In the fantasy MMORPG Guild Wars 2 intends to take a harder stance against so-called RMT (Real Money Traders). And not only will they focus on the offering, but also on the demand.
In two forum posts, GW2’s Game Security Lead, Chris Cleary, explained the new policy in contrast to the old one. Since the release, they have remained relaxed towards gold buyers. These are players who buy in-game currency gold from “private individuals” for real money. This relaxed attitude will change from now on.
Gold sellers are often responsible for hacks, identity theft, and fraud. Those who buy from them must expect that their gold will be confiscated. Repeat offenders will be banned for a certain period of time or even permanently.
Guild Wars 2 aims to catch the loyal customers
So far, they have distinguished between gold sellers and gold buyers and will continue to do so to some extent. This is due to the basic attitude of the two groups. Gold sellers are indifferent to the game; they only want to make a profit and often employ methods that directly harm others. On the other hand, gold buyers want to play Guild Wars 2. Therefore, they will not punish both groups “equally harshly.”
However, they have now decided on a tougher approach, as Guild Wars 2 has been on the market for three years and some gold buyers have become loyal customers of the gold sellers. They want to break this connection once and for all.
At Blizzard, work is underway on Overwatch, a team shooter. It takes place in a fictionalized version of our world set against slightly recognizable backdrops featuring postcard motifs. But do these locations really exist, and what do they look like in reality?
Blizzard relies on “maximum identification.” Not only with the heroes does one rely on slightly recognizable archetypes (the cowboy, the knight, the ape, the killer lady), but also with the backdrops. It works similarly to how it used to be in Bond films.
This means: if you want to show people at home that you are currently in Paris, you show them the Eiffel Tower. Well, Paris isn’t included, but London (red double-decker buses), Japan (cherry blossoms), and Egypt (ancient monuments!) are.
In an article, we introduced you to the images of the locations. Now a YouTuber has sat down and searched for the real-life models for the combat scenes in which Overwatch takes place. A bit kitschy and a bit like one imagines, is also our world.
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In the MMO shooter Destiny , the next patch 1.1.2 has been announced for a while. It has been presented in detail, it is now finished, and the developers are presumably already playing it in an internal beta. The question remains: When will it be released?
In March, nothing happened. Now the patch 1.1.2 is supposed to come, which has been extensively introduced in the last few weeks. On Thursday, it is supposed to finally be about the DLC “House of Wolves”, perhaps they will reveal a release date.
On Thursday, they at least reported: The patch 1.1.2 is finished. They are still waiting for a specific date, but it is expected very soon. Over the weekend, they tweeted, they will “test the patch internally.” They call the test environment “Seventh Column”, an insider joke from Halo times. Since this could also refer to the community, some even infer that the “private test environment” is simply the servers and the tweet is a hidden announcement to bring the patch live as early as Saturday. But that might just be wishful thinking.
This weekend, Bungie might be testing Destiny Update 1.1.2 in a private test environment we’ve nicknamed 7th Column. Pardon our dust.
It is questionable whether patch 1.1.2 will keep players engaged. Although it brings some so-called “Quality of Life” improvements, increases comfort, and makes many things more pleasant, it changes very little in terms of actual game content. It will bring a larger vault and give players options to customize sound and graphic settings more precisely. In the future, players will also be able to decide whether to go without a helmet in the Tower.
All things that are certainly useful when players dive back in with House of Wolves, but at the moment are unlikely to increase activity.
Everything suggests that the patch will be rolled out very soon. Probably on Tuesday evening our time. A date on Monday wouldn’t be surprising either.
However, many eyes will likely be on the next announcement for the DLC “House of Wolves”. Much indicates that we will finally receive details in the coming weeks. The DLC House of Wolves, so important for Destiny could then be dated for mid or late May.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard’s hack-and-slash epic Diablo 3 has started its third season today, Friday, April 10th, at 6:00 PM our time.
To engage players even three years after the release, Blizzard has come up with something for the third season. They give players what they crave the most: New legendary items and class sets. This time, reaching level 70 grants the transmog set “Legends of the Conqueror.”
