The god MMO Skyforge invites to the third closed beta. From April 22nd to May 13th, it will be playable again.
On May 22nd at 3 PM our time, it will be time again. The next phase of the Closed Beta of Skyforge, the game with built-in hubris, continues. This phase is expected to last until May 13th. There will also be new game content. With PvP, they are getting serious: An 8vs8 map featuring the “Payload” game mode will start. This is the stuff where you have to protect a “Lore”, and the opposing team has to stop you – or vice versa. And a 12vs12 map is also coming, which will be a classic “capture the flag”.
For PvE fans: a new adventure zone, a normal squad instance (1-3 players), and a new 5-man instance.
In the MMO shooter Destiny, the mysterious vendor Xur will appear on Friday, April 17th. In the past, players were able to predict his inventory. Will that be the case again?
Last week, we already mentioned that the days of a “complete Xur prediction” with images and exact values are long gone. Now the “most famous leaker” Megaman has spoken up and confirmed his fears. With patch 1.1.2., it will likely not be possible to see anything with his methods. So neither Xur, nor Nightfall Strikes, nor any other events. The crystal ball will no longer work. Unless the crafty data miners/leakers come up with a new method.
Bungie has apparently been working hard to stop the leaks.
However, we also said last time that there are rumors that date back to before the changes. They claimed that Xur would still sell the SUROS Regime, The Last Word, and Thunderlord in the coming weeks until mid-May. And last Friday, he sold the SUROS Regime. Coincidence or is there something to it?
Such “rumors” are back again. Allegedly, Xur is supposed to sell the hand cannon “The Last Word” on Friday, according to the data miners. He last sold it three and a half months ago, and the weapon is still a total killer in the Crucible, so it would certainly be interesting for many. However, there are no predictions about his other items. And the thing with “The Last Word” is rather shaky. But at least the weapon was among those that, according to Megaman, were still supposed to come. Another data miner has now dated it for Friday.
It looks like the predictions are in their final stages. However: A complete inventory will still be available in the coming weeks…
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMORPG Guild Wars 2 is a success story. This is what Game Director Colin Johanson said in an interview.
In a conversation with Tentonhammer , the Game Director of GW2 Colin Johanson expressed pride in what has been achieved and reflected on ten years of Guild Wars.
The first Guild Wars was a hit right away, a rarity for a studio to start so strongly. Guild Wars 2 then represented a massive step forward and exceeded all expectations.
When Johanson started at Guild Wars, there were 50 employees. Today there are 300, and they continue to grow thanks to the success of Guild Wars 2. This growth in employees is the best measure of a studio’s success.
There’s really no better barometer for a game franchise’s success than to be able to say that we’ve continued to grow the talent around it and the resources that are being put into it. When I started working on the Guild Wars franchise we had around 50 folks, we’re up near 300 now and continuing to grow due to the success of Guild Wars 2.
The own philosophy of GW2 will also be pursued in the next expansion Heart of Thorns. Thus, there will be no increase in the level cap. And also the other design principles of GW2 will be applied, continuing to work on challenging the “traditional MMO conventions”. This is seen as the cornerstone of success.
This is an AI-powered translation. Some inaccuracies might exist.
In World of Warcraft, they are experimenting with the idea of making old game content accessible again. This could give players the chance to relive much of the old content at once.
The problem is as old as the first expansion of World of Warcraft: The Burning Crusade. When it first went to the shattered world, who was still doing the old content? And later, when the heroes from the shattered world moved on to Northrend, who went back to the old heroic BC instances? So much content was left dormant, so many monsters remained unscathed, so much dead potential was left behind. And over the years, it became even more: Today, heroic instances from Mists of Pandaria are already gathering dust.
Now, Blizzard has decided to start an experiment with Patch 6.2. Old “Burning Crusade” and “Wrath of the Lich King” heroic instances can be revisited by players in a special “Timewalker” mode.
