In the MMO shooter Defiance, the first world expansion “Silicon Valley” is now live on the servers.
Silicon Valley is both the name and setting of the post-apocalyptic expansion for Defiance. It is said to be the first expansion for the MMO that brings new landmass, meaning a new zone, according to a press release from Trion Worlds. The shooter Defiance tells its story both in the game and in the television series of the same name, produced by Syfy.
The story in Silicon Valley quickly slips into the mysterious. Karl von Bach has settled with his pilgrims of the guiding star in the valley and can hardly wait for the arrival of the ark hunters. But nothing is as it seems here. In addition to the new zone, players can look forward to new outfits, weapon mods, exciting synergies, and an increase in the ERGO cap.
Trion Worlds celebrates the first world expansion of its game with a trailer. Anyone who wants more information can get more information on the official game site or browse the patch notes, which are linked as a source.
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Color has come to the fantasy MMO The Elder Scrolls Online. The new patch has been well received by fans, as it seems to hit just the right note, or rather, the colorful one.
It was actually one of the smallest points on the long list of changes that Matt Firor once presented, when many had already written off The Elder Scrolls Online. Armor dyeing was to be introduced into the game. This seemed rather small and harmless compared to the new PvP dungeon, the Imperial City; the justice system, or the spell weaving. Yet it is the armor dyeing that now gives the game a boost of energy, color, and drive.
Selfies are in – even in TESO
Shortly after the patch, dye stations in Tamriel were practically overrun. Soon after, social media and forums were buzzing with pictures of freshly dyed heroes and heroines. The “selfie” trend, which even infected Hollywood stars at the Oscars, now grabs Tamriel. Photos on horses, in front of horses, with dogs, in superhero costumes, or among friends are making the rounds – or even just from the dye station, as that is also a great opportunity.
Mein MMO says: It’s no wonder that such things can bring joy to TESO fans. Many players of The Elder Scrolls Online come from single-player games or from the RPG sector. Therefore, they often forge a deeper bond with their heroes than is the case with more technical MMOs. The Elder Scrolls series is well-known for its visuals (Skyrim with mods looks fantastic) and for the fact that players spend a tremendous amount of time with their heroes and identify with them.
Dyeing system in The Elder Scrolls Online is well thought out and has a motivating effect
Green Arrow now also exists in Tamriel.
The new dyeing system in The Elder Scrolls Online is not just a stopgap solution or a simple system that has been tacked on, but is intricate: The most beautiful colors, which even trigger effects, are tied to the hardest achievements. This should ensure long-term motivation.
The joy over the new feature might almost make one forget what technical problems this patch brought with it. Since the relocation of the mega-server to Frankfurt am Main, players are complaining again about login issues and lags.
But that should be addressed elsewhere. For the moment, in the exuberance of the summer collection, it must rhyme: Who would have thought that dyeing would bring players so much joy? (Okay, I promise, we will never do that again.)
After moving the release date, it will finally happen on August 18, the long-awaited major patch 2.9 arrives on the “Star Wars: The Old Republic” servers and presents players with a new Flashpoint, changes to Makeb, Guild ships, territory wars, and the long-awaited Housing – at least for those who had an active subscription on July 16. We summarize the highlights of the upcoming update for you.
Housing in SWTOR – 4 Walls and 4 Locations
Once a character reaches level 15 and has the necessary credits, they can now purchase their own accommodation, the eponymous strongholds. There are a total of 4 locations to choose from, but only three per faction. Supporters of the Republic can settle on Coruscant, while members of the Empire find a rainy home on Dromund Kaas. However, all players can alternatively acquire a home on the Smuggler’s Moon Nar Shaddaa or on the desert planet Tatooine.
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All accommodations vary in size and cost, but multiple rooms can be purchased for each stronghold to gradually expand it. The various furnishings, such as tables, chairs, trophies, or paintings cannot be moved freely but must be aligned to special anchors; however, they can be tilted and turned as desired. Particularly ambitious homeowners can compare their strongholds with those of other players and see how many unique objects they own in the prestige ranking.