Among the legendary items, players will notably find the infamous sword from World of Warcraft, Ashbringer. New challenges are also provided for achievement hunters.
While the second season was very short, they want to take their time with the third, planning at least four months. To keep the gameplay fresh, since man does not live by loot alone, they have also adjusted the game with patch 2.2.0.
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming Free2Play MMO Skyforge presents the distortions, such as an artifact instanced boss fight sequence. A logical progression of the recent “Less Trash, More Bosses” approach or a bland substitute for classic raids?
A similar philosophy seems to be pursued for the endgame as well. While classic raids often require exploring a confusing space, which often takes several hours, it seems that in Skyforge they also rely on bite-sized portions here.
In a lore piece, “distortions” are introduced. It is not yet entirely clear how exactly they function. Guilds presumably have to earn access to these instances through a corresponding apparatus. It is unclear whether players outside of the guilds, the “pantheons”, will have access to the game content.
Once inside, there will be no fight against “trash” mobs, but rather boss encounters. Overall, players will have to overcome 4 in a distortion before loot is given and the gate to even harder distortions opens.
Epic rewards are promised, including special weapons. A time limit is likely as well: 15 minutes are provided. The distortions are designed for 10 players.
My MMO thinks:It looks more and more like Skyforge will be the nightmare of MMORPG purists, moving away from a confusing, also surprising adventure with pen-and-paper flair, towards mechanics and right to the heart of the monster. However, this could also be viewed as a consistent evolution of the path that successful MMORPGs like WoW have been following for years.
It will be interesting to see how the target audience will accept the game. Team Allods surely has a younger audience in mind, one that has grown up with MOBAs, and does not focus, as many other MMORPGs do, on genre veterans who are used to Everquest, Ultima Online, or games in that tradition.
Skyforge does not name everything from MOBA to action hack-and-slash by chance, but none of the classic MMORPGs.
The distortions are not the only activity for players at the upper end of the divine food chain. Alternatives to them have already been presented. We reported on this in this article: The developers set an endgame before divinity
This is an AI-powered translation. Some inaccuracies might exist.
In the shared-world shooter Destiny , the exotic auto rifle SUROS Regime is currently available from Xur. What can the white beauty show after the changes?
Until Sunday, April 12th, Xur will offer the SUROS Regime for 23 strange coins. It’s time for us to take a closer look at the weapon. By the way, it was previously named “Arcus Regime”, but now Arkus has become a separate elemental damage type and Suros a prominent weapon manufacturer in the Destiny universe.
The Reign of the White Queen
In the early months of Destiny, the motto in the Crucible was: “Either you have an auto rifle or you’re doing it wrong.” The SUROS Regime was especially the weapon of choice, proving to be significantly superior to other auto rifles due to its unique features. Additionally, Xur offered it in the 7th week when many players had already gotten a hint about the important role Xur would play. He also had it available in the 3rd week but then not again for a long time until today.
This is due to its ideal features for PvP. The SUROS Regime is actually a typical “pea shooter”; it fires a lot of rounds, but they don’t pack a punch, as they say. However, thanks to a special feature of the SUROS, the Fire Focus, this changes when zooming in on enemies. While this reduces the fire rate, it significantly increases the damage output compared to hip firing. The SUROS is also very easy to control, the recoil is predictable; it’s a weapon that is absolutely suitable for beginners and was somewhat labeled as a “noob weapon” in PvP. One could say it’s a hybrid between a machine gun and a sniper rifle.
The second decisive feature of the weapon is the perk “Suros Regime”, which grants additional damage to the lower half of the magazine, so one should be cautious about reloading. You want to deplete the weapon as much as possible. Such bonus damage, which can reduce the “time to kill”, is highly sought after in PvP.
