Tree of Savior: The Return of Ragnarok Online

Ragnarok Online was one of the cult MMORPGs about ten years ago. Its simple game mechanics and many freedoms found many fans. However, the official successor disappointed, which is why much hope is now placed on Tree of Savior.

The MMORPG is being developed by the former creators of Ragnarok Online. And they want to revive the game feeling of back then. Just a glance at the screenshots evokes the feeling that this is a game that is truly the spiritual successor to Ragnarok Online. Additionally, there is a job system that should make fans’ hearts flutter.

Tree of Savior Character

In Tree of Savior, you first create an adorable anime hero from four basic classes. But that is far from all. During your adventures, which you experience from an isometric perspective just like in Ragnarok Online, you improve your character and can switch to 80 different jobs. So there is plenty of variety in the MMO. The system offers a lot of freedoms. Do you want to continue to develop the existing class or learn new skills and switch to another job? The switch is possible every 15 levels. This should be well thought out, as it is not possible to return to the old class. It’s up to you whether you want to play a specialist or a versatile hero.

Tree of Savior

Searching for a Tree

Together with friends, you explore the vast fantasy world, which is facing an invasion of monsters. The divine protector tree (Tree of Savior) mysteriously disappeared, which is why the monsters now threaten the entire population. You fight these creatures and use your skills wisely. Teamplay also plays a crucial role – especially in confrontations with the gigantic and particularly dangerous boss enemies. There are also many quests where you earn experience points. This way, your hero gradually levels up.

The current level cap is at 500, so you will need some time to reach the endgame. This consists of hunting for even more boss monsters and PvP tournaments where you can compete against other players. Open PvP is not planned. You should not expect too much from the quests. Tree of Savior does not aim to impress with a complex and exciting story, but rather through the interaction of gamers, teamplay, battles, and dungeons. In those, you must also be cautious not only of monsters but also of nasty and deadly traps.

Crafting and trading are also possible. Tree of Savior relies on an unusual control scheme, as the mouse is not needed in the game. Only the keyboard is used; alternatively, you can also use a controller. Currently, a beta is taking place in Korea. An English version is also available, but it has only been partially translated so far. When the MMORPG will be released is not yet known. The international closed beta is expected to start in May.

http://youtu.be/pjZCASDQZ-o

Andreas says: I spent countless hours in Ragnarok Online. The carefree feeling with the many possibilities simply invited you to keep playing. I am therefore very much looking forward to a successor – even if it is only a spiritual successor. Tree of Savior seems to combine exactly the things that were good in Ragnarok Online and introduce some innovations that one simply expects from a modern MMO.

However, it will probably still be more of a niche title, which is mainly due to the presentation and control. Controlling cute anime heroes from an isometric perspective using the keyboard simply seems outdated. It also seems to me that the game mechanics are a bit too focused on the Asian market. 500 levels sound like a lot of grinding – just like in Ragnarok Online. But this game is aimed exactly at those fans, which is why all fans of Ragnarok Online can already do a little happy dance.

Tree of Savior
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Shroud of the Avatar Pre-Alpha 17 starts

Today at 5:30 PM, the latest version of the MMORPG Shroud of the Avatar, Pre-Alpha 17, will start.

Shroud of the Avatar - Forsaken Virtues

As the name suggests, this is still a very early version that hasn’t even reached alpha status yet. Accordingly, not all features are included, and one should not expect a stable product in terms of balancing and bugs. In terms of story, for example, there is practically nothing included, apart from a few smaller quests to test the quest system.

Pre-Alpha 17 mainly focuses on optimization, as Shroud of the Avatar recently transitioned from the Unity 4 to the Unity 5 engine. Many elements need to be adjusted. Additionally, Unity 5 allows for some new features that the developers want to bring into the game. These include Speedtree trees and new shaders to improve the graphics. As previously reported, Release 17 is the first to integrate player towns. PaxLair is the first to do so, with more to follow over time. Additionally, the crafting system has been revised, where events now appear in the midst of crafting, making things more exciting. New monsters, as well as street signs and many other graphic elements like fences or visually revamped instances, are also part of the innovations. Furthermore, a new camera system on the world map is being tested, and the feedback from players is eagerly awaited. Improved loading times and many other small details are also included.

Shroud of the Avatar - Elven House

Andreas says: Shroud of the Avatar is taking more concrete forms. Although the MMORPG is not yet even in alpha phase, it is already quite playable. With each release, further progress is made. Even though the game contains many elements that are not typical for an MMO – such as the different game modes and the division into a world map and scenes/instances – it plays fresh and differently. The fact that the community can already actively participate in such an early development phase and visibly change the game through feedback is also noticeable with almost every release. I certainly enjoy being part of every release.


