H1Z1 is set to get better: Motion capture animations are coming

In the zombie MMO H1Z1, the current animations are being replaced with ones refined through motion capture techniques. This will make H1Z1 look significantly better and smoother.

This week in the dev blogs for H1Z1, a veteran of the gaming industry, David Carter, was in front of the camera. He has previously worked on the original Unreal and Unreal Tournament. And in the dev video, you can see that he has a slightly quirky sense of humor. Just look at his various hairstyles/headgear. At the end, he even does the voiceover for someone else.

He seems to have had a lot of fun with this video, where he quite literally teaches a zombie how to dance.
http://youtu.be/6CiMqcilEtI

Motion capturing has taken place, is now being gradually implemented, takes time

Carter takes his craft seriously. It’s about animations, meaning how the characters move in the game. This is a complex and detailed task.

One of the most frequent criticisms of H1Z1 at the moment is its somewhat rustic appearance. The SOE team is working on this. Currently, H1Z1 is replacing its existing “placeholder” animations with “motion capture” animations.

For this purpose, the team was allowed to go to Sony’s studio at the beginning of October and performed various movements with stunt people, ranging from mundane tasks like rummaging through a backpack to moves and actual stunts. All this data and movement sequences are set to gradually find their way into the game. It takes time.

H1z1-Animationen

The implementation of the new animations will still take some time, and many of the more elaborate and challenging ideas are only planned for the future, after early access.

Climbing zombies and player stunts are also balance issues

Whether zombies could eventually climb and whether players could perform outrageous stunts? were some of the fan questions directed at Carter. Both are indeed possible and conceivable for the future, he replied. However, these are also balance questions.

If zombies could suddenly climb, it would shift the entire balance of the game. The same goes for player “stunts”: If they could slide down slopes, the whole world would have to be designed in a way that makes sense and is logical. Otherwise, players could easily bypass certain dangers. Or they would no longer be safe from zombies, making H1Z1 too difficult.

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There has been movement in H1Z1 itself. Tomorrow, on Monday, December 8, there is supposed to be a release date for early access. Those who want to learn more about the game can check out our H1Z1 theme page or browse through our large preview.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: See the Playstation-exclusive DLC strike on Mars in full length today

In Destiny, the new DLC “Darkness Awaits” arrives on Tuesday. You can already see the PS3 and PS4 exclusive Strike on Mars “The Undying Mind” in a full-length video here.

Over the weekend, a pre-event for “Darkness Awaits” took place in Las Vegas, where some selected players and fans got to play the event early. Among other things, participants could earn a spot there through a contest, and some “multipliers,” meaning Destiny YouTubers with many subscribers, were also invited.

So, there have been various new secrets to reveal and information to spill for a few hours now: The new legendary armors are said to go up to a light level of 32 from the vendors, surpassing the previous raid armors, but more on that later.

Destiny-The-Undying-Mind-Zick

What happens in Vegas does not stay in Vegas

One of the invited guests was the YouTuber DattodoesDestiny, who has proven himself to be one of the most popular and skilled players for the game in recent months.
He has already made a video of the PS4-exclusive Strike “The Undying Mind” for you.

http://youtu.be/Jj0CLizTUtA
Also, another large YouTube channel that has made a name for itself with Destiny was in Las Vegas and offers you its version of the strike.

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New Jump-Ship was also revealed in Vegas and other things

Destiny-Ketch-me-if-you-can

Otherwise, there was this image from Las Vegas of a new Jump-Ship, which, to the joy of fans, has a different color than “poop-brown.” The “Ketch me if you can,” a slightly rustic pun, but it looks nice.
For PS4 and PS3 players, besides the raid exclusively, there is also a shotgun, the “4th Horseman.” Xbox players can enjoy both in Fall 2015.

Destiny-The-4th-Horseman

Previous PS-exclusive content was well-received

Even in the release version, there was exclusive content for PlayStation players, which Sony emphasized beautifully over the weekend. And some statistics were rolled out. 300,000 hours have been spent by PS3 and PS4 players in Exodus Blue and “The Dust Palace.” Exodus Blue is the exclusive Crucible map, “The Dust Palace” is the exclusive PS strike.

