The first expansion for Guild Wars 2, Heart of Thorns, was announced some time ago, but questions about the features still arise. For this reason, Darion has created a video overview that summarizes the most important points.
Most of the time, you will probably spend in the new area, the Heart of Maguuma. There in the heart of the Maguuma Jungle, you will face the hordes of Mordremoth, as well as many other insidious dangers. In essence, the area offers the familiar experiences from Vanilla Guild Wars 2 (someone should really find a better term for that): Dynamic Events, Vistas, Jumping Puzzles, and above all, a lot to discover.
Together with the new area, a “new endgame” comes as well. Guild Wars 2 does not follow the typical path of level cap increase, but instead freezes the level. Once you have a character at max level, in this case level 80, they will never experience a level up again. Instead, ArenaNet moves towards horizontal progression.
In addition to the abilities that you can unlock through the Mastery system, there are further innovations regarding the existing classes. With Heart of Thorns, you will have the opportunity to further customize your character. New traits, skills, and unique mechanics will be available to you, as well as new weapons.
Additionally, a new class (the Revenant), a new PvP mode (Stronghold), new Borderlands, guild halls, and much more will be introduced!
– Darion
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny, players were able to accurately predict what Xur would bring on Friday for a month. Is there such a prediction for March 27?
For weeks, Megaman’s predictions hit the mark: He could accurately predict what Xur would have on Friday in Destiny. Two weeks ago, Bungie completely swapped Xur, according to Megaman. At that point, it seemed like all predictions for all time were over.
Was predicted for last Friday, also arrived as such,
Megaman himself then spoke up: Attempts to predict Xur for the next week failed. He could only see which “upgrades” he brings. The actual “selling” items from March 27 were, however, the same as on March 20.
Now it’s getting a bit complicated: The “upgrade” items Megaman predicted for March 27 are exactly the same ones he predicted at the beginning of March for March 27.
So: Yes, there is a prediction for Xur on March 27 from Megaman. However, after the last two weeks, it is unlikely that it will turn out the same. And it could be that it will soon be completely over with this. This would surely please some, as they repeatedly emphasize using numerous, partly racist insults.
These are the approximate items from Megaman’s prediction for Xur
Of course, no month goes by without HiRez providing us with fresh skin material for the action MOBA SMITE. And we want to bring these to the people again this time!
We have the three newest skins available for you, each three times in total. Don’t have the corresponding characters yet? No problem! The codes also unlock the base version of the corresponding god!
How about the brand new “Valkyrie Freya“? A few visual upgrades, cool sunglasses, and a pretty hefty sword characterize the new version of the Norse goddess.
Or would you rather stuff yourself with Bakasura? The little glutton has also been blessed with a visual adjustment and has received spikes on his arms in his “Ravenous” form. Because things can never have too many sharp edges, right?
Or are you more into poisons, gears, and snappy sayings? Then try your luck and grab the new “Madame Blade” skin for Serqet, fresh out of the steampunk universe of your choice!
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To win one of the 9 keys, simply leave a comment under this post and tell us which god you would like. Multiple entries are, of course, prohibited. The raffle runs until 28.03.2015 at 4 p.m., good luck!
[doptoggle title=”Terms and Conditions”]By participating in the free raffle (New SMITE skins for Freya, Bakasura, and Serqet), you accept the rules of this raffle. Mein MMO has the right to exclude participants who violate the rules, manipulate the raffle, or attempt to do so. Each person may only participate once. We will contact the winners via email (therefore, please provide the correct email addresses in the comments). The data will not be stored but used only for sending the code. Legal recourse is excluded.[/doptoggle]
The changes in the patch have been announced for some time now.
Primarily the monster “Wraith” is hit hard by the balance changes, while for the hunters it goes up for some and down for others. You can find the complete list of changes here:
All Monsters – Minor maintenance and improvements
All monsters can see recent damage on their health bar to help make burst damage visible.
Kraken – Fixing some flight edge cases that were causing inconsistencies, making him too powerful or too weak depending on the situation.
Vortex
Cooldown increased by one second.
Reduced knockback magnitude.
Tranq Darts, Stasis Grenades and Harpoons pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.