For those interested: We have already presented Shroud of the Avatar in detail.

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Destiny: Check out the 4 new House of Wolves Crucible maps in the video – 1 exclusive to PS

The MMO shooter Destiny is getting four new Crucible maps with the next DLC “House of Wolves”. One of them will be exclusive to PlayStation players. Additionally, with “House of Wolves,” the old “Darkness Rising” maps are now available for everyone to play in the normal playlists.

Yesterday, “Burning Shrine” was the focus of the Destiny live stream. The other maps were not shown to us. However, they were shown to the YouTubers, who have already visited Bungie. One of them, probably the biggest Datto, has already seen and played the four new Crucible maps and presents them in a video series. He was likely only allowed to do so after the live stream was over.

The 4 new Crucible maps coming to Destiny with House of Wolves are:

Black Shield is set on the Martian moon Phobos. However, it resembles Mars with the Cabal. Datto likes that the map is symmetrical, with small stealth paths. He predicts intense battles, especially around point B. No weapon has a clear advantage here. Inside, rocket launchers and shotguns are favored, while outside, other weapons come into play.

Thieves’ Den on Venus is rather a claustrophobic map with tight spaces. There’s little open area, so snipers are at a disadvantage. The many access points to point B allow for flanking and surprise attacks. According to Datto, this is likely a map that favors unconventional tactics like shotgun + blink.

Widow's-Court-Destiny

The third new map Widow’s Court on Earth is a scene change. A relatively large map set in a decaying small town with a church. The layout of the map resembles previous ones in Destiny, so it is not very symmetrical. It is likely to please snipers with long sightlines. Datto has also identified a spot that he calls Sharpshooter Heaven, from where almost the entire map can be controlled.

The PlayStation-exclusive map is set on Mars: Timekeeper is its name. It is a relatively small map. Spots A and B are about 40 meters apart, and players can shoot at each other from these spots. Spot B, on the other hand, is a death zone that should only be entered to capture it and then: get out quickly. The map’s many small alleys and approaches lend themselves to surprising opponents and catching them off guard.

Here in the video, you can see the 4 maps overview with commentary or a longer match without commentary that takes place on one of the maps:

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This is Widow’s Court, probably an early favorite for the title of crowd favorite:

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The Mars map Black Shield:

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The caves on Venus in Thieves’ Den:

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And the PS-Exclusive: The Timekeeper

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The maps from the first DLC are now available for everyone

Important information: Maps that came with the last DLC “Darkness Rising” are now freely available and in the normal rotation. So they are now available even if you haven’t purchased the first DLC. There wasn’t a PlayStation-exclusive Crucible map last time.

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Black Desert: Female edition of the Blader surprisingly released

In the South Korean sandpark MMORPG Black Desert, a female version of the Blader, an Eastern sword fighter, has surprisingly been released as the eighth class.

Originally, the Wizard was planned as the new eighth class, but now the “Female Blader” is being added instead. According to reports, it is a standalone class that, while related to the “Blader” and sharing some skills, also sets its own unique accents.

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Black-Desert-Female-Blader

Everything is a bit strange in Black Desert at the moment. At least we do not know whether these “new classes” are a sign that the gender lock is being lifted, or at least acknowledging that there might be a problem with it in other regions. Or if they will stick with the current path and just keep introducing new classes.

For the Wizard, images of both a female and a male version have appeared. We will see whether these are the “same class in our Western sense” or if they are actually two very similar but ultimately different classes.

In any case, there is now an eighth class in Black Desert, which was probably not expected so soon.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. steparu

WoW Lead Designer: “Timewalker dungeons cannot offer players the experience of 2007, sorry”

In World of Warcraft (WoW) the new “Timewalker” dungeons cannot give players the same experience as back then. That’s what Blizzard knows.

10 old Burning Crusade and Wrath of the Lich King dungeons have been chosen by Blizzard for the “Timewalker” program. This is intended to make the dungeons, which were designed for level 70 and 80 long ago, interesting for players who have long outgrown these levels and are now exploring Azeroth. Players will be scaled down to a lower level and are expected to receive interesting items.

The Timewalker dungeons will not be able to turn back the clock 8 years

But it’s not working out quite right. There are difficulties. The lead designer of WoW, Ion “Watcher” Hazzikostas, admits this as well. Players will not be able to play and feel like they did back then.

Players long for the game experience Shattered Halls from 2007 back, Hazzikostas wrote in a post to the fans: “The Timewalker dungeons will not be able to deliver that. Sorry.”

