Playstation players in Europe had to wait a long time for the launch of the Closed Beta of Planetside 2. Now an end to the wait is in sight.
It took quite a long time, to put it politely. The European Closed Beta for the MMO shooter Planetside 2 is finally set to launch on March 25.
It started in the USA two months ago, and at the end of February, DGC announced that Europeans should prepare for it to be happening soon—but then it took another month.
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Every EVE player must have experienced it at least once: The fanfest of EVE Online in Reykjavik. In addition to several keynotes, the future of the space simulation is presented here. CCP released an exciting trailer for the upcoming game EVE: Valkyrie.
Competition to Star Citizen?
If you watch the trailer, you might almost think it’s about Star Citizen. But as soon as the first Battlecruisers and Titans appear, the seasoned EVE player knows that the spectacle takes place in New Eden. It is questionable whether the trailer shows real gameplay scenes. If so, space enthusiasts can hardly wait for the release of EVE: Valkyrie. But see for yourself:
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The deceptive calm at the beginning is of course just the calm before the storm. EVE-typical, a huge enemy fleet of Amarr warps into the own ranks within seconds. The slaughter ends with a doomsday attack from the enemy Titans. Exactly, those are the ships worth several thousand euros. EVE: Valkyrie is supposed to be a next-generation game already playable in virtual reality. For this, CCP is cooperating with Sony and their Project Morpheus.
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Anyone who hasn’t started with EVE Online yet has definitely missed one of the most intense MMO experiences you can currently have. The reasons why the game is still worth it after more than 12 years, I reveal to you here.
This is an AI-powered translation. Some inaccuracies might exist.
The fans reacted angrily and threatened to boycott, partly because the game is in a state that does not justify such monetization.
Studio boss John Smedley has now commented on Reddit. From their perspective, they had made it clear from the beginning that they planned to tie the battle royale mode to the tickets. However, it was equally clear that fans expected more from them as developers. Therefore, they will do everything possible to meet these expectations. They will focus on fixing bugs and introducing new features to ensure players are satisfied with H1Z1 enough to pay for it. Only then will they start charging players for H1Z1.
This is an AI-powered translation. Some inaccuracies might exist.
In the survival MMO H1Z1, there is trouble regarding the Battle Royale mode, which is now supposed to become paid.
The Battle Royale mode in H1Z1 was originally announced as a “paid premium mode” and was also planned that way. It always was compared to a round of “Arena” in Hearthstone, where it might be significantly harder to earn the tickets, the access, in the game itself than in Blizzard’s card game.
Slowly, it seems the developers think this needs to change. Several weeks ago, studio head Smedley openly considered introducing a kind of “monthly pass” for it. Now it has been made official: The mode is supposed to really consume the purchasable and winable tickets soon. For $6.99, players can buy a monthly pass. Furthermore, when Battle Royale becomes ticket-required, the winnings are also supposed to be increased again; they were previously reduced.
The news came via reddit:Oh, by the way, after two months, we are now taking tickets and thus money for the mode you have come to love. The message was linked to the offer of a monthly pass and better winnings, but … that didn’t make the bitter pill any easier to swallow.
It seems to backfire that now money is being taken for something that players perceived as “free” over the last two months. There is resistance to being asked to pay in an Early Access. Moreover, there is again trouble: The developers had announced the Battle Royale differently, one dies too quickly, making the tickets not worth their money, and it is much too difficult to earn the tickets in the game. Furthermore, it is outrageous to demand a subscription fee for such an unfinished game.
The developers have reacted to the protest, taken note of it, and want to discuss it.
We are listening to your feedback about Battle Royale. We’ll determine what we are going to do tmw.
Difficult relationship between customers and providers in a paid Early Access of a Free2Play game
Mein MMO thinks: Psychologically, it is difficult to give players something for free first and then start charging for it. Moreover, H1Z1 is indeed in an extremely early state, and asking for money for it puts the developers in a strange position from the outset. When one embarks on such a wobbly boat (Yes, we are still developing and want your feedback, oh by the way, to play it, we would like 20 Euros), then such an action throws it into a wobble again. On the other hand, nobody was forced into the game; the demand is there and high; the developers have clearly communicated what they intend to do and where they want to go, even if there have been communication difficulties.
