This weekend there is another challenge in Evolve to participate in. All matches in which a Kraken plays against Lazarus will be counted. Depending on who has the higher win rates by the end of the weekend, there will be a skin given for free to all players.
Anyone who wants to secure a skin for Lazarus or the Kraken simply has to play a match during this weekend – regardless of which role they take on.
Balancing changes for Kraken and Wraith
But the unreachable mission of achieving the perfect game balance will continue. In an upcoming micropatch, some adjustments will be made, primarily affecting the Kraken and Wraith. While there are no exact details yet on the Kraken changes, the detonation radius of the “Shock Blast” will be increased for the Wraith.
Markov (Assault), Val (Medic), Slim (Medic), and Behemoth (Monster) will also be improved, but the exact plans have not been published yet. On the other hand, the new Assault Torvald will be slightly toned down, as he currently has too high win rates.
This is an AI-powered translation. Some inaccuracies might exist.
The MMO shooter Destiny has taken a look at the present and future. The numbers are impressive. Plans for future game content are also in place.
Last week, Activision revealed the numbers to shareholders. As the publisher, they also distribute Destiny. Here are the numbers, still strong: 20 million registered users now have. The active ones still play 3 hours daily. The latest figures from March mentioned 17 million players and a little over 3 hours daily. Together with the also distributed online card game Hearthstone, they reach a billion in revenue since the release of both games.
When looking at the player numbers, it should be noted that they are not talking about “active” players and not about “sales,” but only about registered accounts; “demo” players may also be counted, as well as people who have not played Destiny in a long time. This manipulation of player numbers is common throughout the industry.
The numbers are impressive, but for players, they may now be of little significance. Rather, three “by-products” from the event and interviews with Bungie are interesting:
Raids, expansions, and “free” content this summer?
They stated to IGN that while they are working on multiple raids, none will be tied to the next DLC “House of Wolves”; rather, the raids will be associated with future, then paid “purchases”. The endgame for “House of Wolves” consists of the Trials of Osiris and the Prison of Elders.
For fall, they plan a “major expansion”, the largest so far. They emphasize that the expansion “is to be incredibly appealing to new players too,” it will bring “content for every playstyle”. It could be that Bungie has protected the name “Taken King” for this expansion.
And particularly interesting: According to Dualshockers, Bungie is also planning to deliver “robust game content” this summer. They are aware of how important fresh game content is. They will say more about this soon. This could result in, if we look at the current expansion “House of Wolves”, bringing new content in summer. Perhaps here starts the story about the queen.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMO Final Fantasy XIV will only be accessible to those aged 18 and above in South Korea. Meanwhile, the game is available for 12-year-olds here in Germany.
According to gaming sites that specialize in Asia, Final Fantasy XIV has only received an “18 and over” rating in Korea. Korean MMOs are known for their permissiveness compared to Western ones and also Japan’s Final Fantasy XIV, and they are often “censored” for the West to avoid showing too much bare skin.
In FF 14, this was not the issue, but the “explicit expression” in the dialogues, the depiction of violence in the game and in the cutscenes, and the presence of “drugs or alcohol” that play a role in the story were the deciding factors.
The South Korean publisher Actoz Gaming has not adapted the game to Korean customs because they believed it was important to keep the game intact. In South Korea, Final Fantasy XIV is approaching its first Closed Beta.
In Germany, Final Fantasy XIV has received a “12 and over” rating from the USK, and the ESRB rates it as “T for Teen,” meaning 13 and up. This shows just how different cultural norms can be.
In the survival MMO H1Z1 servers will be down today, May 8th, starting at 3 PM for several hours. A new patch will be deployed.
“Apply and polish,” had to say Daniel-san in Karate Kid, and exactly this wisdom from Mister Miyagi has been taken to heart by the developers of H1Z1. In recent weeks, many new features have been integrated into the game. This week, they are taking the time to polish much of it and improve the “quality of life for players”.
The current patch aims to prevent NPCs from clipping through buildings so frequently.
Player characters should not begin to breathe heavily while running until they are actually out of breath.
Armor is now supposed to protect the front and back of the character models properly.
A bug that previously kept players stuck on the loading screen is expected to be resolved.
And grenades will also be addressed.