The special thing: Players will be scaled down to the level of the former instances. The rewards there, however, will be scaled up to their “actual” level.
This would not only provide gameplay for high-level players, but could also make the leveling process significantly more varied. The mode is available for the BC instances starting from level 71, and for the Lich King instances from level 81.
At the moment, ten instances have been designated for this special treatment. These include Utgarde Keep, the Shattered Halls, the Nexus, and Arcatraz.
The “Timewalk” mode is currently on the test server. There is no release date for Patch 6.2.
This is an AI-powered translation. Some inaccuracies might exist.
The Korean MMORPG Black Desert currently has little to do with what was once presented. It is considered too easy. However, the game could be modified for the West.
In an interview, the developers of Pearl Abyss now respond to these accusations. They said they altered the game compared to the planning phase, as they had to adapt to the new market in Korea. Many Korean MMORPG fans have become casual gamers in recent years.
Perhaps adjustments regarding balance
For the western version, adjustments may be made. They are still discussing this with the publisher. While the fundamentals of the game cannot be changed, they believe it is important to adapt to the needs of the respective market up to a certain point.
Currently, they are negotiating with the publisher for the West. It seems like they want a quick release date. More detailed information about the release will be announced later.
Mein MMO says: The interview sounds very cautious regarding the changes in the West. It is evident that the decision will not rest with the developers, but with the publisher.
One should be curious about how this will actually impact and how much the western version will differ from the Korean one. This is always a delicate topic, as developing two fundamentally different versions naturally leads to future problems and increased effort.
A new Wednesday, a new reason to artificially get upset and of course a new game that has drawn my ire. Well, Evolve is not entirely new anymore. However, that is certainly no reason not to have it make another appearance in my Whining Wednesday.
Balance succeeded, patch bungled
Since the last balance patch, Evolve is once again a lot of fun on PC. The fights feel more balanced in most modes than before. I have a blast with the new Monster Behemoth when I roll through the opponents, and the new hunters are quite fun, especially the new healer Slim has caught my attention. Currently, the two new maps cannot be played with the PC version, even though they were already included in the patch.
And that’s where the whole mess begins: The “random generator” that selects the played map can already spit out the new maps. And then all sorts of funny things can happen if one finds diabolical soul torment amusing.
Observers in their own game and other goodies
So far, my loyal group of good friends and I have noticed three nice occurrences that can ruin the game if one of the new locked maps is selected.
The game just closes. Free according to the motto “Nope, I’m not loading this map, goodbye!” Of course, this brings a lot of joy when you’ve spent the last hour on a really exciting “Evacuation” campaign and after the 3rd round you end up empty-handed.
The game changes the map and turns me into an observer. Right, some random player (forgive me, player 6!) is simply loaded into the game and takes the position of one of the previous hunters or the monster.
The game changes the map and assigns new roles to all players. If you previously signed up with some friends as a hunter team, then suddenly you are the monster and have to beat up your own friends. This is of course only half as funny when that was not planned and you wanted to improve the team play of the group.
Maybe Evolve spent too long in the bar.
So, dear Mr. TurtleRocks, I wanted to inform you that your employees are absolutely… oh no. It’s not that bad. Just fix it, please. There is nothing more frustrating than being kicked out of a hours-long match without reason because the system is overwhelmed with the “withholding” of the new maps. Don’t wait until the end of the month for this, okay?
This is an AI-powered translation. Some inaccuracies might exist.
Hearthstone, the card game hit from Blizzard set in the Warcraft universe, is finally playable on mobile devices for iOS and Android as of today. So also on iPhones and other smartphones.
Players had to wait a long time to play Hearthstone on the device they most likely had with them on the go: their phone. That changes starting today.
Without much announcement, Hearthstone has been released in the mobile version. According to the US magazine Forbes, Hearthstone will soon be available for download in the Google Play Store and the iStore. It is on its way there and will appear in searches shortly.