And the two PS-exclusive exotic weapons, Thorn and Monte Carlo, were also popular: With both weapons, 435 million kills have been achieved so far. They know everything about us.


We know everything about Destiny (well, that’s a lie), but anyway: If you want to know how much we know, check out our Destiny theme page.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit
  2. vg247

WildStar: 20-man version of Raid Datascape is expected to hit the test server before Christmas

In the SF-MMO WildStar, the 20-player version of the endgame raid Datascape might already be available on the test server before Christmas.

During the holidays, many guilds in WildStar will probably have trouble gathering a full 40-player raid. Perhaps the raid will pause for a while as well. Even the most eager Chua needs to fill their belly and nibble on the Christmas tree.

Fortunately, it’s likely that players can switch to the test server to test how the new 20-player version of the raid “Datascape” plays. This comes from a statement by Carbine developer Time-Travel made on Twitch, which can be read in a reddit thread. According to this, the patch server should be equipped with the new build at the latest next week. Everyone will probably be able to stroll into the raid: A vendor will unlock the access quest.

The decision to move away from 40-player raids, was made a few weeks ago. If you’re interested in getting a taste of WildStar: We have a giveaway for you.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

Destiny: Bigger Vault, higher Glimmer cap – that is what Bungie says

In the MMO shooter Destiny, players want a larger vault and a higher limit on Glimmer, the in-game currency. Bungie is aware of these desires, makes no promises, but hints at both.

In an interview with IGN, Community Manager DeeJ talks about what Destiny players currently desire the most. The most common requests are probably for a larger vault (a bigger safe) and an increase in the Glimmer cap: “Players want to be collectors. I really hope we can enlarge the vault, it’s constant, constant player feedback.”

All this new weapons and armor need space…
http://youtu.be/sAcURMgE6Gg

Currently, the player vault holds 20 weapons, 20 armors, and 20 items. As players become stronger, accumulate more powerful items over time, and now with “Darkness Awaits” new important items are being added, the storage is at risk of bursting at the seams.
Discussing an increase of the vault is something being talked about internally at Bungie, just like raising the Glimmer cap, which is currently set at 25,000.

The Need for Glimmer is Constantly Rising

Glimmer is the everyday currency in Destiny. In recent months, the ways to spend them have significantly increased: For example, during the last Iron Banner, a PvP event, legendary weapons and armor quickly cost over 10,000 Glimmer. The upgrades of exotic weapons and armor to their new version will always be accompanied by costs of 7000 Glimmer.

Bungie did not want to make any promises to IGN, but: “We are listening very closely to what players demand and we want to work on fulfilling these wishes as quickly as possible. Even if I can’t make promises about these specific wishes, I can say that we will continue to support the game.”


If you’re thinking: Glimmer cap? Are they crazy? I’m always broke, you should take a look at our Glimmer farming guide.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

Christmas Raffle: Big WildStar Packages with Plush Toy!

Hohoho! To kick off the Christmas season, we have prepared a small WildStar giveaway for you in line with the Nikolaus festival. Thanks to the nice folks at Carbine and NCSoft, we’re able to put together three big packages and send them out to lucky winners!

There are three packages to win consisting of:

  • the WildStar Deluxe Edition (the first two winners will receive a physical version, the third the digital version),
  • an incredibly cute and cuddly Rowsdower plush toy
  • as well as a whole bunch of WildStar-themed merchandise: tote bag, two T-shirts, lanyard, postcard set, notebook, pen, and display cleaner are all waiting for new owners!

How can you participate?

To be able to win, you just need to take 2 clicks on Facebook.

 

1. Become a fan of our page and
2. Like the corresponding giveaway post.

You’re already in the draw! The last day to participate is December 16, 2014, so we can still send the prizes in time for them to land under your tree on Christmas Eve. You can view the terms and conditions and data protection notes here (Update: The giveaway has now ended!). Good luck and thank you for recommending Mein MMO; we appreciate every reader and wish you a reflective Christmas season – perhaps it’s time to play a bit with the family!

WildStar Prices
The blue T-shirt and the bag are not depicted.
This is an AI-powered translation. Some inaccuracies might exist.

H1Z1: Finally! Monday is the release date for early access

On Monday, December 8th, the survival MMO H1Z1 will receive its early access date.

There might still be something under the Christmas tree for H1Z1.

