In the MMO shooter Destiny the next DLC “House of Wolves” is still a mystery. Now, the voice actress of one of the main characters gives hints.
Actress and voice actress Kirsten Potter lends her voice to the elegant “Queen of the Reef” in the original. And the queen will likely play a central role in the upcoming Destiny DLC “House of Wolves” alongside her brother. Now, Potter tweeted over the weekend:
Just recorded some cool stuff with Team Bungie. House of Wolves shaping up to be pretty intense. There are dark days ahead, Guardian!
She recorded some cool stuff with the Bungie team. House of Wolves is shaping up to be a pretty intense experience. Dark days are ahead, Guardian!
Well, that sounds exciting. Bungie’s schedule provides for the first information about “House of Wolves” this week, maybe we will see a first trailer on Thursday.
The last expansion “Darkness Awaits” also featured Eris Morn, a character who went through a lot. It was already quite dark back then.
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The fantasy MMORPG Lord of the Rings Online celebrates its eighth anniversary and rewards players more generously the longer they have remained loyal to this classic.
On April 24, 2007, Lord of the Rings Online was released and the servers are still running today. Still, mail must be delivered in the Shire, beer must be drunk in the Prancing Pony, and an orc’s skull must be split. Eight years is quite a time for an MMORPG. Most age not in dog years, but significantly faster.
Turbine has prepared a lot for the players for the eighth anniversary, and the festive activities will take place from April 15 to April 28. And there are gifts: Depending on how many yearly rings the players’ accounts have already collected, there are different rewards, mainly reflected in the lavish form of portrait frames.
To receive the portrait frames and the other special gifts, one must have been a premium player on April 12, otherwise, there’s only fireworks. Here is a detailed list of the rewards.
And here is a little nostalgia flash, a YouTuber has compiled the best trailers from all the years:
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It was only a matter of time until the Swedish team led by Kief would also take down the last boss of the Blackrock Foundry in World of Warcraft The group killed the Smelting Furnace at the end of March with 5 members and now they succeeded in the Blackfuse kill. But that’s not all
For the Glory
The 5 Swedes seem to have gotten bored with the Challenger instances, which is why they have been clearing the Blackrock Foundry with as few members as possible for a few weeks now. They have now succeeded: Blackfuse on Normal difficulty with just 5 members. Of course, there is also a proof video:
http://youtu.be/oDpP3QdBQ3E
Now comes Heroic!
Logically, the 5 are now tackling the Heroic mode of the Blackrock Foundry. The Ore Eater, Hans’gar & Franzok, as well as Gruul have already given their lives to the group. The 5-man group consists of a Holy Paladin, Beast Mastery Hunter, Blood Death Knight, Subtlety Rogue, and Arcane Mage. Thus, the Swedes are now at 10/10 Normal and 3/10 Heroic.
https://www.youtube.com/watch?v=GHMBNWtNMvw
This is an AI-powered translation. Some inaccuracies might exist.
In the Korean sandbox MMORPG Black Desert, a new class called the Valkyrie is introduced. In an official trailer, her gameplay is now presented by publisher Daum.
The Valkyrie is set to be newly added to the hero selection of Black Desert this week. In the gameplay trailer, we see the fair maiden in action. The soundscape resembles a bit of women’s tennis, reminiscent of the time of Monica Seles:
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The Valkyrie is supposed to be a warrior tank, while also taking on healing and support functions, similar to what paladins do in other games. Graphically, this is adapted, giving her primarily bright, white light effects. Black Desert implements gender lock, so the Valkyrie can only be played as a female.
This is an AI-powered translation. Some inaccuracies might exist.
Our colleagues at Gameinformer had a little chat with Phil Robb, one of the leading figures regarding the 4v1 shooter “Evolve”. In addition to discussing player attrition and the pricing policy of the DLCs, there was also talk about the bot hunters. We have filtered out the key information for you.
