Hearthstone: Here is the red card back in February

In Hearthstone the card back to be won in the February season is all about the Lunar Festival.

Hearthstone Lunar Festival Card Back

A new month has begun, which means in Hearthstone: a new card back will be up for grabs. Players simply need to climb to rank 20 in “Constructed” play. This sounds like a lot of work, but players start at rank 25 and must fight their way “down”. It’s relatively easy to get to rank 20 anyway, as you don’t lose stars upon a defeat.

The “Lunar New Year” is the Chinese New Year. It is celebrated in Asia and also in World of Warcraft at the end of January and the beginning of February. Certainly a nod to the Asian players. Hearthstone is supposedly incredibly popular there. But even across the rest of the globe, Blizzard’s card game is gaining popularity.

In a new alleged leak the number of 75 million players worldwide is circulating, though this has not been confirmed. The last official number before the release on Android tablets and the new expansion was 20 million registered players.

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Source(s):
  1. Us.Battle.Net

Final Fantasy XIV: Chocobo Racing and Triple Triad are coming with 2.51 on February 24th

For the fantasy MMORPG Final Fantasy XIV: A Realm Reborn, the new Patch 2.51 will be released on February 24. It will bring the typical “fun elements” of the Final Fantasy series to the MMO, including Chocobo racing, the card game Triple Triad, lots of mini-games, and a raffle.

The seriousness of life is on pause for now. Between the two halves of the last content patch before the expansion Heavensward Square Enix has placed a focus on recovery. With Patch 2.51, playful elements will come to the world of Eorzea with cosmetic rewards. This is highlighted in the new producer’s video briefing.

The setting of Patch 2.51 in Final Fantasy XIV: A Realm Reborn will be the party island Mandeville Gold Saucer.

The different new games

Triple Triad with 80 cards

The popular card game Triple Triad is firmly rooted in the history of Final Fantasy. It will start in the MMO FF XIV with 80 cards. Players will be able to win new cards in various ways, such as from NPCs, in dungeons, or they can be purchased with the new Mandeville coins.

It will also be possible to play cards against other players.

FFXIV-Triple-Triad1
 FFXIV-Triple-Triad2
 FFXIV-Triple-Triad3
 FFXIV-Triple-Triad4

Chocobo racing

The Chocobo racing involves players raising their own Chocobos and giving them a name beforehand. They will be able to compete in a race against other players on various tracks. The Chocobos can gain experience points, level up, and even acquire new abilities. They can also be enhanced with special feed.

In the races themselves, the focus will mainly be on managing the Chocobo’s stamina and collecting certain power-ups and speed boosts.

Chocobos can also be retired. However, they won’t be met with the Choco-butcher, but will lead a life as breeding Chocobos. They can be used to breed offspring that will inherit traits from the parent animals.

 FFXIV-Chocobo-Racing2

Mini-games and the lottery

As G.A.T.E. (Gold Saucer Active Time Events) describes a series of events and mini-games. Here, the main focus will be on pressing the correct button in time. There will be a whole range of different ones.

And finally, with “Cactpot“, a type of lottery will also be introduced.

There is also already a first glimpse at the rewards that will be available in 2.51. Here, fans are especially excited about the Fenrir mount – which they actually suspected to be in the cash shop.

But that and other impressive items will likely be available through the Gold Saucer: including a seltzer outfit, a bunny costume, and additional mounts.

FFXIV-Bunny
FFXIV-Setzer

The complete video briefing is available here:

http://youtu.be/lZEKbwk_FH8
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Source(s):
  1. Dualshockers

ArcheAge creative: Cats’ wail in music video

In the sandbox MMO ArcheAge there are artists who play popular songs using the in-game music crafting system.

ArcheAge-Nuian-Flieder

There was this in Lord of the Rings Online: Through complicated key combinations, the “heroes” were able to start playing music in the game; they did not simply follow pre-set animations but could improvise. The notes just had to be correct. In Trion Worlds’ ArcheAge, this system is experiencing a renaissance and is even linked to an in-game crafting system.

For in the harsh world of trade and war, there lies a creative sandbox soul. The YouTube channel “Critical Moment” (also a guild) has now created a music video that weaves a tragic “Firran loves woman” love story around Marron 5’s “Animal”. The kicker: not only is the music system from ArcheAge used, but also imaginatively designed scenes from the game.