As SOE President John Smedley tweets, they will announce the early access date on Monday, December 8th. Now they just need to finalize a few details and then they’ll release the date. It was previously said that it would take about a week from the announcement of the date until the early access starts. So it could be on December 15th, but that’s still speculation.

Keep in mind: Monday in US time may mean Tuesday morning for us.

H1Z1 World

H1Z1 has been quiet in recent months. SOE wanted to polish the early access version before showing it to the players. There seems to have been a change in direction regarding how the game is evaluated internally.

H1Z1 was actually supposed to go into early access in May. Apparently, they decided to change course when they realized how much reception the survival MMO H1Z1 received. SOE apparently did not want to miss this opportunity with an early launch.

The game aims to distinguish itself from other zombie MMOs like DayZ or Rust mainly by setting up a persistent world (one that remains and is not recreated with each match). Additionally, social interactions are emphasized – players essentially rely on their reputation on a server. H1Z1 wants to emphasize MMO components and offer a robust and complex crafting system.

Sure, it took a bit longer – So what?

After a quieter phase that lasted five to six months, development picked up speed again two weeks ago. Now it seems to be heading for the finish line. In early access, they want to give players a “vertical slice” of all features, essentially showing a bit from every part of the game.

The early access will take place via Steam for PC. PlayStation 4 users will have to wait: Development for the PS4 is currently on hold; SOE wants to wait until Planetside 2 has done the preliminary work for a port from the Forgelight engine to the current-gen console.

They estimate a price for early access between €16 and €20. However, the game will later be free-to-play.

SOE President Smedley reiterated on Twitter that they set high standards for early access. SOE is now very satisfied with it. Sure, it took a bit longer… but so what?


This is an AI-powered translation. Some inaccuracies might exist.

TERA: Expansion “Fate of Arun” will be released next week!

On December 11, the free action MMO TERA will receive a huge content update. Gameforge unexpectedly announced today via the official website that the expansion “Fate of Arun” will be launched on live servers next Thursday.

The download will be available even earlier, allowing players to download the patch through the launcher at the beginning of next week, so there will be no waiting time at release. This way, nothing stands in the way of an immediate journey to the new northern continent of Arun. But what does the extensive content update have to offer in detail?

The northern continent of Arun offers plenty of new quests and monsters to level up your character from Level 60 to 65 – that’s right, the update increases the maximum level for the first time in the West. The areas Wildlands (from 60), Valley of Spring (61), Ex Prima (63), and Arx Umbra (from 64) as well as the Baraka city Heights Watch promise, according to publisher Gameforge, “dense jungles, hot springs, a forgotten city, and snow-covered peaks.”

[g-slider gid=”23791″ width=”100%” height=”55%”]

But it’s not just the level that’s increasing: Each class will also receive new skills that will not only be additions but will significantly enhance the character. With Fate of Arun, the developers are also working on an improved player experience, which is reflected in changes to the item enchantment, a new crystal, and quest system.

Dungeons are one of TERA’s greatest strengths, and just like the last content update, players will be delivered with 4 brand new group instances, a complete package that should provide plenty of variety and challenges for the coming months.

TERA - PvP and PvE Battleground

Completely new this time is that a competitive PvP & PvE battleground will be introduced. On separate platforms, two groups of players face each other, aiming to defeat wave mobs and BAMs (Boss Monsters) first.

Mein MMO thinks: TERA is experiencing its second spring two years after its release in 2012. Only a few MMOs are able to release extremely extensive and free updates like this one after several years. This is a sign that the Korean free-to-play title must be doing very well. This was also confirmed by a market research study from last year, which found that TERA is among the 3 highest-grossing MMOs. Sure, the online role-playing game is available worldwide, but it is still remarkable with a fair free-to-play model like this one.

We will certainly take a look at Fate of Arun and report on it. TERA boasts perhaps the best action combat system in the genre, great boss mechanics, and still very good graphics – these are the key success factors and the reasons why it doesn’t lack players. However, we want to scrutinize how much the former weaknesses in quest design, story presentation, and the enchantment system have been refined. We will keep you updated. Anyone wanting to check out TERA can download and play the game for free through the official website.

http://youtu.be/xS2x4fvQuRE
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Gameforge TERA

Destiny: New exotic weapons require 17.5% less experience to max out, say data miners

In the MMO shooter Destiny, data miners have discovered that the new exotic weapons require 17.5% less experience points to be fully upgraded. However, nearly nothing changes for exotic armors.