With the introduction of housing, it is of course necessary to provide players with a certain variety of decorations, which can now be obtained at every corner of the game world.
Some can be obtained for PvP tokens from the vendor on the Fleet, others will be dropped by the final bosses of operations and flashpoints, and a whole bunch of them will be awarded by unlocking certain achievements. Speeders can also be displayed in one’s own accommodation, and access is granted automatically once the corresponding vehicle has been unlocked for that character. Of course, some will only be available through the cartel market or cartel packs.
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Guild Flagships – Some Shipyard Will Get Very Rich
From now on, players will be able to play and unlock their own guild ships, but it comes at a hefty price: 50 million credits must be stored in the guild bank and then change ownership for the fancy ship to navigate the orbit. But even then, one only has one level; the other four must be unlocked through effort and credits – the total cost of 125 million will also require many hours of effort, as the additional rooms require different materials to be unlocked, which can primarily be obtained from guild activities, such as the new conquest campaigns.
However, those who endure these hardships will receive a fully operational guild base, which will serve as a hub for all activities – cool ship parties included.
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Territory Wars – My Padawan, My Stronghold, My Planet
In weekly rotation, guilds can now fight for control of planets. Each week there is one of 11 campaigns, and up to 4 planets can be conquered per campaign. Once the guild has chosen one of the planets, they must complete tasks on it to boost their score – these can involve visiting flashpoints, defeating world bosses, or crafting specific items; there is something for every player type.
The guild with the most points at the end of the week will be named the “Conqueror of [Planet]” and can look forward to the new “Runner” mounts for the upcoming week, which can only be used on the conquered planet.
In addition to exclusive titles, there will be mainly components for housing decorations and expansion modules for the guild flagship, but also crafting materials will be abundant. If a guild manages to have control over all 15 planets (not simultaneously) at some point, they will receive the legacy title “Conqueror of the Galaxy”.
New Level 55 Flashpoint
Stealthily, the new tactical flashpoint called “The Depths of Manaan” has snuck into the patch. The planet, nearly entirely covered in water, should be familiar to some veterans from the “Knights of the Old Republic” era and will advance the storyline of the “Forged Alliances.” As usual, you can visit the tactical flashpoints without having to take a tank or healer with you – four damage dealers can handle it all on their own.
Makeb Changes: Better Late Than Never
Questing on Makeb will be significantly more enjoyable, as it was quite a steep difficulty curve for many fresh level 50s, especially completing the daily missions will be massively eased. To assist the heroes of the Republic and the Empire, GSI has dispatched satellites that will help players on the planet. Thus, the gear level is set to 156, and as soon as you are in combat, health points will regenerate permanently. Experience gained from exploring the planet will be increased by 250% due to the satellites, and lastly, Makeb is now a little less populated – it was about time considering we’ve been stomping enemies into the ground there since ages.
This is an AI-powered translation. Some inaccuracies might exist.
In the Korean next-gen MMO Bless Online, some artwork images have appeared ahead of the start of the next closed beta phase.
Bless or Bless Online has already completed its first beta phase in February. It generated quite a bit of attention, and since then, people have been talking not only in Korea about the MMO, which looks stunning thanks to the Unreal Engine. Unlike Western MMOs, it is common for Asian MMOs to go through closed beta phases that can be separated by several months. Black Desert, for example, is still facing its third and decisive closed beta phase in Korea, although we in Europe feel that the game has been in beta for so long that it should be released soon.
For Bless, the second closed beta phase is set to begin soon. On this occasion, the developers are providing some artwork images that are meant to give interested gamers a feel for the game’s zones. We have compiled them for you in a gallery.
Bless Online will be an MMO focused on PvP. Two factions, with 5 races on each side, are at odds with each other. We have already introduced the races in two detailed posts. Soon we will also do this with the classes. There are currently eight of them.
This is an AI-powered translation. Some inaccuracies might exist.
In the zombie MMO H1Z1, work continues on features and details for the game. Currently, they are focused on birds and firearms, an explosive combination.