This is not the first video from the clan; another entertaining cover is also recommended:

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The Elder Scrolls Online aims to “rehabilitate” the cash shop, not go down the bad path

The fantasy MMORPG The Elder Scrolls Online aims to rehabilitate the cash shop notorious in other MMOs.

A cash shop in MMOs relies on microtransactions (MTX): Players can purchase virtual items and advantages for “real” money. In The Elder Scrolls Online, such a feature is set to be introduced in March, when TESO transitions to Buy2Play .

According to statements from TESO staff, they want to distance their own cash shop (the “Crown” store) from the negative image that cash shops have received from other games. This is noted in a statement from the last ESO Live, a streaming show by Zenimax. Responses to viewer questions were summarized and published in the official forum.

The bad reputation, it is said, stems from “cash shops,” as games force their players into them. They design and manipulate the game so that players have less fun without using the cash shop. TESO does not want to do that.

The Elder Scrolls Online mount

In The Elder Scrolls Online, while they want to offer items in the shop that allow for time savings, they do not intend to redesign the game so that this time savings becomes “necessary.” It is also okay if players only purchase the base game without spending money in the Crown shop.

We operate with this philosophy: The more players have longer gaming sessions with their friends and simply have fun in the game, the more opportunities will open up for the community to buy something in the Crown shop. We want to fill our shop with offers that encourage players to spend even more time in the game and thus improve their experiences. We understand that there will be many who simply buy the base version and will only play this version – and that is also fine!

Prices for the cash shop are not yet mentioned by Zenimax. Although the shop will open on the test server for a stress test on Monday night, there will only be preliminary prices there as well.


We are dealing with the cash shop and potential dangers in The Elder Scrolls Online in this article.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. TESO Forum

Final Fantasy XIV: 2 years in and the iconic Cloud outfit from FF VII is available

In Final Fantasy XIV: A Realm Reborn, players who have been participating for 720 days will receive the iconic Cloud outfit from the classic Final Fantasy VII as a veteran reward.

In the last producer letter, Final Fantasy XIV’s mastermind Naoki Yoshida announced that players would receive Cloud’s outfit from Final Fantasy VII: Advent Children as a 720-day loyalty bonus. FF VII was released in 1997, even came to PC, and is considered one of the highlights of the series. Cloud Strife was the protagonist of the cult classic.

Final-Fantasy-XIV-720-Days

Especially for players on PlayStation, this may be a small consolation prize, as they have long been wishing for a Final Fantasy VII for their console.

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Source(s):
  1. dualshockers

World of Warcraft: Grommash drives players away with cardboard army

In World of Warcraft, the tactical genius Grommash managed to drive the forces of Horde and Alliance into retreat with an army of paper Orcs.

WoW-Paper-Army

In the game, there is a huge horde of Orcs waiting to crush the players’ armies. An insurmountable obstacle that must be circumvented. But as a cunning hunter discovered, it wasn’t an “Iron Horde” looming on the horizon, but a “Paper Horde.”
What happened? The hunter used the ability “Eagle Eye” to get a glimpse of Grommash’s horde at the Dark Portal and realized there: Blizzard saved on polygons. Instead of an army of 3D models, there is only a 2D paper army. Potemkin Orcs, so to speak.

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Korea-MMO Bless: The classes Paladin, Archer, Berserker and Guardian in the video

The Korea MMO Bless Online has completed its second Closed Beta phase. In this article, we take a look at the four classes that were playable there.

The development of Asia MMOs runs at a different pace than that of Western MMOs. In the West, it is common to develop the game behind closed doors for a long time and to gradually involve more and more players in closed and open beta phases towards the end. They want to present a good image of the game to create purchase incentives and wait a long time so that players can see a “complete” game.

In Asia, players are allowed to participate for a short period in Closed Beta 1 years before the target release date, then the gates are closed for a long time before a second and finally a third Closed Beta takes place.

Bless-Screen

It was similar with Bless. The action MMO had its second Closed Beta phase in December, since then it has been very quiet around the game, until it goes into a third Closed Beta later in 2015 and then probably into the final stretch.

Today, we take a look at the four classes that were already playable in the Closed Beta 2 of Bless. We refer to statements and videos from Asia MMO specialist Steparu, who was in the Korean Closed Beta 2 and tried out the heroes.