Challenges against player attrition, Evolve is expected to grow slowly
If you currently check the Steam list, Evolve fluctuates between 1700 and 3000 players playing simultaneously (and having their profiles public – so there are likely a few more). Compared to day 1, those are certainly disappointing numbers, but Robb does not see this as a major problem: Most big games are played a lot at the beginning and then drop off sharply, which is completely normal. Many plans are still in place for Evolve that will come to players in the coming months. The weekend challenges are just a small appetizer to provide incentives and distribute extra rewards.
Over the next few months, however, it is expected that the player numbers of Evolve will slowly and steadily increase because the game will become better and more extensive with more maturity time.
The pricing policy – satisfied with the set goals
Evolve has often been criticized for its DLC prices. Currently, a new hunter costs €7.50 and a monster a whopping €15. However, since each time a lot of content is provided and at the same time a significant amount of “depth” is added to the game, they are quite satisfied with the prices. Producing high-quality games is getting more expensive, and this is reflected in the DLC prices as well.
However, they are convinced that the content DLCs are worth every cent, as there is a lot of work involved. It’s not just a cosmetic upgrade like a skin or similar; each time, there is a whole new set of animations, art, balancing, etc. in the characters. Moreover, these DLCs do not exclude anyone, as even if one does not have a hunter or a monster, one can still play with or against them.
A.I. Hunters: Helpful as a team, concerning as lone wolves
The bots in Evolve are relatively solid. Especially when battling against 4 computer hunters as a monster, they perform at an acceptable level. However, this changes when a mixed group of bots and hunters collaborates. Programming bots so that everyone is satisfied with them (both the hunters and the monster – it should never be “unfair”) is a monumental task that will likely never be perfected.
Nonetheless, every effort is made to imitate human behavior as realistically as possible. However, since humans are “chaotic, irrational beings”, it is not always that simple.
If you haven’t checked Evolve in a few weeks, I recommend doing so again. The game now feels significantly rounder and more balanced than it did at launch – at least on PC. More about the asymmetrical online shooter can be found on our Evolve topic page.
One of the most well-known anime of all time gets its own game: Ghost in the Shell! 20 years after the original film, countless series adaptations, and a lot of episodes, it has been decided to give the cult anime its own shooter. The creation is titled “Ghost in the Shell Online”.
Similar to Overwatch or Team Fortress, the various characters are supposed to bring different abilities that can shift the battle’s luck in favor of one side. In addition to a variety of weapons, abilities, and characters, there are, of course, different game modes that will be closely examined in this trailer.
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At first glance, the game doesn’t fully convince me yet. Just from the trailer, it seems like a “Counter Strike” gone astray. However, we will keep an eye on the game; maybe it will turn out to be a nice surprise!
This is an AI-powered translation. Some inaccuracies might exist.
The MMO shooter Destiny is characterized by legends and myths, rumors, and tales. How do you increase your chances of getting exotic weapons like the Gjallarhorn? How exactly does Xur work, and what about the Nightfall strikes? We investigate 6 of the most popular misconceptions.
In our daily work, we frequently encounter statements from fans that leave us puzzled. “Xur can’t bring the Gjallarhorn anymore!” they say. “A Bungie employee tweeted that! Don’t you know that? And you want to be experts!
Or we hear: “I’m saving my Icebreaker. I already have three, and when Bungie introduces the trading system, I’ll trade them for the Thunderlord, which I still need.“
Many Guardians, many misconceptions.
“Where did you read that it would be like this?” we ask.then.
And then they say: “Someone told me.” Or: “On Twitter.” Or: “That was posted by you once, right?“
No … probably not.
Destiny is a game where many of the mechanics are hidden. It is a game where you often cannot take your fate into your own hands, where the developers remain silent about their plans, where much depends on luck, and where so many people talk so much that often quite a bit of nonsense comes out of it.
Today, we will take a look at the 6 top misconceptions about Destiny. We are on the trail of the “Tower Legends.”
This is an AI-powered translation. Some inaccuracies might exist.
In the Free2Play MMO Star Trek Online, the Iconians will soon make their appearance. This is the culmination of a story that has been five years in the making.