It seems that the mobile era for Hearthstone is finally breaking through. In the past, experts had already predicted that the successful game would hit hard on smartphones when it can be played during short breaks, on train rides, or elsewhere.
At the moment, Hearthstone is not yet available in the Play Store and the iStore, but that should change soon. It should be available there quickly.
Hearthstone runs on iPhone, iPod, or iPad and here you can download it
Update: Here is Hearthstone Mobile in the iStore. It requires a system requirement of an iPhone 4S or an iPod touch of the 5th generation or an iPad 2 or newer models.
In the MMO shooter Destiny, the new patch, update 1.1.2, will be deployed on the evening of Tuesday, April 14th. We summarize the patch notes for you.
The patch 1.1.2 should be deployed across all platforms in the next few hours: It is around 4 to 6 gigabytes – there should be a lot of House of Wolves stuff in it.
The patch brings among other things this:
General Changes: Vault, Item Lock, Toys
The vault in Destiny is getting larger, now it includes 24 armor and general slots, as well as 36 weapon slots, but the equipment comparison on PlayStation 3 and Xbox 360 has been turned off.
Support for colorblind players is coming to Destiny.
The ability to adjust sound settings more precisely.
An item lock will allow players to protect items from accidental deletion.
And apparently, a purple ball is coming as a new toy in the Tower, which Guardians will surely have fun with.
Weapons: 4th Horseman will be improved, some annoying bugs in Destiny will be fixed
For the weapons, some bugs related to disappearing ammunition and the Syntheses have been fixed.
The PlayStation exclusive shotgun 4th Horseman should now have the intended values and thus fire incredibly quickly.
Infinity should be less likely to fail under certain edge circumstances.
White Nail, the special ability of Black Spindle, should no longer trigger on immune targets.
And a bug with Icebreaker has been fixed, which allowed ammunition to persist beyond a player’s death.
For fusion rifles, the bonus ammunition should now match that of shotguns and sniper rifles.
World: Helmets in the Tower, Heavy Ammo from Xur
Players can now wear their helmet in the Tower.
The small pyramid balls with quest loot (Wax idols, etc.) are easier to spot in the world.
There is now fixed reputation with Eris Morn, and the bounties yield higher reputation gain.
A bug has been fixed that prevented players from purchasing heavy ammo from Xur.
Strike Changes in Destiny
Valus Ta’aurc now has 33% less strength.
The number of “Major” enemies in the fight against him has been reduced (those are the ones with yellow health bars).
Also in the Dust Palace, the number of Major enemies in the fight against the Flayer has been reduced.
The Flayer at the end of the Dust Palace has weaker shields.
Raid Changes in Destiny: Minor Fixes in the Vault of Glass, Major Fixes with Crota
In the Vault of Glass, splash damage will no longer penetrate the Aegis bubble.
Melee attacks from the relic holder should now reliably hit Minotaurs.
Errors that occurred during teleportation have been fixed.
In the fight against Crota, particularly bugs related to the sword have been fixed. It should now always last 30 seconds, not randomly despawn, and Crota should stand completely still before he grabs his sword.
Crucible: Many Changes to Ammo in Destiny
In Control, Iron Banner, and Inferno Control, the two maps “Blind Watch” and “Firebase Delphi” will now appear significantly less frequently.
In Skirmish and Salvage, players who are revived will have to wait a little longer for the next revival (5 seconds per revival).
Some bounties will now require not kill streaks but regular kills.
Ammunition boxes will now be announced more clearly with visual effects.
Upon death, players no longer drop rare ammo.
Instead of 50% ammunition, a green ammo box will now only yield 25%.
Special ammo no longer appears every 45 seconds, but now only every 120 seconds.
When special ammo is picked up from the box, Guardians of the same team within a 100m radius will receive ammunition (previously it was only 20m).
Instead of 6-8 locations where boxes can appear, there will only be 3-5, and these locations have now been rearranged.
It will now be announced which player picked up heavy ammo.