After deer, bears, and zombies, birds also come to H1Z1
In the survival MMO H1Z1, it seems they want to incorporate more features into the game before launching in early access. Right now, they are working on birds. In the following video, you can clearly see how the birds will behave and how they are supposed to contribute to the atmosphere in the game:
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The AI seems to be active here as well, triggering different behaviors depending on which animal it is assigned to. It is easy to see how the birds gradually swoop down on the carcass of the poor deer instead of landing in a clump.
On Twitter, chief developer John Smedley was teased a bit on the topic and asked whether a “real” bird flight could be depicted in the game with a large, multi-headed swarm of crows and their complicated flight patterns. Smedley’s response: Our guys can do it, but I think your computers would have a problem with it.
Sniper rifle and shotgun introduced
Alongside the work on the crows and the numerous other projects that parts of the H1Z1 team are currently working on, developer Jimmy Whisenhunt always takes the time to introduce and tease his passion, the weapon arsenal, in more detail. Whisenhunt was previously a renowned Counter-Strike player, he still occasionally streams CS:GO, and knows what excites the fans: firearms. In this short tweet, you can see him fine-tuning the shotgun. Here, the challenge is to get the spread and bullet velocity just right:
But not only at close range does H1Z1 want to provide a rich selection of weapons for the players, danger is also supposed to come from afar. Here, you can see an early version of a sniper rifle in action, which definitely ruins the day for a dummy:
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The MMO Phantasy Star Online 2 regularly collaborates with trendy anime series, now it’s Mahōka Kōkō no Rettōsei, The irregular at magic highschool.
While the MMO shooter Defiance has partnered with the series of the same name produced for the Syfy channel, Phantasy Star Online 2 regularly forms partnerships with currently popular anime series. Starting August 13th, there will be a cross-promotion on the Japanese server for Phantasy Star Online with “The irregular at magic highschool”, an anime set in the science fiction and action genre.
As part of this cross-promotion, Phantasy Star Online 2 will introduce new costumes inspired by the series that will resemble school uniforms.
Phantasy Star Online 2 is also currently playable in Southeast Asia with an English version. Whether this MMO, with deep Sega roots, will have its own server for North America and thus the Western market remains uncertain at the moment.
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Blizzard’s free online card game Hearthstone seems to be the big winner lately. According to Blizzard, it exceeds all expectations. The boosters are selling exceptionally well, and the Arena is generating revenue.
Hearthstone is expected to earn even more on iPhone and Android
The “feel-good” story from Activision Blizzard’s financial report for the April/June/July quarter undoubtedly centers around Hearthstone, alongside the Diablo franchise. The “small” card game was originally intended as a side project, allowing some developers to demonstrate that “one can still be small.” While the titan World of Warcraft stumbles, Hearthstone is at the top, fetching the gold nuggets from the fire.
As reported by Venturebeat, Blizzard Chief Executive Mike Morhaime stated that while they are not yet ready to release figures, the game exceeds all expectations. They are “very excited” about the game’s future prospects, especially considering it will be coming to more platforms.
Hearthstone is Blizzard’s first game to adopt a Free2Play model. Players purchase card packs, access to the Arena, or wings of the new expansion Naxxramas in Hearthstone. They can pay with either in-game currency, gold, or real money.
Hearthstone has already been released for PC, Mac, and iPad. At the moment, Blizzard is working on a version for Android and iPhone.
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In the superhero MMO set in the world of Batman, Wonder Woman, and Superman, DC Universe Online, the new DLC pack “Halls of Power Part 1” was released yesterday, on August 6.
The new DLC pack “Halls of Power Part 1” brings five new adventures to the world of DC: In addition to two large raids for 8 players, an operation for 4 players, and one for 8, there is also a 4-player alert.
For the first time, villains and heroes in DCUO have the opportunity to fight with or against the famous super beings of the Fourth World, including Mantis and Mister Miracle. In addition to features, gear, and feats, the new DLC pack also brings 6 new skill points that will make the superheroes and supervillains even superer.
However, the most sought-after feature of the DLC pack is surely (besides the skill points *ahem*) the ability to establish a shared league hall with players of the same league, and ultimately defend it.