In an interview with the US site Massively Op, Al Rivera, the lead designer of Star Trek Online, explains the significance of the “Iconians”.
God-like, ancient, vengeful alien race
The Iconians are a race of nearly omnipotent aliens who were repelled 200,000 years ago by an alliance of all other races. Since then, relics of their existence have been scattered across numerous planets. And, as we are now learning, they are working on their comeback, which is imminent.
They are said to be technologically advanced to the point where their technology is indistinguishable from magic. Throughout the entire history of Star Trek and Star Trek Online, they have already been pulling the strings: they were behind the attempt to seize control over the Federation’s high command with “brain parasites”. (The most British of the French Starfleet captains barely managed to prevent that.)
Caution, the following video contains early 90s TV special effects and a rather atypical willingness to use violence for Star Trek:
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The Iconians have constantly tried to weaken the connection among the peoples, so that upon their return they would only face scattered and weak resistance.
Since there are so few of them left, they have employed other races as their minions, Rivera explains. They have used the Elachi, the Solane, and the Dewan as their servants. They have formed an alliance with the Vaadwaur and the Tal Shiar.
Now they are returning, among others with the Heralds. This is not a subjugated and enslaved race, but a species that developed alongside the Iconians on Iconia long ago. The Heralds revered the Iconians as gods.
The superhero and supervillain MMO DC Universe Online is gearing up for an attack. They plan to release new game content monthly soon and also make several other changes.
The team behind DC Universe Online belongs to Daybreak Game Company, which is the former “Sony Online Entertainment.” The studio is no longer tied to the Sony corporation but makes its own decisions. While other development teams have had to make layoffs, DC Universe Online seems to be in good shape. Previously, DC Universe Online on Playstation 3 and Playstation 4 was the most profitable horse in SOE’s stable with 18 million registered users, with console players spending three times as much per capita as PC players.
Now they are using the separation from Sony as an opportunity to push forward. “That was exactly the push we needed,” writes Jens Andersen, the Creative Director of the game. “We are now Daybreak Game Company and that’s a good thing. The company has undergone a significant change, we have reinvented ourselves.”
In conclusion, I want just want to say that we are very excited about this new direction, for the game and for the company. We are now Daybreak Games, and that’s a good thing. It means good change.
In a few months, they want to shift from the current quarterly rhythm, in which they bring updates to the marketplace and game content, to a monthly rhythm. There will be more new content in DCUO, but it will be smaller bites.
Additionally, they plan to consolidate the two existing currencies “Marks of Fury” and “Marks of Triumph” into a single currency. Players can only earn the new “Marks of Victory” through game content that matches their Combat Rating.
For the MMO shooter Destiny, spectacular player actions appear in videos every week. This week, a Crucible round is particularly noteworthy.
Destiny is still being played by a lot of players even in this drought period. Even though nothing new has come in a long time, the community around the game is strong, and the interest is high. We live in Internet 3.0 (or maybe 4.0 or 5.0, who knows?): Everyone is an artist. Everyone can express their passion creatively. And the medium of the time is the internet clip, the homemade video. For many, it’s just a hobby, but some want to make a name for themselves with Destiny content on YouTube, perhaps turning their hobby into a profession. And success has proven some right.
At Bungie, they support so much fan engagement and highlight a video from the community as the “Movie of the Week” every week in the Weekly Update. This week, for example, this fan trailer for the upcoming DLC “House of Wolves” has been crowned Video of the Week:
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Anyway: We at mein MMO prefer another video that we saw this week. It is not edited, there is little done to it. It is simply an awesome Crucible round.
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A kill streak of 57 is at the end. That’s quite an achievement. What do you think: How much skill was involved and how much luck? Is it because of the weak opponents or is the guy just really good? What was your highest streak in the Crucible?
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG Final Fantasy XIV (PC, Playstation 3, Playstation 4), the Heavensward expansion is set to deliver over 50 hours of gameplay. Additionally, there will be 9 major zones and 8 new dungeons. The official launch date is June 23, 2015.