The Easter egg regarding the sound that was mentioned is likely this jukebox in the Tower:
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Since yesterday, the new patch 6.2 has been available on the test servers of World of Warcraft, and it has a lot to offer – fans also expect this, as 6.1 was rather lackluster regarding pure content.
Tanaan and the Hellfire Citadel
The biggest addition is likely the new zone “Tanaan Jungle,” which is finally being opened for players. The original plan was for this to happen with the launch of Warlords of Draenor, but the area was not finished in time, so it is now polished up and ready for players. In Tanaan sits the main force of the Iron Horde – and with it, the Hellfire Citadel, which should be familiar to some players from “Burning Crusade.” The citadel will be the new raid, where 13 bosses are waiting to be faced. Alongside Killrog, Gorefiend, and Mannoroth, the great Archimonde himself awaits a challenge.
New Garrison Feature: Shipyard!
The garrison will be slightly expanded. Those who have upgraded their base to level 3 can build their own shipyard, where they can construct ships and send them on new sea missions. What exactly these missions will bring and how many there will be is still unknown. The entire feature is still in development, so the announcements are not final yet.
Legendary Ring
With 6.2, the legendary questline will come to an end, thereby giving the ring its full power. This is somewhat surprising given that at least one more patch will follow this one, as Grommash Hellscream is supposed to be the final boss of this expansion – and there is currently no sign of him apart from a few appearances in cutscenes.
Class Changes
As so often, there is a lot of balancing this time, which will mainly affect the PvP viability of the individual classes. Druids and Rogues, in particular, can look forward to a significant buff to their damage, while Monks will have to face various nerfs. The list of changes is long, but can be viewed in full here on the official WoW website: eu.battle.net.
The release of the game trailer for Star Wars: Battlefront on April 17 is getting closer, as fans of the publisher and developer are increasingly excited. Three image snippets have now been released on Instagram that together form the picture of a Stormtrooper – likely the in-game model.
Additionally, there is a joyful announcement for all Xbox fans and a rather bad one for everyone else: According to a somewhat unclear statement from Xbox marketing chief Aaron Greenberg, the upcoming Star Wars game “Battlefront” will likely be available first on Xbox One. EA is indeed offering the “EA Access program” there, allowing players to try upcoming titles a bit early, although this doesn’t always include the full game scope. Nevertheless, it’s a good opportunity for a first impression of the game to make a more informed purchasing decision later.
The fantasy MMORPG giant World of Warcraft is coming up with something new. A new difficulty level for 5-player instances is coming: Mythic.
Not many probably saw this coming. Blizzard is introducing a new difficulty tier for 5-player instances with Patch 6.2. The name is not new, though: “Mythic.”
The new difficulty level is supposed to provide an alternative path for players to gear up. The “mythic dungeons” will have a weekly lockout. All previous Draenor dungeons will receive this mode.
The quality level of the loot is 680, and bosses will have a chance to drop 700 items.
Patch 6.2 is currently on the PTR, the test server. It will likely remain there for a while. There is no release date for the change, however.
Mein MMO says: This is a surprising turn. The 5-player instance has usually been the “daily bread” for guilds during non-raid times. In Draenor, they seem to find little support as players are rather working alone in their garrisons. There is simply hardly any reason to do them.
Previously, groups resorted to the challenge mode if they still wanted to complete 5-player instances. However, the challenge mode was originally intended for something else due to its peculiarities (gear only counts to a limited extent), more as a “competition for the sake of competition” and without direct rewards, not as part of item progression.
Blizzard seems to be improving this and giving 5-player groups more to do again. Smaller guilds were upset with Warlords of Draenor because suddenly 20 players were needed for the new hardest raid mode. It will be exciting to see whether the new mode really has something to do with “5-player raids” or if it’s just a new HC mode that deserves that name.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG The Elder Scrolls Online, there is a giant cat in the shop. This offer is only valid for a few days. Former beta players who did not purchase TESO can enjoy a free weekend.