For more information about the DLC pack, you can find it on the game’s homepage.
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In Trion Worlds’ sandpark MMO ArcheAge, there is now a list of items in the cash shop and an approximate estimate of what the fun (or the mandatory items) is expected to cost.
Haircuts cost about 4 Euros, a gender change costs less than 7, the most expensive are the gliders for 11.20 Euros. This is according to a list that a diligent user has posted in the ArcheAge forum. It shows the individual items in Trion Worlds’ cash shop for the MMO. The free-to-play game ArcheAge wants to finance itself through this shop – and a premium status called “Patron”.
The offerings are plentiful. The standard mounts, without special bonuses, are available for 400 credits. The creator of the list assumes an exchange rate of 1 credit for 0.005 cents. He bases this on the price of the founder packages. A standard mount would thus cost about 2 Euros, a slightly faster mount 6.73 Euros. Simple costumes cost approximately 4.25 Euros, while slightly more elaborate ones are around 7.25 Euros.
The prices in the cash shop have not yet been officially announced. The release prices will only be known when Trion Worlds sets the official exchange rates. However, the relations and the approximate direction of the list should be correct.
The fans’ reaction to the list has been quite positive. Most do not see a pay-to-win risk here. However, the fact that the expansion of the sparse inventory only occurs through the cash shop (10 slots cost 1.50 Euros) is not well received. Also controversial is a potion that grants players 1000 labor points. This allows cash shop users to break the natural cap that the constant and time-based regeneration of labor points actually sets. The labor point limit severely hinders craftsmen. If there is a way to bypass this progress stopper with Euros, some fear that the pots could become mandatory purchases that could strongly influence the balance in ArcheAge and on a server right at the start of the game.
For the complete list of items in the official ArcheAge forum, go here.
What do you think about the cash shop? Do you think the current prices are okay? Or do you think the game, with its lucrative “Patron” status, is already pay-to-play, and that a cash shop has no place in such a game? Or do you have a completely different opinion? Participate in our poll or leave us a comment.
Diese Umfrage ist geschlossen.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMO World of Warcraft will turn ten in November. Plans for the celebrations have now been revealed. Blizzard is not hiring a party planner but is organizing a massacre. Ragnaros is taking over the grill, and a memorial is being set up to the roots of PvP in Hillsbrad Foothills with a new retro battleground.
World of Warcraft has been around for ten years. It’s unbelievable. In 2004, there wasn’t even Facebook at the beginning of the year. People were on MySpace. And it was the last year that Friends was airing. And it was the year World of Warcraft was released.
Other well-known games from 2004: Half-Life 2, Halo 2, Rome: Total War, GTA: San Andreas. When was the last time you played one of those?
At the top of the German music charts that year: “Is the old Holzmichl still alive?” Okay, no one really wants to be reminded of that.
2004 is definitely a very, very long time ago. And the MMO that was released back then is an incredible achievement to still be active today, and how much more remarkable it is to still captivate the most players among all pay-to-play MMOs. Ten is a biblical age for MMOs. Although World of Warcraft has recently faced some challenges, there are plenty of reasons to celebrate in Azeroth.
World of Warcraft goes full retro: PvP in Hillsbrad Foothills, Ragnaros as grill master
It’s no wonder that Blizzard is going all out. For November, they plan to:
Gift players a Molten Core pet, the little Corgi: a molten core puppy.
As a special event, they are boosting the absolute cult raid, the Molten Core, to the current maximum level and setting it to 40-player level. This will allow the old Ragnaros to become the roast master once again. As a reward for successfully completing this retro instance, a special mount is waiting.
Those who were there in Vanilla World of Warcraft surely remember the open PvP around Hillsbrad Foothills (and constantly tell everyone else about it). Blizzard is paying tribute to this original PvP with a retro team deathmatch. A new battleground is set to remember these epic battles.
All these events and rewards are only available for a limited time. But that’s a great birthday surprise.
This is an AI-powered translation. Some inaccuracies might exist.