H1Z1 is in a strange state: People are playing it like crazy, even though it is still in an early phase, and they were willing to spend money on it. However, many only do so grudgingly. Now having to pay permanently for something that has been free until today heats up tempers. Furthermore, fans of survival games are not exactly the typical MMO audience used to paying consistently.
The entire direction in which the player-industry relationship is moving has been thrown out of balance by games like H1Z1. Many players disagree with the industry’s offer, such as with a paid Early Access, but still take advantage of these offers and feel repeatedly deceived.
There are many factors coming together that will not be easy to solve, as the causes of the stress now lie much deeper.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard wants to make Heroes of the Storm more accessible for newcomers and casual players in the MOBA genre. Many annoying standards such as last hits and items have simply been removed from the game. However, despite the streamlining, HotS still offers plenty of room for mistakes. And one thing is better than learning from mistakes: avoiding them altogether. This works best with our Beginner’s Guide to error prevention. By the way, we also have a recommendation for you on which heroes you should start with in HotS.
1. Keep an Eye on Respawn Time
No matter how good we are, sooner or later, the time will come when our hero bites the dust, and we have to wait for the respawn. Depending on our level, this can take a while. In the meantime, we can actively use the time to get an overview of the tactical situation on the battlefield. However, we should keep an eye on our respawn time.
Unfortunately, it happens far too often that a player stands uselessly in the base, busy doing “nothing.” All because he didn’t notice that he was back among the living. So always keep an eye on the spawn time and remember that at lower levels, this time is shorter.
This is an AI-powered translation. Some inaccuracies might exist.
However, issues also arise. Even on the iPad, Hearthstone proves to be a battery drainer, and on the iPhone, this could become much more serious.
“It is a beautiful game,” says Dodds, “so it will definitely require a lot of power. That’s one of the things we are constantly thinking about, how to get the most out of smartphone batteries.”
With the traffic that Hearthstone generates, there likely won’t be too many problems. However, Dodds warns that you need a constantly active internet connection: “I wouldn’t recommend playing it on the go.”
This is an AI-powered translation. Some inaccuracies might exist.
In the shared-world shooter Destiny, the Prophet Megaman has returned and predicted the weekly Nightfall Strike for next week, starting Tuesday, March 24th.
A face that only a blind mother could love.
At Xur, he was at least partially correct, but now problems are arising. However, for the weekly Nightfall Strike, his record is still flawless: The Japanese oracle Megaman, likely a dataminer, has always predicted it correctly.
And it is likely to be the same next week. It’s against everyone’s favorite ogre and it’s buzzing nicely again: The weekly Nightfall Strike from March 24th to March 31st is “Ocean of Storms,” the Phogoth Strike, with the modifier “Arc Burn.” Down into the Summoning Pits, Guardians.
Modifiers for the Weekly Nightfall Strike starting March 24th
The modifiers are:
Nightfall – The death of the entire fireteam causes all enemies to spontaneously respawn, and the strike must be started over
Epic – Enemies are harder than on heroic
Lightswitch – Enemy close-range damage is significantly increased, Guardians basically have a glass jaw
Angry – enemies will not be stopped even by heavy hits
Arc Burn – Arc damage is significantly increased
The weekly heroic strike also has Arc Burn active. This should go relatively quickly.
Which weapons should I level up until then?
The Phogoth Arc Burn is a very typical Arc Strike.
Especially sniper rifles are in demand here: Therefore, sniper rifles like Patience and Time, or Arc versions of LDR 5001 or an Efrideet’s Spear.
Thunderlord or Ir Yût’s Song are a good choice among the heavy weapons.
As a primary weapon, you might want to take a closer look at Soul’s Release, Ir Yût’s Fang or the Fatebringer.
Xur is back in the shared-world shooter Destiny on Friday, March 20th. What selected goods is he offering this time for strange coins?
Is the real Xur coming, who has been ready for weeks to make his big appearance today and offer the previously selected goods for March 20th? Or is his brother, the doppelganger Xur, coming, who has been manually stocked with items by Bungie shortly beforehand? That is the question that currently decides whether players will get what was announced in the prediction, or something completely surprising.
A rare astronomical event is also taking place around Xur’s appearance: a partial solar eclipse. Maybe that is some kind of sign? Or Xur is as unimpressed by such things as he is by earthly events. On Christmas, he also sold a “No Land Beyond.”
All about Xur, Agent of the Nine, on March 20th, 21st, and 22nd in Destiny
When does Xur come to the Tower and when does he leave again?