Wraith – Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
Warp speed reduced 25%
Supernova duration decreased by 50%
Decoy
Wraith becomes visible for half a second when shot while cloaked.
Increased cooldown time by 2 seconds.
Warp Blast
Speed reduced by 40%
Range no longer levels up.
Radius levels up now.
Max travel distance set to 30 meters for all levels.
Damage increased by 10%.
Markov
Arc Mine
Damage reduced by 20%
Fixed a bug where damage extended past the trigger radius.
Health reduced by 75%
Arm time increased by one second.
Hyde – Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde’s overall damage output.
Toxic Grenade
DPS increased by 50%
Added proximity detonation (works vs airborne Kraken now)
Reduced fire rate
Reduced lifetime by 15%
Minigun
Accuracy increased by 25%
Damage increased by 20%
Parnell
Multifire Rocket launcher has better accuracy while jumping and jetpacking
Maggie
Harpoon Traps – Arm time increased by one second.
Griffin
Sound Spike
Now detect stealthing monsters within a 15 meter radius
Radius increased from 50 to 60 meters.
Bucket
Guided Missile Launcher damage increased 11%
Cabot
Rail Cannon
Damage reduced by 30%
Reload time increased by 25%
Val – Increasing her overall effectiveness.
Medgun
Heals 20% faster
Consumes ammo 2.5x faster.
Tranq duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)
Caira
Acceleration Field – Cooldown increased by 15 seconds.
The Dark Fantasy MMORPG The Secret World made such a good offer to beginners last week that even veterans wanted to take advantage of it. However, they couldn’t – until now.
The base game and the expansions, 5 to 8 for 20 euros, that was and still is the offer The Secret World made to beginners until March 31. Players who already own the base game would have liked to enjoy it, but that wasn’t possible. Until now. Players with the base game (and the included expansions 1-4) can now get expansions 5-8 for 20 euros. This offer is also valid only until March 31.
The expansions 5-8 are:
The Disappearance of Tyler Freeborn from December 2012
In the MMO shooter Tom Clancy’s The Division, an alpha leak is now creating a true flood of information. The alleged alpha tester is raving about the game: It is fantastic, not a second Watchdogs. The destructible and dynamic environment exceeds all expectations.
A relatively large “The Division” specialist on YouTube, MarcoStyleNL, claims to have talked with an alpha tester from “The Division”. He apparently interrogated him to see if there was any truth to what he was saying. And: He seems to trust him. In a nearly 13-minute video, the YouTuber presents what he heard from the alpha.
Take this with caution; of course, none of this is confirmed. The alpha tester is breaking his non-disclosure agreement (NDA).
Update 11:50 PM: The YouTuber removed the video after a few hours. He claims he was misled and that the information is largely untrue.
This is the original article:
Here are some of his statements:
Weapons come in 4 tiers: common, rare, epic, and legendary, which are the quality levels.
Weapons can be upgraded in various ways: You can increase damage, range, accuracy, and decrease recoil. Depending on how you upgrade a weapon, it takes on a different “item color” in the interface.
Melee weapons are in the game. Sniper rifles are also available, but they come without scopes, which must be attached; then the weapons will have a first-person zoom.
The Division currently has no crafting, but it may come later.
The environment is said to be dynamic and incredibly destructible. This exceeds everyone’s expectations.
So far, there is only one Dark Zone in The Division, a large decontamination tent. It is extremely dark and difficult there. Other players and Cleaners are roaming around. The alpha tester recommends going in only if you have good gear.
Currently, there is no currency in the game. Items are traded for other items.
Talents are passive abilities received when leveling up that grant bonuses. The alpha tester could not activate more than 3 at the same time. There is little to say about the skills, the other abilities.
In the home base, wounds can be healed that cannot be cured outside of it. If you are heavily injured, you cannot go above 50% health without this medical treatment. Additionally, the home base in The Division also serves as a place to refill ammunition, change weapons, and store equipment. The home base can be further developed and therefore level up, a lengthy process.