On April 16 at 16:30, it begins, and by April 21, the weekly maintenance will have already ended: The Senche Leopard Tiger, a new mount in the TESO crown store, will only be available for a short time. It is supposed to cost 2500 crowns.
Permanently, some consumables are newly coming into the shop, mainly concerning crafting styles that can be applied once, even without the corresponding crafting skill.
Welcome Back Weekend with Supporting Program
For the weekend, there will be a kind of “lock action”: former beta testers of TESO, there were a few million, can play the Buy2Play title for free over the weekend from April 16 to 20, each at 16:00. This offer is valid for players who have not purchased TESO.
To offer something to the hopefully-soon fans, a supporting program has been devised that somewhat resembles a children’s birthday party program with orientation contests and a small raffle. English-speaking live streamers want to accompany the weekend around the clock.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, the weekly Nightfall strike for the week of April 14th is against Sepiks Prime on Earth.
These are turbulent times in Destiny. The news is overwhelming, there are some blazing flames attracting attention. Maintenance is also scheduled for tonight, and the patch is coming, but everything is overshadowed by the DLC House of Wolves and the information that comes out of it.
Anyway: In such restless times, it is nice to rely on the Weekly Reset. With the reliable punctuality and ruthless relentlessness of Liam Neeson in a “Liam Neeson” movie, it is also happening on Tuesday, bringing new things worth shooting at.
In the week of April 14th, the Nightfall takes place in the “Devil’s Lair” against Sepiks Prime.
The modifiers for the Nightfall strike on April 14th
The 5 modifiers are:
Nightfall – If all Guardians die, it will go back to orbit, the strike must be started anew.
Epic – the difficulty is increased, the Nightfall is the hardest among all strikes.
Angry – enemies cannot be halted even by damage hits.
Lightswitch – enemies deal double melee damage, and the lights may go out.
Arc Burn – both Guardians and enemies deal greatly increased Arc damage.
In the heroic Weekly, Lightswitch is active.
Which weapons are recommended for Sepiks Prime’s Arc damage?
As weapons, guns with Arc damage are recommended:
Primary weapon: One might grab the scout rifle Ir Yûts Fang or pull out the Gjallarhorn again. Soul’s Release is also a sought-after weapon.
In this video, a level 31 Titan goes for a solo run. It’s a video without commentary to enjoy. Especially the Gjallarhorn is in use. Here you can see how carefully and methodically one can play Destiny successfully. And as a treat, after about 23 minutes, a special reward awaits the precise and patient-playing expert.
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Details about the MMO shooter Destiny’s DLC “House of Wolves” have emerged. This time, there will be no raid for 6 players.
This is a surprise. As Bungie announced, the DLC “House of Wolves” will not include a 6-player raid. The two previous raids were considered highlights of the game.
Bungie states that the decision was not made lightly, especially since the reactions to “The Glass Chamber” and “Crota’s End” were very positive. Although no raid will come with House of Wolves on May 19, they plan to bring another raid this year. They are currently preparing that.
For “House of Wolves,” they have planned two brand new endgame activities, which they want to reveal in the week after next and the following week. These include a 3-player arena, “The Prison of Elders,” and the event “Trials of Osiris.”
However, next week they want to first present how they envision upgrading equipment. They suspect that this is where players will have the greatest thirst for information. An initial image shows that a legendary weapon with 300 damage from the raid “The Glass Chamber” can be upgraded to the new value of 365.
What do we know about the two new in-game activities?
Now we come to the unofficial part of the news.
We have had some information from the database about “Trials of Osiris” for some time. This is likely to be a PvP event on Mercury. Players will compete in a type of 3-vs-3 “deathmatch.” Those who achieve multiple victories in a row will likely be rewarded increasingly. This event is also associated with the exotic scout rifle “Fate of All Fools”. The special aspect seems to be that one must purchase a “life,” an “entry to the tournament,” for a high price.