The YouTuber Puzzles, who specializes in weapon reviews, presents the SUROS in detail; he swears by field choke for the sights:
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With the weapon balance patch 1.1.1. the previously dominant auto rifles have been slightly nerfed; they are not supposed to be as strong at “long distances” as before and cause somewhat less damage. Since then, the SUROS is no longer considered an “over” weapon, but it is still suitable for fans of that play style. Overall, Bungie aims to specialize the weapons so that no single weapon is the best for every situation. Instead, they want different play styles for different situations. The SUROS as “PvP gun for all occasions” has therefore lost its absolute dominance, although it is still a very good choice.
In PvE, an exotic primary weapon without elemental damage is unfortunately not a great choice. The challenging tasks in Destiny are either the Nightfall, for which primary weapons with elemental damage are needed, or Raids, where primary weapons from the respective raids are most suitable. Therefore, the SUROS is a reasonable weapon in PvE, but there are definitely stronger alternatives.
http://youtu.be/gync24mrnyM
Conclusion:Nowadays, strange coins are not nearly as rare as they used to be; therefore, most players will buy the weapon if they don’t already have it. Those who need to save coins should consider the SUROS when planning a career in the Crucible. However, it is no longer unmatched here either. Player preferences in the Crucible vary widely; some swear by pulse rifles, while others avoid them. The same goes for hand cannons, shotguns, and auto rifles.
Top Crucible players will not use any weapon for every situation. They are distinguished by choosing the right tool for every task. And since the auto rifle SUROS Regime was the right tool for so many situations for so long, it was nerfed. Bungie considers auto rifles to be “compromise” solutions for middle distances.
With the announced changes, it seems likely that primary weapons will become important again in the future. The balance carousel continues to turn. Those who want to play it safe will have a powerful option with the SUROS in their arsenal in the future.
This is an AI-powered translation. Some inaccuracies might exist.
As in the past weeks, there is once again a task for Evolve players on all platforms this weekend. The goal is to land a hit with the Goliath’s “Rock Throw” ability at least one million times.
But don’t worry: You don’t necessarily have to play as a Goliath yourself. As long as you were involved in any match, you have already met all the necessary criteria. However, it wouldn’t hurt to get in a few Rock Throws – as long as you can handle the wild accusations from your teammates.
The challenge runs from April 10 to April 13. All players who played a match during this period will receive the Goliath “Voodoo” skin on April 16. But of course, only if the challenge was also completed. So grab your gamepad, keyboard, or whatever you use, and let the friendly Goliath “Cortyn” beat you up. For the skins!
More about the asymmetrical multiplayer shooter can be found on our Evolve theme page or check out our Goliath guide to match the post.
This is an AI-powered translation. Some inaccuracies might exist.
Another week has flown by and once again we want to ask your opinion on a specific topic. Today it is about one of the big MMO hopes of last year, namely WildStar. With high aspirations, above-average reviews, and some bold decisions, it launched at that time, only to quickly fade away due to lack of acceptance and broken promises.
Many are interested – but hardly anyone wants to pay
In recent months, there is hardly a WildStar news on our site that doesn’t have at least one user commenting in the style of “If it goes F2P, I’ll check it out” or “Last chance: Make it free!“.
Of course, one could say without much thought that a F2P title attracts more players than one with a pay and subscription model. In the short term, that would probably be true – but is that the all-encompassing solution to bring a game back from obscurity? Wouldn’t that run the risk of alienating the – although numerically few – loyal fans? Could it, in fact, harm the game and its atmosphere? Players often act much less friendly when they don’t have to fear consequences. And who cares about the closure of an account they never had to pay a single cent for.
Pros and cons – You are called!
Cortyn: From my personal perspective, there is a lot against a F2P model. But I still belong to the “old school”, and when “F2P” and “MMORPG” are mentioned in the same sentence, the “Pay2Win” alarm bells still ring for me, even if that doesn’t necessarily have to be the case.
However, the fact is that Carbine is currently making money through the subscription and CREDD system. How much and whether it is sufficient to cover the ongoing costs, we can only speculate. Changing this system would first endanger this relatively secure income.