An announcement video from Ubisoft reveals that the long-awaited MMO shooter The Division will make its first appearance with live gameplay on the Xbox One at Gamescom.
The Division has received attention in recent months mostly due to unfavorable coverage. Comments from an anonymous developer suggested that Publisher Ubisoft is misrepresenting the game’s progress. The shooter reportedly requires significantly more work than Ubisoft would have the public believe. At that time, only the engine had supposedly been completed; actual development work on the game had not yet started. Consequently, the release date was pushed back to 2015.
Nevertheless, the announcement trailer from Ubisoft, which showcases their Gamescom lineup, now also features moving footage of Tom Clancy’s “The Division,” an MMO shooter that – like other works based on Tom Clancy’s creations – deals with a scenario in which special forces must stop a terrorist threat. In Cologne, live gameplay on the Xbox One is expected to be showcased for the first time.
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“Write something!” – “Anything?” – “Yeah.” And thanks to this super clear assignment, I am now back with a new variant of my column, the “Mecker-Mittwoch”.
From now on, I will vent the gaming frustration of the current week to you, while in return, you can read the wonderful anecdotes of my suffering.I’ll start today with my current favorite game, WildStar.
This is roughly what it looks like when I let myself be tempted to play a round of PvP again. Everything sounded so good and played very nicely on the test realm. [quote_right]But he who laughs last, laughs best.[/quote_right]The new PvP values enable healers to heal more effectively, and Spellslingers have been slightly toned down so they can’t take down everyone in four seconds. But he who laughs last, laughs best, and so the opposite has effectively occurred.
Healers are significantly weaker in PvP than before the patch, even though healing now scales with the new value “PvP Power”. The result is nearly a 40% reduction in healing power, which sometimes brings me close to tears. But I could live with that, since other classes should no longer be able to deal extreme amounts of damage so quickly, giving me two or three seconds longer to help wounded players.
But if there’s a problem, then it brings its entire family, all adopted and in-law relatives, and even invites its holiday acquaintance along. The major “Spellslinger Nerf” turned out to be a buff, and currently, it is possible for pistoleers to deal up to 24,000 damage points with a single ability. In extreme cases, even higher numbers are reached, as this video shows:
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Since my Cortyn just reaches 28,000 hit points, you can imagine how long these fights last (Spoiler: Not long!). I don’t even have time to type a desperate “/cry” or “/hug”. Every single match today was decided by which team brought the most Spellslingers to the battle, but hey! They should have their fun too. After the next patch – which is sure to come very, very soon – I will hug and squeeze these little mean pistol Chua. Squeeze them tight. Really tight.
This is an AI-powered translation. Some inaccuracies might exist.
From the beta of Warlords of Draenor, the expansion to Blizzard’s MMO giant World of Warcraft, images of one of the most popular characters have now surfaced. Gul’Dan is preparing for a return to World of Warcraft.
The story of Warlords of Draenor, the new expansion to World of Warcraft, is complicated. Players will travel back to the past of a parallel world (similar to the Caverns of Time, but as a whole expansion – okay, that wasn’t too complicated to explain). Anyone who has watched five minutes of a mystery or science fiction series on television or read a comic knows what that means: characters appear who actually died a long time ago.
In World of Warcraft, Gul’Dan is one of the most legendary characters. He was the first warlock of the Horde and involved in almost all major misdeeds and events in the WoW lore. The dataminers from mmo-champion now allow us the first look at the new Gul’Dan. His last appearance in WoW had his skull as loot from Ilidian. In the new expansion, he will be one of the namesake warlords of Draenor. In this role, he contends with the other warlords and the players’ allies for dominance in Draenor.
This is an AI-powered translation. Some inaccuracies might exist.
In an interview with mmogames.com, Gabrielle “Gabe” Helland, the product manager of Swordsman, discussed the plans for the free-to-play MMO. The aim is to populate the cash shop cautiously since Swordsman is a skill-based game. Therefore, the shop will mainly feature cosmetic items or mounts that help players stand out from the crowd. Additionally, there are some items that ease gameplay, such as XP bonuses or energy pills. Everything that influences the combat power of characters can, however, be found in the game or acquired from other players.
