MMO culture: Of fanboys and haters, of bashers and white knights

The MMO is not just about the game itself, but also about the discussion around it – just like football. Today, we take a look at fanboys and haters, bashers and whiteknights, in short, the everyday madness surrounding the most beautiful distraction in the world. And we don’t mean sex or football.

Some fans refer to discussions after a game in the club pub as the third half. Everything and everyone, especially football, is discussed there. Gamers don’t need beer or pubs for that. They sip energy drinks and hang out in forums, on websites, and in social media. And it’s not about football, God, or the world, but about MMOs.

In our column “MMO Culture” at Mein MMO, we want to take a look at the different types in such discussions today and how strongly they feel connected to their game.

We have created a scale that describes the relationship of the player to the game and how willing they are to tackle or defend it in discussions. This highly scientific scale ranges from -3 (absolute hate) to +3 (unconditional dedication). Of course, in addition to the 7 points we specifically pick out, there are also some shades of gray that surely apply to anyone reading this who can analyze their MMOs passionlessly and completely objectively.

So please … don’t take it too seriously. It’s all just satire.

Point Zero on the Scale: The Neutral: Yeah … I’ve heard of it – it’s an MMO, right? What’s it like?

This does not include Grandma, who has nothing to do with video games, but rather someone who is potentially a customer for the game in question. However, they are neutral like Switzerland, have not yet formed an opinion about the game. And whether they will develop a serious interest in it is also not clear yet.

Normally, the neutral person has not yet purchased the game – unless it was in a Humble Bundle, along with 8 other games, of which they already own 2 and have heard that the other 2 are about the same.

Hardly any gamer manages to stay neutral while playing the game. It either tips in one direction or the other.

HDRO: Discussion
We at Mein MMO listened to this discussion: The strong man with the beard tries to convince his girlfriend of The Lord of the Rings Online.

A neutral person usually does not participate in discussions about the game – ironically, everyone else often talks about them. Because they are the “silent majority” that needs to be convinced from their own position. The neutral person is thus the grand prize in discussions about games: they have no opinion yet and can either be convinced to buy the game immediately and become a cult follower, or they can be successfully driven away.

Point +1: Types Who Like the Game: Was pretty okay, but … that goes a bit too far for me

The person who likes the game is someone who is currently playing or has already played the game. And they enjoyed it or at least found it generally okay.

On +1 on the scale, there can also be a fan who liked the game incredibly well, but their nature is rather introverted, and for them, a “It’s not bad” is already the highest praise.

Such players usually keep out of internet debates. If there is a way to support the game without getting involved in any heavy discussions, they gladly accept it. They like posts on Facebook, participate in surveys, watch videos and guides about their game, and are likely to also buy the follow-up title.[pullquote]It’s just a game!

Types who like the game are – like most people – rather conflict-averse. They don’t necessarily need to participate in a debate about a game. If they do, they try to remain factual. They generally see their game objectively, but with goodwill. They are people for whom the game doesn’t hold an incredibly high value. It’s a game, they’ve played it, now it’s on to the next.

In football, these are people who cheer for their team in front of the TV.

Point -1: The Type Who Just Doesn’t Like the Game: Pfff, I don’t care

The type who just doesn’t like the game is the opposite of a fan. They may have purchased the game and quickly uninstalled it. Or they don’t like the whole genre or had their gaming stomach upset by a previous title from the publisher.

When they think about the game, they might grimace a little, as if they had bitten into a lemon or, more likely, sucked on a lemon-flavored candy. They honestly can’t explain why anyone would play that game when it has such clear weaknesses. But on the other hand, the type who just doesn’t like the game knows that everyone has different tastes.

The Elder Scrolls Online
Hardly any MMORPG divides the player base like The Elder Scrolls Online.  It’s just not everyone’s thing.

The type who just doesn’t like the game usually does not participate in discussions about the game. They won’t click on posts that have the MMO as a topic; they will simply try to ignore the game. If it gets too colorful for them and they are asked about the game, they might say: “It just didn’t click for me” or “I can’t get into it at all.”

However, they will not try to convince others of their opinion. At most, they will be grumpy. But that is already the highest of feelings.

Point +2: The Fanboy or Fangirl: Pink Rhapsodies in C-Major

The fanboy or fangirl li-li-liiioves the game. It’s a bit like being newly in love. Actually, it’s just like that! They want to shout their love for the game out into the world! Of course, they are a little irrational; they know that themselves. But right now, they don’t care. The fanboy likes posts, buys merchandise, and spends money.

They prefer to get informed on fan sites about the game. They write guides, tweet, and are on Facebook, possibly writing fan fiction, going to cons, and being part of the fandom. They really just love the game. It’s a part of their life that makes them feel good and brings them joy.

GW2 Celebration
Fanboys love their game and want to show it by actively engaging in the community! (Image from Guild Wars 2)

In general, a fanboy stays close to their game. They are in the relevant forums or social media but usually don’t like to stray too far from their opinion. Because they know that in the harsh, rough world outside, they might face backlash that they don’t like and that could ruin their fun.

Of course, the fangirl also sees the flaws in the game and the things that don’t work well. But they believe that the developers will certainly do better – right away tomorrow or in the next patch; after all, they said so, and they would never lie! Someone who comes into their living room and wants to insult the game can’t understand them at all.

A subtype of the fangirl is the “reflected fangirl.” These are fans who wish they could love as unconditionally as the pure fangirl but remain too level-headed for that. They often write guides and actively engage in the community.

Other subtypes of the +2 types are the “helper sheriff” or “the mother of the company” – players who like to be part of a community and play a leadership role, whether as a moderator, guild leader of an important group, or as a leader of fan sites.