Dawid: I have mostly had good experiences with Free2Play MMOs, especially when they were previously subscription games. When I think of TERA, the change of payment model pulled the action MMO out of the crisis, brought many new players, and during my active time there was absolutely no sign of Pay2Win. I also noticed no difference in community behavior. It was even the case that suddenly old guild members gradually returned.
If I am still relatively active, I am also happy to continue paying my subscription and everything remains as it was. I have done this with SWTOR, Rift, and TERA, all of which offer a hybrid system. Honestly, the chance is very low that WildStar could really thrive again with the current payment model. In my opinion, the game deserves it more than anything, because I still think that WildStar is really good and getting better. It bothers me immensely, really a lot, when I have to wait for an invitation for hours in the group search almost every time(!). To regain more attention, a restart in the minds of MMO players is needed – hopefully with a fair F2P model.
What do you think? Can WildStar still establish itself with the current model? Would you take another look if it changed to free-to-play? And what would need to change in such a shift?
Another alternative could be the B2P model, as The Elder Scrolls Online did recently. The problem that could apply here is that such a switch with an MMO with a large franchise could create attention, but would that be the case with a title in a new universe?
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , Xur appears on Friday, April 10th, in the Tower. For strange coins or light particles, he parts with exotic armors and weapons, the most coveted items in Destiny, or he sells exotic engrams, a kind of surprise egg.
If Xur appears today, on April 10th, in the Tower, it will be the first time in months that all players have no idea what he brings with him. Because while there were “predictions” from data miners in the past weeks that proved to be almost always absolutely correct, that is no longer the case.
While the predictions aren’t completely ceased, at least for this week, there is no indication of Xur’s inventory or as the French say “Xür” or as we say “the old noodle face.”
All about Xur’s inventory, the Agent of the Nine, in Destiny
When does Xur come to the Tower and when does he leave again?
Xur comes on Friday, April 10th, at 11:00 AM. He leaves again on Sunday, April 12th, at 11:00 AM.
Where is Xur located in the Tower, what is his location?
Xur is in the Hangar, right at the entrance.
http://youtu.be/wab8n85Iq-Y
What is the meaning of the numbers in parentheses behind the armor pieces?
For Titans, he has the chest armor Heilrüstung (114/122). The armor pieces cost 13 strange coins.
The Hunters are delighted with the DLC helmet ATS/8 Arachnoid (very good Dis 66/71; Str 62/67).
For Warlocks, there is the Starfire Protocol (133/143), a DLC chest armor.
Xur also sells exotic chest engrams and heavy ammo synths.
What is the deal with the upgrades? What armors and weapons are available?
Xur can upgrade 6 armors and 6 or 7 exotic weapons each week (depending on whether he can upgrade a PlayStation-exclusive weapon). This applies to all exotic items that were in the “base game” except for the Vex Mythoclast. You can read in this article how upgrading works with Xur.
These are the armors Xur can upgrade this week
The Warlock gloves Sunbreaker (decent 97/104)
And the helmet Light Beyond Nemesis (88/95)
For Titans, there is the chest armor emblem of Alpha Lupi (124/133)
And the Helmet of the 14th Saint (strong 114/121)
For Hunters, there is also the emblem of Alpha Lupi (very strong 156/167)
In an impressive fan trailer, the fantasy MMORPG World of Warcraft meets The Lord of the Rings. Using WoW characters, fans recreated the trailer for “The Hobbit – An Unexpected Journey.”
A Russian WoW guild has done an impressive job recreating the trailer for Peter Jackson’s “The Hobbit – An Unexpected Journey.” One doesn’t have to ask twice who gets to play the dwarves! For Bilbo Baggins, only the noblest of all Alliance races was suitable: a gnome. Furthermore, the video demonstrates attention to detail and enjoyment of the project.
And for those wondering why Russians are making such a video in German: There are versions in other languages as well.
This is an AI-powered translation. Some inaccuracies might exist.
Maplestory 2, the successor to the Korean free-to-play hit Maplestory, will enter an open beta in early May. A worldwide release and thus a port to the West are also planned.