Little is known about the second activity, the arena Prison of Elders. Many speculate that it could be a type of “horde mode,” where 3 players must fight against increasingly stronger waves until they are overwhelmed. It seems that this will be a 3-player activity with modifiers, comparable to the Nightfall Strike.
But these are still just speculations at the moment. We will learn more in a few weeks.
This is an AI-powered translation. Some inaccuracies might exist.
In the sandbox MMO ArcheAge, new costumes are available in the in-game shop. Additionally, the supply crates are supposed to be more generous now.
The supply crates in ArcheAge are a kind of “lottery” that players do not appreciate. In the past, they often yielded duds. It’s always frustrating when you buy a crate for a “real money” currency (which can also be earned via a workaround with gold in ArcheAge) and then it doesn’t contain what you’re looking for, or even anything you need, but rather more or less a dud.
This is what Trion Worlds is now said to be addressing: If the main prizes are not included, at least the materials needed for regrading should occur more frequently in the supply crates. The grand prize, rare items, should now also be found more often in the crate.
The grand prize of the “Devilish Chest”, the new supply crate, is this time the Devil costume. The “Angel costume”, on the other hand, is available for 3200 credits in the shop.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, Patch 1.1.2 will be deployed this evening, April 14th. The update is expected to bring a larger vault, a different ammunition distribution in the Crucible, and numerous other changes.
Yesterday was really busy in Destiny: The new DLC got a release date and a trailer. But that’s not all. Last night at 1:00 AM our time, Bungie tweeted that Patch 1.1.2 is set to be deployed on Tuesday evening, April 14th, our time. The exact time is not quite clear. One can possibly expect that the servers will be shut down between 5:00 PM and 9:00 PM for the deployment of the patch, Update 1.1.2.
Update 1.1.2 will deploy to your consoles tomorrow morning, Pacific. The wait is over. Stay tuned for the Launch. pic.twitter.com/Y6HQLQb4v5 — Bungie (@Bungie) April 13, 2015
Update 1.1.2 brings mainly small improvements to daily life in Destiny
We have extensively introduced the content of the patch over the past few weeks. While no new game content is coming, there are several improvements that should significantly ease life and gameplay in Destiny.
Some strikes will be made easier, which have so far been considered too long and tedious
The bugs in the raids “The Glass Chamber” and “Crota’s End” are to be eliminated, especially those of the final bosses Atheon and Crota
The patch notes are not yet available. It is expected that there may also be some balance changes for weapons.
Update Tuesday, 6:00 PM: It is now 9:00 AM at Bungie. They have confirmed via Twitter that players can expect the Update 1.1.2 in the next few hours.
We’re deploying Update 1.1.2 this morning. Stay tuned for updates within a matter of hours. Break out the launch keys. — Bungie (@Bungie) April 14, 2015
Update 6:40 PM: The patch should be coming soon, players are being kicked from activities and must download the patch before continuing.
We’re pushing the 1.1.2 patch for Destiny shortly. Players will be kicked from activities & required to download the patch- Patch notes soon — Bungie Help (@BungieHelp) April 14, 2015
The Korean MMORPG Black Desert has introduced new items in its cash shop, including ladies’ underwear.
The Free2Play MMO Black Desert is still running in open beta in Korea. At the beginning, they also provided water level reports, reporting how well the cash shop was performing. They made almost 2 million dollars in one week. To keep this up, they need new costumes and gimmicks for the store, even after reaching the “100-day mark”.
A look at the cash shop shows some rather strange images for us Europeans. Although the Doberman with the necklace or the dashing pirate outfit rather resemble what a gangsta rapper might wish for at Christmas.
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Is there news from the data miners in the MMO shooter Destiny? This time it’s about the PvP event “Iron Banner.” Could it start tomorrow, but Bungie keeps it from us.
