Planetside 2: Congratulations on the 1st Birthday!

This event deserves to be celebrated – See what you get out of it!

Admittedly, we congratulate the successful MMOFPS in principle belatedly, because Planetside 2 actually had its birthday on November 20, but the nice thing about online game celebrations is that they usually last a bit longer. A good example, by the way, is the 9th birthday of World of Warcraft, in which you currently receive an in-game item that increases your experience and earned reputation by 9 percent. Just take a look at Groinkh (Let’s Play), he discovers it just for himself. 😛

But back to the actual point of the post: PLANETSIDE 2 is turning one year old, and the creators are celebrating this by giving the community and, of course, newcomers a few gifts. And what exactly do we gamers get out of it now?

The Mega Package – What does it cost and what does it bring (no more)?

There would have been the so-called Mega Package, which already sounds quite nice by its name. Unfortunately, it was only available for four (petty) days and is already out of the race. We say: Doesn’t matter, it would have included some nice items, but it would have cost at least 27.19 € if you had purchased Station Cash for 85 €. 🙁

Share your WarStories! – What is that?

Warstories Event for PS2 1st Anniversary

This is something for the creatives among you. Until December 17, 2013, you can still submit your Planetside 2 “WarStory”. This means you come up with a snazzy story suitable for the game that is between 800 and 5000 words long – so rather a short story or a small anecdote from one of your battles. Then you send the story via email to this address: [email protected] and provide your username, the title of your story, and the empire you primarily belong to. The latter serves the fact that there will be a main winner for each empire. You can optionally enhance it with images and videos. However, since the trick will not explicitly help you (for fairness reasons), you could basically save yourself this effort. 😉

Warstories Event for PS2 1st Anniversary ii

There’s a lot to win. As mentioned, the empires will be rewarded separately. Thus, there will be a total of three first places, three second places, and three third places. So I don’t have to write everything down, here’s just the suitable screenshot for you:

Planetside 2 Prizes WarStories Event

The other WarStory finalists each receive a Planetside 2 box as well. This includes all finalists, meaning the three highest entries from the community of the corresponding language and the corresponding empire. If you want to participate and want more information, you can find it here.

Newbies take note – it’s about you now!

Those who do not have a Planetside 2 account (or want to quickly set up a new one) are not only completely free to play the amazing shooter with thousands of players online, but they also receive the anniversary package free of charge on the occasion of the first birthday. And what nice things are in there? An XP Booster, which you better take only after you have got a bit into the game, and a Light Machine Gun (LMG) for the empire you choose. The booster lasts a whole day and gives 50 % more experience. Since the offer is valid until December 31, 2013, we recommend that you simply use a free vacation or holiday day for it. 😀

The package is worth 750 SC (Station Cash). In euros, that’s currently exactly 5.10 €, if you take the same example as above. Not much, but at least free. So if you’ve been wanting to try out Planetside 2 anyway, it’s advisable to do so now.

We wish all participants of the WarStory event good luck and all readers much enjoyment in Planetside 2!

This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV: ARR Patch 2.1 coming soon in livestream

[intense_lead]Finally, new news about the content of the upcoming Final Fantasy XIV: A Realm Reborn updates![/intense_lead]

The date for the next “Letter from the Producer Live – Part 11” is now known and will provide you with some brand new information about the promising Patch 2.1 that will be released on December 17, 2013.

Via livestream, Naoki Yoshida, the director and producer of FF XIV, will be answering your questions. The URL for the stream is not yet fixed but will be provided here as soon as the address is known. The topics include the Wolf’s Den, where after a long time of waiting, you can engage in intense PVP duels in an arena, as well as treasure hunting and a fearsome primal that the savior Yoshida doesn’t want to withhold from you.

If that’s not enough, they will also show you gameplay footage of the soon-to-be-released PS4 version, which has been available for purchase since November 29 (the console, that is). Furthermore, Yoshida will also discuss the Remote Play feature of the PlayStation Vita and much more.

You can see it all live on December 14, starting at 1 PM our time (the time is admittedly a bit unusual due to the time zone difference).

Accommodations and a whole package full of dungeons

FF XIV Copperbell Mines
In the Copperbell Mines, you can expect challenging bosses!

At this point, I would like to remind you of the content that was already described in more detail a few weeks ago and that will also be included with the new patch: This includes the promising housing system, with which you will soon be able to acquire your own accommodation within a free company and furnish it according to your taste. In addition, the endgame will be expanded with five challenging dungeons. Many players had complained about the low number of instances at the end level, which will likely be resolved.

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Do you also have a few questions for the director and producer of FF XIV regarding Patch 2.1 that you would like to ask? Then head to the FF XIV forum or simply tweet your question here https://twitter.com/FF_XIV_DE

This is an AI-powered translation. Some inaccuracies might exist.

Dragon’s Prophet Dragon’s Prophet Review

How much quality is in the new Free to Play MMO Dragon’s Prophet?

You will find out now and today in this test report. So read, form your own opinion, and be happy with an amazing dragon by your side..

Without a doubt, the imposing dragons are here THE central element, but it is self-explanatory that an online role-playing game involves more than just going on an adventure with a more or less powerful companion.

The developer Runewaker, known for its award-winning debut Runes of Magic, throws a bunch of features into the mix with its new title that brings a wide grin to the faces of most genre fans. Battles for territories, deep character development, action-packed fights, a home of your own, and not least a vibrant fantasy world. Someone has set themselves a lot of goals, perhaps too many?

Rocky start

Dragon's Prophet Test Was the game released too early? Time to ponder…

A few months ago, my answer would have been a clear “YES”. I had already taken a look during the open beta, but the disillusionment came faster than expected. I did not stay long, and to summarize in one word, “unfinished” seems mild – even for a beta. Serious bugs, item shop too expensive, weaknesses in game design, missing content, and so on…

The negative feedback was, of course, not spared for the operators, and they reacted with numerous improvements. To give an example, the release version on September 19, 2013 even came with a 6-meter-long paper of patch notes. On one hand, it is a sign that improvements to the player experience are being worked on intensively. On the other hand, it reveals that apparently, much was not going as hoped.

Why the free MMO Dragon’s Prophet is still worth a look, I will explain to you in the following sections.

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As seen in the video, there is a really large number of features advertised.
Mein MMO took a closer look at the content advertised in the video. Do you want to know more? Then read the test on Dragon’s Prophet *breathing fire* 😉

May the games begin!

The adventure begins on the starting island Puretia, after you have chosen from one of 4 selectable classes – a weapon master, magician, hunter, and a cleric are available here. The character editor in Dragon’s Prophet is very extensive and grants you plenty of freedom – the range of sliders allows you to create a distinctive Osira. Auratia, we are ready!