The Berserker, the man for the rough stuff

The Berserker is surprisingly mobile for a melee fighter wearing heavy armor. He builds up his rage slowly and can, when the rage meter is fully charged, switch to a berserker mode by pressing the “R” key. The abilities he uses do not consume rage, but generate rage points. Dodging is relatively difficult with him; it can only be done in the direction he is looking and forward.

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Archer, following in Robin’s footsteps

The archer has a sort of “auto aim” and selects the target directly in front of him. He encourages mobility and shooting while running. However, some of the higher DPS skills require him to stand still.

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The Paladin, with faith, mace, and the Smite

The Paladin in Bless is a hybrid between melee and caster. He can assume a defensive stance in which he regenerates life points faster. In attack, he can use his mace or typical “Holy” abilities like the Smite.

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The Guardian, the tanky tank

The Guardian is a classic shield tank; he can not only block attacks coming straight at him, but also those from other angles. He chains his attacks together with combos.

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For the future, Bless plans to introduce four more classes: Assassine, Mystic, Mage, and Warlock.


More about the races in Bless Online can be found here (South) and here (North).

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Source(s):
  1. steparu

Destiny: Crota Glitch – One can push Crota, but should not do so

A glitch has appeared with the final boss Crota in Destiny. He can also be “shoved,” but it’s not as easy as before, and definitely not recommended.

The final bosses in Destiny’s raids suffer from falling issues or at least did. Atheon could be pushed down the abyss for a long time, resulting in “loot” without having to defeat the boss properly. 

Something similar is possible with Crota. At least there are videos of a single Guardian taking him down with Dragonsbreath or some grenades.

We were alerted to the video by a reader two days ago. Now that other sites are reporting on it, we address it as well. However, this should not be seen as an encouragement to replicate it, quite the opposite.

The video shows a single Guardian using the DLC rocket launcher Dragonsbreath to push Crota back by laying solar zones at his feet. Crota retreats and then falls “down the back” because that part of the map hasn’t even been built yet.

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This is probably only possible if you confront him early enough, so that the encounter still needs to be “built up.” Usually, players are still held in a pre-room at this stage. Certain classes can, however, break free earlier from it.

It’s not something that should be imitated in any way. Discussions in the forums are ongoing about how it works exactly. In any case, it’s not as easy to “reproduce” as in previous glitches or cheeses. According to reports from players who’ve done it, it’s much easier to simply take him down “normally.”

The suspicion arises repeatedly that this can only be done with certain modified consoles of the older generation that can cause lags – and that would be, as Bungie has made clear, a sure reason for a ban.

Absolutely not recommended for imitation. Check out the tricks instead.

http://youtu.be/30rbtrvyFrI
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  1. reddit

WildStar: The Future of PvP

Although February is already fading, the big plans and goals of the developers for the current year continue unabated. At Carbine, the developers behind WildStar, the goals for the adjustments of the sci-fi MMO in the area of PvP have now been addressed. What to expect in the short and long term, we have summarized for you.

In the next patch: PvP quests and bonuses

The next major content patch titled “The Protospiel Initiative” should not be long in coming and a few changes will happen by then. From that point on, you can accept both daily and weekly PvP quests. This is primarily intended to create new incentives to engage in lively enemy bashing, and also to motivate players who have previously stayed out of the PvP experience.

Furthermore, there will be a small extra reward every time you sign up for a “random” battleground and complete it. Especially the “Sabotage” map is played relatively infrequently, and these additional rewards are intended to change that a bit.

What the year brings further
WildStar PvP

Throughout the year, further significant changes are planned. After some of the PvP systems, such as the related equipment, have been adjusted, the second PvP season will begin. The current “blue” PvP equipment set will soon only be available for purchase with money – this aims to lower the entry barrier significantly, allowing PvE enthusiasts to also participate in battles equipped with the essentials. Rating requirements will become a thing of the past! The current 1800 sets can then be freely purchased with prestige.

Additionally, item levels in the battlegrounds will be “normalized,” meaning raised or lowered to a fixed value. Since PvP equipment inherently possesses PvP stats, they will be significantly stronger than the currently superior legendary PvE gear.

Lastly, they plan to work on a “PvP missions feature,” but no details are known yet.

