After all, it promised a lot that sounded really good, but perhaps a bit too good to be true. Therefore, many players feared a similar experience to the survival flop The Day Before.

However, the developers want to counteract this concern and prove that their MMORPG is actually real. With several gameplay videos, they want to give players hope that they are not just waiting for the next flop:

The latest video now focuses on the caravan system, which will play an important role in trading in The Quinfall:

Start video
The Quinfall zeigt im neusten Video das Karawanen-System

What does the video show? In The Quinfall, you can travel across a huge map. Especially if you want to close different trades, you may sometimes need to travel with your valuable goods from point A to B. A new video now shows you what challenges await you.

“Whether you want to trade goods or explore unknown territories, our newly introduced caravan system and a variety of mounts will enhance your journey,” says the official post on x.com.

Nothing is explained in the video by the developers themselves. You will have to form an impression of the caravan system purely based on the shown gameplay scenes.

Plan routes and defend caravans

First of all, you can see that you can accept tasks through a caravan manager and then establish a profitable and efficient route. Since the map is very large, the planned journey can take a long time. So planning the shortest route in advance could be worth it.

To safely get from point A to B, you have various mounts available – including donkeys, camels, and elephants. You must defend these during your journey from attacks if you do not want to suddenly find yourself without a mount or even without goods.

As the video shows, you can also attack the caravans of other players yourself or simply turn the tables if they launch an attack against you.

Streamer Asmongold is now praising an MMORPG to high heavens: Twitch streamer has something to criticize about all MMORPGs – But Pax Dei, in particular, fascinates him

This is an AI-powered translation. Some inaccuracies might exist.

WoW: 3 Tricks to Drastically Reduce Your Load Times

Shorter loading times in World of Warcraft? It’s very easy. With just a few changes, you can drastically reduce loading time.

In World of Warcraft, most of us spend a lot of time. It’s annoying when a significant part of that time is spent looking at the various loading screens of Azeroth. Depending on the computer, logging into the game world can take 15, 20, or even 30 seconds.

It becomes even more annoying when you have to pass through multiple portals in succession, for instance, to travel from Valdrakken to Stormwind, then to Boralus and from there to Nazjatar – or even just the next corridor to an instance.

We’ll show you three tips with which you can significantly reduce your loading times in the game.

Start video
World of Warcraft: The War Within – Cinematic Trailer

Where do the tips come from? The YouTuber Bellular, together with his team, conducted some calculations and looked at which settings and addons cause the loading screen to take up a lot of time.

What did Bellular find out? Basically, two factors primarily contribute to increased loading times:

  • Loading interface addons for the user interface.
  • Loading the game world with the textures.

Those are the two adjustable parameters.

1. Filter Addons

The biggest performance killer in World of Warcraft is interface addons. Essential for many players, addons help organize the inventory, defeat bosses, find group members, or provide a prettier interface.

However, every login requires loading every addon, which adds several seconds to the loading time.

The solution for this – as absurd as it sounds – is another addon called “Simple Addon Manager”. You can download this addon on Curse Forge.

This addon allows you to create different profiles. You can set it so that certain addons are only loaded when you really need them. Especially large resource hogs like “WeakAuras” will hardly be necessary while questing in the open world, and you can only activate them when you load your “Raid profile”.

Create several profiles and consider which addons you really need in which game area.

If you filter out several addons and create profiles for different content, you can already significantly reduce loading times.

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2. A chat command saves several seconds

During the loading screen, believe it or not, the game world of World of Warcraft is mainly loaded. Only when all textures are in place is the screen “released” and the loading screen disappears. However, you can adjust a setting so that WoW doesn’t necessarily have to have everything loaded already.

Type the following command in the chat:

/console SET worldPreloadNonCritical 0

Visible restrictions or quality losses were not noticeable to us by using the command.

When you now load a new part of the world – for example, because you travel through a portal or enter an instance, your loading time should be reduced by (depending on the PC) 1-3 seconds. Considering how often this happens in the game, you save a significant amount of time.

If you want to set the setting back to default, just enter this command:

/console SET worldPreloadNonCritical 2

3. Reduce graphics settings

The last tip is quite obvious but still worth mentioning. Loading times are certainly influenced by how high you have set the graphics quality of the game. Some settings add several seconds to loading times, while others bring hardly noticeable differences.