Dragon's Prophet: Puretia The start begins in Puretia, a place where you suddenly wake up…

What should not be a problem for MMO veterans, can be a challenge for newcomers at first: The game is rather complex in itself, and the sometimes weak tutorials certainly do not help. You have to teach yourself a lot based on the motto “learning by doing” or “try and error”. I don’t find that bad per se, as it obviously works, but one would like a little guidance.

After a brief introduction to the story and a few quests, you will quickly tame your first dragon. These giant lizards are capable of performing more functions than the best pet ever could. The first encounter with this creature quickly makes you forget that the entry into the game otherwise goes unspectacularly. The strange cutscenes also contribute to this.

Taming dragons made easy?

Dragon's Prophet: Taming dragons This Osira has successfully tamed a dragon.

First, let’s discuss the taming process. To establish a relationship with a dragon, you must prove yourself in a mini-game where you jump on the creature and try not to fall off! This is rodeo at its finest and a task that, depending on the level and type of your lizard-like counterpart, can be easier or harder.

For those who are already despairing at the thought of a mini-game, let me tell you that this process can be simplified with the help of an item shop item. However, I was never tempted during my attempts, I’m just a real cowboy ;-). Joking aside, failing occasionally actually motivates you to try again and be more successful next time!

Dragon's Prophet Dragon's enclosure Many dragons can be accommodated in the enclosure.

The abilities of each creature are random, so you spend quite some time creating the perfect partner. In your dragon enclosure, however, it is also possible for the magical beings to teach each other, which fortunately makes this process a bit more practical.

Some may recognize a hint of Pokemon here. That’s right, it feels like that. Just more extensive.

Particularly appealing are the impressively designed Legendary Dragons, which are not so easy to obtain. Of course, they differ in size and appearance from the common standard dragons, making them doubly desirable. This also increases the chance of owning a dragon that other players envy you – cool, right?

Where do I find these rare creatures!? Either at a very low percentage in dungeons, in the open world, through group activities, or by summoning them using a dragon flute, you have several ways open to you. In this context, I find it noteworthy to mention the intense cooperation between guild members and the community at large, who all pursue the same passion: how to obtain dragon X or Y.

Dragon's Prophet: Legendary Dragons Side by side with Legendary Dragons.

The Dragon Features – very well implemented!

What do the ultimate dragons bring me? They definitely showcase Dragon’s Prophet and I know of no game that has set up such a comprehensive companion system. Your companion is a multifunctional super beast.

The interpretation of dragons in this MMO is very broad. From a Velociraptor dinosaur to mammoths and crocodiles, to the classic serpentine winged hybrids as they are usually depicted today, you will encounter several forms here. Some might be thinking: What’s going on here? They look completely different in my children’s books…? But honestly, I don’t mind at all, as these differences do bring variety to the game. Someone who is familiar with the myths also knows that dragons do not follow just one model.

The appearance also partly reflects what they are capable of, as a crocodilian dragon swims faster, for example, and a winged monster shows its strengths in the air. This way, you select the most effective companion for every path. But what would a partner be if they couldn’t cook? 😉 Phew, lucky for me! They also master this, so you can send them to gather, cook, and god knows what else.

Fighting together in Dragon's Prophet It’s always best when fighting alongside your dragon!

Now it gets exciting: Besides the crafting and movement skills, the companion also fights by your side. They contribute significantly to the battle and actively assist you with attacks as well as healing. I owe my favorite dragon several lives. I want to take this opportunity to thank him again.

What about the hero himself, your irresistible alter ego? Can this also be individualized more deeply? The answer is short and clear: yes.

In addition to a selection of individually fillable attributes, a sort of skill tree (mastery skills), several ways to improve and specialize your equipment, dragon skills also play a major role.

Once the player forms a bond with the dragon, there is a chance to gain special abilities from the dragon that you can adopt. Through these skills, you also define your role: the all-rounder, a caring healer, or a pure damage-dealing killing machine?

Although the official page mentions tanks, the purpose of that escapes me. I never needed a tank on my journey, not even in a raid. Thus, the interplay between healing and damage is more important.

Dragon's Prophet - in the water This dragon can swim quickly!

Actually, there is not much to complain about with these exciting features. Of course, you wish for a few more dragon models here and there, but let’s stay grounded; the game has only been officially out for 2 months, and in this regard, quite a lot is certainly still to come (shortly after I finished the test, new ones came out…).

There are, however, other areas of the game that currently seem to lack potential. A few downsides exist, though, as some rare dragons can also be purchased in the shop, which negatively impacts their “rarity”. And I miss a bit of the “emotional” bond with my companion, as there is no real communication between character and companion. If you still want to build an attachment, then strain your imagination.

Action-packed fights, dungeons, and quests: Room for improvement

Dragon’s Prophet relies on an action-packed real-time combat system, much like we know from Tera, Neverwinter, or Guild Wars 2. It is not so far-fetched to wonder why many developers are increasingly preferring this over turn-based combat systems.

It creates the feeling of having more control over your character and not being at the mercy of random numbers. As the player, you have to block at the right moment or dodge in a specific direction, which gives it a distinct dynamic. This also includes independent aiming, which might captivate you more as it requires you to engage more intensely with your opponent’s movements. But as the world is, tastes differ.

Dragon's Prophet - Screenshot Action Still room for improvement, but it’s fun nonetheless!

I wouldn’t call the fight perfect here, but rather improvable. The fun of combat is definitely present and stands out thanks to an innovative beat ’em up style combo system; it’s just that it still feels quite rough and repetitive in places. There’s a sense that the time for fine-tuning has been too short so far. It can be annoying when the collision detection is again weak. Not infrequently, character models collide, which might increase the birth rate between a man and a woman, but in sweat-inducing battles, it simply seems hindered.

The animations look partly really good and are convincing; however, there is also a downside. The sprint animation, for instance, appears too unnatural. Moreover, while it’s a very nice approach that hits not only reduce health points but can also knock you down or spin you through the air, the implementation suffers as the animations lack any physics and show no smooth transitions.

You know what I enjoy most in this MMO?

Pulling large monster groups! It’s just so much fun to draw all sorts of things to one point, throw them around, and ultimately annihilate them. Sometimes it’s too much and you die, but it doesn’t matter. It’s fun. They’ve really done a great job with this. WHAM!

The dungeons are, in my opinion, quite challenging yet not always satisfying in the free online role-playing game Dragon’s Prophet. This is partly due to the many bugs that occasionally force you to restart the instance, and secondly, I find the bosses somewhat limited in their capabilities. Please reduce the anabolic consumption and increase their IQ a bit!