Xur arrives on March 20th at 10:00 AM and leaves the Tower at 10:00 AM on March 22nd.
Where is Xur? What is his position?
Xur is at the Speaker.
http://youtu.be/qCvx1oxFxoI
What do the numbers in parentheses next to armor pieces mean?
What does Xur have? What is his offer for Titans, Warlocks, Hunters?
Xur is selling the auto rifle Hard Light for 23 strange coins this week. He hasn’t offered that one yet. That leaves Thunderlord as the last weapon still missing.
For Titans, he has the DLC boots “Type 44 in Offside” (107/115) with him. He wants 13 strange coins for that.
Hunters can rejoice over the helmet “Mask of the Third Man” (93/100). Many hunters have been waiting a long time for that. He last had it during week 9.
For the Warlocks among you, there is the helmet “Veil of Apotheosis” (106/114). That one was also highly sought after, as Warlocks traditionally have bad luck with their helmets from Xur. The last time, the Veil of Apotheosis was available in week 3.
Xur is treating us this time with an exotic helmet engram and heavy ammo.
This is not exactly the prediction of Megaman this time, but surprisingly it is partly correct. It almost seems as if Bungie took the prediction and significantly improved it.
Years ago, the term “MMORPG” was mostly associated with “World of Warcraft”, but today one could fill whole books just with the titles of the countless games that exist now. However, very few have the luck of unlimited free time to sample all the games available. But actively playing several games over time can be quite exhausting.
A typical night during the semester break looked something like this for me:
0:00 AM: Leveling twinks in SWTOR 3:00 AM: Pet-Battles daily quests in WoW! 4:00 AM: Three rounds of PvP in Guild Wars 2 5:00 AM: Refining the home in WildStar 6:00 AM: Building the most beautiful Castanic that will ever exist in TERA! 7:00 AM: Heroic dungeon in WoW 8:00 AM: A few rounds of SMITE 9:30 AM: Eating newcomers in Evolve … and so on (yes, “sleep” got eliminated)!
Long-term, this is certainly not for me, especially when the so-called “serious part of life” (aka: work, work!) rings the phone and asks where I have been.
Moreover, I am not particularly good at spreading my interest across multiple games at the same time, especially when playing with others. At some point, I simply feel like I am neglecting certain people, and by then, a game has to go from the hard drive. Or two. Or seven. But that is just my attitude on the subject, one opinion among many.
That’s why we pass the question on to you: Do you play multiple MMOs at the same time?
If yes, which ones and why? How intensively do you pursue multiple games, and do you manage to stay “on the ball” with all of them? How do you deal with the “social obligations” such as guilds or raid groups within multiple games? Or do you prefer to play just one game, but do it really intensively and extensively? Discuss with us in the comments!
This is an AI-powered translation. Some inaccuracies might exist.
The MMO shooter Destiny will give players the option to adjust the voices of their friends to be louder or quieter in the next patch 1.1.2. The music can also be adjusted. There is also something prepared for colorblind players.
This week, however, they are presenting the more technical aspects of the patch.
What for the ears
With 1.1.2, they want to greatly expand the audio settings. Sometimes you want to hear your teammates very clearly and have the in-game sounds quiet: In the future, you can set it up that way as well.
And if you’ve had enough of the award-winning soundtrack of the game , you can simply play your own music and mute the game’s soundtrack without missing out on important sound effects. “We’re not trying to take it personally!” Bungie assures at this point.
For Bungie, the minds behind Halo, it’s not unusual to have hidden an Easter egg somewhere in this area of Destiny. However, they won’t say what it is! Typical!
What for the eyes: Colorblind players will find it easier in the UI in the future
The graphics settings will mainly be aimed at colorblind players and take them into consideration. Recently, World of Warcraft has done this, maybe Bungie took inspiration from their colleagues. After all, they are somehow related to Activision.
This is mainly about clearly differentiating shades and small nuances that colorblind players can no longer distinguish from one another.
In the image, for example, you can see on the left the normal view, in the middle how a colorblind person with green blindness sees the image, and on the right how they will be able to see it in the future. There are also settings for red and blue blindness. For many of you, this may not seem like a big deal. However, for those affected, it is a huge step in the right direction.
A little wink has been hidden for the Iron Banner exploiters in this Weekly Update. The video of the guardians logging in shortly after the reset and rushing to Lord Saladin stands as a conclusion to the Weekly Update. This makes it clear once again: Bungie knows exactly what is happening in Destiny. We had the video for you on Tuesday.