The biggest “damage” is caused by the setting “View Distance”. Go to “Options → Graphics → Graphics Quality (Basic)” and find the slider for view distance. A reduction from 10 to 9 can already save about 2 seconds of loading time. If you lower the value to 5 or lower, you can save another 1-2 seconds.

WoW Graphics Settings View Distance
Reducing the view distance to “5” makes a big difference – at a cost.

Please note that World of Warcraft becomes increasingly “ugly” with decreasing graphics settings. It’s important to find a balance between pretty graphics and pleasant loading times. For those who always want the best possible graphics, however, there’s little to be saved here.

What successes have you had with these settings, and how has your loading time changed?

The shorter loading times will definitely help you while farming – because you will soon need a lot of gold.

This is an AI-powered translation. Some inaccuracies might exist.

Dragon Ball: All episodes and fillers in the list – These episodes you can skip

If you really want to catch up on all the anime episodes from Dragon Ball to Dragon Ball Super, you have quite a bit to watch. To help you save some time, we will tell you which episodes are not part of the official story. In the following list, we show all the fillers that you can comfortably skip.

What are fillers? Filler episodes are additional episodes where the characters experience special adventures that have nothing to do with the actual story. The main story is not affected by these episodes.

Since these are nice additions, they can be skipped. In cases like Naruto, fillers make up a large part of the anime, which can become annoying over time. So that you don’t have to suffer through unimportant episodes, we list all filler episodes of the following animes:

  • Dragon Ball
  • Dragon Ball Z
  • Dragon Ball GT
  • Dragon Ball Super

Dragon Ball GT is not part of the official story, at least it has never been directly confirmed. Therefore, all episodes count as fillers. Nevertheless, we included the anime so that you have an overview of what sagas exist.

The next anime to Dragon Ball will be Dragon Ball Daima. Here you can watch a trailer for the upcoming series:

Start video
Dragon Ball DAIMA is nostalgic in the new trailer

Dragon Ball: List of all episodes and fillers

SagaEpisodes from/to (Total number)Episodes from/to (Filler episodes)
Emperor Pilaf1-3230-32
Red Ribbon33-9933, 45, 79-83
Piccolo100-153127-132, 149-153

Dragon Ball Z: List of all episodes and fillers

SagaEpisodes from/to (Total number)Episodes from/to (Filler episodes)
Saiyan1-359-10, 12-16
Freezer36-12539-43, 100, 102, 108-117, 124-125
Cell126-199170-171, 174, 195-199
Boo200-291202-203, 274, 288

Dragon Ball GT: List of all episodes and fillers

SagaEpisodes from/to (Total number)Episodes from/to (Filler episodes)
Super Dragon Ball1-221-22
Super Baby Vegeta23-4023-40
Super 1741-4741-47
Devil’s Dragon48-6448-64

Dragon Ball Super: List of all episodes and fillers

SagaEpisodes from/to (Total number)Episodes from/to (Filler episodes)
Battle of Gods1-174, 15
Golden Freezer18-27No fillers
Universe 628-4642-46
Future Trunks47-7668-70, 73-76
Universe Tournament77-131No fillers

Is Dragon Ball Super already finished? So far, not all story arcs from the manga have been adapted as anime. Therefore, we can assume that new episodes will follow after Dragon Ball Daima. However, an official announcement is still pending.

Until then, fans will have to make do with Dragon Ball Daima. MeinMMO summarizes the most important points: Dragon Ball: New series of the cult anime starts in 2024 and has Son-Goku and Vegeta shrink again

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Anime Filler List

Popular MMORPG to Elder Scrolls gives you an oasis for housing and a pig in May

The developers of The Elder Scrolls Online have presented the daily login rewards for May 2024. The major highlight is the Sorcerer’s Courtyard, which you can unlock after just three days.

What is the Sorcerer’s Courtyard? This is a home located in Hammerfell. More specifically: on the border between the Alik’r Desert and Bangkorai. You can expect crystal caverns, oasis waters, as well as sand and rock landscapes.