All these various variations of players who are ignited for a game with +2 see the game as an important part of their lives. They manage to perceive the MMO as a positive force in their lives. Even if they sometimes seem to outsiders to have lost touch with reality by denying even the gross weaknesses in their favorite games.

The football equivalent of fanboys and fangirls are ultras. They come up with choreographies, engage with the club management, organize fan culture, and believe, in their eyes, to be the backbone of the club. However, they also want to be respected for it. They want their performance for the club to be acknowledged.

Point -2: The Hater: Militant Ex-Fan with Bad Mood

The hater was often a fan or even a fanboy until love turned into pure hatred. The game has changed, not the hater. The motivation is: “What have they done to my beloved game? How has it all become so bad? Back in the day – yes, back in the day – when I played, it was all so – but now, how can anyone play it today!”

The hater often wants to work out their place in gamer life by looking down on others. They have outgrown the game long ago. The accusation is: Why hasn’t the game adapted to my needs?

World of Warcraft
No, unfortunately, that does not correspond to reality. Usually, it’s bitter battles until one gives in. Either World of Warcraft is dead or it’s the best game on the market. An opinion that a hater also likes to express in the chats of betas of other MMOs: “Your MMO sucks, WoW is way better”. And goodbye!

This type of hater is about as militant and popular as ex-non-smokers who immediately come at everyone with cancer pictures or give a “Ts-ts-ts, I used to be such a weak-willed addict until I overcame it” face.

Haters do not necessarily need counterwind; they’d rather be supported in their opinions by other players, so they tend to hang out in “neutral” forums that are not assigned to any game. In contrast to players with -1, they express negative criticism about the game there.

[pullquote]Haters leave no good hair on the game[/pullquote]The criticism can certainly be differentiated. The further the hater is from the type who just doesn’t like the game, and the closer they get to the basher, the less differentiated their criticism becomes. Hardcore haters leave no good word on the game in question. They argue passionately and are combative. Personal attacks are part of their rhetoric.

Sometimes, haters of a game can also be whiteknights for another. Then they love their own game so much that they go out into the world to put down other games. Especially in the console sector, it seems impossible to be an Xbox or PlayStation fan without simultaneously hating the other console to the fourth degree.

However, the impression is deceptive. A “normal” fan of Xbox or PlayStation is somewhere between -1 and +1 and therefore doesn’t go into such forums. There are colleagues who stay closer to the end of the scale or who have wandered into that forum over time. Such forums contaminate their members and pull them further towards the edge. So to speak, an … extremist boot camp!

Point Plus 3 – The Whiteknight: The Anger About Injustice Also Makes the Voice Hoarse

Whiteknights are fanboys with an agenda. They are tired of haters or even bashers coming into their forums and causing trouble. Anyone who does that will have to deal with them! They cannot understand how someone goes somewhere to ruin the game for the rest! There’s something wrong with them! They are tired of turning the other cheek, digging up the hatchet (or the phaser), and going on the offensive.

SWTOR Whiteknight
In the early days of Star Wars: The Old Republic, players were often referred to as “paid” in discussions.

Unfortunately, many whiteknights eventually fall into the same patterns as their opponents and become destructive and unsound. The fruitless attempts to convince dissenters of the one true truth frustrate whiteknights over time and make their tone resemble that of a troll. For outsiders, conversations between bashers and whiteknights are about as pleasant as the marital dispute of the neighboring tenants or the sound of a dentist’s drill.

The worst thing you can accuse a whiteknight of is being a paid social media agent of the company for which they advocate. Because they are passionate about it … even while dreaming that such a job would be offered to them. The accusation of being a social media agent hits them hard; however, it does not stop them in the least from assuming that critics are surely paid by a competing company! In the MMO sector, the scoundrel is almost always Blizzard. In the console sector, it could be either Sony or Nintendo. Depending on which game the whiteknight advocates, a new axis of evil forms.

Besides bashers, gaming websites and journalists who express criticism about the game are natural enemies of whiteknights. They particularly target female critics. Many a gaming journalist has changed careers for this reason. Why it is that women in particular provoke their anger – that would be a case for psychologists. By the way, whiteknights are almost exclusively a male phenomenon.

Point Minus 3 – The Basher: Troll on Speed

The basher or troll is a hater on speed. They have made it their life’s mission to destroy the community of a game. A basher does not care about the issue or the game itself, but about the attention they draw from being against everyone.

Trollface
Don’t feed the troll!

They prefer to invade the enemy’s cave, on fan sites of the game or in social networks, to drop stink bombs there. Anyone who contradicts them can take the rest of the day off; the basher has time and almost neurotic energy.

Often, they know the game much better than regular fans. They have statistics ready that prove the exact decline. They always speak in superlatives, absolutizing everything and leaving no counter-arguments. Anyone who contradicts them must be blinded, mentally retarded, or simply still “very, very young and inexperienced” (or on the payroll of the operator!).

However, they also have no answer to one question: “Why do they spend so much time on something that brings them so much displeasure?”

The equivalent of bashers in football, you guess, are hooligans. They have long stopped caring about football but instead look forward to a solid fight afterward.

This is an AI-powered translation. Some inaccuracies might exist.

Hearthstone: Tips from Blizzard for the Perfect Deck

Mike Donais, Senior Designer at Blizzard, shares tips for the perfect deck in Hearthstone, with which you can sweep your opponents off the board! We have added some of his tips and wish you lots of fun trying them out.

The most important thing is a strategy when assembling your cards. If you are pursuing a specific theme, you should first think about what you want. Should it be an aggressive rush deck that allows you to deal enough damage quickly with a bit of luck before your opponent gets into the game? Then use efficient minions with high damage, preferably with abilities like Charge, so they deal damage right away when you play them.

hearthstone screenshot

Or do you prefer to play a bit slower and safer?  Then focus on opponents with Taunt and healing to be prepared for emergencies – and take the wind out of the rushers’ sails by using cheap Taunt minions to stop them. Of course, there is also the possibility of building entire decks around specific cards like Malygos – but for beginners, this is unnecessary at first.