WildStar Sabotage PvP

In the somewhat distant future

The PvP rating will only provide cosmetic advantages, such as cosmetic gear to demonstrate your superiority. New PvP armors will be implemented in the game, which will have the same number of rune slots as comparable PvE equipment. The item level will be above the current 1800 set, and the “normalization value” will be raised to this new set level upon release.

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World of Warcraft: Gaming Accounts as a Monument of Immortality

No one is immortal, nobody can escape death. But what remains when we leave forever? A grieving family, people we have come to love, and last but not least our World of Warcraft account.

Unexpectedly often, death catches us faster than we would like. Unfortunately, we cannot just run from a spawn point 100 kilometers away to our corpse and get back up. No one can tell us what awaits us after death. The fact is, however, that we currently leave our game accounts behind on Earth.

At least, I have never come across a gaming dead person in a computer game. How could I? I doubt that the Wi-Fi signal from my FritzBox, despite the repeater in the hallway, reaches up to heaven. Even a 10-gigabit dedicated line would not stand up to the gigantic mass of people up there.

Problem after passing: We not only leave our identity on the internet, such as Facebook and Twitter profiles, but also our game accounts and active subscriptions. Of course, one could leave a will at a notary stating what happens to our user profiles. But who actually does that? In the end, the level 100 characters that we played for 5000 hours and are fully equipped will decay. Of course, only if the subscription expires.

Death itself cannot stop a subscription

World of Warcraft dead - tombstone

We will eventually die on our own, unless our beloved wife gets wind of the life insurance policy. However, a game account does not die that quickly, especially if it is free-to-play.

[pullquote]A game account does not die that quickly[/pullquote]

There are two ways for the remaining relatives to put an end to it: Either they ask the respective manufacturer support to delete the account or it expires at the latest when the game servers are shut down. However, the publisher would have to go bankrupt or the game – let’s say – doesn’t come across well, and that can take some time.

For an account that requires a subscription, such as in the case of World of Warcraft, the situation is a bit different. As long as the numbers in the account are positive and the subscription is not canceled, the monthly costs continue. Here, you also contact the game’s support again. However, if our partner or wife plunders the joint account after our death to run off with a 26-year-old Latino lover, the subscription will end sooner or later on its own.

However, sometimes a WoW subscription really brings unusual surprises. Just like with the WoW player Mortisana

The story of Mortisana

World of Warcraft Orc Statue

Blizzard started in January 2015 to gift all players who had an uninterrupted subscription for a full ten years to “World of Warcraft” with a very special Orc statue. The WoW player Mortisana told her personal story in the official US forum of World of Warcraft. Although he has already passed away, her father received such a statue.

Mortisana played WoW together with her husband and her father from day one. However, the couple often took breaks, for example during pregnancy. Her father, on the other hand, was persistently and enthusiastically exploring Azeroth. After a stroke, he was physically impaired: “He did not leave the house very often, he could hardly walk. WoW was his world, his refuge. The game was one of the few things that gave him happiness,” writes Mortisana.

When her father died in March 2014, Mortisana not only canceled his subscription but also her own: “I could not log in without thinking of him.” The memories of the hours spent together in WoW kept bringing back the painful loss of her father . However, when her now 8-year-old son wanted to play WoW in December, she reactivated her father’s account: “Now I play with my son on the account that my father played so much. He would love that his grandson enjoys the game so much.”

In January of this year, Mortisana’s mother called and said that a package from Blizzard had arrived. Now you can guess three times what was inside:

World of Warcraft Mortisana

Thank you Blizzard, I will always look at this statue and remember how much joy you brought my father and me.

We have earned a monument

Immortality is a goal that ancient kings and pharaohs aspired to – unfortunately, it didn’t work out, they now lie in a pyramid. Nevertheless, one remembers celebrities for decades because they have left music hits, mathematical equations, or big sculptures in the landscape – a monument indeed. If we do not achieve any super deeds, we only leave our user profile in computer games. And the 50,000 gold in small unnumbered coins in the bank in Orgrimmar.

But as we saw in the case of Mortisana, a remaining account is always good for a surprise. Now the only question remains whether I should mention my login details in my will? Especially since most of my created characters in all my MMOs are female, blonde, and busty. I don’t want to leave a bad impression of myself. Difficult…

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Embergarde: New MMORPG in Diablo style announced by Runewaker

The Taiwanese game developer Runewaker has announced a new action MMORPG named Embergarde. First video footage shows that the game is heavily inspired by the Diablo series. However, the release date for the game is not yet known.