Dragon's Prophet: Boss Samms Sammos, a boss from the challenging raid.

The problem with action-rich combat systems is often that tactical elements are left behind. I did not experience creative events on my odyssey. However, I find it very positive that there are different difficulty levels for both solo and group players!

Yes, exactly, every dungeon can also be played alone in its first level – sure, the reward is lower, but not every Osira is after epic items or feels the desire to look for a group for hours. For group lovers, a new raid has recently appeared that is quite demanding.

The quests in Dragon’s Prophet are anything but exciting and mainly consist of “kill this, collect that…”. Here, everyone must decide for themselves whether they really need exciting and varied tasks or not. The dragon MMO is very classically designed and can be referred to as more of a “grinder”.

Winterflut Monster The monsters in Dragon’s Prophet look quite unique.

In my opinion, it does hinder motivation from time to time. It doesn’t help if you are sent back to the same place again and have to defeat the same opponents once more. The dynamically generated events do liven things up, but on the other hand, they unfortunately also reinforce the effect of having just defeated certain enemies (felt for the 10th time). One should address this and try to keep dynamic quests almost completely separate from regular tasks.

Atmosphere: Graphics and immersion

Let’s start with the positives. Graphically speaking, I find Dragon’s Prophet mostly quite gorgeous, at least on maximum details: Although it may come off better in some other games, I believe it is quite far from causing eye cancer. Just don’t expect ultra-modern graphics and live with some weaknesses, which include a somewhat inconsistent style: sometimes realistic, then stylistic – the graphic designers seemed to disagree.

The world of Auratia, however, is coherent and believable to a certain extent. The creatures are suitably integrated into the environment, so you’ll meet frogs, cranes, or water dragons near lakes and streams, bandits in remote camps, and so on. Unfortunately, many species appear over-proportioned here and there. Are they all that fertile or what?

The vastness of the game world is overwhelming, as the player is not only on the ground but also in the air. It goes very, very high up. If you now think that emptiness always haunts you at cloud height, you are mistaken. Even at an altitude of about 100 meters, you’ll sometimes encounter floating islands, tall mountains, or similar. You often have to complete tasks at such heights, which in turn makes the areas more appealing, as you sometimes land on plateaus that are again equipped with caves, monuments, and other objects.

What I personally find important is that the world feels alive. It does here, but unfortunately, the handling is not always consistent. Things move around you, and the day-night rhythm also benefits the atmosphere.

There’s also attention to small but fine details in some places. I can spontaneously think of the occasional fights between animals, which rarely occurs in many other games because apparently all beings love one another. And even when you walk over grasses and plants as a player, this has an influence, and you see how the green friends under you move after each step.

It is also worth mentioning that with a clever travel system, the game occasionally takes a break from its pace, allowing you to attend to other things: Why not talk to the player next door about ongoing alliances or simply enjoy the surroundings? With trains like the Polar Express and airships, you can travel from one area to another – however, they do not run constantly, so sometimes it takes 2-3 minutes before it is said: “Please board, the journey will begin shortly!”

Dragon's Prophet: Train in Korhala Please board and don’t be surprised: The train drives itself 🙂

Unfortunately, the immersion goes lost because “the concept did not reach the destination”. Waiting for the next trip is boring, as you rarely encounter other players at the stops, which is probably due to the large world. Theoretically, it would be possible to make up for the time with mini-games or similar, but unfortunately, there aren’t any! Moreover, the public transport is controlled completely automatically. Pretty spooky, right?

The developer hasn’t always succeeded in creating a world that feels unique. You get the feeling that especially in the beginnings, a lot has been seen before. A fantasy setting that too rarely surprises with beautiful scenarios.

It would probably have been better to make the areas a bit smaller; in return, more attention could have been paid to the nuances. I felt, especially in the oversized cities, where there are too many, like a little lonely ant on an exploration tour. Like I said, there are players around, but the world could really use a few more.

Dragon's Prophet: Winterflut Winterflut is discovered beyond level 50…

Moreover, I do not understand why the environment hardly changes up to level 50 and keeps the same color scheme. Why do the desert, ice, and volcano areas only start to gradually appear after about 50 levels, which subsequently brings a bit of variety to the game?

Housing, Frontier System, and PvP

First, it is possible to settle in Dragon’s Prophet and claim an apartment, regular house, or even a villa for yourself. In the Auratian sky realm, you will find areas where players can settle, and after purchasing the land, fulfill the wish for their own home.

Housing in Dragons Prophet My alter ego, my dragon, my house!

Of course, you can beautify your home with various decorative items. It is also practical to be able to take in boosts or practice professions by placing the necessary tools. There’s still room for improvement here. On the islands designated for this purpose, construction was active, but there seem to be too few incentives to keep coming back – it almost resembles a ghost town. This is probably because it is a “world of its own” and players are busy with their tasks on other maps. There is a need for optimization in this respect. I want real neighbors!

The Frontier System consists initially of an ongoing conflict between alliances, where islands are attacked and defended on specially designed terrain. In several phases, the goal is to gain the upper hand by taking over crystals on islands and gaining victory points by killing enemy players. This part describes the Citadel System and is probably the most eventful spectacle in territory warfare.

After a successful takeover, a Highlord is crowned, who is responsible for managing and defending the claimed sky island, for which various defensive structures are needed. Taxes must also be levied because this endeavor is not cheap. The question then is whether a possibly too high tax rate is justified, which can lead to tensions.

Frontier System: All on the crystal! Frontier System: Exciting battles between alliances!

Rewards are also not lacking here; for example, useful items can be acquired that allow summoning tamable Legendary Dragons. A rather complex system, yet unfortunately, the game lacks sufficient explanations for it.

PvP is already fun due to the real-time combat system, but I found that during my daring excursions outside the safe zones, battles are extremely brief. Often, just one combo is enough to kill the opponent. In addition, the engine’s performance in larger player groups still leaves much to be desired, and the dragon battles in the air are too imprecise and thus almost pointless. The mounted combat is, however, still quite fresh.

Some will painfully miss an alternative to open PvP. Instanced battlefields like arenas, which are standard in the genre, unfortunately do not exist at this time.

Nevertheless, it is commendable to program content that is virtually never-ending, continuously providing new situations and allowing players to exert influence on their environment.

You will notice that the PvP is still in its infancy, but good approaches are in place – the question is whether the footprints aren’t too big to follow comfortably.