There are contaminated zones that can only be entered with a gas mask. Here is also the “special loot.” When civilians enter these zones, they flee as soon as they realize they are contaminated. However, they carry the plague with them and are hunted by the Cleaners. This is one way the virus spreads. Players have the option to shoot these carriers or let them go about their way. This further contributes to the dynamic gameplay.
The tester is enthusiastic about the PC version of “The Division.” It is not a second Watch-Dogs, but a great game that will endure.
http://youtu.be/vIeTCo91_rI
Mein MMO thinks: It is always hard to say what to make of this. It is arranged in such a way that no one can be held responsible if it all turns out to be nonsense. Then the YouTuber says: I guess the anonymous source trolled me. And the anonymous source is someone we don’t know anyway. However, the YouTuber has already made a name for himself in The Division scene and risks his reputation here. He would likely be someone an alpha tester would really reach out to. The source is therefore clearly more credible than with one of the click-bait sites that usually come up with such things.
If it is really fake, then at least someone put in a lot of effort.
This is an AI-powered translation. Some inaccuracies might exist.
In Destiny there is now a closer look at the legendary weapons and armors that could come with “House of Wolves.”
Several months ago, the then-unknown user Megaman drew attention with a major leak: he published galleries of all legendary vendor weapons and armors from the upcoming DLC “House of Wolves.” By now, Megaman has become quite a different legend due to his Xur leaks than perhaps intended by the Destiny creators.
At that time, Bungie stated that the images were interesting and that everyone should appreciate leaks. But these armors and weapons are months old placeholders. There is no guarantee that they will actually come into the game. However, the design of the weapons and armors could already be seen, as well as the approximate values – and why would Bungie throw away something that seems to still be good?
Now another player, the YouTuber toffeesandwich, has managed to gain access to the legendary weapons and armors assigned to the Crucible and Vanguard vendors for “House of Wolves,” the next DLC for Destiny. Mind you: These items are currently assigned. A simple patch could change them to completely different items.
The special thing: This time it is in English, and there is a video showing the individual perks of the weapons and armors. Another YouTuber, Mesa Sean, took the footage and analyzed it in detail.
As mentioned:It is not guaranteed that all of this will happen. The light values and armor/damage values are also apparently still placeholders. But a look at new gear is always worthwhile and is for Destiny players a bit like browsing through the catalog of the next year.
Keep in mind: It is likely that you will need new legendary weapons and armors with the next DLC – in the sense of “I just continue with Ir Yûts song, that’s always a thing.” Although Bungie has stated that the vendor weapons and armors should not be stronger than the raid items from the previous raid, here Crota’s End. However, the details of how they want to implement this are not known. When it goes live, the weapons would need to reach a maximum damage of 365, and the light value of the armors is likely to rise to 42. There is no guarantee that the weapons and armors shown here will rise that far.
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In the fantasy MMORPG Guild Wars 2, an unfortunate wording in the invitation to the stress test has caused trouble.
Alexander the Great was once on his deathbed. His loyal followers were gathered around him. Who should be the successor and inherit the empire? Alexander murmured “The strongest of you” and passed away. Everyone within earshot naturally thought that only he could mean himself. Disputes broke out among the successors. Alexander’s empire fell apart. One might jokingly say that Southeastern Europe has yet to recover from this.
Among the Greeks themselves, there was something similar once with a golden apple and the phrase “For the fairest” and… let’s sum it up: This is how the war over Troy began.
Anyway. “What does this have to do with Guild Wars 2?” you might rightly ask. Tonight, the stress test for “Heart of Thorns” starts, only a few can be invited, and those who received the invitation were pleased with the phrase “As one of our most loyal players” – well, when this became known, the rest wondered: “Why him and not me! I’m much more loyal than he is! If anyone deserves it, it should be me. Thanks for nothing, ArenaNet!”
Fortunately, only forums are burning today and no cities. We have come a bit further then. But not much.
This is an AI-powered translation. Some inaccuracies might exist.
The alpha of EVE Valkyrie will develop such a gigantic hardware hunger in the alpha that only people with a powerful PC should apply.
As the gaming site PcGamesN learned in a conversation with CCP, the alpha of the space shooter EVE Valkyrie will only be for those whose PCs work part-time at NASA or are planning to eliminate Sarah Connor.