In the last Weekly Update from Bungie, one point caused a particular stir: Exotic weapons and armors will require less time and fewer materials to be fully upgraded.

This came just as the mood had heated up a bit in the last days. Many Guardians were and are upset that they can bring their “old” Exotics up to date with “Darkness Lurks”, but then receive bare versions of the Exotics that they have to level up again and upgrade with materials.

In the update, they spoke of “significant” reliefs. But how big are they?

17.5% less experience from bare to “fully upgraded”

A user on reddit has calculated how much this savings actually amounts to. He took a current exotic weapon (Bad Karma), which needs 285,000 experience points to unlock the final upgrades.

Data miners have already gathered the values for the new exotic weapons, such as “No Land Beyond”, a new exotic sniper rifle. It requires 237,500 experience points, which is 17.5% less.

Destiny-No-Land-Beyond

What is changing for the exotic armors in Destiny?

The savings for exotic armors are not nearly as significant. Current armor requires 162,500; the new exotic armor requires 160,000. That’s only 1.5% less.

Data from data miners should always be taken with caution. Images, models, values, and codes are loaded into the database by Bungie weeks before they are needed in Destiny. Whether they then “really” become active is hard to say. However, it seems to fit.

On Tuesday, when the DLC “Darkness Lurks” goes live, and with it the new exotic weapons and armors come, we will definitely know.

25 new exotic weapons and armors

If you want to see what new exotic weapons and armors will be available in Destiny from December 9, we recommend this video.

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Destiny wins awards for “best online experience” and sound, Hearthstone as a mobile game

Bungie’s MMO shooter Destiny was awarded in Las Vegas last night for its soundtrack and the best “Online Experience”. Blizzard’s Hearthstone stood out in the mobile market. However, single-player RPGs won the big prizes.

The MMO shooter Destiny was successful last night at the “Game Awards 2014” in the category “Best Online Experience” and beat competitors like Titanfall, Call of Duty: Advanced Warfare, Dark Souls 2, and Hearthstone. In the “Shooter” category, Destiny was nominated as well, but had to concede defeat to Far Cry 4.

Destiny-Martin-O'Donnell

A little bittersweet was Destiny’s victory in the category “Best Soundtrack.” There, Marty O’Donell accepted the award. He had worked at Bungie for a long time and had also composed the soundtrack for Halo before Destiny. However, in April 2014, they parted ways. It wasn’t exactly a peaceful separation.

Hearthstone-Tablet

According to O’Donell, he was unlawfully fired without reasons stated. Bungie denied this claim. A lawsuit filed by O’Donell was settled out of court in June 2014. Regardless, he composed the music, and it has now been officially recognized.

Hearthstone, which was previously defeated by Destiny in the “Best Online Experience” category, went on to win against Super Smash Bros. on 3DS, Bravely Default, and other games in the “Best Mobile/Handheld” category. It hasn’t even been released on smartphones yet. “You’re doing great, Hearthstone,” to quote Goethe.

This year’s real stars were single-player RPGs. Dragon Age: Inquisition won the award for Game of the Year. Fans are most eagerly awaiting The Witcher 3 in 2015.

Who wonders: Destiny? Sound? Can it be any good? Well, you could give it a listen. What do you think?

http://youtu.be/TddbSgrh5vI
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. polygon

The Secret World: Geishas and Secrets, Issue #10 is out

That went faster than expected: The release #10 of the dark fantasy MMO The Secret World is now out.

One managed to stay at the front end of the time window. On Tuesday, we quoted from the Producer’s letter, stating that the 10th issue of TSW would be released sometime in the first half of December, and a few days later it was already here.

Issue #10 has been available in the Item Shop since December 4, giving players 3 days of early access, or as it is officially stated:

Issue #10 is now available to all members in the Item Shop, as they are allowed to play the new content 3 days before everyone else. Those who join now will also receive early access and bonus points worth €10 (enough to purchase Issue #10).Please note that you must have Issue #9: The Black Signal and access to Tokyo to play Issue #10.