Looking ahead, plans include several events such as live streams or dungeon runs together with the players. The arena is also suited for holding PvP tournaments. Furthermore, attentive players on social media can expect gifts and prizes.
By the end of the year, Helland stated, they aim to raise the level cap; bring new instances and a fresh endgame raid to Swordsman Online and improve numerous key systems within the game.
This is an AI-powered translation. Some inaccuracies might exist.
The MMORPG “Guild Wars 2” relies on its regular updates, the “Living World.” As the name suggests, these small expansions gradually advance the story of Tyria, and recently the second season began, which will celebrate a little highlight with the upcoming Episode 4 and send the players into a brief summer break.
The centerpiece of the expansion will be the deeper exploration of the DryTop, as a new area will open up for players, which will be teeming with new enemies.
But also story-wise, there are significant issues: All leaders of the world were summoned to discuss their strategy against the mighty dragon Mordremoth – however, some have no interest in this meeting. It is now up to the players to convince the leaders so that the threat can be averted. As the political tensions and intrigues already became evident in the main story during leveling, one can be curious about what course the developers will devise this time!
You can view a short trailer for the latest episode of the world story here:
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Perfect World Entertainment, the publisher of the free MMO Neverwinter, has released a trailer that showcases the new module “Tyranny of Dragons” in just under three minutes.
The “Tyranny of Dragons” (for some reason, it can be understood without translation) is already the fourth module for the free MMO Neverwinter. They have now unleashed a trailer that introduces the new class, the devastating Warlock (for some reason, it is translated here), and the new race, the Dragonborn (no comment). Additionally, there are a whole lot of dragons to admire in the video.
The announcement of the new module has been overshadowed in recent weeks by news that the new race, Dragonborn, can only be purchased in a package and only at a significant price. Aside from that, the module has a lot to offer, including new skirmishes, enemies, items, pets, and mounts. It is set to be released in a good week on August 14.
This is an AI-powered translation. Some inaccuracies might exist.
In yesterday’s “Nexus Report”, the Twitch stream of the WildStar developers, the lead class designer Hugh Shelton was present and actively answered the viewers’ questions, providing insights into the future of the MMO.
First of all, PvP enthusiasts can breathe a sigh of relief: The current “Burst” issue is known to the developers, and they are particularly dissatisfied with the Arcane Shooter and its “Charged Shot”. This will be changed soon, so that part of the damage will be dealt over time instead of dealing up to 20,000 damage points spontaneously. With this change, the PvE viability of the Arcane Shooter remains largely intact, as the overall damage amount does not change, but in PvP it creates an opportunity to respond with healing.
Speaking of healing: It is acknowledged that they have constrained healers too much with the current patch, and they see that healing currently does not provide much joy; therefore, the values will be corrected upwards again. As soon as they arrive at a satisfactory outcome, they want to focus on Esper abilities, as many of them currently have no use in PvP.
But also beyond that, discussions about class changes have already been fervent: The differing conversion rate of primary attribute to secondary value will be eliminated, meaning: Each primary attribute will always bring 0.61 attack power for damage dealers, which was previously calculated differently for each class. Simultaneously, all weapons in the game will be adjusted, so starting from Content Drop 4 (approximately early October), all weapon types will have the same amount of attack and support power, primarily to make weapon assessment easier for players. Lastly, the various stances of Warrior, Assassin, and Tech Pioneer will lose their bonus damage – this will be compensated in other ways.
Towards the end of the stream, Stephan Frost (the voice of “DevSpeak”) addressed the viewers with a more serious tone: They apologize for not being able to fix bugs and errors immediately and for sometimes major issues only becoming visible after a patch is released. They are also aware that an MMO like WildStar can never be perfectly balanced, as that doesn’t exist – but a very good balance is always aimed for.
Anyone who wants can also watch the stream afterwards:
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO Black Desert, it seems that one follows a strict schedule. In an interview, the creators of the game aim for the first months of 2015 as the date for an initial Closed Beta.