Hack & Slay MMO with Random Dungeons

Embergarde Skills

The creators of Runes of Magic and Dragon’s Prophet have revealed some interesting details about the upcoming Embergarde. The skill system is said to be inspired by Path of Exile, although it won’t reach its complexity. They are particularly proud of the random dungeons that are generated anew each time – both monsters and layout. This system is known from Diablo and other games in the action RPG genre.

Another highlight is the equipment system. Here there are no limitations on classes. If a wizard wants to fight with a sword, it should be possible. This will allow for a broad range of different play styles.

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Closed Beta Not Far Away

The official trailer, which was presented at the Taipei Game Show 2015, shows many similarities to the Blizzard classic. The developers say that the game is 80 percent finished and that 4 classes are already playable, but they will not announce a release date yet. At least, a demo version of Embergarde could be played at the Game Show. The first closed beta is also expected to be on the cusp of being released.

Surely, in the coming weeks, we will learn more about the new game from Runewaker; meanwhile, they are also looking for a publisher for the Western market. It will be particularly interesting to see why the developers call it an MMORPG and what features are associated with it.

Embergarde Screenshot
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Destiny: Fans are angry: Too much DLC stuff in rotation – especially with Xur

Destiny players who purchased the DLC “The Darkness Rises” are also unhappy with how often the DLC Strikes or story missions are in rotation. Many are also annoyed with Xur’s offerings.

When the first DLC “The Darkness Rises” for Destiny was released on December 9, there were already complaints from players who had not purchased the DLC: The new Strike “Will of Crota” was chosen (probably not by coincidence) for the weekly Nightfall Strike and the weekly heroic Strike. And access to “Will of Crota” was only available with the DLC.

Destiny Boss

Three times Omnigul so far

Without the DLC “The Darkness Rises”, players were unable to attempt a Nightfall Strike this week. This caused frustration: Players felt restricted. They were stripped of content that had been available to them just a week prior. Many gaming magazines also criticized this issue. It would be fair to offer “non-DLC” buyers alternative “classic” Strikes.

Bungie acknowledged the problem but did not address it significantly. They only stated that “non-DLC” Strikes would come around again.

Now, the DLC Strike is in the weekly rotation for the third time (three out of a possible eight times) and is frustrating players who purchased the DLC due to its “too frequent” occurrence. They can no longer see it. The same applies to the new story missions. Some complain that they also occur too often.

Destiny-Xur

The heart of the problem is Xur

The core of the problem is Xur, the Agent of the Nine. He appears every Friday in Destiny and sells exotic weapons and armor. Initially perceived as a “random merchant,” Xur strongly favors the “new” DLC items.

Since he only has 4 exotic items available each week, this favoritism towards DLC is quite pronounced.

Destiny-Kein-Land-Ausserhalb-231

Twice No Land Outside, twice Dragon’s Breath in six weeks

With the DLC, only 2 new exotic weapons were introduced that he can sell. In contrast, he has 12 “old” Exotics among the weapons.

These include highly sought-after pieces like the Gjallarhorn, Thunderlord, or Suros Regime. All weapons that rank highly in polls on quality.

The two new exotic weapons that he has for sale, the rocket launcher “Dragon’s Breath” and the sniper rifle “No Land Outside“, are rather positioned at the lower spectrum: Dragon’s Breath struggles to be in the middle, with “No Land Outside” even at the bottom of the scale.

However, these two weapons have appeared double in his offerings over the last six weeks. Of the 14 possible weapons, over 6 weeks the same 4 occurred. And both of these are DLC weapons.

Destiny-Sternenfeuerprotokoll231

12 out of 15 times DLC armor in the last 5 weeks

One might still speak of coincidence here, but it is similarly arranged with the armors. Here too, the DLC armors are much more strongly represented in his offerings compared to the “pre”-DLC armors, especially since the turn of the year.

In the last 5 weeks, he filled the slot with DLC armor pieces 12 times out of 15 opportunities. Here, the selection is also limited: In the last 5 weeks, Titans received DLC boots “Type 44 on the sidelines” three times, Warlocks received the DLC chest piece “Starfire Protocol” four times, and Hunters at least twice the gloves “Don’t Touch Me.” The other three he brought, so to speak, were “uniques”: Obsidian Mind, Glasshouse, and the Radiant Dance Boots.