A comprehensive patch has also been released; here are the patch notes for 1.10 in German.

In a preview trailer, they present Issue 10 “Nightmare in the Palace of Dreams” – and yes, in The Secret World there are assassins in Japanese schoolgirl costumes with a giant bunny head, which is just about the 48th weirdest thing you can find in The Secret World:
http://youtu.be/0F8D9t23nV8

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. TSW

World of Warplanes has a video guide for evasive maneuvers, gives tips for aerial combat

The aerial warfare MMO World of Warplanes now gives rookie pilots tips on how to shake off those pesky pursuers.

In the movies, it all looks so easy! You have an enemy fighter on your tail, and then it crashes into the next mountain without any interference, flies into the machine-gun fire of a wingman, or somehow takes itself out. In Wargaming’s “World of Warplanes,” such things happen rarely; you have to shake them off yourself. But those guys know all the tricks.

To give newcomers tips on how to best manage shaking off a pursuer, Wargaming has started a series of video guides—a kind of flight school. The first video covers the Canopy Roll, a spiral evasive maneuver.

http://youtu.be/NJTDtas_jpQ
This is an AI-powered translation. Some inaccuracies might exist.

Black Desert: Legendary Character Creator in Full Action – 4 Classes at Launch, 4 More Coming Soon

The Korean Free2Play MMO Black Desert is about to start its Open Beta. To raise the excitement, they showcase the four classes in all their glory in the character generator.

Until half a year ago, hardly any MMO fan in the West had a clue what Black Desert was. Then a video showing just the character generator caused “Aaahs” and “Ooohs”. Even from non-genre fans: This graphics, this selection, these details! “Why do they get this and we don’t?”, was heard in many forums.

Now Black Desert is about to be released in Korea, and publisher Daum has released videos for the four currently playable classes. Each video first features the character creator for 30 seconds. Daum has also noticed how well it resonated with players worldwide.

Black-Desert-Ranger2

Overall, the interest in Black Desert has reached such a high level that they want to take advantage of the moment and bring the game to the West in the second half of 2015. Hopefully, the game will be polished and in good condition by then. From Asia, there are currently concerns about why the game starts with only four classes when eight were actually planned.

Hype or not: However, the gender lock is not well received in the West. There is a reason why you can only see a male Giant and no female Giant: The class/race Giant exists only in male form, just like the other three classes are also fixed by gender and race. This is a very deliberate design decision by Pearl Abyss. In Asia, it is considered super boring to just make a male and female version of a class; instead, they prefer to create two different classes right away.

The four classes that are currently playable in Korea are:

The Ranger, a female archer.

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The Warrior, a classic male tank with sword and shield.

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And the Giant, a huge berserker as melee-DD with two oversized axes.

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Sorcerer, a sorceress who moves agilely and shines from a distance with damage spells.

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Not playable at release yet, but already planned, will be the following four classes:

  • Tamer, a “tamer” who relies on a sword and her animal companions. So a pet class.
  • The Wizard, a male wizard, a kind of Gandalf with a staff focusing on AoE spells.
  • Valkyrie, the valkyrie, as a counterpart to the male tank focusing more on support skills.
  • And the Blader, another melee-DD variant that fights with more finesse and elegance than the brutal Giant.

Read more about the sandbox MMO Black Desert in our extensive preview: Black Desert Preview: If ArcheAge and Tera had a child…

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. MMOSite

World of Warcraft Hotfixes 5.12.: Fishing Daily is worth it, Reroll dealer relocated

In the fantasy MMO World of Warcraft, some things have changed overnight again. The daily fishing quest now gives 15 skill points instead of just a measly one.

Thank you, Blizzard! Just three days ago we wrote an article about needing a GPS to find the completely out-of-the-way reroll quest givers and a few days later you put them in the center of each capital next to the Apexis vendors.

Also on offer with the hotfixes: the fishing daily in the garrison, which previously only gave one skill point, now increases the fishing value of the diligent quester by 15 points. This is worthwhile even for fishing novices, as skill progression can be a bit tricky later.

In addition, it has been ensured that Apexis shards now actually drop in the daily quest areas in Draenor.