 

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The conclusion to Dragon’s Prophet

I am a bit conflicted. The dragon MMO oscillates between genius and madness, because after all, we have a companion system that is second to none and without a doubt the best in the genre.

But the not always smooth implementation outside of the dragon features and the boring quests leave me no choice but to recommend the game only conditionally, with the note that Dragon’s Prophet is a young wine that still needs to mature. Time is a precious commodity, and it clearly shows in several areas: there just wasn’t enough of it.

The combat system is fun, the territory wars lead to exciting combat between players, the customization is profound, and so on and so forth – but all the features have something in common: the polish is missing, and so is some love for detail. Good ideas, just not fully thought out.

However, for those who love online role-playing games with companions and have spent nights playing Pokemon, this MMORPG is practically a must. If it doesn’t manage to convince, where lies the problem? After all, it’s free to play – at least it’s enough to get a good impression.

[/vc_column_text>[vc_tab title=”Purchase tip” tab_id=”1385814048133-4-5″][vc_column_text]

For those who wish for a smooth start, we recommend the starter package for Dragon’s Prophet, which is available for about €10 and provides the player with useful in-game items. These would otherwise cost more than €20 when bought normally. Furthermore, you also get a nice box for the game.

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[/vc_column_text>[vc_tab title=”Free to Play” tab_id=”1385814019998-3-0″][vc_column_text]

The game is free and accessible to everyone without further ado. The question is whether the model is indeed fair. Essentially, you can achieve everything in Dragon’s Prophet without payment, but there are definitely a few points that could significantly dampen the gaming experience.

The spaces in the backpack and dragon enclosure are very limited, for example. After a while, you will likely become extremely annoyed being limited in these aspects. For me personally, it was already too much, and I had no choice but to expand these spaces eventually. Fortunately, it is very inexpensive and costs only a few euros, especially if you combine it with a promotion. Therefore, I find that acceptable because an MMORPG cannot be financed without revenue.

What annoys me the most is that you have to pay for the port to the dungeons when you are on another map and do not want to travel for too long. This is probably the reason why group matchmaking via the group finder simply doesn’t work – getting to the destination can be quite cumbersome depending on your location, unless you pay for direct transport with diamonds or use a transport rune.

There’s a reason why no known F2P game, except Dragon’s Prophet, generally asks for money for this. Fairly, I must say that you can also earn the transport runes in-game, but then you are short on tokens elsewhere, which are more important. Those are better spent on upgrading equipment, which is also not exactly cheap.

However, I must also give some praise to the publisher Infernum at this point. They continuously distribute gifts to active players, which I have never experienced to this extent.

Moreover, you can also trade item shop items with other players, which of course benefits frequent players. All in all, a good free to play model with some weaknesses.

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[intense_icon type=”cogs” size=”1″ color=”#000000″ /]Minimum system requirements:

CPU: Core 2 Duo 2.4 GHz or equivalent
Graphics Card: Nvidia 8600 GT or equivalent
RAM: 2 GB
Hard Drive: 20 GB of free storage space
Operating System: Windows 7, 8, or Vista

[intense_icon type=”cogs” size=”1″ color=”#000000″ /]Recommended configuration:

CPU: i3 3220 3.3 GHz Dual Core or equivalent
Graphics Card: Nvidia GTX 460 / AMD HD 5850 or equivalent
RAM: 8 GB
Hard Drive: 20 GB of free storage space
Operating System: Windows 7, 8, or Vista

[/vc_column_text][/vc_tab][/vc_tabs][/vc_column][/vc_row>

This is an AI-powered translation. Some inaccuracies might exist.

Wahre Freundschaft unter Gamern?

Author Cortyn

Good morning, afternoon or evening! I am Cortyn and from now on you will read something from me here at more or less regular intervals, which may not directly relate to the latest patch notes or the newest raid bosses of a MMORPG.

Instead, I will try to highlight some aspects in this column that I personally find very interesting and, in my opinion, have been significantly underrepresented so far.

Of course, this cannot happen without your help, because although I have already prepared some topics, I am very dependent on your opinions and feedback, which you can share with me through the comment function – no, actually, you MUST do that. Let me know what you would like to read about, otherwise I will just imposingly force you to read my own topics!

I want to start with a conflict that most people in “our community” have probably encountered.

The everlasting discussion about whether friendships formed on the internet are less valuable than so-called “real” friendships in the immediate neighborhood.

World of Warcraft: Together by the Campfire
True friendships also form online.

I only speak for myself here and I am also curious about your opinions, but I consider these generalizations to be absolute nonsense.

Every time I had to listen to that the friends I made in World of Warcraft or back then “Silkroad” were less valuable and then “when it matters” wouldn’t be there for me, I felt really angry inside. The worst for me was when someone tried to make me believe that these friendships were supposedly only virtual.

To my counter-question about how a human feeling, a key aspect of human life, like friendship can be virtual, I never received a reasonable answer. And it should also be shown that these prejudices could not hold.

What began back in the “Valley of Northshire” is still today – almost 8 years later – my largest circle of friends and has developed so well that I even moved in with some of these people. Of course, not all friendships from back then have endured, some people have been lost from view, but that has also happened in my local area.

What I have learned from this is that friendship can never be virtual. It is real, whether it is the neighbor or my fellow player in the worlds of the internet.

I am curious about your opinions; put them in the comments and feel free to suggest topics you would like to read about!

What is your view on the whole thing?

This is an AI-powered translation. Some inaccuracies might exist.

LP WoW – Groinkh (V) saves Thrall and plays Super Blitzi

Groinkh

TAADAAA! Groinkh struggles through the jungle and frees the former war chief of the Horde, Thrall, from the captivity of the Alliance. Shortly thereafter, he zooms off to further heroic deeds….see for yourself! And those who don’t want to miss anything should subscribe to us on YouTube. 🙂

This is an AI-powered translation. Some inaccuracies might exist.

Neverwinter: Module 2 is releasing on December 5th

The Free to Play Action MMO Neverwinter will receive a major update next week, equivalent to an expansion, bringing many new features that players have been waiting for.

The long-awaited Ranger is introduced in the video, a classic ranged fighter with bow and arrow, which will be added to the game on December 5. The community has repeatedly urged the developers to finally integrate the Ranger into Neverwinter, and with good reason. The Ranger is one of the core classes in the tabletop role-playing game Dungeons and Dragons. For those who don’t know: This online role-playing game is based on it. Anyway – the wish is finally being fulfilled.

Ranger Neverwinter

Module 2, also known as Shadowmantle, seems to fulfill many wishes overall. This includes the new Paragon Paths, which are intended to provide more variety within a class. The system effectively allows players to explore different gameplay paths without having to switch classes. In addition, the overall package includes a new adventure area, a fresh campaign, revised item enhancements, and artifacts that will further deepen character customization. You can find more details in the source.