It’s simply because CCP is not yet far along with the optimization. It took a lot of work to get the trailer to run properly. Exact requirements for the components are not mentioned, but one should be quite safe with a graphics card from the Nvidia 900 series or from the AMD 200 series (but one of the new ones). In the comments under the news from PcGamesN, two readers also note that an Occulus Rift set is required. So this would only be for true enthusiasts.
Images of the upcoming patch 2.55, “Before the Fall” for the fantasy MMORPG Final Fantasy XIV have surfaced.
Patch 2.55, the next FFXIV patch, will mark the end of an era and the beginning of a new one. Much is already known about the last patch in Final Fantasy XIV before Heavensward. Now there are first screenshots that show the direction in which the story will develop. Apparently, players will get a strong taste of the action in the expansion of Final Fantasy XIV.
In the fantasy MMORPG Black Desert, not only cat lovers rejoice, as the second pet type brought in by Pearl Abyss is man’s and giant’s best friend: dogs.
Just like cats, they can rummage through corpses and carcasses for loot, but they also serve an additional function in combat against other players. These are trained hunting dogs that can detect if another player is hostile toward their owner, and they are also presumably useful against stealthy players. The dogs level up, too, if fed properly.
The guys and gals at MMO-Champion have once again been analyzing some data. This time, the question was asked of how many characters individual players have reached level 100, or in other words: How much is twinked in World of Warcraft? To better understand the numbers, they checked whether a character had reached the maximum level for game versions 5.4, 6.0, and 6.1.
As expected: Number of twinks is rising
It’s no great surprise that the number of twinks per player increases over time. Nearly half of all players (52%) have only one character at maximum level. One in four (24.4%) has exactly 2 characters and nearly one in nine (11.7%) exactly 3. Higher than expected are the 0.7% of players who have leveled 9 or more characters to level 100.
Especially compared to 6.0, the number of players who have tortured more than one character through Draenor is increasing. The new heirloom system, along with the lack of “fresh” content, are certainly two important reasons.
Of course, these numbers are still far from the end state of “Mists of Pandaria,” where 5% of all players had leveled more than 9 characters to level 90. So far, Warlords of Draenor is still quite young and has not yet had a drought period like back in the “Siege of Orgrimmar.” Anyone who wants to see all the numbers in detail should take a look at our sources.
And the endurance award goes to…
One particularly eager player has now brought over 195 different characters to level 100. This means not only that he could probably complete every single quest in his sleep, but also that he has registered at least 4 games concurrently on his account. On a single WoW account, you can only create a maximum of 50 characters.
So I’ll directly ask in the round: How many characters have you brought to level 100 so far? I’m currently at 3 – how much are you twinking?
This is an AI-powered translation. Some inaccuracies might exist.
In TERA, the Free2Play graphical sensation from Korea, a 20-story tower named “The Pinnacle of Fear” is coming soon. The developers at Bluehole have come up with something special: The heroes of Arborea encounter familiar faces – it’s a showdown against a selection of killer bosses that players thought they had defeated and really didn’t want to see so soon again.
This all feels like an All-Star match or a superhero movie, where the best come together and launch a celebrity firework.
This is how the Pinnacle of Fear works
In a group of 5 players, up to 20 challenges await, and each higher level means: It gets tougher and it’s not for small Popori. In most rooms, you will encounter bosses, but there are also some creative time events and BAM orgies (Big-Ass-Monsters) that you must master. This is designed to provide variety.
Those who make it to the end will face a queen who has returned stronger than ever. Hardcore players and those who strive to be know immediately who we’re talking about. No wonder: here, it takes more than just 7 cat lives, some Elin will think. Of course, the loot gets better the more you dare and accomplish. Treasures await such as unique skins, mounts, upgrade items, and of course, armor.
The first 15 challenges: Let’s go to Kelsaik
In the first 15 rooms, you’ll initially fight against ugly Kumas or the dino-like basilisk BAMs. That should serve as a warm-up. Relatively early, you will also face Akasha, a fallen goddess who sits on a spider and controls it against you. You had to defeat this boss during the leveling phase back then.