The unfurnished property belongs to you when you log into The Elder Scrolls Online on three different days in May 2024. Once purchased, you can individually furnish your property and benefit from the various advantages of a home.

The new chapter Gold Road will be released on June 3 for PC and Mac – here you can see the official trailer:

Start video
The Elder Scrolls Online – Gold Road in the announcement trailer

What other login rewards have been announced? The developers have introduced the following goodies for May:

  • Up to five Crown Boxes from the Scaled Caller await you when you log into Elder Scrolls Online four to eight times in May. What items you can find in these boxes is revealed by this official blog post.
  • Day 10 rewards you with 500 Medals of Endeavor, which you can use to unlock content from Crown Boxes that you have not yet drawn from a box.
  • On day 14, a new companion will land in your collection, namely the sweet Bruma Spotted Pig.
  • For days 16 to 20, again up to five Crown Boxes await you, this time from the Xanmeer category from 2018 – more about this on the official website.

How to play Gold Road and Update 42 right now

What else has been announced? For a few days now, you can try out the upcoming chapter Gold Road and the associated Update 42 on the public test server for PC and Mac. This is particularly exciting in light of the new skills system, which allows you to customize skills individually in Elder Scrolls Online for the first time.

To access the public test server, you need to open the settings menu in the launcher for PC and Mac and enable “Show Public Test Server.” After that, you can download the version for the test server and access it.

More information about the new chapter can be found here: ESO – All about the Gold Road expansion and the new content that the MMORPG will receive in 2024

This is an AI-powered translation. Some inaccuracies might exist.

Large Twitch streamer celebrates the alpha of Pax Dei: “The best building system of an MMO sandbox”

Not all alpha participants criticized Pax Dei as harshly as the MeinMMO editorial team. One of the biggest and most well-known Twitch streamers and Youtubers on the topic of games proudly shows his viewers the impressive castle that his clan built in just three days, praising the game for its powerful building system.

Which streamer is involved? Asmongold aka ZackRawrr aka Zack Hoyt has become one of the largest streamers and Youtubers in the gaming sphere over the past 15 years. The MMORPG genre in particular has captivated the American.

In the first years, the videos and streams often revolved around World of Warcraft and Blizzard, but recently, Asmongold has also engaged with other genre representatives such as Final Fantasy XIV, Lost Ark, and New World.

Over time, Asmongold has earned a reputation for being very critical of the MMORPG genre and its individual titles, specifically highlighting each weakness of WoW and others.

A highlight of Pax Dei – the graphics from Unreal Engine 5:

Start video
Pax Dei – Official Announcement with Gameplay

How does Asmongold rate the new MMORPG Pax Dei? Already in the alpha held a few months ago, the streamer was unusually enthusiastic. His conclusion: The game is better than expected, and he will definitely play the online role-playing game at launch (via Youtube).

In his latest video from the current alpha phase, Asmongold goes even further. For him, Pax Dei clearly has “the best building system of an MMO sandbox.” As evidence for this thesis, the enthusiastic streamer proudly shows the impressive castle that his clan Olympus has created from scratch in just three days.

The stone fortress hugs a massive mountain and consists of a variety of levels, battlements, and towers. Some viewers enthusiastically compare it to the city of Minas Tirith from “The Lord of the Rings.” Asmongold’s comment: “Give us two weeks instead of three days, and we’ll build you Minas Tirith.”

Here you can see the impressive castle of Olympus:

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When night falls in the game world and the castle is illuminated by the light of countless torches and fires, the streamer beams with delight: “This is the vibe I want to experience in an MMO. I just love this here.”

For the launch, Asmongold plans to expand his clan to more than 10,000 players, who will then build an even larger fortress in the world of Pax Dei.

What did MeinMMO criticize about the alpha of Pax Dei? The MMORPG from the Finnish studio Mainframe plays in the first hours like a survival game without survival mechanics, focusing entirely on gathering, unlocking recipes, and building.

You will only experience an MMO gaming experience if you team up with other players and engage in building projects together or brave the contested PvP zones or the various dungeons of the game world.

Given the strong competition in the survival and MMORPG sectors, the developers will need to add more content before the final release of Pax Dei to justify the purchase price and mandatory subscription – at least this is our initial assessment.