This week’s update is more technical, without any major surprises. Hopefully, the players will find surprises in the coming weeks. This week’s appearance of Xur on March 20 at 10:00 AM in the Tower could be surprising after last week’s prediction failed. It’s quite possible that the current forecast for Xur’s inventory might also be incorrect, and Bungie is making adjustments by hand. We will find out in a few hours.
And, for those who need an omen: Tomorrow, shortly before Xur’s appearance in our realms, there will be a solar eclipse. If there was ever an omen for extraordinary loot, it’s tomorrow.
This is an AI-powered translation. Some inaccuracies might exist.
The god MMO Skyforge launches in Russia on March 26.
We are approaching Skyforge’s second Closed Beta, while in Russia it is actually already happening and the official release is approaching, as indicated by a message on the Russian site for Skyforge. This is one of the rare cases where an MMORPG announced for “2015” actually starts that early.
On March 26, Skyforge will begin in Russia for the owners of a special edition, which is the head start. Everyone else will start on April 3.
This is a good sign for those who are also hoping for a soon release here in the West. Our version differs from the Russian one “only” in localization, and there have already been some advances made. So it could also happen here soon.
Questions remain, as with any MMO, whether the game is ready and has enough content to keep players engaged long-term. This is hard to assess in advance. It mainly depends on how well an MMO studio manages the transition from “We are developing in peace” to “We are performing surgery on an open heart” and can deliver game content afterward. In 2014 and still in 2015, several western studios like Carbine with WildStar, Bungie with Destiny, and currently Turtle Rock Studios with Evolve have struggled with this transition.
For the MMO shooter Destiny , a video has now been released that shows the 10 things that noobs do in Destiny. It shows absurd and sometimes bizarre situations in the game.
Tonight we have, what we think, a very amusing video from the universe of Destiny for you. It comes from YouTuber Bad Ass Gaming.
It showcases the “Top 10 Fails and more” in the MMO shooter. There are some surprises and classics included: Such as the strange behavior of groups of completely random players merging in the Tower. The “run-over” danger with a Sparrow or this strange anomaly where you can shoot yourself in the foot while in water.
Our favorite are the Super Fails. Do you have a favorite?
This is an AI-powered translation. Some inaccuracies might exist.
Dark brown clouds are once again gathering over the sand park MMO ArcheAge: A shitstorm is brewing. This time, the reason is a gift for former players, so they log in again.
As reported by the US site massivelyop, there is trouble on the horizon in ArcheAge again. At the moment, with no official statement available, it is still unclear what the extent of the action is. Initially, it was even considered mere “trolling”. However, there are increasing signs that it is indeed true. It is definitely causing quite a stir.
Apparently, English-speaking players have been offered a “come-back package” by Trion Worlds that they can pick up in the Glyph store. This package includes passes for the new dungeon, some EXP boosts, and work-point potions. Players are likely supposed to be motivated by these gifts to start playing ArcheAge again and check out the new update. So far, that wouldn’t be a reason to get upset.
http://youtu.be/1yYthpxBG3M
Do ex-players receive different gifts depending on their status?
However, among some players, this offer apparently also includes extremely valuable items that came from the supply crates. Some offers even include the dolphin “Cyanfin”. Other versions of this invitation show different offers. It seems to depend on how much money a player has spent in ArcheAge.
At the moment, the information is exclusively coming from players – and as has been highlighted to us recently by the Greek finance minister and ZDF shows: Well.
Archeum
Gold
Silber
The catch with something like this is that players who have remained loyal to ArcheAge now feel “betrayed” because others are rewarded with such expensive gifts for what they see as “giving up” while their steadfast loyalty is interpreted to their disadvantage.
Some paid 700 euros for the dolphin, while others are said to receive it for free
For the dolphin Cyanfin, a very special mount, there was the first shitstorm in 2015 for ArcheAge. Because it was not, as announced, obtainable via loyalty points, but rather through the unwanted supply crates. It is akin to winning the lottery to obtain it. Many players spend a lot of money on this: Similar to when a schoolboy wants to finally pull the ring from a damn gumball machine to give it to the long-admired Franziska from the 7b class, and then throws all his pocket money in only to get gumballs out.
A player recorded this as evidence.