Once your deck is ready, it’s time to open the game. Put together five to ten cards that only cost one to two mana – this way, you can send minions into battle right from the start without suffering from mana shortages. If all you have in your starting hand are good cards with significantly more mana, you should mulligan one to increase your chances of getting a 2-mana card. That way, with a bit of luck, you can make an impact right at the beginning.

Accordingly, it is important to save the strong cards with high mana costs for the hot end phase. It is also wise to include cards that allow you to draw more cards or use minions that do this automatically to have a greater selection in hand.

Hearthstone card back

Your cards should not only include “bang-bang” attacks but also numerous minions that can keep the opponent in check – because while he is busy with the units, you won’t be attacked directly. If you even manage to have more minions than your opponent on the board, you can still go straight for him. However, always keep in mind that each class has abilities to clear the board.

Of course, all of this is a process, and your deck will get better, more refined, and stronger over time. Even if it doesn’t work out immediately – don’t get discouraged and try some unusual strategies! But no matter how skilled you are, the rule of thumb “planning is everything!” always applies – both when preparing the deck and in every single move, to cleverly exploit mana restrictions.

You should also consider using your hero ability – as it can save you the use of cards.

Some quick tips again (added by us):

  • Think about how you want to play
  • Use a mix of neutral and class-specific cards
  • with a card draw effect.
  • Ensure enough cheap cards for the beginning
  • and strong ones for the end phase.
  • Use minion and spell cards, including control effects and area damage cards.
  • Also include buff cards in your repertoire to strengthen your minions!
  • Some cards like the adorable Murlocs have great synergy together due to their buffs.
  • You can include cards multiple times in your deck to increase your chances of drawing them.
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Do you perhaps have more tips? Then feel free to share in the comments! 🙂

This is an AI-powered translation. Some inaccuracies might exist.

Arena of Fate – Developers want to attract frustrated League of Legends and Dota 2 players

Some weeks ago we introduced you to the new online action game  Arena of Fate. After a period of silence regarding the game, information is now slowly trickling in again – including a fresh trailer from E3.

The developers have set themselves the goal of making Arena of Fate easier and fairer to handle than, for example, the most well-known representatives of MOBA like League of Legends and Dota 2, to make the game more accessible to the masses. They also want to win over frustrated MOBA players. From the beginning, it was important in the design decisions to eliminate “toxic gameplay elements” of the competitors.

Arena of Fate Gameplay

In an interview with joystiq.com, Crytek Producer David Bowman mainly pointed out unfair last-hit loot distributions or unnecessarily prolonged matches. The team also wants the emphasis of a match to be back on the action-packed fighting and not on gold farming or the path to the shop.

In short: Just as the developers of WildStar want to attract former World of Warcraft defector players to their game, Crytek is trying to attract MOBA beginners. An author from the English-speaking website gamespot.com, who was able to test Arena of Fate at E3, described it as a casual MOBA, which he had immediate access to. For him, MOBAs had been a confusing fireworks display of colorful effects and complicated numbers so far, but he was able to immediately get on board with this title. He also praised the interesting setting of this beginner-friendly competitor to LoL and Dota 2.

To that end, fairy tale heroes and historical figures will be called upon, with whom you will compete in exciting 5 vs 5 battles. There will be a total of 30 characters to choose from, of which 16 are currently known:

  • Little Red Riding Hood
  • Fenrir (Fenris Wolf)
  • Jack the Ripper
  • Richard the Lionheart
  • Arachne
  • Blackbeard
  • Grendel
  • Chupacabra
  • Baron Samedi
  • Van Helsing
  • Nikola Tesla
  • Polyphemus
  • Robin Hood
  • Baron Munchausen
  • Joan of Arc
  • Frankenstein’s Monster

During the battles, you will earn points by destroying towers, killing opponents, or defeating a large titan on the map. Once you have collected ten points or 20 minutes have passed, the match is over.

The rule is: One for all, all for one. If you go for an opponent as a team, not only the player who gets the kill will be rewarded, but everyone equally. But that’s not all: Crytek does not want to integrate an item shop in Arena of Fate, where you can buy additional gear or boosts. This is intended to promote teamwork and eliminate injustices!

[intense_testimonies]

[intense_testimony]
[intense_testimony_text]A free-to-play MOBA without item stomping – this will be exciting! You can hardly imagine it, can you? If Crytek really pulls that off, it would be a real step towards fairness. But on the other hand, F2P games are currently monetizing themselves through that. Will something else cost money or will they perhaps save at the wrong end? [/intense_testimony_text]

[intense_testimony_author image=”https://images.mein-mmo.de/magazin/medien/2014/01/Logo-022.png”][/intense_testimony_author]
[/intense_testimony]
[/intense_testimonies]

In this new trailer you will get a glimpse into the gameplay of Arena of Fate:

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WildStar: Players demand easier dungeons, EU-first guild has downed 5 raid bosses

While some players are already struggling with the normal 5-man instances in the SF-MMO WildStar and are frustrated, top European guilds have already begun with the raid instances and have defeated the first four bosses.

Players who played WildStar during the beta or informed themselves about the game already knew: WildStar is significantly harder than other MMOs. Even the first instance at level 20 proves to be too difficult for some players, who then share their discontent in the forums. After numerous wipes, the group regularly disbands. Even when they have completed the dungeons, the rewards are too low: There is too little EXP and too weak items, according to some players in English forums.