As the Asia MMO specialist Steparu reports, the most Korean of all Korea MMOs, Maplestory 2, will switch to an open beta on May 1st and is heading towards its release. According to Steparu, the game has taken a completely different direction than its predecessor, but continues to place the community and social interaction at the forefront.
Developer Nexon has announced a worldwide release after the launch in South Korea. However, there are no further details available yet.
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The Korean MMORPG Black Desert has planned the flowing Valkyrie and a new pirate island for April.
The Valkyrie will be the seventh class in Black Desert. According to early reports, the female class fulfills the role traditionally held by Paladins in other MMORPGs. She plays similarly to a warrior but can also support companions with enhancing buffs or free them from detrimental enchantments. Allegedly, she also has holy abilities, but sources on that are still somewhat conflicting.
In addition to the Valkyrie, a new zone is being added to the game. On the pirate island, players will be able to explore two new dungeons.
This is an AI-powered translation. Some inaccuracies might exist.
With the introduction of the new hunters and the Behemoth in Evolve, there was some dissatisfaction. The hunters proved to be too strong and the monster too weak, which is why a patch is now aimed at correcting this in the right direction. Unlike before, players do not have to wait 5 weeks for the changes this time – they are active immediately. We summarize the most important changes for you.
The Monsters: Stronger, bigger, faster
For the Behemoth, multiple adjustments have been made simultaneously to pave the way for its future success. The critical hit zone of the stone giant has been “dramatically” reduced. The maximum armor of the monster has been increased by two bars, and it is generated faster through eating than before. In Stage 2, health points have been increased by 5%, and in Stage 3 even by 8%. The width of the stone wall has been enlarged at all stages, depending on the level by 50, 25, or 12.5%, to facilitate the trapping of hunters. The tongue grab is now executed significantly faster, giving the monster more time to play a little with its captured prey.
At the same time, there are also a few minor nerfs: Anyone who gets rammed by a rolling Behemoth is no longer hurled as far away as before. Rolling now consumes more stamina than before, and it only regenerates after a longer delay.
The Goliath must also endure a similar nerf; its traveling stamina regenerates more slowly in combat, while the Wraith’s regenerates faster – it seems they overshot the mark in the last patch.
The last bad news awaits players of the Kraken, as the “Lightning Strike” now moves more slowly, making it harder to steer it accurately onto enemies.
Hunters: Nerf, Nerf, Nerf – except for Bucket
The new hunters are getting hit hard. Sunny loses 25% damage from his small nuclear explosion, and Slim an impressive 30% from his Leech Gun. Torvald also takes the ruthless hit: The autofire shotgun causes 10% less damage and requires a quarter of a second longer to reload; his mortar cannon is also weakened by 10%.
However, the developers seem to have a soft spot for the support robot Bucket. The range of his already very powerful turrets is increased by another 10%, allowing them to cover a significantly larger area.
Small special patch for PC
Users of the PC version receive a few additional changes. In the “Nest” and “Defend” modes, the minions now have more health points. At the same time, the monster in “Defend” starts with full armor, allowing it to be fully operational right from the first attack of its minions. The damage the Kraken can cause to the generator with “Lightning Strike” has been reduced.
Anyone who wants to see all the changes in detail should take a look at the official post from the developers, which can be found below in our sources.
http://youtu.be/j2P07osQW5M
This is an AI-powered translation. Some inaccuracies might exist.
As of last night, the second wing of the Hearthstone adventure “Blackrock” is available. This means three new, quite challenging challenges and additionally, 4 new cards that will be available to players after defeating the bosses.
Garr, Baron Geddon, and finally Majordomo Executus along with his Chief Ragnaros need to be defeated, and at least the last fight has required several attempts.
If you haven’t had enough for this week, you should also tackle the two class challenges for Warrior and Shaman, for which there are also 2 cards.
Especially the Axe Thrower will likely establish itself relatively quickly as a new must-have card in many Warrior decks. Just think of the many mechanics with which the Warrior can deal damage to his own minions. It is not uncommon to see that an Axe Thrower deals 10 damage to the opposing hero – and that without having directly attacked the hero.