In the new Producer Letter for Final Fantasy XIV, Naoki Yoshida once again brought a truckload of new information. For those used to the secretive nature of most other developers regarding their plans, this is always a real information overload. In casual terms: He spills the information like crazy Cologne locals during Carnival.
9 new zones for FF XIV, some double the size of the old ones
The main quest, the main scenario “The Dragonsong War”, will take about 50 hours at “normal playstyle” if you watch the video sequences and do not significantly shorten the leveling phase
Square Enix will continue the main quest in the same manner as in the past, with new missions appearing with fresh patches
9 new zones will come to Final Fantasy XIV with Heavensward, including the city of Ishgard and the flying islands. They are to be between 50% and 100% larger than the old ones
Flying without restrictions in Heavensward, once you have the license
The flying mounts will be able to land and take off without restrictions. However, you must first earn the right to fly in each zone.
It will be possible to fly with the Chocobo as well, as it develops accordingly
Flying in the old zones from 2.0 is not possible
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The first raid will go against the robot Alexander, which opens two weeks after the expansion’s launch, followed by the “Savage” mode two weeks later
There will be two new battles against Primals: Ravena and Bismarck, each with a normal and a hard mode
A new looting system option, the Lootmaster, is being reintroduced, and Final Fantasy XIV will also get a pure “Greed” mode, where no one can declare “Need”.
… then there’s a PvP map, airships, and much more
Free companies: Crafting housing and airships; airships are used to explore areas and can be extensively customized in various places; this feature will soon be expanded with additional systems
A new Frontline PvP map is coming 4 weeks after the official launch (for 6×24 players): The rules will be adjusted based on player feedback, including more dynamics at the strongholds affecting respawn; and there will be new PvP rewards
The Duty Finder should become significantly more varied and receive new options to tackle content with fewer players (“Challenge Mode”).
20 new Triple Triad cards
In principle, existing “features” will all have equivalents from level 51-60: This is to transfer guildhests, FATEs, retainer ventures, elite monsters, quests, and tokens into the new world
The Sandpark MMO ArcheAge is expanding. At the end of April or the beginning of May, two new zones will be introduced with Patch 1.7a “Prophecies of Dread”: one for PvP and one for PvE.
The patches in ArcheAge are significant. This is partly because they do not have to be developed themselves, but currently lag behind the Korean original version. The massive patch 1.7 there is split by Trion Worlds into two patches for the West. The first part, 1.7a, is scheduled for the end of this month or the beginning of next month.
In a blog post, Trion Worlds now presents two new zones that will be coming to ArcheAge with 1.7a.
There is another building area, as well as daily quests. The zone is intended as an “alternative” to the library, to reach level 55, and the mobs also drop important materials for Obsidian armor and the second level of the Obsidian weapons.
Here is a first look at the Golden Ruins in time-lapse
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The Fogland will be an alternative PvP area, heavily inspired by Halycona.
The three factions (Nuia, Haranya, or the factionless) will be grouped into their own battle squadrons at the start of the PvP event. Then it is about capturing “Blood Peaks” that appear in the battle area, but first, they must level the towers that also appear around the peaks.
As a reward, Warrior Medals can be earned, with which, for example, the ten new musical instruments can be manufactured.
Maybe there will be as much action in the zone as there was during this battle a few days ago in Hasla on the Kyrios server:
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A new fun trend is sweeping through Destiny. Players are turning the best exotic weapons in the game into Sparrows, the game’s hover bikes.
What could be better than the Hawkmoon? Two Hawkmoons. That was easy! But that’s not what we mean: Better than the Hawkmoon would obviously be the Sparrowmoon! A “custom bike”, so to speak, that is styled after the look of the exotic hand cannon.
The beginning of this Photo-Shop trend in Destiny was made by the “Sparrowhorn”, the Gjallarhorn as a Sparrow, which has significant cult potential. And to get it, you don’t need any crazy ritual, but just elite Photo-Shop skills:
The Sparrowhorn has turned out to be so popular, being posted in so many forums and Facebook groups, that it has almost become a meme, causing more Destiny fans to let their creative side run wild. This leads to creations like the Sparrowmoon or this one: the Dragon’s Breath as a Sparrow. It looks somehow like something that the USA would drop over an enemy territory, but it has a certain charm, right?