There are more than 30 points in the patch notes for H1Z1 of approximately this nature. As a new feature, integration with the Steam marketplace will be added, but it will not be active right away, likely not until Saturday our time, when additional tests are conducted.
The patch is set to start at 3:00 PM and last for about three hours. The H1Z1 servers should be reachable again around 6:00 PM.
This is an AI-powered translation. Some inaccuracies might exist.
MMOs are complex beings, perhaps even organisms. If one could play Doctor Frankenstein and implant a part of one MMO into a second… would you create such a monster? Or a perfect MMO instead? That is what we ask you this Friday.
Sometimes we get a taste of how this works in reality, then for instance World of Warcraft takes the tradable “pay coin” from EVE Online; Rift grabs the wardrobe from Guild Wars 2, WildStar introduces WoW-like pets, or ArcheAge now also adopts the achievement system, which has become standard in the genre. But most of the time, MMOs are just what they are, and they could be so much more if they had parts of others, right? In any case, this question seems to ignite the imagination of MMO fans.
Oh, if only…
In discussions with us in the editorial team and also with you readers in the comments, it keeps coming up. The famous: “Oh, if only…” Oh, if only Final Fantasy XIV had the combat system of Tera! Oh, if only Lord of the Rings Online looked like The Elder Scrolls Online! Oh, if only there was an auction house in The Elder Scrolls Online like in World of Warcraft! Oh, if only some game had the quests from The Secret World.
We all know: It’s not like that. But it would be nice if it were!
What would your Frankenstein MMO look like? A monster or the perfect MMO?
Imagine you could decide that a quality or a feature from another MMO could be implanted into an MMO.
Frankenstein assembled his monster from body parts; we’re not going that far: the MMO you dismantle for spare parts can still be alive: But only one part is allowed.
We ask you: What would your Frankenstein MMO look like?
This is an AI-powered translation. Some inaccuracies might exist.
The long-term motivation in World of Warcraft has somewhat fallen by the wayside at the moment. Many players focus only on a single aspect of the game, usually PvP or raids. To encourage these players to try other content, Blizzard will bring new incentives with the upcoming Patch 6.2.
Bonus Events with New Rewards
In addition to the existing holidays, such as the Hallow’s End or the Lunar Festival, a number of new events will soon be displayed in WoW’s in-game calendar. These invite all players to participate in specific activities within the game world, each time focusing on something different: such as PvP, instances, raids, or even pet battles. Those who are tempted to join these events will be showered with new rewards; details on this are still pending.
The goal is clear: WoW is vast, but many limit themselves to a single aspect of the game, and this is what they want to change. Whether this will succeed with such incentives remains to be seen.
The Adventure Guide
To make the game a bit more beginner-friendly for newcomers, there will soon be an “Adventure Guide” that shows heroes what activities they can take on at a certain level. This should, at least in theory, put an end to the daily question in trade chat “Where do I go with 45 quests?” Well, this is actually already marked in the appropriate areas on the map, but it’s usually better to be safe than sorry.
This year, the F2P MMO Echo of Soul will be released. In Korea, it is among the 10 most popular online role-playing games. For us at Mein MMO, this is reason enough to host a giveaway in collaboration with Aeria Games. We are giving away 5 founder packages in the companion version worth nearly 50 euros.
The free-to-play action MMORPG Echo of Soul is a spiritual successor to the role-playing classic Lineage II. While it may have a rather classic appearance, the developers have focused on accessibility and set different accents with new impulses compared to its unwieldy predecessor. Thus, the genre-typical kill quests, which also appear here, are countered by action-packed combat, and it breaks with some genre conventions: the healer is missing in the class system.
Who knows, it might become your next adventure? We have been able to test the game in advance. What we think about it, you can read here: Echo of Soul: The best MMORPG in a long time?
What’s included in the companion package
Whether our first impression has made you curious or you want to form your own impression: All are good reasons to participate in our giveaway. The prize is attractive. With the companion founder package, you get additional inventory slots and a loot-collecting companion. Useful! But the highlight is an exclusive mount, a golden tiger. The package also guarantees you access to all beta phases. Currently, Echo of Soul is in the first closed beta, for which you can sign up here on the official website.