If you want to take a closer look at the online game, there’s no need to hesitate – Neverwinter is free to play and thus accessible to everyone. Just follow the button to plunge into the adventure!

Go to the official site and play Neverwinter.

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This is an AI-powered translation. Some inaccuracies might exist.

MMORPG: Attention role players – We are looking for you!

My MMO provides a space for interesting RP stories

Massive Multi Online Role Playing Game – that’s what online role-playing games like the classic World of Warcraft or The Lord of the Rings Online as well as Star Wars: The Old Republic are called grandiosely. Unfortunately, not all role-playing games provide a sufficient basis for well-told stories. Sure, a lot depends on the community, and there are indeed exemplary guilds that have conducted well-staged role-play events and maybe still do so regularly. Some well-maintained guild websites on the internet also provide their members with exciting and interesting stories about internal group characters or even played role-play evenings. And exactly those stories and others that may arise in a similar way, we now want to provide a basis for!

Gardetrupp Kneipe I

You can write well, and have already enriched some exciting group evenings with a great story? Well, then…bring it on! My MMO offers you the opportunity to present your stories, whether retold or completely made up, to the interested MMO audience. You can do this anonymously, with a pseudonym, or your real name – we are completely flexible to your wishes.

Show your interpretation of your favorite MMO!

The most important fundamental requirement is that your story must take place in an existing MMO. We don’t even limit ourselves to an MMORPG. So if you have a great story to tell that takes place in the futuristic Planetside 2 shooter, wonderful! Bring it on!

“A perfectly written text and grammar is definitely an unavoidable MUST-have!” 🙂

No, we’re not that way at all! So it would really be desirable if you wouldn’t let it slide. After all, the girls and boys here should be excited about your story and not have to sift through funny neologisms or convoluted sentence structures. But nothing is perfect, and if you don’t try, well, that would truly be a shame for the lost stories.

Once upon a time there was a Groinkh, who had such big …

So hit the keys and send us your interesting roleplay stories. Feel free to abbreviate or split them into smaller chunks. We’d love to see pictures or maybe even a short video. We will take a look at it first, think about the presentation, give you some feedback, and with your permission, we’ll send your very own story out into the wild! Who can say what could come of it. 😉

Here you can contact us.

Good luck and, more importantly, have fun writing!

SWTOR Gruppen Event

P.S. By the way, we can disable comment and rating options if you prefer that. Not every author wants feedback. As the saying goes: “A gentleman remains silent and enjoys” or alternatively modern: “A gamer girl remains silent and enjoys!” 🙂

P.P.S. Like, share, comment! And a little tip; you are allowed (if the story is good) to do a bit of guild advertising.

This is an AI-powered translation. Some inaccuracies might exist.

LP WoW – Groinkh (IV) went into the light and stumbles towards the Horde

Groinkh

TAADAAAAA! Groinkh went through the light and happily continues to stumble through the World of Warcraft. Shipwrecked, he first needs to get an overview and encounters both the Horde and the Alliance…. he even meets one faction below the belt. Heheheheheeee. More about WoW can also be found on Mein MMO at: World of Warcraft: The War Within

This is an AI-powered translation. Some inaccuracies might exist.

Gamers: Between Desire and Cunning – These Female Player Types Exist

Even after a good 20 years of the internet, there are still significantly more male players than female gamers in most MMORPGs, although the number of the latter is steadily increasing. So it’s about time to just maximize the male “stereotyping” and categorize all the lovely ladies of the online gaming world.

I’m sure most of you will at least somewhat see yourselves reflected here. In any case: Don’t feel attacked, this is meant to be read with a wink, and if needed, we can also create a similar list for the male equivalents (already done!).

The Wallflower

Druid in WoW
Wallflowers are group-oriented healers!

This lady is typically quiet, rarely speaks on TeamSpeak, and you only really know she’s a woman because at some point the microphone wasn’t muted in time.

She plays a healer, as it somehow seems logical to her to take care of other players and act more in the background rather than drawing attention to herself. Her performance is solid because she knows the team only works when everyone contributes.

The Pretty Accessory

Everyone knows why this woman is in the raid group, and it certainly isn’t due to her gaming performance. She is the girlfriend of the raid leader and wanted to “check out what her sweetheart is playing.” To avoid hurting anyone’s feelings – and to not get overlooked during loot distribution – all raid members stay quiet and don’t dare to say: “Girl, you have no idea about the game, and we can’t do this with you.” Luckily, the failed raid often results in the conclusion: Losing is no fun for the woman, and from now on she stays away.

The Damsel in Distress

WildStar

She has always been interested in video games and finally decided to install World of Warcraft on her computer. Her first character is either a mage or a priest, as long as it can wear pretty dresses and cast a bit of magic – but it has to be a human, because the other races seem a bit “creepy.” A bit naive and not knowing what she triggers, she eventually writes in the general channel: “Women and technology, sorry, but where exactly do I get linen cloth for tailoring?” And that’s when it all starts. Dozens of male teenagers will swarm around her, showering her with the necessary materials, always taking her along in instances and ensuring she has the latest gear because a woman on the internet? You have to keep her close!

The Princess

Tera: The Elin Race
Here we see: A princess

The Damsel in Distress (see above) can eventually grow into the princess – luckily not always. The princess sees the gifts she receives from her followers as an entitlement. She has completely gotten used to the fact that she only has to snap her fingers, and all members of the guild go searching for that one particularly rare robe she still needs for her collection. Additionally, her followers (whom she sometimes calls “disciples”) always want to outdo each other to increase their standing in the eyes of their beloved, which only strengthens her claims to power.

The Diva

The Elder Scrolls Online Champion

This representative of femininity has been playing since the closed beta, if not even involved in the development of the game itself, and naturally holds the role of guild leader. She plays exceptionally competitively, and her gaming performance is also above average.

She is aware that she is in a male-dominated terrain and has adjusted accordingly to be accepted and, above all, respected. She does not hesitate to abuse her power to maintain the status quo. In discussions, it is difficult to sway her opinion, and even if she is obviously wrong, it doesn’t help – because you would then be guildless.

The Manipulator

Star Wars: The Old Republic
Appearances can be deceiving…

Conspiracies are her specialty. The manipulator loves to befriend many people and pretend that you are the person she has the most fun with. Even though she is just a regular guild member without any officer rank, she helps out at every opportunity and always presents herself friendly.