Also, the Lava Shock should be remembered, as it negates the actual disadvantage of the Shaman class. While Overload has always been a double-edged sword because it restricted the actions of the next turn, you can now free up all your mana crystals and simultaneously deal 2 damage. The card practically screams for new decks that are bursting with Overload. To conclude, here are the cards in overview. But if you want to learn more about the online card game, take a look at our Hearthstone thematic page.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the next patch 1.1.2 is expected to arrive soon. In addition to the announced changes, it will bring a way for Guardians to protect their best items from their own clumsiness and modify how ammunition is distributed in the Crucible.
This is likely the schedule for the upcoming weeks in Destiny
The weekly update in Destiny has not yet provided a final date for patch 1.1.2, but it seems it will arrive next week, likely on Tuesday evening, as that was when the last updates were released.
Everything regarding the patch has been said, according to the community manager at the end of the briefing: Just not the date. Next week, the weekly update will focus on “other adventures” once patch 1.1.2 is out of the way, likely referring to the DLC House of Wolves.
Ammunition is expected to be rarer in the Crucible
The next patch 1.1.2 will make all types of ammunition in the Crucible more valuable. Players will need to consider every shot with a special weapon or heavy weapon carefully. Special ammunition will drop less frequently, there will be fewer ammo boxes, less ammunition will drop from a single load, and it will take longer to pick up.
Since special ammunition will now appear less frequently, it will be important to use the green box as well as the purple one when as many teammates as possible are nearby. To simplify this, Bungie will increase the radius around the green box.
To further increase the “rush” for heavy ammunition, the box must be picked up relatively quickly with 1.1.2, or it will disappear. So, it won’t be effective to bait the enemy team with it. Heavy ammunition should only influence the game for a short period of time; afterward, the Crucible match should return to its normal state.
Additionally, they want to announce ammunition more clearly through visual effects than before.
Protect items, show helmet
Two smaller changes will also come with the patch. Guardians will be able to place a kind of “child lock” on certain items so that they are not accidentally destroyed.
Additionally, it will be possible to wear the helmet in the Tower. The helmet will then be displayed. This can be adjusted in the settings.
Besides the changes listed here, patch 1.1.2 will also bring the following:
Even though there is no specific date yet, it can be assumed that the patch and the patch notes will arrive very soon. This has been emphasized repeatedly. It is even possible that it will happen before Tuesday evening. And next week, it seems, as one can read between the lines, will be about the next DLC House of Wolves. Perhaps we will already receive a release date for House of Wolves on April 16.
The SF MMORPG Star Trek Online will receive a new reputation faction, the Iconian Resistance, with Season 10. What diligent captains can earn as rewards is detailed in a blog post.
Currently, the Delta recruits are actively engaging in Star Trek Online to prepare for the fight against the Iconians and their allies. In Star Trek Online, a blog post has summarized the rewards that will be available starting from Season 10 with the new reputation faction “Iconian Resistance”.
Reputation is earned through marks, which are obtained for successfully completing missions such as Portal to Gre’thor, Brotherhood of the Sword, and The Herald Sphere. Those who complete the missions in excess or defeat them on Hard or Elite difficulty will receive more or better marks. The already known grinding principle for reputation seems to continue. Rewards include new space and ground sets, new traits, and kit modules.
Next Tuesday, all players of Guild Wars 2 can get a first taste of the new PvP mode “Stronghold,” which will actually be available much later with “Heart of Thorns“.
On April 14 at 9 PM, all players who already have a GW2 account can experience the new mode up close for 24 hours. Anyone who wants to participate in this somewhat unusual “open beta” of a game mode needs to just find their character in the “Mists” and queue up for an unranked arena match. Shortly thereafter, you should receive an invitation for the “Battle for Champion’s Dawn” and take part in the combat as a great strategist, sneaky assassin, or powerful war machine.
To additionally celebrate this event (and attract more people to the game), the price of Guild Wars 2 will be reduced by 75% between April 10 and 14. The perfect opportunity for newcomers or anyone for whom the MMO has previously been too expensive.