You can read the rest of the hotfixes (especially changes to the open PvP zone Ashran and in the BGs) here.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: The Thing About the Third Slot for Subclasses

In Destiny, the riddle of the slot for third subclasses in the interface has been solved: It is a remnant of an earlier design idea.

The major US gaming print magazine GameInformer was a guest at Bungie and had a hearty chat with the decision-makers, revealing some information that had previously remained hidden.

Destiny

In the MMO shooter Destiny, it seems to be only a matter of time until the third subclasses for Hunters, Warlocks, and Titans arrive, or until something else exciting happens with the ominous third slot in the subclasses. This is evident from an interview with lead designer Tyron Green.

“Leaks” regarding subclasses turned out to be fake

There are two subclasses per class in Destiny, but the interface appears to be designed for three subclasses. There is already a supposed third slot for a yet nonexistent third subclass. It must be coming soon, right? The space is already there, it just needs to be filled with life. It’s a bit like the blocked DLC areas in Destiny. They also look as if everything is already there and just needs to be activated.

This third slot for the subclasses has led to all sorts of fan speculation: Currently, the two subclasses of a class are each associated with an element, so it would be logical for a third subclass to have the remaining element.

There were also “leaks” from alleged developers, which now seem to have turned out to be fake.

But what does Bungie say about the third subclass and this ominous “third slot”?

Destiny-Third-Subclass
Why is there a circle in the top left? The question drives Guardians insane… well, that and the offerings from Xur this week.

The third slot is a remnant of an earlier design idea…

Lead designer Tyron Greene told GameInformer initially that he couldn’t say anything about subclasses before then discussing everything there is to say. This “third slot” is there for other reasons; it has nothing directly to do with sub-specs.

It is leftover from an earlier design idea where players could store and define “builds”. In this idea, players would choose certain talents and then save them. Those decisions would have been “locked” and Guardians would have received a bonus for that.

If one had then created a new “build”, they would have first copied the old one and placed it in this “third slot” to then create a new one. This was the purpose of the third field.

Destiny Wallpaper

… players should still be looking forward to it

Greene does not want this to be understood as a promise, BUT: the fact that Guardians could switch between the individual subclasses should give them reason to be happy and look forward to the future.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. GameInformer

DC Universe Online player count: 18 million registered users – PS3 and PS4 players are hardcore, spend more money than PC gamers

The superhero and supervillain MMO DC Universe Online is quite a success for Sony Online Entertainment. There are currently 18 million registered users. Recently, the trend is towards the Playstation 4. Console players spend more money in the Free2Play MMO than PC players.

DC Universe Online launched on PC and Playstation 3 in 2011, followed by the Playstation 4 a year later. There are now 18 million registered players in the Free2Play MMO. However, SOE’s president John Smedley does not reveal how many of them are really active in an interview with VentureBeat.

DC Universe Online

The superhero MMO has clearly become a console affair: 76% of the playtime is distributed between PS3 and PS4. And especially the Playstation 4 is on the rise.

Interestingly: Console players are also more generous than their PC counterparts. They spend significantly more money in the Free2Play MMO. In Smedley’s view, this is because console players are “hardcore gamers” and therefore more willing to buy something in a game.

In the future, SOE aims to develop its Free2Play MMOs for PC and consoles. Next up for SOE is the port of Planetside 2 to the Playstation 4, followed by the zombie MMO H1Z1 .

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Xur will only occasionally have exotic engrams, but will sell more powerful items

In Destiny, the exotic engram vendor Xur will only occasionally have exotic engrams available. However, his offering will be more powerful next week than it is this week.

This was a shock for many Guardians today in Destiny. Not only the sight of Xur, who, with all due respect, would not win Mr. Tentacle, but also his offering: there were no exotic engrams left. For the last 15 weeks, Xur had either an exotic helmet, chest, or gauntlet engram and parting with it for 23 Light particles. Not today, instead the exotic shards.

This will happen more frequently in the future, but not always. This has now been confirmed by the community member DeeJ, who is responsible for Destiny, in the English forum reddit:
“I can tell you two things,” it says there. “Exotic engrams will sporadically appear in his offering. And next week his offering will be more powerful than this week.”

It therefore seems to be the case as suspected, that starting next Friday he will sell the new edition of the exotic weapons and armors. This will then have a higher base value than currently fully upgraded items.