Destiny-Xur_Sunbreakers

There were already “streaks of bad luck” for individual classes in Destiny at Xur. For Titans, the chest “Healer Armor” repeatedly appeared, while Warlocks faced bad luck with both the “Sunbreakers” and the “Empty Fang Tooth Armor”.

However, at that time it was thought that these were just streaks of bad luck generated randomly. Now, the situation looks different. When in 4 out of 5 cases a DLC item is offered, even though there are much fewer to choose from than the “old” Exotics, that stands out significantly.

And daily the Xurmeltier greets

This week it is particularly evident because Xur’s offer this weekend (on the 30th.) exactly matches what he had on January 2. Back then he also had “Dragon’s Breath”, “Type 44 on the sidelines”, “Starfire Protocol”, and “Don’t Touch Me”. And back then, as now, “Will of Crota” was the Nightfall.

Destiny-Eris-Morn

DLC policy annoys not only “non-buyers” but also buyers

As a result, there is currently resistance against this supposed policy by Bungie. Players see the statistical preference for “DLC content” as Bungie’s intention to sell the DLC. This is understandable in itself. However, Bungie has, many complain, gone overboard and now diminishes the enjoyment of buyers regarding this DLC.

There is no comment from Bungie regarding how the “rotation” in the game, whether with Xur or the various Strikes, is selected. But it seems obvious that parameters have been adjusted here.
In a few weeks, in March, the next DLC “House of Wolves” is expected, which could further exacerbate the problem.

This is an AI-powered translation. Some inaccuracies might exist.

Blade and Soul: The raid with the turtle is here; What’s new about the West release?

The new 24-player raid is now open in Blade and Soul, and a trailer showcases the battle against “Reiki Turtle”.

In a short trailer, NCSoft introduces the fight against the marvelous turtle and the other bosses and mobs in the new 24-player raid of Blade and Soul. We have reported several times about the 30-phase battle, in which the creature presents players with new challenges.

Many of you are surely curious about the status of the Blade and Soul release. In mid-January, someone from a fan site asked NCSoft about the West release and received the answer: Nothing concrete can be stated at the moment until the open positions are filled. They are working on it, and players should not lose hope.

As is common with Blade and Soul, this statement is doubted on relevant fan sites. And the questioner has been accused of making it up.

The disappointment of Blade and Soul fans runs deep, and the West release is a sensitive topic. Expectations have been disappointed too often here.

Regarding the open positions, it likely refers to these.

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H1Z1 Tip: Map with all sorts of annotations – the map for everyone

For the survival MMO H1Z1, fans have created a map with all the details so that players don’t feel so lost.

It’s a bit of a cheat, but what can you do: In love and the zombie apocalypse, everything is allowed.

“Is there a map in H1Z1? Where is the map?” is often asked. The official answer is: “No, there is no such thing. That would be totally unrealistic. As a survivor in the zombie apocalypse, you must navigate the world based on notable landmarks.” However, there are also “maps” in the world, such as at bus stations, essentially “real maps.”

However, the unofficial answer is: “Here is the map.”

Another tip from reddit about the map: If you press “M” in H1Z1 and type /loc in the in-game chat, your coordinates will be displayed, which you can copy and enter into the maps app.

Or you can just sit in front of the map meditatively for 8 hours and memorize it in all its details. By the way, this map will not last in this form for eternity. SOE wants to expand the landmass, and soon it will be said: “We need a bigger map!”

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Source(s):
  1. reddit

Black Desert: This is how the new area Mediah should look – and how beautiful BDO is on Ultra

In February, the fourth of five regions is coming to the Korea MMO Black Desert with Mediah. We have some screens for you.

In a post on the official Korean page for Black Desert, publisher Daum introduces the new zone Mediah, which is set to open in February. The Samurai is also expected to arrive in the same month.

Alti Nova will be the capital of the zone. The region is likely rather barren, rocky, with some scaled creatures and a “fire and rock” theme. There is supposed to be an arena in the capital where wild animals fight against each other. In any case, very impressive screens.