Players who spend a lot of money in a free-to-play game are also called “whales.” One of them published an angry letter in the Trion Worlds forum, stating he spent over 700 dollars and did not receive the dolphin “Cyanfin” and now others are said to receive it completely for free. Not with him! He will immediately cancel his subscription.
A passing user commented ironically: “Congratulations on the Pegasus.” That will be the next prestige mount of the hour.
Surprise: It all actually happened just like that
Update 0:15:Yes, it is exactly as described in the article. The promotional action played out this way. We can cross out the question marks. There is a statement from the ArcheAge producer, who says it is their job to see how to bring players back to ArcheAge. To do this, they must make attractive offers. However, they overdid it in good faith and were simply too generous, which upset the existing players. They have already ensured that such a situation does not happen again in the future and now plan to give something to all players:
The bottom line is we ran forward at full speed with the best intentions and the packages were just plain too generous. We’ve corrected this process internally and have measures in place now to identify and review appropriate rewards.
We need to ensure our existing loyal patrons and players never feel slighted when we implement programs like this. It’s important for us to treat our community fairly and to do this we are designing a giveaway for all active ArcheAge players. We will have more details tomorrow after internal discussions occur around development of the program.
Mein MMO thinks: The story seemed a bit too outrageous to be true at first. Therefore, we were cautious in our depiction. The first reaction from us as well as many players who heard about it was: This is too extreme; this can’t happen to Trion Worlds – someone must have photoshopped the dolphin into the email to former patrons. But apparently, Trion Worlds is, when it comes to this, as unpredictable as the boxer Mike Tyson: Everything could be possible, even former players getting packages worth 100 euros just like that without considering how the players feel who have actually paid 100 euros for such packages, possibly just yesterday.
Mind you: Nothing against regular “gifts,” but to include that dolphin, of which one must have known how sensitive it is… that shows a complete misjudgment of one’s own player base.
In contrast to earlier, it must be noted that the mistake was quickly acknowledged. This is a welcome change. Tomorrow, they plan to announce how exactly they want to rectify this mistake.
This is an AI-powered translation. Some inaccuracies might exist.
The co-op shooter Evolve introduces the four new hunters, the Tier-4 folks. On March 31, they are set to be released for Xbox One, PlayStation 4, and PC.
On March 31, Evolve will have new content for the first time. Two additional maps will initially come only to Xbox. That was already known. However, new is that on Tuesday, March 31, there will also be four new hunters. These are the Tier-4 hunters, which have been awaited for some time and were also part of certain pre-order packages. We present to you the four new hunters.
Torvald – Robo-Assault
For Torvald, they apparently took inspiration from Robocop. The Assault survived an encounter with a monster, but only partially. He has been upgraded with cyber-implants into a kind of “half-human/half-tank” hybrid, carrying two mortars on his back.
Torvald is also dangerous at close range, here he relies on an automatic shotgun and shrapnel grenades. They work best in combination: the grenades reveal weak points, while Torvald fires with the shotgun. Sounds like a strong addition for the hunters in Evolve.
Crow – the Batman Trapper
Crow is a Trapper, seen in the pictures with his bat, the Batray Gobi. Where “bat” for Gobi applies here just as “dog” for Daisy. It is an alien equivalent. Gobi can flutter off on command and track monsters for Crow. He relies on a stasis gun, which can either slow down monsters in rapid fire or force them to their knees with a concentrated beam.
Additionally, he has a second weapon. It can either provide high DPS with rapid fire or, when charged for a shot, go directly through the armor to hit the monster’s health.
Slim – the medical Antman
Slim is the new Tier-4 medic and has some insect strands in his DNA. He can drain health from the monster and charge his “Heal Burst,” which has a larger radius than healing methods of other medics.
Slim is assisted by healing drones that can track his comrades and gradually revive them, but only as long as the hunter is not attacked. As a gimmick, Slim has a spore effect that can hide the hunters from the monster’s sniffing.
Sunny – the legendary supporter
Fans of Evolve have already heard of Sunny. She repeatedly comes up in the hunters’ small talk and has a shared past with Abe and Parnell. Her shield drones support the team and absorb hits for the hunters. Her jetpack booster allows comrades to travel faster and further through the air. And her mini-nuke grenade launcher provides the necessary punch.
A little sneak peek of a conversation between her and Torvald has also been read in the Evolve forum:
And for those who think: The monsters don’t stand a chance anymore. On March 31, the new monster Behemoth will also appear in Evolve.