[intense_blockquote color=”#e0e0e0″]All you have to do to enter the draw is to leave a comment here on why you would like to play EoS. Is it due to a specific feature? Is it curiosity, or do you have an affinity for Asia MMOs?[/intense_blockquote]
Multiple entries are of course not allowed and result in immediate disqualification from the draw. The giveaway ends on 10.05.2015 at 6 PM. Good luck! You can find the terms and conditions and privacy notes here.
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In the MMO shooter Destiny, the Strange Coin vendor Xur arrives in the Tower today, Friday, May 8th. What exotic weapons and armor pieces does he have on offer this time? Is it worth buying? We present his inventory with images and video.
When Xur arrives in the Tower today, expectations are higher than they have been for a long time. There has been a lot of buzz about this May 8th for the past two months: His offer is rumored to be exceptionally good today. A supposed blunder by Bungie this morning gave further boost to the rumor: Perhaps his inventory was released a few hours ago. And it looked really promising, even better than expected. Whatever the case, we will know more from 11:00 AM.
What does Xur have for sale? What is he selling this Friday?
Xur is selling the exotic machine gun Thunderlord for 17 strange coins this week. This was the only item that Xur had not offered yet. Now he has sold everything he can, at least once. Although the rocket launcher, whose name shall not be mentioned, was available in the second week when hardly anyone knew about Xur. Therefore, most players have had no opportunity to acquire it from Xur so far.
For Titans, he has the DLC gloves “Ruinswings” (95/102) this week.
For Warlocks, he is selling the helmet “Obsidian Mind” (Int 65/70; Str. 54/58), which is considered the best choice for the Voidwalker.
For Hunters, he is selling the exotic DLC helmet “ATS/8 Archanoid” (Dis 57/61; Str 63/68). All armor pieces cost 13 strange coins.
Xur is selling an exotic helmet engram this week.
What can Xur upgrade this week? And should you still do it?
Xur can upgrade 6 or 7 weapons and 6 armors every week in Destiny. However, it seems advisable to wait until “House of Wolves”: This way, you can perhaps save exotic shards, and afterward, the armor pieces and weapons will not be “reset”, but will keep their upgrades.
As it has been known for a few days, the next hero in the Nexus of Blizzard’s “Heroes of the Storm” will be none other than the Blood Elf Prince Kael’thas Sunstrider, who will show his enemies the superiority of the Sin’dorei. As a true Arcane junkie, he naturally brings two extremely prominent spells to the battlefield.
Fiery Abilities
Since Jaina Proudmoore has already secured all conceivable frost spells, the elf has to settle for fire spells (between us: they are much cooler anyway!). Like all other characters, he has access to two different heroic abilities upon reaching level 10, both of which may be familiar to WoW players from the “Fortress of Storms” and the “Terrace of the Mage”.
His first ability is the “Phoenix,” which, when fired at an opponent, inflicts damage on its way to the target and then remains to continue damaging the selected enemy and all nearby foes. It is obvious that the Phoenix will unlock at level 20 and gain some “Rebirth” ability – otherwise he wouldn’t be a true firebird, right?
The second ability is Pyroblast, and there’s not much to explain: It has a relatively high casting time (in Hots a “slight delay”) and then deals devastating damage to a target. Enemies in close proximity also lose some hit points.
In the coming days, hopefully more of his abilities will be introduced – from a story perspective, it would be the perfect opportunity to finally bring a mana drain spell into the game. To conclude, here is his new trailer – looks like a lot of fire!
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A week later, “House of Wolves” is expected to go live. This will happen NOT in the morning during the weekly reset, but in the evening instead. “House of Wolves” will be activated on May 19 sometime after 7:00 PM. The last DLC started in the morning.
In another part of the Weekly Update, there is information about the Nepal Aid through the T-shirt. $400,000 have already been raised. Bungie has decided to add an additional dollar for every $50,000 collected through the T-shirts. At least $15 should go to Nepal per T-shirt, as special conditions have been negotiated with the partners.
This initiative seems to be very well received by fans, probably because it includes an exclusive shader and an exclusive emblem. For us Europeans, relatively high shipping costs are a barrier, but Bungie has already improved this.