You can find more of our impressions from the alpha of the MMORPG here: Pax Dei plays like a survival game without survival struggle

This is an AI-powered translation. Some inaccuracies might exist.

Manor Lords: Brewing beer, building taverns, and producing malt – Here’s how to do it

In Manor Lords, the most important thing in a medieval village is missing: beer. But you first need to produce it. MeinMMO explains how you can brew beer.

Why is beer so important in the village? You need beer in Manor Lords to satisfy your citizens from a certain level onwards. You can only upgrade houses to level 3 if they have access to a tavern that provides them with beer.

But how do you produce beer in Manor Lords and what buildings are necessary for it? We will show you a guide.

Start video
Manor Lord Release Date Trailer

From barley to beer – Overview of all buildings and resources

What do I need for beer? To produce beer, you need a production chain that works together. It’s not enough to just build a tavern and a brewery; you also need the basic resources and workshops that handle the intermediate steps of production. The following buildings and resources are needed:

  • Fields with barley – The basic product is produced on barley fields that you need to sow
  • Farmhouses – Without farmers, fields will not be tended
  • Malthouse – A workshop where barley is converted into malt
  • Brewery or estate with a brewery – A workshop where your malt is brewed into beer
  • Tavern – The place where your delicious beer is served

Ideally, you should also have warehouses and storage facilities with workers nearby, as well as a stable or hitching post with an ox to improve transport. Usually, the residential and working areas are further away from fertile land.

Producing beer – A step-by-step guide

We will now show you step by step how you can get to your beer and what you need to do for it.

Growing barley

To produce beer, you first need to sow barley fields and build a farm that takes care of the fields. To build a farm, you need 3 construction wood. Ensure that enough families work on the farms to optimally tend the land.

It’s important to pay attention to the soil quality to guarantee the best possible yield. For each grain, there is an option in the overlay where you can check the fertility of the surrounding area.

If the soil at your selection is green, you have found perfect soil; if the color is yellow or red, they are conditionally suitable for planting barley. When the time is ripe, you can harvest your barley and move on to the next step.

Tip: Choose a place that is suitable for several crops and use the crop rotation function. This increases fertility. Ideally, you have 3 fields with 2 crops each and a fallow land, so you produce in alternating years, but consistently.

Produce malt in the malthouse

Once you have harvested barley, you need to build a new workshop – the malthouse. With the malthouse, barley is transformed into the important malt needed to brew your beer. To build the malthouse, you need 4 construction wood.

Manor-Lords-Mälzerei

It is also important that you need families again who take care of production. Firewood is also an important resource for the malthouse that is required for production. You need to replenish your supply of firewood monthly.

Build brewery and produce beer

Once you have produced malt, it becomes exciting because you now need the brewery. You can open this when you upgrade an estate to level 2. After that, you can develop the brewery so that the family from the estate can engage in their new activity.

Important: There should not be another cultivation at the house, such as a carrot field, a chicken coop, or another workshop. A house that has become a workshop no longer provides free farmer families that could be deployed elsewhere. All residents then become craftsmen.

Manor-Lords-Hofstätte-Lvl-2

Build tavern and serve beer

Finally, you just need a tavern to serve the beer to the people. With 5 construction wood, you can have the tavern built.

However, to create a proper beer cycle, you should pay attention to short delivery routes. Thus, build all workshops and production facilities nearby and connect them with roads.

Manor-Lords-Taverne

Once you have achieved this, you must finally send families to the tavern so they can operate it. If your cycle is correct and production does not stall, the satisfaction of your village will increase.

My barley isn’t growing – What can I do?

If your area lacks fertility for barley, you can buy any raw material or beer directly at the trading post. Although this costs money, usually your region has other advantages – like a large iron deposit, clay, or game.

Use what your region has to offer and process it as far as possible. If you then sell the end product, you can cover your costs for beer.

Alternatively, you can supply yourself from other regions, but this is rather complicated because you need beer already for upgrading the first place. Moreover, you must also trade here in fact, thus paying for transport.

That was all the important information on how to brew beer and establish a tavern. Have you already found the perfect cycle for your medieval beer parties? Let us know in the comments!

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This is an AI-powered translation. Some inaccuracies might exist.