Black-Desert-Armadillo
Black-Desert-Stein
Black-Desert-Krokonase
Black-Desert-Feuerwesen
Black-Desert-Menschen-genannt-Romanes-gehen-das-Haus
Black-Desert-Alle-unter-einem-Dach
Black-Desert-Tanzt-kleine-freunde-tanzt
Black-Desert-Wüsten-Landschaft
Black-Desert-Wolle

And for those who are left speechless by these images and thinking: “Does the game really look this good?”, we have a video from Asia specialist steparu. It shows how the game performs on ultra settings.

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Source(s):
  1. Daum

Evolve: Can it be played solo?

Evolve is on the starting line, but many potential players still do not know whether the game can be played solo or offline – and if so, whether there is a campaign. For this purpose, a video has been released showing nearly 20 minutes of gameplay. There is good news and bad news.

No classic single-player campaign

Let’s start with the bad news. Evolve will not have a campaign in the classical sense. So those looking forward to hours of story-driven action filled with exciting twists and character development will be disappointed. The story of Shear is told through the maps, the small dialogue snippets between characters, and of course the game modes. The essence of this realization is that Evolve was fundamentally designed as a multiplayer game.

“Singleplayer mode” available, with slight changes

But the good news is: Evolve can also be played alone. All game modes, for which you would otherwise need 4 other hunting enthusiasts, can be played “in peace” offline with bots. Here, of course, you have the freedom to choose whether you want to control the nasty monster or a hunter.

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If you choose the side of the hunters, you can even switch between the 4 teammates during the ongoing match. For example, you can first set up turrets as Support, then strategically place traps as Trapper, and finally switch to Assault to deal the most damage. If you do not want to do this, you simply stick to your role from the beginning and do not switch. However, this allows for a completely new game dynamic, as soon as the controlled character goes down, you simply switch to another living colleague and can continue to shoot gladly.

And one more good message to wrap up: All achievements, experience points, and character developments that you earn in the “single-player mode” will be credited to your online ranking. A few matches against and with the AI could thus be quite worthwhile for practice.

Evolve online_vs_offline
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Source(s):
  1. evolvegame.com

The rumors are true: US MMO site massively closes

As editor-in-chief Brianna Royce writes in an article, the MMO gaming site massively is closing its doors. The reason is budget cuts at AOL.

The rumors have been circulating online for a few days and it was clear from the beginning: There is unfortunately some truth to this. The corporation AOL decides to withdraw from the “blog” business and is closing the gaming site Joystiq. It is also certain that this will affect the MMO gaming site massively. What will happen to WoW Insider is still unclear at the moment.

Now the editor-in-chief of the site addresses the readers of massively, reflecting on the past years and finding no kind words for AOL and their situation. They should have seen this coming. This happens when a vice president, whose name they don’t even know and who has never read their site, decides to reward a forty percent growth in the year with a halving of the budget.

You can sense from the letter how disappointed the authors of massively are with their treatment by the gentlemen in suits.

Bill Murphy, the editor-in-chief of massively’s biggest competitor in the US market, mmorpg.com, also has harsh words. One could now say: Yes, that was inevitable; the MMO market is shrinking, after all. But that is nonsense. Massively has functioned well over the last years and has posted good numbers. It is about people at the top who cut others down so their numbers look better at a shareholder meeting.

The authors of massively have posted their Twitter accounts so that readers can follow them in their future jobs and adventures. The site will shut down on Tuesday, February 3rd.

AOL has probably also “officially” informed the team of Joystiq that it is over.

Mein MMO says: We also wish the authors of massively all the best. For us, many German MMO fans, and surely also for some other German MMO sites, with massively not only a valuable source of information is falling silent, but also one of the beloved voices in the MMO market.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. massively
  2. mmorpg.com

Destiny: Crota is easier when the Swordbearer is the host of the game

In Destiny, the sword bearer should also be the host of the game, the fireteam leader, when facing Crota.

Weeks ago, there was the legendary “LAN cable” exploit against Crota, the final boss in the raid Crota’s End. The fireteam leader pulled his LAN cable when Crota was down on his knees, and he stayed down, making him easy to defeat. It was pretty much the strangest exploit in the history of exploits or at least in the top 5.

Back then, it became clear: apparently, the fireteam leader has an “important function” and his version determines what “really” happens. Because when anyone else pulled their LAN cable, nothing happened at all.