For some a dungeon, for others the longest wipe festival in the world

The combination of the group finder, which randomly assembles players into a dungeon, seems to lead to wipe festivals. The developer Carbine is aware of the issue. They take the complaints about the low rewards for the high risk seriously. They are considering increasing the rewards for the dungeons.

However, there is also a counter movement against the demand for nerfs. Some players are pleased with the challenging difficulty level. This faction of the player base argues that new players just need to get used to basic principles like constant movement or interrupting, which works differently in WildStar. Here, multiple players must use their interrupt abilities simultaneously, as only then does the opponent actually stop using their skill.

The first four raid bosses down, yet the raids deliver what they promise

WildStar Raid

At a higher level, raid guilds are also struggling with the demands of WildStar. A number of top guilds are currently struggling with the challenging raids in WildStar. The access quest is particularly troublesome for them.

While in other games “content clear” is reported after a short time, this is still a long way off in WildStar. An English-speaking guild with a tasteless guild name has now managed to defeat the first four raid bosses of the Gen-Archives. Supposedly, they defeated the first one with only 16 out of 20 people, as the other 4 had not yet completed their access quest. They defeated the second boss, Kuralak, with 19 players, and Phagemaw and Phagetech Prototypes, bosses three and four, probably yesterday with 20 people. We have already introduced you to the first raid boss of the Gen-Archives.

That only 4 raid bosses have been defeated two weeks after the release, despite the guilds having ample opportunity to test the encounters on the beta server, speaks for a remarkably tough raid. Especially considering the caliber of players, who have been battle-tested in numerous fights, competing for the first kills. The 40-man raid will surely ramp up, as the bosses there were not released for testing.

Carbine itself expects that it will take 1 month before the first guilds clear the 20-man raid and venture into the 40-man. They will either need an alliance with another progression guild or must funnel two complete raids through the 20-man.

However, the guilds will likely be somewhat quicker than the anticipated month. Currently, there are still 2 bosses and a number of mini-bosses in front of the leading guilds. By the way, there have been no calls for a nerf from the raiders.

EU First Guild defeated WildStar Boss Convergence

Update 14.06.2014: The English guild has now defeated the fifth raid boss in the Gen-Archives. The Phageborn Convergence has also taken down their genetically modified weapons. 4 mini-bosses and the final boss “Dreadphage Ohmna” stand after the Phageborn Convergence, before a World First clear can be reported. However, other guilds have also progressed this far, so there could be an exciting race for the World First.

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The Elder Scrolls Online: Morag Tong as the third new faction?

In the fantasy MMO The Elder Scrolls Online, a somewhat cryptic statement from a community manager is causing confusion. He hints that, alongside the Dark Brotherhood and the Thieves Guild, the Morag Tong, a guild of assassins, might also find their way to Tamriel soon.

It happened in the official German forum for The Elder Scrolls Online. A fan wanted to know if more factions would make their way into the game, which would then be associated with new skill lines – like the Warrior and Mage guilds so far. With the already announced Dark Brotherhood and Thieves Guild coming to the game, two are already known.

German Community Manager Speaks in Riddles

The German community manager Kai Schober had some fun and responded with a seemingly vague sentence:

There are still some organizations around that are more or less known apart from the existing guilds in Tamriel and that could still make it into the game.

Now it would be relatively unlikely for a community manager to write capital letters in such a wild manner. If you take the capitalized starting letters of this sentence together, you get “Morag Tong”: an assassin guild in Morrowind dedicated to the Daedric Prince Mephala. The Morag Tong is a legalized guild of assassins – corresponding contracts would certainly be exciting and bloody.

This is an AI-powered translation. Some inaccuracies might exist.

Dragon’s Prophet and World of Tanks – MMO meets World Cup

The World Championship kicks off tonight with the match Brazil vs. Croatia – and of course, the MMO world is not unaffected by this event. In Dragon’s Prophet , jerseys and a football pet have been added specifically for this, which you can purchase with dragon insignias among other things. Thank goodness the World Cup is still going for a while, so you have enough time to complete enough Daily Quests to collect the required currency.

Dragon's Prophet Football World Cup

However, the team from Wargaming did not want to settle for that. They have created a game mode specifically for the World Cup and implemented it in the fresh Patch 9.1! Yes, you read that right. Get the T-62A SPORT out of the garage and head to the battlefield… uh, football field, to engage in exciting 3 versus 3 battles. The main objective is, of course, to get the ball into the goal – or to prevent the enemy from doing so! Unfortunately, you can’t simply shoot them down, but must settle for stunning them with grenades or driving into their tracks. Don’t worry, there is no biased referee! 😉

A goal is counted in World of Tanks as soon as you have maneuvered the ball behind the goal line with your tank. Once you have scored three goals or seven minutes have passed, the game is over. For each completed battle, you will receive the following rewards:

  • The improved gun drive after 50 victories – but only once per account
  • + 500 experience points for each participation in a match
  • + 500 experience points extra for each won match

For your first victory in a football battle, you will receive the special medal “Football Player 2014”. The number in it indicates how many times you have been victorious in the World Cup event. The first time, the medal is still a bit bare, but from the 2nd victory, the count will then be displayed.

What about you? Are you annoyed by the World Cup hustle and bustle, the shocking reports from Brazil, and the hype around the players? Or are you already looking forward to exciting football matches?

I really think it’s a great idea that Wargaming has implemented. Especially since you really don’t associate tanks directly with football. 😉 That most MMOs offer jerseys, etc., in the in-game shop for money is… well, economically understandable, but I find the solution like in Dragon’s Prophet better, where you can simply earn the insignias.

This is an AI-powered translation. Some inaccuracies might exist.

Final Fantasy XIV: Same-Sex Marriages!