However, this sentence might also imply that Xur will start selling the numerous new exotic items that are coming to Destiny with “Darkness Lurks” starting next week.

Destiny_Thorn_Exotische_Waffe
Alt: Buuuuuh
Destiny-Thorn
Neu: Yeaaah!
This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

Black Desert Release Date: Is it now coming to the West in 2015 after all? (Update: Not until 2016)

The sandbox MMORPG Black Desert is now set to come to the West earlier than announced. Publisher Daum cites the enthusiasm and feedback of the Western audience as the reason for the haste.

Previously, it was said that Black Desert would arrive in the West in early 2016, that being a realistic date. Apparently, the plans were reviewed by Publisher Daum and it was determined that 2015 is achievable after all.

In a press conference at the Ritz-Carlton in Seoul, as reported by the “Koreatimes”, Hong mentioned that they are aiming for the “second half of 2015” and are hopeful to invigorate the “stagnant” market. Black Desert has been developed since 2010 by 100 developers and 100 additional staff.

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The article from Koreatimes is quite critical and states that Publisher Daum needs a “big hit” to survive as a publisher of its own titles.

Also, in a conversation with a fan site, it was confirmed that Black Desert aims to launch in the West in 2015. The reason for this, the fan site speculates, is likely a positive response and an unexpectedly strong “hype”, meaning a mix of fan and media interest.

The statement comes from both the CEO of Daum Sean Hong and Brian Oh from Pearl Abyss, the actual developers. 2015 is the official target for a release in the West.

Last week, there was already a trailer for the combat system in Black Desert, here is another one that shows everything else: boating, sailing, a kind of sim-like housing, gutting carcasses, chopping wood, stone mining, super complicated potion brewing, cutting onions – what you do in a sandbox.

Anyone wanting to know more about the game will find a big Black Desert preview with numerous information.

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Update 8.12.: Stand down. It is now said that the Koreatimes mistranslated it. The fan site also received incorrect information from the press office. Now the release in the West is again planned for 2016.

This is an AI-powered translation. Some inaccuracies might exist.

World of Warcraft: Blizzard is considering 6-man groups – and the future of the garrison

In World of Warcraft, it seems that nothing is sacred to the developers. Now game director Tom Chilton has even brought up the idea of increasing the normal group size from 5 to 6. The reason is a surplus of damage dealers.

6-man Groups in WoW – for the sake of the damage dealers

There are few healers, tanks are even rarer, so the damage dealers, or DPS, in WoW often have to wait a long time for a spot to open in the queue so they can visit one of the 5-man dungeons via the LFG tool.
Game director Tom Chilton has a solution for this: “We might increase the group size from 5 to 6, then we can bring 4 DPS instead of 3, adjust the dungeons accordingly, and let them scale so they are suitable for both 5-man and 6-man groups.”

So Chilton said yesterday in a large Ask-me-Anything on Reddit. He has not committed to the idea, but the fact that one can break such a “sacred pillar” of the now ten-year-old WoW shows how willing they are to carry the game into the future.

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INV!

A lot of questions revolved around the future of the garrison and patch 6.1

Speaking of the future: Flying will not be available with 6.1 in Draenor, but the garrison could be further expanded with 6.2. This is also being considered loudly.

The current drought of missions for players who have levelled all their followers to 100 is not intentional, a fix is expected soon.
With 6.1, players will also be able to select and play their own music tracks in the garrison, a piece of sandbox.
And with 6.1, it should be easier for twinks on the account to expand the garrison if dad or mom has already achieved something there.

The “Heirloom” interface is to be revised with patch 6.1, and it will then be account-wide, which has been in consideration for a while.
In a later expansion, something similar could also be imagined for transmog gear, to make it a bit easier for players.

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Players who level all their followers to 100 are currently facing some problems.

Perhaps a different final boss for Warlords of Draenor

The relaxed atmosphere at the AMA was also noticeable in the typical questions. One user wanted to know if a surprise could be expected regarding the final boss Gromm Hellscream, after all, they had just defeated his son in the last expansion Mists of Pandaria. “Of course!” was the answer. Players can expect a surprise.
Who knows if it was meant that way. But perhaps they will pull another surprise out of the hat this time, just like last time when it got serious in Draenor.