For more on the co-op shooter, you can find it on our Evolve topic page.
This is an AI-powered translation. Some inaccuracies might exist.
In the god MMO Skyforge, the first closed beta phase has ended this morning, and the next one starts at the end of the month.
These are really good news that were in our email inbox. The second closed beta phase of Skyforge starts on March 25 at 10 a.m. and lasts until April 8.
Selected players can participate. Owners of a founder package will definitely be on board for the second phase. The old immortals can still be played.
In the second closed beta, the Allods team wants to introduce some new things: Especially the 4 new classes are very interesting: Archer, Necromancer, Slayer, Kinetic. They could be tested in the training area during the first beta, and now they are available for gameplay.
Here is our favorite of the 4 new classes, the Kinetic, a range DPS who sacrifices himself as a projectile:
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In the MMO trends for February, ArcheAge has lost its position as the number two MMORPG behind WoW, with Guild Wars 2 and Final Fantasy XIV passing by.
Every month, Ratpr determines how many hours users of their PC program have spent in virtual worlds. These trends indicate how each game is performing. Please note that these are not “absolute player numbers,” but only a trend, an approximation. Why we don’t use official numbers, you can read in this article. We still consider the Raptr numbers to be the most reliable trend barometer.
No news at the top
The push from World of Warcraft is over for now. In January, it had over 10% of all play shares among Raptr users, but now it’s down to 8%. The initial momentum for World of Warcraft is gone, and even the Blackrock Foundry and the WoW Patch 6.1. couldn’t change that. League of Legends is still the lone leader in the top position.
ArcheAge falls, Guild Wars 2, Final Fantasy XIV rise
Since September, the Free2Play MMO ArcheAge has consistently held second place among MMORPGs. However, a steady downward trend was evident. Now the more solid Guild Wars 2 and Final Fantasy XIV have overtaken the sandpark MMO.
ArcheAge should always be viewed with caution in this statistic: it rewards players who are logged into the game with higher labor points, which are needed for crafting. Recently, the AFK timer was removed. Players can now simply stay logged in overnight. For Free2Play players, this is still a reliable way to obtain labor points. Paying players, however, will not need this anymore, they will receive full labor points even offline: It remains exciting whether ArcheAge can continue to play a part in the concert of major time killers.
The rise of Guild Wars 2 is likely due to promotions and significant discounts. This accompanied ArenaNet’s announcement of the Heart of Thorns expansion.
It is quite rare to observe a game breaking into the top 20. This month, thanks to the ongoing beta, Blizzard’s Heroes of the Storm has succeeded. The MOBA climbs directly to 12th place. This means that Blizzard now, as we predicted last month, has 4 games in the top 20. This happened much faster than expected.
Hearthstone (9) is struggling, but reinforcements are already announced in the form of a new adventure. Diablo 3 maintains its position thanks to the new season in the top group (5).
A candidate for a return?
Other MMOs that we follow on our site and which are found in the top 20 have maintained their positions, lost slightly, or improved slightly. Among them are Smite (6) and the military MMOs World of Tanks (10) and War Thunder (17). The Free2Play classic Star Wars: The Old Republic (15) remains stable. Warframe jumps from 19 to 16. In this area, even small adjustments can lead to gaining several positions.
And what do you think of when it comes to sniper rifles first? Well, camouflage, precision shots, Full Metal Jacket, Duel – Enemy at the Gates, or a quick repositioning come to mind, but still: Somewhere around position 24, the scope appears, and that is actually one of the most important things. Also in Destiny.
Today we want to introduce you to a useful video that breaks down what the individual sniper scopes do in Destiny, what values and advantages they bring, and most importantly, how they look in the game. The scopes are particularly important, especially for sniper rifles.
The individual scopes differ in the bonus to range, stability, handling, and reload speed. And they determine the zoom factor.
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The agony of choice when it comes to scopes in Destiny
Normally, with sniper rifles, you have the choice between three different scopes. Different versions of the same type of sniper rifle can theoretically offer up to 8 different scopes. They are always located at various nodes, the upgrade spots. However, only one of the options on the weapon is actually present.
With the Iron Banner sniper Efrideet’s Spear, it can be rolled accordingly; with other legendary weapons, you have to hope for the next drop.
Available are the long-distance specialists: Eagleeye SLR20, Sightys SLS20, and Hawkeye SLR15 (the highest spot).