Some weeks ago, rumors circulated that the developers of Final Fantasy XIV: A Realm Reborn are working on a wedding system. Special costumes for this wonderful occasion have been promised and, of course, wedding rings would not be missing. However, after an announcement from 2012, this possibility was only valid for male and female characters. Regarding same-sex marriages, they wanted to wait for feedback from the community:

As for same-sex marriage, this is an extremely controversial topic that has been under discussion in the MMO world for the past few years. First we would like to start out with opposite-sex marriage, and then consider the feedback from our players in order to make a careful decision.

FF XIV ARR Wedding

Then there was a long silence on the topic. At E3, the question was raised again at a press conference, to which Producer Naoki Yoshida replied in essence: The development team is still working on the idea – and more importantly: There will be same-sex marriages! You can marry whoever you want, regardless of what race, nation, or gender your partner belongs to. With this, they want to break common prejudices and not live these in Eorzea!

Unfortunately, not much information has leaked out yet, but it was confirmed in the interview that there will be special mounts for married couples that they can ride – possibly even together. It is also important: You should take good care of the ring, as discarding it is considered a separation!

What do you think of this change of heart? Does marrying even have a place in a modern MMO? Or is the discussion completely unnecessary, because love is love – regardless of gender?

[intense_testimonies]
[intense_testimony]
[intense_testimony_text]As a married woman, I can fully understand that the desire for a romantic wedding also exists in MMOs. It is simply one of the most magical and wonderful moments ever. Why shouldn’t one be able to enjoy that virtually? For role-players, this kind of normal life – with marriage and children – is often an important part of the game. Of course, one can also say “I do” in-game without a sophisticated marriage system, as people always found a way in other MMOs. But it’s a nice idea and I am very curious about the implementation.

The question of whether same-sex couples should be allowed to marry may be controversial – but isn’t love love? Who would be a game developer to prevent that? What do you think about this?[/intense_testimony_text]

[intense_testimony_author image=”https://images.mein-mmo.de/magazin/medien/2014/01/Logo-022.png”][/intense_testimony_author]
[/intense_testimony]
[/intense_testimonies]

You can watch the whole thing again as a video here. Around 2:28:30, it’s about the wedding system in Final Fantasy XIV: ARR and same-sex marriages:

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Skyforge: Gods do not fit into classes

The god MMO Skyforge rocks E3 with a gameplay presentation and introduces an innovative game concept: You not only switch skills in the field but also the entire class.

There will be no rigid commitment to just one class in Skyforge, the MMO from Team Allods. While you choose a class at the start, you can indulge in the skill buffet of other classes as you progress toward godhood. This ensures that every aspiring god and goddess is a truly enchanting, unique snowflake composed of a wild mix of skills. These are organized in a kind of skill atlas.

Never wait for the healer again

According to Team Allods, the concept allows a group of players to constantly switch roles, thus changing the firepower and composition of the raid team depending on the boss. Even absences in the roster can be easily compensated. To switch to another class, you don’t have to go to town or find a trainer; you can do it right on the spot, as long as you’re outside of combat.

At E3, three new classes were introduced that correspond to known MMO archetypes: the Gunner, the Lightbinder, and the Berserker. In early April, the Paladin and the Cyromancer were already presented. It is also known that a stealth class is supposed to be introduced into the game. Currently, some sources mention 10 classes at release, while others say 15. In any case, Team Allods intends to introduce new classes even after release.

Skyforge

Power through faith

According to a tester from the English gaming site massively, the controls remind him of DC Universe Online. The crafting system is strongly connected with followers that a player must gather on their way to divinity. Because only through faith can they achieve their ultimate goal and become a god.

In general, the tester from massively confirms the impression we described in our special on Skyforge a few weeks ago: The game is heading in an arcade-MMO direction and already offers some interesting ideas alongside extremely slick graphics. Whether it’s enough for Olympus, players will likely only find out in a year. Currently, no date for an open alpha or beta is known yet.

The trailer for Skyforge looks sleek and caused some “Ahhs” and “Ohhhs” at E3.

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Die besten Hearthstone-Spieler im größten Turnier

The largest Hearthstone tournament in the world takes place in Sweden from June 14 to June 16. 12 of the best players worldwide and 4 WildCards will compete against each other. The whole event will be streamed live on a new website.

When thinking of e-sports, most people associate it with real-time strategy games like Starcraft or MOBAs like League of Legends, but Blizzard’s so-called casual card game Hearthstone is surprisingly well-suited for e-sports. The duels of the individual gamers swing back and forth. For viewers, they provide numerous suggestions for their own deck building – as long as you have the right cards.

One thing is clear: The guys competing here know the meta-game by heart and are even redefining it. “Normal” players can pick up some tricks here and apply them directly. Trying to copy a few tricks from Cristiano Ronaldo or Neymar might land you with a torn ligament. And mimicking fast clickers with cat-like reflexes in Starcraft or LoL will likely end up in finger entanglement within 3 seconds. That can’t happen with Hearthstone.

The field of the 12 best players includes 2 German players, Ek0p for Doge Hoge and Gaara from Tempo Storm. Ek0p will compete in Group A on June 14, while Gaara will face players from the WildCard field the following day.

The relatively new site viagame.com is organizing the tournament at Dreamhack in Sweden, has been featuring it for a while, and will stream it live on its own page. The total prize pool for the tournament amounts to $25,000.

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Bringt The Elder Scrolls Online nun doch Arenen? Update!

In the fantasy MMO The Elder Scrolls Online there may soon be arenas and battlegrounds. Ahead of the E3 presentation from Zenimax, a fan has already been able to take a look at the ESO booth. What he discovered there is causing a stir and exciting the fans.

There are only two pixelated screenshots that have appeared on reddit, but apparently, there is some truth to it. A special 3v3 mode, as reported by the reddit member, was reportedly being tested when he walked by the ESO booth. Upon asking what it was and if it would be coming to the game soon, he was told it was planned for E3.