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In the fantasy MMORPG The Elder Scrolls Online, starting today, April 9th, there is a 30-day period in which PC players can switch to the PlayStation 4 and Xbox One consoles. With this, Zenimax is fulfilling a debt from the summer of 2014. The “immoral offer” was an attempt to smooth things over.
Update 15:15:We have now updated the article with the latest information. It is literally not a “transfer” or “switch”, but an additional purchase.
@MeinMMO The console transfer includes a copy of your #ESO account. Your PC account will remain active with all of your characters intact.
In these hours, many players are being informed that they can switch from PC to Xbox One or PlayStation 4 with all their belongings within 30 days. The requirement for this is that they purchased and activated The Elder Scrolls Online by June 30, 2014. Players who were later cannot take advantage of the offer.
And even qualifying players must act quickly. The offer is valid for only 30 days, after which it expires. The offer consists of purchasing a special digital version of The Elder Scrolls Online for PS4 or Xbox One at a discounted price of €14.99.
According to Zenimax’s letter, the characters will not be copied at the moment when the switch is requested; rather, a later email with further instructions will be sent, indicating that characters will be copied later. When the offer is taken within the 30 days does not matter for the timing of the copy. No one would probably want an immediate transfer anyway. The Elder Scrolls Online will be released for PlayStation 4 and Xbox One on June 9. The “left behind” PC characters can still be played. They will develop independently from their console twins from the moment of copying.
The uniqueness of the switch is that players can take their entire account to the pristine Xbox One and PlayStation 4 servers: They will then be fully involved with their veteran characters among all the beginners. This switch offer was made by Zenimax back then, when they suddenly pushed the console version back significantly to take some steam off the excited and disappointed players. Back then, players were still reassured that it would be at the end of 2014; today we know that it would actually take a little longer, almost a full year from the planned time to the actual release on Xbox One and PlayStation 4. Assuming nothing goes wrong again.
The Free2Play MMORPG Rift brings back a popular destination for adventurers with the cult raid Hammerhall. However, extensive renovations had to be made to fit the old raid into the new game.
In a blog post, the developers from Trion Worlds describe in detail what needs to be considered, when a glorious raid from the past wants to still be relevant today. Because Rift has evolved significantly since the days when the Dwarven fortress Hammerhall was popular. Innovations such as Mage tanks would have undermined the mechanics of the bosses if they had not been adjusted. Furthermore, there was a consensus that some former bosses lacked the depth to be exciting opponents today.
Content recycling is therefore not as simple and casual as some players might see from the outside. A lot of hard work was done on Hammerfall.
In Destiny the currently trending exotic pulse rifle Red Death received the “Lego” treatment.
YouTuber Zazi-Nombies has brought some of the most popular weapons from Destiny into our world: as small masterpieces made from LEGO bricks. He improvises every time. Finished “Gjallarhorn” or “Eisbrecher-” LEGO boxes don’t exist. This time he has taken on the pulse rifle “Red Death”. If there were a ranking of weapons, then Red Death would surely be the big winner of recent months.
Red Death is the trend weapon of recent months in Destiny
Even before the weapon balance patch, the rifle became popular again because it was so good at regenerating health during Crota in Hard Mode, then came the Patch 1.1.1. which made pulse rifles significantly stronger. Eventually, Xur sold the weapon for 23 strange coins after not having it for so long, and in one of the coolest Crota kills of recent times a player discovered that he could also destroy his own tripmine grenades with Red Death to replenish health.
From an exotic weapon that only a few possessed and used in PvP, Red Death has become one of the most excellent annihilation weapons in the MMO shooter Destiny.
And this is how the Lego Red Death came to be
In the Lego video, you can see how Zazi-Nombies constructs the rifle. He used over 1500 LEGO pieces for this. He even created an interchangeable magazine with some bullets. The rifle is approximately 91 centimeters long from the stock to the bayonet. For the unique, spiky look on the barrel, “tooth” LEGO pieces were used.
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