Compromise solutions for medium distance: Longview SLR10, Shortgaze SLH10, Longview SLR20 (the middle node),
And there are two experts for close distance: Tacsys SLS15, Ambush SLH25 (the lowest of the 3 choices),
Many Guardians prefer the scopes designed for short distance, located at the 3rd node.
However, not every sniper rifle can have its scope selected. With exotic weapons like the Icebreaker or “No Land Beyond,” it is fixed. The patience and time have two different scopes available, the normal one and one via a special trait.
Here is an image that shows you the individual scopes. Click on it to enlarge.
By the way: The “No Land Beyond” is considered to be the sniper rifle with the most annoying fixed sight in Destiny, but in practice, the retro weapon drives players to peak performance.
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In the fantasy MMORPG The Elder Scrolls Online, there are no differences regarding the Crown Store between males and females. Men can also wear the wedding dress. However, several areas of bare skin for women were removed in Update 6.
Men in daring outfits
It was one of the most frequently asked questions: Will it really be possible to wear the wedding dress from the Crown Store as a man in The Elder Scrolls Online? And the answer was: Yes, you will!
Meanwhile, there has been some fuss about the female models for months: With Update 6, some armors were made significantly more modest than they were before. Ever since the changes were on the test server, players have expressed their dissatisfaction.
Some are already complaining: “ESO ruined my view.” What used to be sexy and elegant now looks less stylish with Update 6. Midriff, neck, and shoulder exposure, as well as a glimpse into the décolletage, have been removed from many armors to represent femininity. The new models look like they could also be appropriate for tourists in strictly Catholic countries; well, the lady in the picture probably would have to undergo an exorcism, but something is always:
This photo opened the “ESO hides my Cleavage” discussion in the official forum.
Whereas in other games, women are lightly clad and not just wielding a swinging sword, it seems that Zenimax has decided with Update 6 to dress female characters a bit more modestly and practically in some cases.
Changes in The Elder Scrolls Online have not only opponents
Some complain: “No matter what I wear, my heroine looks like a nun.” However, the change does not only have opponents; for some TESO fans, the new look fits much better in Tamriel. For them, steel bikinis, as seen in some Asian MMOs, would be a nightmare. Female characters there are often defined by what they do not wear.
In World of Warcraft, a decision was reversed after just a few days: The 10% damage nerf on everything is history.
This is quite a rarity. A week ago, a hotfix for WoW came, which essentially said: With the changes from 6.1, the damage is too strong and the PvP has become too fast. We’re cutting 10% damage in PvP.
Players protested heavily and complained about this. They preferred the faster PvP in World of Warcraft. Now … not everyone would have phrased it so politely …
Now Blizzard says: The feedback was so negative that after internal discussions, we have decided to reverse the 10% damage nerf.
On the test server of WildStar, players can currently try out an initial version of the upcoming patch “INVASION: Nexus”. Alongside a new raid, a new adventure, and the companion system, there will be especially new content for casual players with little time. This content will be called “Contracts“!
Diversity in PvP and PvE
Every day there will be 10 different missions – 5 in PvE and 5 for PvP, with a maximum of 3 per category being accepted at the same time. The objectives could hardly be more different: Kill 50 Moodies, achieve 20 multi-kills, complete 3 challenges, or defeat 10 enemy players. The contracts come in three different difficulty levels. Level 1 can be completed relatively easily and in a very short time, while the harder variants require a bit of skill or even a small group to master.
Completing a task rewards you with a bit of gold and a loot bag, which usually contains glory, prestige, or a piece of equipment. Since that alone is not enough motivation, there are also “contract reward points”.
More work, more loot
There are definitely certain parallels to the daily missions of “Guild Wars 2″. Those who diligently complete contracts will gradually accumulate contract reward points, filling an initially empty bar. Once enough points have been collected, a special reward is received. You can either choose a “safe” upgrade for your armor or rely on luck and select the additional reward chest, which may contain mounts, companions, or rare housing items.
The more you fill the reward bar, the higher the chance of receiving some truly rare items. Once you have snagged a reward from the best category, the bar is emptied again, and completing contracts starts anew.
The aim of this system is obviously to provide incentives for players with little time to regularly check into WildStar. In Guild Wars 2, this has been deemed a success – it remains to be seen whether Carbine will be as happy with it as ArenaNet.