In reality, she doesn’t need a higher rank because she already controls the other members. If you cross the manipulator, you will have no friends in the guild because she quickly sows rumors and is always careful to ensure no suspicion falls back on her. For her, it’s just a game, a simulation of a social society where she can show who really holds the strings.

The Wonder Girl

She is usually quite quiet, never wants to accept many gifts from the guild, and always helps wherever assistance is needed. In fact, you wouldn’t really notice her if it weren’t for one annoying thing.

She plays the same class as you and has significantly worse equipment, yet she does her job better. She deals more damage, heals more, or generates more threat than you, and no matter how hard you try, you just can’t reach her. When you bring it up, you get the friendly answer: “Oh, I just play intuitively, without thinking too much about it.” Here it is. The female intuition. Admit defeat, you can stand on your head all you want, you won’t be able to beat her.

The Girl Hacker

Guild Wars 2

The last person in the group is not actually a woman, but a man who has realized that it’s much easier to achieve something in MMORPGs when other players think you are a woman.

If you’re not paying close attention, you could easily confuse him with the “Damsel in Distress,” but you can see through him: The girl hacker thanks profusely whenever he receives something and repeatedly emphasizes how “she” would be lost without your help. Furthermore, he often uses smileys, especially at the end of the sentence you will almost always find a “:-” or “:)”. He uses you to achieve his successes and gear faster, always be aware of that.

I hope you enjoyed this list, feel free to share your opinions and critiques in the comments. And dear ladies: Don’t take this too seriously, the men still like you!

This is an AI-powered translation. Some inaccuracies might exist.

LP Star Wars: The Old Republic (Introduction Part 1)

F2P MMO Star Wars

Today we introduce you to SW:TOR. A brief introduction with a Sith Warrior named “Mike-mmo”. A short overview of the Imperial classes, character creation, and the first missions. We hope you enjoy the Let’s Play and if you feel like playing SW:TOR, you can find out more here about the successful Free2Play game.

This is an AI-powered translation. Some inaccuracies might exist.

LP Planetside 2 (Game introduction part 1)

Today we present to you Planetside 2 (MMOFPS). A brief insight into the classes, the maps, and the multi-massive shooter itself. More information and links can be found here on Mein MMO. If you like this little introduction, we would appreciate some feedback (likes, shares, comments, and feel free to subscribe) 🙂

This is an AI-powered translation. Some inaccuracies might exist.

Aion: Part 3 of the 4.0 update brings a large supply

The free online role-playing game Aion by NC Soft and Gameforge is quite popular here and is especially known for its epic player versus player battles. However, that does not mean that there is nothing to offer in PvE; on the contrary, this area includes a variety of tasks, dungeons, housing, and more.

Patch 4.3 brings some new features that are truly fun

The extensive update expands the world of Atreia with 5 exciting instances that greatly enrich the endgame. Since today. In the official forum, user Poledra is already summarizing that this is a successful update. We at Mein MMO will briefly show you what lies behind this praise. Let’s start with the dungeons.

“Sauros War Depot”

Holy Temple in Aion
Explore the interior of the holy temple with allies!

This holy temple is hidden amid mountain ranges and lay dormant for a long time until one day Shita, a commander of the Beritra reconnaissance unit, discovered this place for himself and has since used it as a base. However, this is just a facade, as there is something much more powerful within this memorial: The valuable energy called Idgel, which Shita uses to his advantage. It is now up to you to uncover this secret.

[intense_table columns=”Level,Number of Players,Requirements,Admission from…” data=”From 65,6 Daeva,83. Capture the garrison,3 Medals of Battle ” /]

“Steel Wall Bastion”.

Steel Wall Bastion in Aion
Protect the Steel Wall Bastion!

This gate was originally used by the Betrita army as a passage to Katalam. However, it did not last long, as the Asmodians and Elyos claimed this route for themselves. Nevertheless, the followers of Betrita have regrouped and wish to recapture this post with all their available power, together with the Dredgion. Now it is up to the Daeva to nip this plan in the bud; the existing defenses, such as cannons, should be more than helpful.

[intense_table columns=”Level,Number of Players,Requirements,Admission from…” data=”From 65,2 Daeva,81. Capture the garrison,3 Medals of Battle ” /]

“Kamar’s Battlefield”

Kamar Battlefield in Aion
In Kamar, it is no longer idyllic…

Kamar, once known as a beautiful city, is now just a shadow of a cruel war between the Elyos and Asmodians. Following the motto: “When two fight, the third rejoices,” the Balaur are also playing a role now, as they have surprisingly managed to invade the city.

This battlefield offers challenging 12 versus 12 battles, where you can fight opposing factions for up to 30 minutes – until the bitter end. The winner is rewarded with the coveted Kamar victory trophy. This fight is only possible at certain times, daily from 8 PM to 10 PM.

[intense_table columns=”Level,Number of Players,Admission from…” data=”61 – 65,12 per faction,8 PM to 10 PM ” /]

“Jormungand’s Bridge”

Jormungand's Bridge in Aion
Will you manage to stop the use of the weapon?

The bridge of Jormungand can be found underground in Katalam. There, the feared Betrita army is waiting, which keeps an extremely destructive weapon stored on this frozen mountain. Its use must be prevented, as the consequences could be devastating. On the way there, you will encounter several obstacles that need to be overcome. Once you arrive at your destination, there is little time left to destroy the cannon.

[intense_table columns=”Level,Number of Players,Requirements” data=” from 65,6 Daeva,Not here! ” /]

“The Refuge of the Ruhn Tribe”

Aion: Refuge of the Ruhn Tribe
The Balaur must not gain knowledge about Idgel!

Similar to the War Depot of Sauros, the valuable resource Idgel is of significance here. In the underground catacombs, which served as burial sites for high-ranking Ruhn members, there are not only some treasures but also very important information that the Balaur desperately want to claim for themselves. The dangerous knowledge about the use of the material Idgel must not fall into the hands of the enemies.

[intense_table columns=”Level,Number of Players,Requirements” data=” from 65,6 Daeva,Not here! ” /]

So, these instances are what you can expect, sounds pretty good, right? Although the group content presented just now represents the main part, the patch certainly offers more: The introduction of hero quests, new armor, and craftable patterns as well as various adjustments. For more details, just check the corresponding patch notes.

Besides that, Aion is definitely a game worth checking out! It is among the most played MMORPGs in the world for a reason.

This is an AI-powered translation. Some inaccuracies might exist.