As you progress, you will also encounter Thulsa or Killian, the final bosses from the “Ebony Tower” and “Labyrinth of Terror”. They were only recently used for farming. Will they regain their former strength?
The highlight is undoubtedly Kelsaik, who is returning for the second time and wants to measure himself against the players again. Before Kelsaik had to be defeated in a 20-player raid, he was a true, true tough endgame challenge in a 5-man dungeon. This scenario could become a reality again here. The alternating ice and fire debuff phases will likely drive some groups to despair. Those who don’t defeat him will at least get to see something, because Kelsaik is truly a feast for the eyes.
Details for phases 1-15:
5-player instance of level 65
Entrance: Storm Level of Westonia
Normal to very high difficulty
15 challenges with 3 treasure chests
1 entry per character | 2 for TERA club members
If all group members are dead, the challenge is considered lost.
The next levels up to 20 – Shandra Manaya, the b*tch is back
Addressing the Argon Queen, who would also look good as an alien in the movie “Species”, with such a bad word might sound a bit harsh. But it doesn’t come from nowhere. Who doesn’t fondly remember the regularly appearing 3 death rings, the power phase starting at 50%, and her complete meltdown at 6%? For weeks, groups struggled with her and earned this infamous nickname in numerous Teamspeak sessions. Interestingly, the Argon Queen’s attacks in the tower are said to be even faster, nastier, and deadlier.
However, before the final battle takes place, you must first defeat bosses like Meldita. You know, that laser show with the multiplying peni…, eh worms, that reproduce!
For those who don’t know her: Shandra is considered the toughest boss TERA ever had in specialist circles. It’s a kind of love-hate relationship. While she caused countless wipes, nowhere else did a clear feel so good; and even after several victories, she remained a challenge. The dynamic action combat system of TERA reaches its peak here and thrives with the elaborate mechanics of the final boss.
Details for challenges 16-20:
5-player instance of level 65
Entrance: Storm Level of Westonia
Extreme difficulty
5 challenges with each choice between loot or the next level
Entry only with access cards from the depths/storm fleet/pinnacle of fear 15
If all group members are dead, the challenge is considered lost
When will the “Pinnacle of Fear” be released? In the US version, the “Dreadspire” is being launched today, and a post was made yesterday on tera.enmasse.com. The EU version from Gameforge will follow in the coming days. Anyone interested in further details about the individual levels should check the official blog post on tera.gameforge.com.
Update 03/26/2015: The patch has been live since 11 AM German time for the European version of Gameforge.
In Hearthstone , a player has now conjured a combination on the board that is supposed to last for 43 hours.
It’s obviously a set-up: A player played Priest against Mage against himself and ensured that the board ended up looking like it would result in a move lasting 43 hours.
It involves 9 spells of arcane missiles, which are enhanced to the point where not just 3 missiles come out, but 26,752. Because for every point of increased spell damage, another missile comes out of the spell (each with its own animation, one after the other).
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Spell damage can be increased indefinitely with certain buff cards (Velen’s Chosen). And when Prophet Velen is also on the board, doubling the spell damage, you get a ridiculous move like this one. Constructing a game situation like this is made possible by certain auxiliary cards and has often led to such extreme examples. However, with this number, it should be a while before someone beats it:
Yeah, somehow… also an achievement. As they say: For one, it is the longest turn in the world, for the other, just an Arcane Missile spam.
This is an AI-powered translation. Some inaccuracies might exist.
In the asymmetric coop shooter Evolve a new trapper named Crow joins the fight. He has his roots in Kazakh culture and a unique tactical capability.
The first thing that stands out about the new trapper Crow is his bat “Gobi”, which is a Batray, an extraterrestrial bat species. Crow can send Gobi in a straight line, keeping an area revealed for two seconds as it passes and also showing hidden monsters. This makes Crow a very active hunter in Evolve, constantly sending Gobi out.
Another feature is provided by his rifle, which allows him to shoot past the monster’s armor directly into its health when fully charged. Developer Chris Ashton recounts a test round where a Behemoth with very low health but full armor sought to fight against the hunters. The team would have had no chance in this fight as the hunters were already affected by strikes. Yet, four fully charged shots from Crow brought down the beast despite its massive armor.