In a conversation with mmosite.com, the developers of Black Desert talked about their future plans for the game. Since it is based on the European Middle Ages, they believe that it is tailored for the Western market. Therefore, they assume that it will not need to be adjusted too much to the needs of Western players. However, the developers would do so if appropriate feedback comes in. The NA/EU servers are supposed to launch at least in an Alpha phase sometime after November. An initial Closed Beta is planned for “early 2015”, for the first months of 2015.
The Open Beta is scheduled for November in Korea, shortly after that, the Alpha/Beta/Open Beta cycle should begin in Europe and North America. This way, local players will get to enjoy Black Desert before the Chinese.
Gender Lock is likely to remain in Black Desert
One of the main points of criticism from Western players is the “Gender Lock”. This refers to when certain classes are either female or male. The developers defend this design decision. In their response, the ideological differences are evident.
For the developers, individual male and female “Gender Locked” classes are considered two variations of an “original” class. A male warrior and a female warrior, who only differ in appearance, would be too boring for the developers. With “Gender Locked” classes, they believe they offer players more choice and thus more fun, in the eyes of the Eastern developers. Local MMO players see it the exact opposite way. They feel deprived of a decision and choice without the possibility of gender selection.
Next up, the MMO is set for another Closed Beta phase in Korea, this time the third (CBT 3). New features planned for this phase include an armor color system; some new fashion styles and costumes that can be purchased in the cash shop or unlocked through achievements, and a new “swimming model”. Every character can swim, but can acquire new swimming styles like breaststroke, freestyle, or butterfly.
Mein MMO says: No, the swimming styles are no joke, even though we have to chuckle. While the new patch in Korea is delivering quite exactly what local players received a few days ago in The Elder Scrolls Online, various swimming styles are typical for the Korea MMO. Black Desert impressed a few months ago with a video showcasing an incredibly detailed character creation. It is currently considered one of the hottest MMO titles in the upcoming period, alongside Bless Online. Such a swift schedule should delight fans.
As the date approaches, we will delve deeper into the game and its gameplay. The Free2Play MMO is currently somewhat plagued by the reputation of prolonging fights due to the lack of a Holy Trinity. We have an 11-minute video from the last Closed Beta by steparu ready for you, so you can form your own opinion about the combat system in Black Desert.
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In The Elder Scrolls Online, the guild features that have been disabled will return to the game with a hotfix early Thursday morning.
Update Thursday 12 PM: The Elder Scrolls Online servers were maintained in the USA and in Europe. The maintenance went smoothly. The guild features are active again.
The last content expansion fundamentally revised the guild features in The Elder Scrolls Online. A guild leader now has nine ranks to assign – they occupy the tenth rank themselves. This allows them to carefully balance which officer rank or which normal member rank grants access to the guild bank or provides other privileges. Unfortunately, the new feature could not be integrated without difficulties. After initial problems on the US server on Monday night, Zenimax decided to temporarily disable the guild features.
A time is now known for when they will be reactivated. In Europe, the servers will be shut down early Thursday morning at 4:00 AM. During the maintenance, a hotfix is expected to be implemented. Zenimax anticipates that the server will be down for several hours before restarting with fully activated guild features.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard’s MMO World of Warcraft loses 800,000 players in the ongoing content drought and is now down to 6.8 million subscribers. This marks WoW’s lowest point in eight years.
World of Warcraft loses 800,000 players
According to wow.joystiq.com, which cites Activision’s financial report, the fantasy MMO World of Warcraft lost 800,000 subscribers compared to the previous quarter. The company reported that these losses were mainly experienced in the Asian market. This brings World of Warcraft to 6.8 million subscribers.
There has been no new content (new gameplay) for World of Warcraft for almost a year. During these so-called content drought periods, the MMO traditionally loses the most players. However, an event is scheduled for August 14, where the release date for the next expansion, Warlords of Draenor, is expected to be announced. It is anticipated that the player count will rise again with the expansion.
With 6.8 million, the game has reached its lowest point since the third quarter of 2006, so for about 8 years.
This is an AI-powered translation. Some inaccuracies might exist.