In the USA, such custom bikes are part of the culture, and there are several reality TV shows that follow such mechanics/artists at work. The most well-known is certainly American Chopper. World of Warcraft also tried a similar concept a while ago. Under the title Azeroth Choppers, mechanics were tasked to create two bikes, one for the Alliance and one for the Horde, and then fans voted on which would be introduced into the game. In the end, of course, both were included.
So … Bungie … there is certainly no shortage of ideas from the community. What, by Xur’s flapping tentacles, would actually argue against these things? Can’t you imagine a Titan spending nights in the garage with Ghost, painting teeth on the sides of the Sparrow, or something like that? Are you afraid that your stunt bike, the Sparrow S-30-Tumbler, will somehow seem lame?
Update 12.4.; 1:00 PM: The two are now also available: Thunderbird (Thunderlord) and Vex Sparrowclast (Vex Mythoclast):
This is an AI-powered translation. Some inaccuracies might exist.
Recently, we reported on allegedly declining player numbers in EVE Online. Whether this is true or not – one thing is certain: EVE has a fanbase that cannot be compared to WoW or other conventional games. However, recently the creators of Crowfall have made headlines. The upcoming AAA MMORPG is supposed to be compared not to WoW, but to EVE Online. How is this possible? And what is actually going on with Star Citizen?
Star Citizen is not the same as EVE
EVE Online and Star Citizen are often compared. We have done it too. The games share a setting and offer countless features that promise a lot of freedom. But the big difference, which is still lacking in Star Citizen, is profound political aspects.
What do I mean by that? In EVE Online, any alliance can claim territory for themselves. This leads to wars. These wars are not arbitrary, but products of insidious alliance systems that have developed over more than 12 years of EVE Online.
There is Goonswarm, a largely hated ally that primarily recruits beginners as cannon fodder. Russian players have also banded together in a large block. Players and corporations steal each other’s members to gain a small advantage.
Diplomacy plays a large role and simultaneously ensures a close bond between players and their alliance. Spying is also common in New Eden. Far-reaching possibilities and sandbox features like these lead to bizarre stories, which the media also enjoys. Because there is always something to report about EVE – whether it’s outrageous mass battles in which spaceships worth hundreds of thousands of dollars are destroyed or thefts by individuals who have worked their way up in a corporation for months only to plunder the vault.
Maybe Crowfall will make it
The upcoming sandbox MMO Crowfall promises similar mechanics. Players must venture into foreign, dangerous areas to claim new territory for themselves – comparable to the EVE 0.0 space. There is also supposed to be a player-driven economy in this Kickstarter-funded game. This is, of course, not comparable to the WoW auction house but much more with the system in EVE: Players craft almost everything and then sell it. If one is skilled at it, the “profession” as a trader is one of the most lucrative. Let’s see if Crowfall can also establish a chain of extraction, production, and distribution of in-game goods.
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However, building a solid fanbase like EVE, which has been built through Fanfest and fantastic CCP actions, will be problematic. Admittedly, EVE has been around for 12 years. But that too must be accomplished. With the very successful crowdfunding campaign, at least the foundations have been laid for Crowfall to emotionally bind players to the MMO.
Sandbox Best Practice: EVE Online
The media coverage of games like Crowfall and Star Citizen should therefore move away from a comparison with classic MMOs. MMO reimagined? Not at all, as EVE is THE example of an (almost) perfect sandbox world: players not only dictate the economy but also determine the territorial distribution of systems – politics, diplomacy, and espionage included.
Maybe we will see each other in a few years at the Crowfall fan festival – I would wish that for the title, which finally moves away from this worn-out MMO mode like Aion, WoW, Rift, HDRO or SWTOR and is more aligned with the sandbox genre. The developers can also learn a lot from the challenges that arose in ArcheAge. It is the most comparable to the sandpark MMO.