TESO 3vs3 PvP
Unfortunately, not much can be seen, but there seems to be a 3v3 demo at E3 (Image by donjuice).

The mode seems to resemble a capture-the-flag arena, as is common in other games. A kind of flag was placed in the middle of the arena, which the players competed for. According to the Redditor, it looked like a lot of fun.

The lack of PvP modes outside of the large battleground of Cyrodiil is a sensitive topic among ESO fans. While some are satisfied with this decision, others vehemently demand the introduction of arenas or battlegrounds. Some even go so far as to make their continued play dependent on the introduction of such modes.

So far, there has been no signal from Zenimax to move in this direction. With the presentation that has now surfaced, that could change.

An employee from Zenimax has posted in the Reddit thread, but neither denied nor confirmed the matter. It is now only known that Brian Wheeler, the head of ESO’s PvP, will be present at the E3 gaming fair. Fans conclude that an announcement regarding PvP may be imminent. Console players, currently probably the most attractive target group for The Elder Scrolls Online, might be more excited about arenas or a smaller battleground, as is common in shooters.

As soon as more details become known, we will share them.

Update on 12.6.: Now the official statement from Zenimax has been released. The arena mode presented at E3 was specifically designed for trade fairs to give spectators and players a quick match insight into the combat system of TESO.

As The Elder Scrolls Online is a continuously evolving game, it is indeed possible to bring a type of “small-scale” PvP into the game if enough players demand it.

In this YouTube video, you can see the mode in action:

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World of Tanks: Update 9.1 live and Mobile App will be released soon

Good news for all tank drivers among you: The release date for the mobile app of World of Tanks is finally set: On June 26, World of Tanks Blitz will be available in the iTunes Store! The Scandinavians have already been able to test it extensively, which caused WotB to land directly at number three in the iPad app charts.

Whether the app delivers on its promises will probably only be tested by us at the end of June, but Wargaming has brought a lot to the table to transfer the game experience of their tank MMO to the mobile version:

  • You can play with over 90 tanks from the USA, Germany, and the Soviet Union,
  • on 8 maps.
  • You can form squads or teams with your friends.
  • The graphics are very similar to the PC version.
  • You can either listen to the atmospheric sounds of the app or choose your own music.
  • Facebook has, of course, been integrated.
  • An in-game shop is available.

You can learn more about the app and its design in our article on World of Tanks Blitz.

World of Tanks Kharkov

Of course, the players of the PC version will not be neglected! Just at this moment, work is still being done to deploy update 9.1 and get everything up and running. In line with this, a video was released showcasing the contents of the patch. You may not expect many legendary new achievements, but as they say? Less is sometimes more!

The most important thing first: The combat mechanics for tank destroyers have changed: The camo factor after firing has been reduced and now matches the value of other vehicle types. But: This does not apply to premium tanks! However, there is good news for light tanks: The dynamics of the VK 28.01 and MT-25 have been significantly improved, their engine power increased, and the off-road capability of the tracked vehicles has been improved. For light tanks of tiers IV-VII, the maximum limit of the battle tier range has been reduced.

A new map – Kharkov – goes live with the update. Kharkov is not just any other map, but you fight there in a historically accurate environment from 1943. But the town not only invites you to marvel – you will also have numerous opportunities to prove your tactical skills. You can expect

  • tall buildings
  • several open areas
  • cover options like shell craters, embankments, barricades or tank wrecks

Additionally, four maps have been revamped to make them more balanced. You can learn more about this in this trailer for patch 9.1:

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Overview of the Classes – WildStar-Cast #05

In WildStar there are 6 different classes (Arcane Marksman, Esper, Warrior, Assassin, Medic, and Tech Pioneer), which can differ significantly from the stereotypical class profiles of other MMOs. For example, each class can become a damage dealer (DD) and also fill another role (Tank or Healer).

In the fifth episode of the Wildstar Cast, Darion takes a closer look at the various classes of the sci-fi MMORPG. He provides a basic overview of how the classes play, but also discusses the advantages and disadvantages of each playstyle.

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World of Warcraft: Wird Sturmwind doch noch aufgebaut?

With the Cataclysm, devastation entered World of Warcraft – Some regions were devastated – including Stormwind and Orgrimmar. With Patch 5.2, large parts of the cities were restored, but a blemish or memorial next to the Mage Quarter and Cathedral Square still remains: the formerly beautiful park.

Now, hope arose from a post on Twitter by Lead Content Designer Cory “Mumper” Stockton that the rest of Stormwind would also be repaired in Patch 6.0 or Warlords of Draenor.

The joy is, of course, immense, because many Alliance players – who care about their capital – criticize this state! But at the same time, the question arises: What about the other regions? When can one finally enjoy a sunset in Auberdine during a picnic again? Will the nasty craters in Azeroth perhaps be filled in again?

Which region is dear to you or is a thorn in your eye?

[intense_testimonies]

[intense_testimony]
[intense_testimony_text]The question, the answer to which I probably already know:

Will there be an event this time?

Not only for role-players, it would have been nice if the previous changes to the cities had come along with an event. There are enough Wowlers who care about their city, and it could have been turned into a little contest in phases to gradually carry out the reconstruction. Players could have gathered ores / stones for the walls, provisions for the hardworking workers, etc. But unfortunately, after a patch, one simply logs in and it has changed – that is really potential that Blizzard is missing out on.