The schedule for the coming weeks until the release of House of Wolves is set. Another date is also known: Xur will arrive in the Tower on Friday, May 8, at 11:00 AM. Specifically at 11:00 AM and not sometime after 11:00. We will be there to report on his offerings.
This is an AI-powered translation. Some inaccuracies might exist.
The fantasy MMORPG The Elder Scrolls Online is slowly getting ready for launch on the consoles Playstation 4 and Xbox One. In a video, it emphasizes the freedom it offers, simply put, it provides an overview of features.
If you play TESO or loved it last year, you tend to forget a bit in everyday life the advantages that the MMORPG offers: you just play what you like best, you’re a vampiric Dragonknight with pyromaniac traits, carrying an ex-emperor title and moonlighting as a master blacksmith. You don’t really have in mind what else you could be in Tamriel.
The Elder Scrolls Online offers a rich selection: you can use any weapon with any class, choose between 10 races, 4 classes, plus an epic adventure behind and hopefully still ahead of you. And you can also become a craftsman, outlaw, and of course a champion.
It’s all true! In the promo video, Zenimax reminds that The Elder Scrolls Online is about an adventure and impressively makes players aware that they are the smiths of their own destiny and can choose the path they wish to tread.
This is an AI-powered translation. Some inaccuracies might exist.
In the science fiction MMORPG Star Wars: The Old Republic (SWTOR), the developers dealt a blow to a commercially operated gold seller ring: hundreds of accounts were involved, with a total of 9 billion credits seized.
Question for the record: Are gold sellers actually called gold sellers when there is no gold in the game? Well, the official name in English is “Real Money Trader” (RMT), while in German, due to the dominance of Blizzard’s WoW, the term “Goldseller” has become established. It’s not a pretty sight, nor is the problem that the term describes, but now back to the topic.
Bioware now wants to give SWTOR fans a more frequent behind-the-scenes look, which is why Community Manager Eric Musco announced in the official forum that there have been issues with credit sellers and their advertisements in recent months. Therefore, Bioware has been monitoring a real gold seller ring made up of several hundred accounts on various servers for months. Last week, action was taken against it, and it was dismantled.
In the process, hundreds of accounts were banned, and 9 billion credits were confiscated.
Bioware thanks the players who have repeatedly reported these gold sellers and their advertisements. Gold sellers are a persistent problem that will be actively addressed in the future.
This is an AI-powered translation. Some inaccuracies might exist.
With Heart of Thorns, ArenaNet changes a lot about the traits and specializations in Guild Wars 2. Through certain elite specializations, the classes are supposed to gain more options to specialize in specific playstyles. The Guardian becomes a Dragonhunter.
Not easy to understand
In an earlier report, we already talked about the new specializations and traits. In short, everything becomes a bit more complicated, at least at first glance. However, the new “Super-Skills,” the elite specializations, are supposed to make you significantly stronger at level 80. These consist of a complete set of damage and support abilities.
The Guardian becomes a Dragonhunter
ArenaNet introduced an elite specialization last week: the Mesmer becomes a Chronomancer. Now it’s time for a second specialization: The Dragonhunter skill for the Guardian. The virtues are slightly repurposed as Dragonhunter, and it requires more player skill to use the skills accurately.
Overview of the Dragonhunter Set:
Wings of Determination: This grants you wings that allow you to jump into a specific area and heal allies. Of course, the ability can also be used offensively.
Shield of Courage: Instead of providing Aegis to allies, this virtue as a Dragonhunter creates a shield in front of you that blocks enemy attacks.
Long Bows: Not only can you use new skills, but also a new weapon with the elite specialization. With the new skill set through long bows, you can, for example, stop enemy projectiles with a deflection shot.
Setting Traps: What the Ranger has been able to do for a long time, the Guardian will now learn as well. So-called light traps make life difficult for your opponents with Heart of Thorns. If allies walk over the trap, they will be healed.
Ranger deluxe
He is a fierce big game hunter who heats up his enemies with ranged attacks and supports allies from a safe distance.
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The developers of Destiny show new images from the upcoming DLC “House of Wolves” in a “Behind the scenes” video.
When the Live stream for “Prison of Elders” started yesterday, the floodgates opened across the internet. Videos and articles were published that journalists and YouTubers had been preparing long before, but had to hold back until the scheduled time.