Determining the right fireteam leader can still be crucial now that the exploit no longer works. On Reddit, some guardians report that Crota is much easier for the sword bearer if that person is also the fireteam leader, the “host” of the game.

Destiny-Pantheon

Because then you can be sure that he is really “kneeling” in the actual current game and not just in his own version of it. According to people who have faced Crota as the sword bearer, there is a huge difference. Because here you only have a small window to land the crucial hits on Crota, and if you miss this window, the fight drags on and can go badly in the worst case.

Maybe it helps you if you’re currently struggling against him, or better said – carving, to simply let the designated sword bearer open the raid. The advice seems to have really helped many on Reddit, even if the advice might seem redundant or too obvious for experienced players.

And if you still need a little help, here is a hard mode video guide in German:

http://youtu.be/ikOVQJZ9KzQ
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Source(s):
  1. reddiit

SMITE Giveaway: New skins for Neith and Poseidon!

Currently, HiRez is working on the major changes coming with the launch of the second official SMITE season. Since this patch is significantly larger and requires a longer testing period, there are currently very few new releases. However, this does not prevent the creators of SMITE from throwing a few new premium skins onto the market!

New looks are provided for Neith and Poseidon, who will receive thematic costumes suitable for the carnival season. Neith can now shine with her “Carnaval Queen” skin, which even features a new, lively dance that is sure to distract the male player base from the battle. Poseidon, on the other hand, joins the pirate crew and will henceforth be known as “Dreadbeard,” sailing the seven seas and riding to doom on his new shark.

[intense_blockquote color=”#f2f2f2″]But now to the part that interests you: We are giving away a total of 6 codes for the premium skins, three for “Carnaval Queen” Neith and three for “Dreadbeard” Poseidon![/intense_blockquote]

Just write in the comments under this post which of the two skins you would like to have, and you will be in the draw! Comments without mentioning the desired skin or with duplicates will of course be ignored. Good luck!

Participation in the SMITE giveaway is free, starts on 01/30/2015 at 8:15 PM, and ends on 02/03/2015 at 8:00 PM. By participating in the giveaway, you accept the rules of this raffle. You must also be at least 16 years old.

[doptoggle title=”Terms and Conditions”]Mein MMO has the right to exclude participants who violate the rules of the game, manipulate the giveaway, or attempt to do so. One entry per person is allowed. We will contact the winners via email (therefore, the correct email addresses should be provided in the comments). The data will not be stored; only the transmission of the code will be used. If the winner does not respond within 3 working days, the SMITE skin code will be redrawn for another participant. Legal recourse is excluded.[/doptoggle]

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H1Z1: Soon players will be liable with their good name, only one character per server left

The survival zombie MMO H1Z1 is slowly taking shape. The loot problems seem to be resolved, and next, SOE will address the issues with names. Meanwhile, curious gameplay scenes are emerging.

This week, they seem to have resolved the loot problem in H1Z1 that caused so much trouble and led some to downgrade the game to a “blueberries, stick and boredom” simulator.

Next, they will tackle the naming issues, as “Twink” names block the names that players actually want. More importantly: In H1Z1, everyone should be held accountable for their “good or bad name.”

One character per server

Then it will also be about twinks, regarding multiple characters on one account. At the moment, players create a fully equipped character on a server and save them for “hard times” to log in and play a sort of “avenger of the recently killed” and similar things that should not happen in a zombie scenario as they prevent consequences. It’s bad enough that zombies get back up; players should not have that.

H1z1-Zombies-vor-dem-Haus

That’s why it should soon apply: Only one global name for all characters. And only one character per server. Additionally, they want to take care of base building.

A timeline for this is mentioned in tweets where the developers communicate, but not specified.

Let’s be Cops

When discussing H1Z1, it always sounds like the game is still in total ruins. However, that is not the case. Even in its current state, there are repeatedly strong gameplay sequences, like in this video where players act as “cops” on a Battle Royale server. As the bad cop and a really, really bad cop.

Here you can also admire the naming problems (some seem to just string together consonants), and you can see the voice chat in action (not exactly kid-friendly) and the battle royal mode shows its strengths.

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For more about H1Z1, check out our zombie theme page, which is considerably better maintained than the tone of communication in the game.

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Source(s):
  1. reddit