It may be too much to ask – but one can still dream. ;-)[/intense_testimony_text]

[intense_testimony_author image=”https://images.mein-mmo.de/magazin/medien/2014/01/Logo-022.png”][/intense_testimony_author]
[/intense_testimony]
[/intense_testimonies]

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Source(s):
  1. Mumper auf Twitter

WildStar: C.R.E.D.D. sale and realm transfers live

In the science fiction MMO WildStar, it is now possible to use real money to access additional virtual services. Paid realm transfers allow players to move their characters to any server of their choice. The game license C.R.E.D.D. grants 30 days of gameplay and can be freely traded within the game.

Transferring your character to another server will cost 16.99 euros. A few days ago, free transfers were offered for certain servers to relieve full realms and populate less crowded areas with players. This free service is only available for selected realms. However, the paid server transfer is not subject to such restrictions. Only a transcontinental transfer from Europe to North America or vice versa is prohibited, regardless of transporter technology. Here you can access the moving office of Carbine.

C.R.E.D.D. WildStar

The game license C.R.E.D.D. is now also available for purchase. A green-skinned license vendor has been in the game between the banks and auctioneers since release, and now he finally has something to trade. C.R.E.D.D. will also cost 16.99 euros – the equivalent that players receive in-game for it is freely negotiable, but will likely amount to a sum in the platinum range. It is only possible to purchase a C.R.E.D.D. in the cash shop once every 22 hours.

It is also possible to gift this C.R.E.D.D. to a friend. You do not have to use it yourself or sell it through the special vendor. We have explained the effects of this tradable license on the in-game economy in a special article at Mein MMO: Play WildStar for free.

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H1Z1: Not yet Early Access, but a new gameplay trailer!

Did you also follow the first game presentations at the E3 gaming fair yesterday with excitement? Unfortunately, there hasn’t been much new for true MMO fans so far. But now a trailer has been released on the occasion of the presentation of the zombie sandbox game H1Z1 strong>. 

As the numerous fans are increasingly looking forward to the early access and release, Sony would do well to heat up the mood! Contrary to all expectations, there has unfortunately been no concrete commitment yet regarding when the early access will finally begin – let alone when the release is scheduled. While there are regular hints that fuel hope, a final date has not yet been announced. According to this interview with Senior Designer Jimmy Whisenhunt, it is still supposed to begin in June.

H1Z1-screenshot

The big consolation: At least the game is supposed to be offered in North America and Europe simultaneously on  Steam Early Access, and that might happen very soon, if we are to believe the credits of the trailer. Hopefully, we will learn more about the current status of H1Z1 on Wednesday, June 11, 2014, at 9:40 PM, when Sony’s press conference about H1Z1 takes place. You can find out when the other major developers will be up in our schedule for E3. Perhaps there will finally be a definitive date for the start of the early access phase.

A trailer that reflects the exciting and eerie atmosphere of the zombie MMO H1Z1 comes just in time to bridge the agonizing wait. This time, it is not only about the great environment and slaughtered zombies, but also the fight against other players is shown.

What do you think, will Sony keep us waiting or finally tell us what is going on and what the state of affairs is?

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Die Zukunft von The Elder Scrolls Online (TESO-Cast #26)

At the end of June, there will be a major content update for The Elder Scrolls Online. In Patch 1.2, many small things will be improved in the game, such as the interaction with objects in the world or the lighting effects, but there will also be a few larger changes.

On one hand, a new veteran dungeon, the Crypt of Hearts, will be implemented into the game, and on the other hand, the campaign system in PvP will be fundamentally changed. Additionally, there will be the almost obligatory buffs or nerfs for individual classes, and the developers will even give us a brief insight into the plans for Patch 1.3.

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Star Wars: The Old Republic with 2.8 into the nightlife on Nar Shadda

Update 2.8: War Loot  is on the horizon and brings some exciting new features for Star Wars – The Old Republic, which you can celebrate starting June 10, 2014 in the nightlife of Nar Shaddaa – with plenty of bling! Special advertising terminals have been implemented on the Republic and Imperial fleets to lure you into the Star Event and Club Vertica Casino.

swtor_rancor

There you will find not only a stylish atmosphere but also the Smuggler’s Luck and Gangster’s Treasure slot machines – But beware: Gambling can be addictive! 😉 To try your luck at the Smuggler’s Luck slot machines, you will need Smuggler Casino Chips, which you can purchase with Warzone Commendations.

If you manage to get the boxes ringing, you can win unique weapons, armor, cosmetic abilities, and mounts alongside Smuggler Casino Chips, Gangster Casino Chips, or gold certificates!

A special feature is the Fortune Child buff, which increases your chances of winning at a Gangster’s Treasure slot machine. For these machines, you will need Gangster Casino Chips, which you can acquire with Cartel Certificates. The special thing about these machines is that there are two exclusive mounts – the Vectron Magnus or the adorable Rancor of the gangster boss (to the right in the image)- to be won. The latter is known as a reward for all diligent PvP players at the end of Season 1.

For gold certificates, you can exchange them for the following weapons, armor, or toys:

Legacy Armor (14 total):

  • Gangster Boss’s Felt Hat (3 gold certificates)
  • Gangster Boss’s Jacket (3 gold certificates)
  • Gangster Boss’s Gloves (2 gold certificates)
  • Gangster Boss’s Pants (2 gold certificates)
  • Gangster Boss’s Boots (2 gold certificates)
  • Gangster Boss’s Belt (1 gold certificates)
  • Gangster Boss’s Wrist Guards (1 gold certificates)

Legacy Main Hand Weapons:

  • Gangster Boss’s Blaster Pistol (2 gold certificates)
  • Gangster Boss’s Lightsaber (2 gold certificates)
  • Kingpin’s Assault Cannon (3 gold certificates)
  • Gangster Boss’s Blaster Rifle (3)
  • Gangster Boss’s Lightstaff (3)
  • Gangster Boss’s Sniper Rifle (3)

Companion Customizations (1 gold certificate each):

  • Doc Customization 10 (Jedi Knight)
  • Elara Dorne Customization 10 (Trooper)
  • Tharan Cedrax Customization 10 (Jedi Sage)
  • Mako Customization 10 (Bounty Hunter)
  • Hutt Enforcer HK Customization (any class)

If you prefer a quieter experience, visit the VIP area and sip a delicious cocktail.