TESO: Die neue interaktive Karte von Tamriel

From burning deserts, dense forests, and treacherous swamps
TESO- In Mistral overheard Knight

It’s not just the desert that is burning; one especially feels the heat under their nails and the nervous gamer fingers get all tingly. So it can go for fans of “The Elder Scrolls” series when they are fed little but very fine tidbits of the next-gen MMORPG again and again. Now there’s a decent chunk from the creators for a change: the interactive map of Tamriel.

Those familiar with the popular game series know that this is the central continent around which (almost) the entire story of the new online world will revolve. At the center lies the seat of the Empire, the land of Cyrodiil, which could become the place for PvP battles par excellence next spring – THE winner will be nothing less than Emperor! Although not all areas can be closely examined on the newly presented interactive map yet, for example, Cyrodiil is still completely missing, five larger and one or two smaller areas from the three game factions are selectable.

What does the map of Tamriel show?

The map allows you to take a closer look at the currently fifteen larger and five smaller areas. This means you click on the respective area and get a detailed map displayed, which in turn contains individual selectable points. If you click on them, you will be offered various contents such as screenshots of the region, information about the history, fauna and flora, or brief hints about possible quests (?).

Gradually, the interactive Tamriel map will of course be expanded, so a glance at it certainly won’t hurt. But since you don’t always have to make the long journey to Tamriel, we’ll just embed the corresponding link for you here. 🙂

Here is the current Tamriel map from The Elder Scrolls Online:

TESO Interactive Map

And while we are at it, presenting a game that we are eagerly waiting for with nervous wiggling butts, let’s also include the very brilliant video about the upcoming character creation of TESO! Enjoy it and don’t forget: Like, Share, Comment! Thank you! 🙂

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LP WoW: Schnippel-Groinkh the Third

Let's Play WoW with Mein MMO - Schnippel-Groinkh the Third

Test Phase III: The Mein MMO hatch is playing Schnippel-Groinkh this time. What exactly is that supposed to be? Just watch it and if you like it – like, share and comment – We thank you and look forward to the first comments. 🙂

This is an AI-powered translation. Some inaccuracies might exist.

LP WoW: Groinkh the Second

WoW with Mein MMO - Groinkh the Second

So, Groinkh couldn’t help himself, he had to go out again. More precisely, we adjusted some of the settings and the sound should now be more pleasant – well, maybe a little. 🙂 Check it out! And feel free to share, love, comment, and subscribe right away. 😀

This is an AI-powered translation. Some inaccuracies might exist.

My MMO provides a platform for multi-gaming clans!

My MMO Group Finder – for Multi-Gaming Clans and Seekers

Do you have a Multi-Gaming Clan and are you always looking for loyal new companions? Are you currently a lonely gamer wolf and it is time to change that? – Well, then we have just the thing for you all! The My MMO Group Finder. Here we want to bring together Multi-Gaming Clans and group-seeking gamers and provide you all with a point of contact. Currently, the whole project is still in the construction phase, which means especially for Multi-Gaming Clans to get in position here immediately!

You send us a description of your clan (min. 300 words), a few nice screenshots if you have them, and/or a short video, and we will create an attractive appearance for you here that makes your clan more present on the web. Tell us and interested gamers which online games you play, what goals you pursue, and what it means to be a member of your heroic clan!

All we wish for is that you get a cool platform here to promote your Multi-Gaming group. However, to also provide added value for seekers, we have come up with a few quality criteria that your clan should meet – we are always open to serious renegotiations;)

What should Your Multi-Gaming Clan bring?

Your clan should have at least about 25-50 active members and be present in at least two games. It should also have a communication tool like Teamspeak or something similar. Don’t worry, we are not interested in your TS data at all, but could post it if you want. And if you have an active fan page now, then send us your application and we can start with clan promotion4free. 🙂

So to write down:

  • About 25-50 active members
  • Teamspeak (or similar)
  • Actively maintained fan page

We will of course also link your appearance here directly with your fan page. Naturally, we would be very pleased if you could also give us a small spot on your website in return, but this is not a condition.

Finally, we want to point out, just to avoid any misunderstandings in advance, that we are making this offer completely non-binding and reserve the right to make changes at any time. The latter is mainly because we are still working on things here and want to continuously improve the web appearance. Which fundamentally should be in your interest. 😀

So, what are you waiting for! Open Word, describe your Multi-Gaming Clan in detail, add a few images and/or a short video, and send it to our email address [email protected]! If you have any questions, no problem, just let us know!

We are already looking forward to your meaningful clan descriptions!

This is an AI-powered translation. Some inaccuracies might exist.

Let’s Play with My MMO!

The My MMO Smurf Rocks the First Test Video on YouTube

So, My MMO is already moving on to the next round and is now active not only on Facebook and Google+, but also on YouTube. Right from the start, one of our little dream goals was to create Let’s Play videos ourselves. Admittedly, this is nothing incredibly new, but re-inventing the world was not our plan. Generally, My MMO is all about what every good massive multiplayer online game should be about: the shared hobby, the shared fun. And that’s exactly why we want to make Let’s Plays for ourselves and of course for you.

Let's Play with My MMO

In our very first Let’s Play, which also marks an eternal testing phase, the ominous “MMO Smurf” shows how he starts World of Warcraft with his gnome rogue “Groinkh”. He mixes a lot of (spontaneous) nonsense with high-quality information, providing at least one or two chuckles for our test subjects. If you haven’t seen it yet, jump in and enjoy it casually! We would appreciate feedback here or on YouTube itself. 🙂

And that was just the beginning…

Also, in the coming weeks, there will be new Let’s Plays every now and then. We will definitely not only play WoW, that was more of an accidental choice. Other games like SW:TOR or even Planetside 2 are on our minds, and you can also give us suggestions here. How about a round of Dawid and Björn playing The Secret World? We wanted to properly test that game at some point anyway. So if you say: “Yep, go for it guys!”, we know what to do and will get to work as soon as possible.

So, have fun with Let’s Play with My MMO, and for all your social interactions afterward – just feel hugged by the My MMO Smurf! 😉

This is an AI-powered translation. Some inaccuracies might exist.

Trove: Boundless voxel adventure for creative minds

The voxels are out of the bag. After initial speculation, the mystery of the enigmatic name “Trove” has been unraveled. During a livestream last Friday, Trion Worlds ended the speculation that had been fueled by various conspicuous domain registrations. Alongside the announcement of the upcoming Free-to-Play sandbox MMO, an appropriate genre was also created: Massive Multiverse Adventure. Characteristic of Trove is a consistently dynamic (pixelated) world where players complete tasks, explore locations, face monsters, and, above all, have a significant impact on the environment.