And how the fight against Sargeras will play out in the distant future. Certainly, it will take 2 hours, have 10 phases, and in the end, there will be a 10-minute cinematic to say goodbye to WoW.
“Take all of this and multiply it by 10!” was the developers’ answer to the questioning fan.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

World of Warcraft: No flying in Draenor with 6.1

In World of Warcraft there will be no flying on your own flying mount with patch 6.1 in Draenor either. Instead, the flight routes are intended to be improved.

There will also be no personal flying in Draenor in the upcoming patch 6.1, Blizzard confirmed in a Q&A session on reddit. They are satisfied with how things are currently going in Draenor and that “Ground Travel”, the journey on foot or on any mount, has become important again.

Whether a player is currently looking for treasures, pondering how to get to a mountain peak, or simply finding their way around the world, this is something that is only possible because there is no flying.

The reasons for not allowing flying remain in place even with patch 6.1. However, with 6.1, the flight routes will change. Players will then be able to fly directly from point A to point B, even if they have already discovered stations in between.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit

Destiny: Offer and Location of Xur, Agent of the Nine, on December 5th.

In the MMO Destiny, Xur, the Agent of the Nine, is at the Tower on December 5th, selling a selection of exotic weapons and armor for Strange Coins. You can find out what he has this time in our article.

Last week, we wondered if Xur might lose significance with the DLC “Darkness Awaits”. What fools we were. Of course not. He will be even more important than before.

It’s Xur’s world in Destiny, we just live in it

Starting next week, he will have “Upgrade” options available, and he will continue selling the old Exotics, which will presumably be stronger; everything revolves around Xur. It’s his world in Destiny. We just live in it.

The dependence of the millions of players on the mysterious weekend vendor is shown in the influence he has on the gear of Destiny players. He has already offered the Suros Regime twice, which is quite popular.

Destiny-Xur-Upgrades
A preview of next week.

However, the machine gun Thunderlord has so far been missing from his offerings, which is why not many have it. What armor pieces Warlocks, Titans, and Hunters have never seen, you can find out in our article.

Maybe it’s better to wait a week?

Destiny-Exotic-Shard

Today will be the last time before the DLC in Destiny that Xur appears in the Tower and sells his goods. Perhaps one should wait to purchase until he has his new offerings next week.

The Strange Coins and Light particles that he wants for his exotic weapons are, after all, the most important way to stock up on exotic shards. And… perhaps he will have every item in the “upgraded” version available next week

Everything about Xur in Destiny on December 5th, 6th, and 7th.

When does Xur come to the Tower and how long does he stay?

Xur arrives on Friday, December 5th, at 10:00 AM German time in the Tower and stays until Sunday, December 7th, at 10:00 AM

Where is Xur? What is his location?

Xur is in the Hangar. In this video from our partners at ziro.tv, you can see everything wonderfully.

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What does Xur have? What is his offer for Warlocks, Titans, and Hunters? Which weapon does he have with him?

For Titans, especially for fans of the Striker subclass, the so-called Punchbros, he has the exotic helm “Helm of Inmost Light” available for 13 Strange Coins. He has offered the helm twice before, quite a while ago, in the third and fifth week. This week, the helm comes with a strength of 95/102, which is an above-average roll.

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 For Warlocks this week in Destiny, there is the Light Beyond Nemesis, an exotic helm for 13 Strange Coins. He has only had the helm once before, so some will surely be happy, at least neither Sunbreakers nor Voidfang Vestments. This week, the helm has a strength of 88/95, which is rather a mediocre roll.

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For the Hunters, Xur has exotic gloves for 13 Strange Coins, which are “Young Ahamkara’s Spine.” He recently had them in his showcase. This week they have 88/94 points in Discipline, which is an above-average roll for gloves.

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Xur is offering the exotic Fusion Rifle Plan C for the second time in a row. It costs 17 Strange Coins, it’s not that impressive now.

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This week, Xur is not selling an “exotic engram,” but instead an “exotic shard” for 7 Strange Coins.

In terms of telemetry, he has Pulse Rifles, Hand Cannons, and Machine Guns. Additionally, there are Synthesis for Heavy Ammo, a Stealth Drive, and a Void Drive.

This is an AI-powered translation. Some inaccuracies might exist.