One of these videos is a promo video for the Playstation. The developers showcase the individual features and activities in “House of Wolves.” There is nothing new in terms of information that we haven’t learned in the past weeks or last night, but it looks cool and there are a lot of new images to admire: You can see the bosses from “Prison of Elders,” the new strike boss Tariks, and many other fine details from this new, still unknown world.
What about the exclusivity for Playstation?
One interesting detail to note:For the new Playstation-exclusive PvP map Timekeeper, it states in the footnote “exclusive until at least autumn 2015.” This could mean that ALL Playstation-exclusive features will be unlocked for Xbox players at the same time. And this one year after the release of the base game. This would then be independent of when the individual items, strikes, and PvP maps were introduced to the game. So, perhaps not only the contents released in September 2014 will be available in autumn 2015 but also those from the DLCs Darkness Awaits and House of Wolves.
That would include Hawkmoon, Monte Carlo, The 4th Horseman, two strikes, and two PvP maps.
But, well, there is also a “at least until” statement. The worst could still be yet to come.
Also interesting: In the video, no “additional Playstation-exclusive” exotic item is mentioned. If one were to be included with the new expansion, it would have been clearly stated here. There are no hints on the Playstation promo page. There is also no Playstation-exclusive strike. Only the Crucible map Timekeeper.
This is an AI-powered translation. Some inaccuracies might exist.
In Guild Wars 2, there was a quirky event. Those who were lucky once were rewarded twice.
As reported by the German fan site GuildNews, some players unexpectedly received mail from ArenaNet: Included were the bonus items available with the purchase of the “heroic edition”.
What happened? Lucky players who had limited access to the first stress test of the Heart of Thorns expansion were manually reset after the beta test by ArenaNet. It was noticed that the sales edition these players had was no longer available and likely not even in the system anymore. Therefore, it was decided to give them the next best edition: The Heroic edition with all its advantages.
Well, you need to be lucky. If good things really always come in threes, one might recommend a lottery ticket.
This is an AI-powered translation. Some inaccuracies might exist.
At Gamespot, they spoke with Matt Sammons, a Senior Designer (the bearded gentleman from the stream yesterday), and the Creative Director James Barrett also had his say (he was in the first stream). They explain Bungie’s plans regarding the story.
The Essentials of Bungie’s Story Plans for House of Wolves at a Glance
They want to tell a clear, cohesive, simple story with “House of Wolves”
There will be new Grimoire cards
There will be two main storylines: one being the Hunt for Skolas, the leader of the treacherous House of Wolves. The Hunt will be driven by quests
Skolas?
On the other hand, players are to go on a “Bounty Hunt” after notable representatives of the Fallen who are scattered everywhere. This will be driven by bounties. Players are to act like bounty hunters. Bounties from Petra Venj will send the players on this hunt.
In the world, Bungie wants to emphasize the “sandbox” elements more strongly. Exploration should be rewarding
In Darkness Awaits they relied on an NPC, Eris Morn. She was supposed to add background and depth to the fight against the Hive. In House of Wolves, Petra Venj and Variks will take on this role. Petra will comment from the Awoken’s perspective, Variks can translate the language of the Fallen and understands the story a bit better.
In Darkness Awaits, there was no “Cinematic.” In “House of Wolves,” there will be an opening cinematic that introduces players to the new situation and makes it clear what it is about.
Could the story of House of Wolves continue in the summer?
Variks.
My MMO thinks:As we understand and read from the interview, the story will continue to be told as it has been so far: through comments from the merchants, through quest texts, and also through Grimoire cards. There likely won’t be the “revolution” that some expect. Instead, they are focusing on small improvements to the existing method. Bungie doesn’t say it this way, but there is a lot pointing to the fact that this is how it will be.
It’s surprising that Bungie doesn’t mention the Queen and her brother at all but brings Variks and Petra Venj to the forefront. It seemed clear that the Queen would be the focus of the story, even after the trailer.
In the first stream, DeeJ was asked about this and he responded as usual evasively. She is certainly safe. It will show when the time comes.
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Perhaps this time they will continue the story “in a later free patch” so the game doesn’t stay so “stagnant” for so long as between December and May. That might align with claims that Bungie also wants to deliver “robust content” in the summer. But at the moment, this is just speculation.