Another point that could prove to be a trump card: EVE players who are tired of the space setting finally get a new world that takes place in rural terrain and is even associated with a fantasy universe like Game of Thrones.
This is an AI-powered translation. Some inaccuracies might exist.
Heavensward will be released on June 23 on PC, PlayStation 3, and PlayStation 4. We have summarized the most important features here. The opening cinematic now serves as a “bridge” between the current events in Final Fantasy XIV with Patch 2.55 and Heavensward. This will open a new chapter in the story of FF XIV A Realm Reborn.
Not true: Only Blizzard can make cinematics.
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In the fantasy MMORPG The Elder Scrolls Online, there will soon be a new mount. Many have fallen in love with the Senche-Leopard at first sight. It seems that TESO has found a way to financially bridge the DLC-less period until the console release.
The name was provided by the German community manager Kai Schober in a thread on the official forum: It will probably be a “Senche-Leopard”. Fans are already discussing how many crowns it might cost. Will it be a premium mount or what? It is supposed to be available for a limited time only.
The Elder Scrolls Online will probably first earn money with cat trading
Apparently, they have found the answer: Let’s just sell really cool mounts and pets. Certainly a much more pleasant decision for everyone, considering the alternatives: Some feared that TESO would turn to the “dark side” of cash shops. Many free-to-play games have gone this way in the past.
This is an AI-powered translation. Some inaccuracies might exist.
Defiance is a Free2Play MMO shooter available on Xbox 360, PS3, and PC. On April 14, the new update “Alcatraz” arrives. However, the decommissioned prison has nothing of a tourist attraction in the Bay of San Francisco. It does not look like a place for relaxation at all.
Additionally, there are new rewards to be plundered with Cyber rigs. These are implants operated with cyber chips that increase the effectiveness of the Ark hunters.
My MMO says: Defiance certainly plays in a lower league than Destiny and has a different approach. However, for PC players who are eagerly peeking at Destiny, it currently seems to be one of the best alternatives in the MMO genre. The aesthetics and setting remind of Borderlands, but without the total over-the-top vibe.
In the fantasy MMORPG Guild Wars 2 intends to take a harder stance against so-called RMT (Real Money Traders). And not only will they focus on the offering, but also on the demand.
In two forum posts, GW2’s Game Security Lead, Chris Cleary, explained the new policy in contrast to the old one. Since the release, they have remained relaxed towards gold buyers. These are players who buy in-game currency gold from “private individuals” for real money. This relaxed attitude will change from now on.
Gold sellers are often responsible for hacks, identity theft, and fraud. Those who buy from them must expect that their gold will be confiscated. Repeat offenders will be banned for a certain period of time or even permanently.
Guild Wars 2 aims to catch the loyal customers
So far, they have distinguished between gold sellers and gold buyers and will continue to do so to some extent. This is due to the basic attitude of the two groups. Gold sellers are indifferent to the game; they only want to make a profit and often employ methods that directly harm others. On the other hand, gold buyers want to play Guild Wars 2. Therefore, they will not punish both groups “equally harshly.”
However, they have now decided on a tougher approach, as Guild Wars 2 has been on the market for three years and some gold buyers have become loyal customers of the gold sellers. They want to break this connection once and for all.
At Blizzard, work is underway on Overwatch, a team shooter. It takes place in a fictionalized version of our world set against slightly recognizable backdrops featuring postcard motifs. But do these locations really exist, and what do they look like in reality?
Blizzard relies on “maximum identification.” Not only with the heroes does one rely on slightly recognizable archetypes (the cowboy, the knight, the ape, the killer lady), but also with the backdrops. It works similarly to how it used to be in Bond films.
This means: if you want to show people at home that you are currently in Paris, you show them the Eiffel Tower. Well, Paris isn’t included, but London (red double-decker buses), Japan (cherry blossoms), and Egypt (ancient monuments!) are.
In an article, we introduced you to the images of the locations. Now a YouTuber has sat down and searched for the real-life models for the combat scenes in which Overwatch takes place. A bit kitschy and a bit like one imagines, is also our world.
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