The tremendous success of Mojang’s Minecraft and the hype around Cubeworld have not gone unnoticed by larger companies. Thus, it was only a matter of time before a renowned developer exploited a similar concept, expanded it, and tried their luck as well. What the creators of Rift and Defiance present to us seems to attract significant interest within the community.

Curiously, the game was initially just an internal project of some developers. However, as it gained popularity within the company, it rose in the hierarchy and became what it is now: an official project from the AAA developer Trion Worlds.

The Voxel Madness

You create a tiny hero made entirely of three-dimensional data points and a little creativity on your part. Then you send him on a journey into the vast voxel galaxy, where a lot, how else can I say it, awaits him. These voxels are partly randomly generated as well as created by the developer. To build a home or craft items, you utilize resources that, miraculously, also consist of voxels. In awe-inspiring real-time battles, you can prove yourself against scary voxel monsters and thus earn loot and experience points (what the loot consists of is probably unnecessary to mention ;-)). The great advantage of this technology lies in its almost autonomous behavior, extreme malleability, and unparalleled versatility. By the way, the MMO blockbuster Everquest Next also employs this technology.

A Home as Headquarters and Allied Voxel Partners

As mentioned earlier, a major feature is the ability to design your own buildings freely according to your thoughts. You can also build a home and use it as a constant base, regardless of which game world you are in. This makes it possible to continuously expand it and take it anywhere. If you happen to run out of ideas or company, grab your friend and build a small house together or even an impressive castle.

Forest in Trove
Also shape the surroundings in Trove

It can also happen that a completely new game world emerges, where once again you can let your creativity run free and create impressive constructions. Not only buildings can be created and destroyed, but also monsters, items, and the environment itself. No matter what you build, destroy, or expand, through your efforts, you can transform the transdimensional adventure world in many ways, continually reshaping it and ultimately impressing other players.

Although this pixel world may seem somewhat familiar, we believe there is nothing against this version. On the contrary: It smells of an exciting and artistic adventure in the galaxy of Trove. After all, many new elements are added here that are not as pronounced in other representatives; for instance, role-playing is a significant factor.

Be that as it may, this video should certainly help you get a glimpse of this charming madness:

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If you want to become part of Trove as early as possible, you can sign up for the alpha here: http://www.trovegame.com/

This is an AI-powered translation. Some inaccuracies might exist.

MMO shooter (MMOFPS and MMOTPS)

This subgenre of MMOs is still quite small and has only a few representatives so far, although the number is increasing.

The most popular examples are

There are also subgenres within the MMO shooters that we will discuss first. These are called MMOFPS and MMOTPS. They are very closely linked, as they differ only in one clearly defined aspect, which can have a greater impact on the gaming experience.

  • MMOFPS (Massive Multiplayer Online First-Person Shooter)

In MMOFPS, the first-person perspective is the decisive criterion. This means that as far as possible the view from the character is represented, into which one then slips. Especially action-driven battles come across as credible here, as the field of vision is realistically restricted, and usually only the weapon and the arm of your avatar can be seen.

Planetside 2 F2P MMOFPS
Planetside 2: This is what the first-person perspective can look like in an MMOFPS
  • MMOTPS (Massive Multiplayer Online Third-Person Shooter)

In MMOTPS, you control your main character in the third person . This means that you control your character from another perspective, allowing you to see it as a whole – the character is not necessarily a person, but can also represent a vehicle.

Whether positioned above (bird’s-eye view) or behind (shoulder perspective) varies by game – sometimes the camera perspective can also be freely adjusted. Tactical elements are usually more significant due to advantages in overview (including World of Tanks or the so-called cover shooter The Division).

Characteristic Features of MMO Shooters:

  1. Enemies are usually targeted through the crosshair and eliminated with a mouse click. This can be simplified or augmented by certain skills, but the core consists of independent aiming (summarized in English as “Aiming”).
  2. In principle, the maps consist of larger battlefields and persistent worlds where many dynamic activities occur and multiple players can participate.
  3. The group play should take a significant focus in the MMO shooter, whether through dungeons, co-op quests, raids, or PvP. This is complemented by many social features typical of MMOs (guilds, etc.) related to groups and human players.
  4. Games-as-a-Service: The games are continuously developed over a longer period of time.

Conclusion on MMO Shooters

Mein MMO believes that we can expect more hybrid forms between MMORPG and MMOFPS/TPS in the future. The collecting features of an online role-playing game are not yet of great importance, but such elements are now finding their place, as evidenced in Defiance, where experience points can be gained in multiple ways. The same applies to character development, which is quite pronounced in MMO shooters like Warframe and Destiny 2.

On the other hand, the shooter-typical combat system, with crosshairs and independent aiming, is gaining popularity in MMORPGs. Especially TeraNeverwinter or Black Desert Online utilize this mechanic.

This is an AI-powered translation. Some inaccuracies might exist.

SW:TOR – Mach dich bereit für die Raumschlachten!

The eagerly awaited space addon for Star Wars: The Old Republic is drawing closer. Subscribers only have to wait one more month until they can triumph as pilots with their own spaceship in the distant galaxy, reaping the rewards – or alternatively being utterly defeated – and in the end realizing they need to practice a little more. The Force is not unconditionally with you after all.

On December 3, 2013, it finally begins, which also means that EA/Bioware is leaving nothing to chance and wants to feed the players with spectacular media for the digital expansion “Galactic Starfighter”. This includes videos that give a taste of the big expansion. The new trailer for the free online role-playing game, based on the Star Wars saga, is titled “Dominance” and showcases impressive images of the upcoming space battles.

Those who have never been subscribers and have not invested anything in the cartel market until now will unfortunately have to wait until February 4 to participate in the space battles for free. Players with preferred status have it a little better and can buckle up and destroy enemy ships starting January 14!

Dear followers of the Republic and the Empire,

I know your hands are shaking increasingly, and it’s certainly not easy to wait another incredible 16 days until you can finally shoot your beloved enemy in the back. But there are other things to do, e.g. you can test your lightsaber in the 3vs3 arena or enjoy the beautifully lively landscape on Hoth with your tamed Tauntaun 😉

However, that’s not what I wanted to get at 🙂

As you know, Star Wars: The Old Republic will soon celebrate its 2nd birthday. We will certainly report separately on this, but I don’t want to withhold it, especially since it fits the topic that every player can look forward to new paint jobs for their upcoming scout spaceship. As a thank you for the loyalty, so to speak.

Scout Paint Jobs in SW:TOR
As part of the celebrations, EA/Bioware gives every player YR-02 scout paint jobs

Don’t know the game yet, but keen to check out Star Wars: The Republic for free? Then you can sign up here on the game page.

This is an AI-powered translation. Some inaccuracies might exist.