In the upcoming Free2Play MMO Skyforge statistics from the beta phases have become known. Europeans are leading the way.
Our good friend Mister Infographic is back and is showering us with numbers and statistics. However, my.com is withholding the most important figures from us: They do not disclose how many players participated in the first two beta phases.
However, it is clear that the “Cryomancer” just like in the Russian beta test also has the most fans in the West. Ranged fighters are simply well-received, and an ice mage with built-in CC is even more so. Moreover, the class is also available to players without a founder’s package. When the choice is only between tank, supporter, and DD, the decision is probably easy. More Info: Three-fifths of the players choose a male avatar and the deadliest boss awaits players in the harbor of Naori.
The adventures in the MMORPG Neverwinter continue. Together with Wizards of the Coast and bestseller author R.A. Salvatore, Cryptic Studios is working on the module “Underdark”.
For those familiar with the world of the Forgotten Realms, “Underdark” will be a familiar term. There live the Drow, the dark elves, who play a significant role in the stories of the Forgotten Realms. In the new module, you will travel to the underground city of Menzoberranzan, where you will encounter the renegade Drow Drizzt Do’Urden, the protagonist of many well-known novels. The story of the new adventure was even written by author R.A. Salvatore.
“Underdark” is set to be released later this year for both the PC and the Xbox One version of Neverwinter. The developers of the MMORPG are excited to integrate such a famous location into the game, and while part of the team is already working on the new module, another part is focused on developing new content and improvements that should be included in the online game before the release of “Underdark”.
Fans of guild housing can look forward to it, as Cryptic Studios is currently also working on the update Neverwinter: Strongholds, about which more will be revealed at a later time. Adjustments and implementations based on fan feedback regarding the current module “Elemental Evil” are also expected to be released soon.
The developers plan to announce more details about the Neverwinter module “Underdark” soon. Until then, please keep an eye on our thematic page for Neverwinter.
This is an AI-powered translation. Some inaccuracies might exist.
The upcoming multiplayer blockbuster Star Wars: Battlefront has already faced heavy criticism before release, as the initial content apparently falls far short of that of its predecessors.
Well, you won’t be able to fully control AT-ATs, but you can control the smaller AT-ST walker. This has now been confirmed by Dice’s Community Manager Mathew Everett. In the current version, this would be a hell of a lot of fun, just like the missions that you can experience in single-player mode.
Recently, the lava planet Sullust was introduced, where there will be some battles to engage in. Here, players will encounter special stormtroopers. When asked if the maps in the game would only be outdoor areas, the answer was that there will also be indoor areas. Presumably, some maps will also take place in bases or on space stations. Currently, it seems that a new game mode is being tested internally, in which thermal detonators will play an important role. By the way, it is also possible to pilot X-Wing fighters – so far only on planetary surfaces.
Dice and Electronic Arts also announced that supplies in terms of maps for Star Wars: Battlefront can be expected as early as December. Then the free DLC “Battle of Jakku” will be released. And by the release on November 17, they intend to pull a few more aces out of their sleeves. Maybe the game won’t be the total disappointment everyone fears. Developers and publisher are certainly convinced of the game’s success and expect 9 to 10 million copies sold.
Recently, there has been little news about the fantasy MMORPG Everquest Next. However, studio president of the developers, John Smedley, assures: It will not be vaporware.
“Vaporware” is a product that is announced with much fanfare but ultimately never appears. There was a lot of fuss about Everquest Next, the third game in the prestigious Everquest franchise. A release date is still a long way off. And in recent months, it has also been quiet about the ambitious project that aimed to not only change the landscape with a destructible environment but to transform the entire MMORPG landscape.
In an interview with MassivelyOp, John Smedley now addresses the concerns of fans and the mockery from non-fans: “Everquest Next is in great shape, it is still being developed.” Right now, they are working on Qeynos, and the city looks fantastic: “When we are ready to show something, it will blow you away what we and the users have created.”
And for those who think Everquest Next is vaporware? “Whatever. Look at the history of our company. There is nothing about vaporware… we deliver!”
This is an AI-powered translation. Some inaccuracies might exist.