I played in a match today, Stage 3 Behemoth with low health, he got away and armored up. Hunters were all weak on strikes. When the fight came, we just protected Crow. Behemoth killed Slim, we didn’t care because we knew Crow was the key. Four charged long rifle shots later and Behemoth fell with at least 1400 armor points remaining. The whole team went crazy. The Crow player was sweating bullets.
As a template for Crow and his exceptional way of hunting, they drew inspiration from Falconry. And here are the so-called “Mongolian Eagle Hunters”, who have been the subject of spectacular photo and video documentaries in the past. Kazakh falconers settled in Mongolia while fleeing from communism and practice their tradition here. They hunt foxes and wolves primarily with shotguns and eagles.
We link to a short BBC documentary … but be careful, the documentary shows footage from the daily hunting life between eagle, fox, and hunter that might not be easy to digest for animal lovers:
In Destiny, Phogoth, the Ogre, is an enemy in the weekly Nightfall strike starting from the week of March 24th. It takes place in the Summoning Pits.
Phogoth is an Ogre in the Summoning Pits. His strike is generally considered quite nice, although dangerous, and the “cheese” spot for taking down Phogoth is likely among the most well-known secrets in Destiny. Most Guardians are now familiar with the Summoning Pits like the back of their hand. Arc Burn is active. So, it will be a “normal” week without Triple Burn or No Burn shenanigans.
Many start their week with the Nightfall in Destiny because it grants a 24.5% bonus on experience and EXP. And the sooner you have it active, the better.
This week there is a special note for statisticians: This will be the last time for the next few months that it starts at 10:00 AM. Starting next week, the weekly ID reset will occur at 11:00 AM. Then we will switch to daylight saving time here.
Still, remember before you jump in: It’s better to log out again, otherwise, you might find yourself empty-handed at the end of the Nightfall because Destiny still counts you with the old ID.
The modifiers in the Nightfall for the week of March 24th in Destiny
These modifiers are active:
Nightfall – Should the unfortunate outcome occur that all Guardians are incapacitated, it goes back to orbit, and the strike starts over
Epic – the enemies are tougher than on Heroic
Lightswitch – the minions of Darkness hit in melee like a truck
Angry – enemies cannot be stopped even by damage hits
Arc Burn – Arc damage is tripled, applies to both sides
In the Heroic Weekly, Arc Burn is also active.
Which arsenal is recommended?
This week in Destiny is focused on Arc damage, leading to the following loadout.
Primary weapon: Arc primary weapons include the pulse rifle Shade of the Traveler, the scout rifle Ir Yût’s Fang, or the Faithbringer.
Special weapon: Good sniper rifles in the Arc variant like Efrideet’s Spear, LDR 5001, or Patience and Time are recommended. For a change, one could also use a shotgun or go in with Murmer.
Heavy weapons: Arc is especially suited for machine guns like Thunderlord or Ir Yût’s Song.
Tips, tricks, guides or cheese spots for the Nightfall on March 24th?
We will recommend videos throughout the day on how to best take down Phogoth.
The dangerous part is the witches with Arc damage and the thralls with lightswitch. This is quite a tough strike for solo players. But that’s pretty much the case with every Nightfall now. Those who really still try it solo must play ultra-carefully and take no risks.
NexxosGaming brings a rich arsenal into the Nightfall, including the custom Arc machine gun Jolder’s Hammer, which we presented just yesterday. Quick run with the necessary explanations in German – at the end, a safe spot will be introduced for Phogoth, the Untamed.
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World of Warcraft is introducing the WoW Coin soon, allowing players to pay for game time with gold. Until now, they could only pay with real money.
A lot has already been reported about the WoW Coin. This is a concept from other games like EVE Online, which Blizzard has now adopted. With this coin, players can indirectly exchange real money for gold or, from the other perspective, gold for game time.
The coin will be activated in North America, South America, and Oceania in just a few days. It is expected to arrive soon after today’s update on March 24. The update includes patch 6.12, which primarily introduces this coin. The patch will also be deployed tomorrow for us, making us theoretically ready for golden times in Europe.