But of course, the update has even more to offer to live up to the name “War Loot”. We have already reported this in our preview of the roadmap from the developers of Star Wars – The Old Republic for this summer.

[intense_testimonies]

[intense_testimony]
[intense_testimony_text]Wow, this is going to be an event! The slot machine idea is probably both a blessing and a curse… And will cause some gray hairs. The only downside in my view: Rancor was an exclusive reward for Season 1. Naturally, many players want to have everything, which is probably also the reason why this mount was included as a reward. Regardless of the (possibly) low chance of actually winning him, this reward unfortunately loses its exclusivity for the PvP players of the first season. What do you think about it?[/intense_testimony_text]

[intense_testimony_author image=”https://images.mein-mmo.de/magazin/medien/2014/01/Logo-022.png”][/intense_testimony_author]
[/intense_testimony]
[/intense_testimonies]

In this video, there is a preview of all the rewards from the game machines:

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Final Fantasy XIV: Transformation Service and E3 Class Announcement

In the fantasy MMO Final Fantasy XIV: A Realm Reborn, there is now a complete transformation service for the gender, race, and appearance of your characters. Additionally, Patch 2.2.8 has been released. Major announcements are also expected at E3 regarding the next major patch, 2.3.

Final Fantasy 14 may lead a shadowy existence in Europe, but in Asia and America, it is a big deal and has gained even more momentum with the port to PlayStation 4. With the Fantasia service, it is now possible to completely change a character’s appearance, gender, and even race. Fans have been requesting this service for a long time and, as is common in other MMOs, it costs real money.

Patch 2.2.8 in brief

With the newly released 2.8 patch, owners of Animus weapons can now upgrade them to Novus weapons. Additionally, the patch introduces players to a new sightseeing log to explore the most beautiful locations in Eorzea, and the Zodiac storyline will also continue. Also in 2.8 is a preview option that allows you to see how the armor you are currently viewing in the shop will look on your character – and changes are coming to the FATEs. These are dynamic events in the world of Final Fantasy 14:

You will be able to see on the map at the symbol of a FATE how far it has already been completed. I hope this will minimize disappointments of running to a FATE, only to find out that it has already ended by the time you arrive.

Announcements for 2.3 expected at E3

For the upcoming gaming expo E3, Final Fantasy XIV is planning a major appearance. Naoki Yoshida plans to present two of his producer letters live from E3. In these, the 41-year-old Yoshida usually announces new features for FF XIV in a somewhat Steve Jobs-like manner. Players have been promised significant changes. Concrete details for Patch 2.3 are expected. In the patch, it is already known that it will involve Ramuh, the Lord of Lightning.

Update: The secret behind the surprise has been revealed: In line with the gaming expo E3, a new class (Rogue) and a new job (Ninja) have been announced. Fans of Final Fantasy are certainly thrilled, as many have wished for such a combination. A matching trailer has also been released, showcasing the first promising gameplay scenes:

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Another E3 trailer has also been released, providing the first glimpses of the new boss battles of the MMO. We certainly don’t want to withhold this from you:

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Are you also getting excited about a round of Final Fantasy XIV: A Realm Reborn after watching the videos? Then we can recommend the checklist for FFXIV, which will help you find out if the MMORPG is right for you!

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The Elder Scrolls Online: 1.1.4 fixes the achievements screen

On Tuesday morning, the patch 1.1.4 will be applied to the European mega server of the fantasy MMO The Elder Scrolls Online. In addition to some balance fixes and bug fixes, it repairs the achievement screen.

Shortly after the Kargstein patch, some players raised the alarm: the achievement screen was suddenly empty. Zenimax, the developer company behind The Elder Scrolls Online, reassured that this was merely a display error. The hard-earned achievements of the players had not actually disappeared; they were simply not displayed correctly. With the 1.1.4 patch, this should come to an end. All achievements should now be displayed correctly again.

Enchanting will be easier, earning veteran points too

According to the patch notes, a bug in the PvP area of Cyrodiil has also been fixed that could severely affect the performance of players from both mega servers.

The enchanting of items through runes is currently considered the hardest crafting skill to learn. Some guilds have therefore passed on all enchanting materials to one of their players shortly after the release. With 1.1.4, the curve on which aspiring rune smiths advance in enchanting will be flattened. In the future, less inspiration will be needed to reach levels 25 and 26.

With the patch, the daily quests, known as dailies, in Kargstein will also become more attractive. Shada’s Tear, Rahni’Za, the Archivist’s Archive, Elinhir, and Spell Glove will provide more veteran points and a higher gold reward starting Tuesday morning.

Trailer aims to convince the undecided

Zenimax is also on its way to E3 and wants to promote The Elder Scrolls Online to convert skeptics of the single-player series. They especially have their sights set on console players who had good experiences with Skyrim on the PS3 and especially on the Xbox 360 – Skyrim sold exceptionally well on the Xbox.

To attract players to TESO, Zenimax has put together a trailer that showcases the world of Tamriel in its best light – if you like demons and fireballs.

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The Elder Scrolls Online: Ein Trailer, der Spieler von ESO überzeugen soll

The Elder Scrolls Online is also featured at E3, and the developers, of course, took the opportunity to promote the MMO at the world’s largest gaming fair. To persuade more players to join TESO, Zenimax has put together a trailer that showcases the online role-playing game and the world of Tamriel in its best light.

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