The Japanese leaker Megaman has addressed players with a cryptic message. For a long time, hot information about Xur’s inventory, the weekly Nightfall strike, Bungie’s scheduling, or the release date of House of Wolves came from his messages to the subreddit DestinyTheGame.
However, the source of information seems to be drying up.
Have the gaps been found and closed; no more predictions possible?
Although Xur’s presence has diminished, he still predicted in recent weeks what would happen on Tuesday in Destiny, whether a special event is coming up or which Nightfall strike it would be. This weekend, that was absent.
And apparently, this will be the case in the future. Because the “weekly Nightfall” strikes can no longer be predicted accurately, according to Megaman. Bungie has likely taken measures to block access to information. So while Megaman thinks that tomorrow, on April 14,, Sepiks Prime is up, he’s not sure.
It is even trickier with the Iron Banner: Originally, an “Iron Banner” was scheduled for April 14 and predicted as such. When Megaman tried again to confirm the information, it was missing. It could therefore be that Bungie has changed the plans and that no Iron Banner will start on April 14.
Megaman himself expects that it will no longer be possible to access data about House of Wolves in the future. At least not with his method. This will likely end with patch 1.1.2.
Fans have their own theory
Some fans have developed their own theory about the Iron Banner. In the past, players could bypass the reputation farming in the current Iron Banner with a special trick and directly pick up solid items. They had to wait in orbit beforehand and then log in precisely. They could wait because they knew exactly when the Iron Banner would start.
The theory now suggests: Perhaps the Iron Banner will indeed start on Tuesday at 11:00 AM. But Bungie tells us nothing so that we cannot use the glitch and that we do not experience this again:
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The theory is fueled by the fact that the Bungie event calendar does not list any Iron Banner, nor any marked “date to be determined.” However, there could be a much simpler explanation for all of this: The Iron Banner will not come until a week later on April 21.
In any case, it seems that not only Fridays in Destiny will become more exciting in the future, but also Tuesdays. However, there will surely be some cautious players who would rather wait in orbit shortly before 11:00 AM tomorrow.
This is an AI-powered translation. Some inaccuracies might exist.
The official trailer for the MMO shooter Destiny has been released today on Monday, April 13th, for the next DLC. It tells the backstory to “House of Wolves.” The DLC will be released on May 19th.
It tells the backstory, the prologue, to “House of Wolves.” The Awoken defeated the Fallen, showed mercy, and took them into their ranks. But the Fallen repaid this gesture with betrayal and blood.
The Queen has sworn revenge and will employ some good-looking Guardians to achieve this vengeance. For this, she promises, as if she knows us well, loot!
Those hoping for more information about House of Wolves will have to be patient: On the expansion homepage only later dates are mentioned regarding when information will be disclosed. The earliest date is Wednesday, April 22nd.
This is an AI-powered translation. Some inaccuracies might exist.
During the Star Wars Celebration, many fans of the franchise are currently gathering in Anaheim to be there live and once again celebrate their favorite sci-fi adventure. Of course, the gaming industry cannot completely stay away from these celebrations!
In Star Wars: The Old Republic (SWTOR), there will be double experience points from April 16 at 8 PM until April 22 at 9 AM. Anyone wanting to level a twink or is a complete newcomer should be able to benefit from the bonus. A particularly mathematically inclined user on Reddit even calculated how one can reach an impressive 429% bonus XP with all possible bonuses combined. Leveling up will feel like space travel!
Battlefront: New Trailer and Gameplay Footage
Starting April 17, there will finally be new content for everyone who has been eagerly awaiting the massive multiplayer shooter Star Wars: Battlefront. A new trailer will be released, showcasing some gameplay footage and finally presenting the game from the Battlefield creators in its “true” glory. Once that happens, you will find the corresponding news on our site, of course. Until then, unfortunately, you will have to make do with the “old” trailers. The game is set to release at the end of the year for PC, Xbox One, and PS4 – timely with the film “Star Wars 7: The Force Awakens“.
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