The America/Oceania region serves as a test. If everything goes smoothly here, it will also be available in other markets (Europe, China, Korea, Taiwan). Each of these World of Warcraft markets will have its own “coin,” so to speak.
One million copies of the new game H1Z1 have been sold during Early Access for around 20 euros/dollars on Steam. Certainly a huge success for an underdog game that was initially only intended as a pastime for the developers. A success that few would have expected. We tell the story behind this Steam hit.
The team had many fans of DayZ, the “Dawn-of-the-Dead” movies, and The Walking Dead, so the idea for a survival MMO with a strong zombie influence emerged. They took the engine from their own game “Planetside 2” as a template; many from the team came from PS2, and they knew the engine inside and out. Rapidly, “H1Z1” took shape. President Smedley was enthusiastic about the game. They decided to develop this instead of the MOBA. Smedley introduced the game to fans early on, wanting to develop H1Z1 with constant feedback; Reddit would serve as both forum and homepage, and Smedley even announced an Early Access release within a few months. The first date was set for May 2014.
The announcement then backfired as the team internally decided not to release the game so early and to continue its development to not jeopardize the studio’s name. They also noticed that not only their own employees were fully caught up in the zombie hype, but also a large part of the player base. In 2014, to promote H1Z1, they mainly focused on streams and collaborated with established streamers within the genre.
At the beginning of 2015, H1Z1 finally went into Early Access and faced a lot of criticism, especially from German gaming magazines, about how a “big studio” like SOE could release a game in this state via Early Access. Internationally, fan criticism was primarily directed at a game element perceived as pay-to-win. However, this was quickly adjusted.
On Steam, despite the criticism, H1Z1 took off like a bomb and even competed with DayZ for a while. They charged nearly 20 euros/dollars for Early Access.
Meanwhile, SOE is no longer a large studio; they have left Sony, parted ways with employees, and money seems tight. A surprise hit like H1Z1 is more than welcome.
H1Z1 is currently being actively developed; a further server wipe will come in the next weeks, Australian servers were recently launched, new player models are expected to be introduced in-game in April. Once the game is stable on PC, it will switch to a free-to-play model and later also be released for Playstation 4.
To do this, he printed the template, found a suitable piece of wood, and then got to work. The artist took two weeks to complete it. The result looks outstanding and weighs under 2.5 kilos. He wasn’t completely inexperienced with the “No Land Beyond”; he already had experience with replicas of weapons from Legends of Zelda and Skyrim.
And for those wondering why there is no trigger on the “No Land Beyond”: It’s better to leave it out in the USA if you don’t want to run into legal issues. He has heard horror stories from conventions, he says.
The response to the carving is very positive. Unfortunately, the same cannot be said for the exotic sniper rifle “No Land Beyond” in Destiny. It performed disastrously in polls and is considered one of the worst weapons in the game. In fact, it is so bad that it inspires some to achieve remarkable feats, either in PvE (one player soloed the Crota’s End raid with it) or in the Crucible:
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So there were also some remarks made. “Why are you building that? I just saw a 1:1 copy of the weapon on my way to work. Made from a single piece of metal!”, said another user and posted the picture of a full trash can.
The “No Land Beyond” in Destiny is itself a replica and is modeled after the rifle of the Russian sniper Vasily Zaitsev. He became famous during World War II and especially in the Battle of Stalingrad. The name of the sniper rifle derives from his quote “There is no land for us beyond the Volga.” This sentence is also on Zaitsev’s grave. The film “Duel – Enemy at the Gates” tells his fictionalized story.
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On Final Fantasy XIV , the CGI trailer for the expansion “Heavensward” will be released on April 11.
The next “Producer Letter” for FF XIV is scheduled for April 11. The Producer and Game Director of FF XIV is Naoki Yoshida, and he is slowly becoming quite a cult figure. It is said in the announcement translation that the letter will be recorded “live in his room.” Many female Final Fantasy fans may experience shortness of breath. From our perspective, the event will take place around noon.
Well: Regardless of sex appeal and cult of personality, the actual highlight in the next Producer Letter will be, for most of us, the opening cinematic for “Heavensward.” Here, there are big shoes to fill; the cinematic for the re-release is considered fantastic.