Lichkoenig Sylvanas WoW

Because the experience back then did not result from the design of the dungeons, but from the limitations of the classes. Back then, a Protection Warrior constantly had to tab through enemies and build aggro. DPS had to hold back drastically due to the danger of “overnuking” and WoW back then was a completely different game than it is today.

To evoke that feeling again today, the dungeons would have to be completely revamped or player abilities significantly restricted: That is not what they want. The Timewalker dungeons are not designed for that.

However, the dungeons in WoW are supposed to be harder than they currently are

They are only supposed to offer more variety during leveling and show players the “old” dungeons. However, they are also not satisfied with the way they currently function. For example, pets are not properly downscaled and tear everything apart as “level 100 in level 70 dungeons” on the test server.

Overall, the dungeons are also too quickly over. Some enemies die before they could even show their mechanics. They will work on that.


For more about the MMORPG evergreen from Blizzard, you can find it on our World of Warcraft theme page.

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Source(s):
  1. US Battle.net

Dragon’s Prophet: New patch “Shadow of Betrayal” now live!

Yesterday, the F2P MMO “Dragon’s Prophet” received a content patch that should provide players with some entertaining hours again. Not only has the current level cap been raised to level 105, but a completely new zone has also been introduced, where there are numerous tasks to tackle.

Sitheran, the “Gate to Evil”

Dragon's Prophet Sitheran Screenshot

Starting at level 102, all veterans can dive into the new area “Sitheran” to take on the resident Shax and Blood Devils. However, no one will feel truly at home in the dark lands, as the region is almost overloaded with enemies. In addition to plenty of quests, two new adventure dungeons, and even a new raid, fresh dragons are also waiting to be tamed in the new zone. For those who find that not enough, they should be satisfied at the latest with the new armor pieces that can be obtained during their stay.

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For those who haven’t yet formed their own picture of “Dragon’s Prophet”, they can download it completely for free from dragonspropheteurope.com and take a look. You can find more information about the dragon MMORPG on our themed page for Dragon’s Prophet.

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HearthStone: The last wing of “Blackrock” opens!

The fifth week of the “Blackrock” expansion of Hearthstone has begun, and the last wing is now opening. This time, it goes into the “Secret Laboratory” to defeat the last four opponents that Nefarian can throw at the adventurers – including himself (once again). In terms of story, the Secret Laboratory corresponds to the “Blackwing Descent” from World of Warcraft, which is why the mechanics of the bosses are also heavily based on their MMORPG counterparts.

Final Stretch: 4 bosses that require solid planning

Hearthstone the Secret Laboratory - Bosses

First, you face the Omnotron Defense System. As in WoW, the 4 colleagues are activated in different sequences and have different effects on the battlefield. Arcanotron grants both players +2 spell damage, while Toxitron deals 1 damage point to all other minions every turn.

Next, you need to defeat Maloriak, the head alchemist of Blackrock. His passive ability ensures that all minions start with swapped health and damage values, turning harmless 1/7 tanks into serious threats. The penultimate opponent is the blind dragon Atramedes, who grew stronger in the raid the louder the players were – in Hearthstone, this means that each card played improves the dragon’s weapon. One or two “Acidic Sludge” could be useful…

The final boss is, of course, Nefarian himself, who dominates the battlefield with a whole lot of his own cards. Especially in heroic mode, you can expect many attempts if you want to put the lord of Blackrock in his place.

New Cards: The Highlights at the End

Truly effective dragon decks will probably only emerge from this week. For the finale, Blizzard has saved four dragons, which you will see more frequently now.

  • The “Vulcan Dragon” becomes cheaper for each minion that has died this turn. If you have cleared the board effectively, you might be able to play the 6/4 monster for free.
  • The “Drakonid Crusher” is quite solid with its 6/6 for 6 mana, but becomes a true monster with an additional +3/+3 if the opponent has less than 15 HP.
  • Buffable classes like Priest, Druid, and Paladin will benefit from the “Dragoncaster“, which has stats of 3/5 for 4 mana and gains +1/+1 each time the owner casts a spell on it – including all “Spare Parts” from the previous expansion.
  • The “Corruptor of Blackwing” is not a dragon, but benefits if you have one in hand. Its battle cry ensures that the 5/4 creature deals three damage to a target of your choice for 5 mana.
  • As a legendary card, there is the black dragon “Nefarian“, which costs 9 mana in line with the other great dragons and has a respectable 8/8. Additionally, it gives the player two random spells from the opponent’s class. Finally, you can get back at the priests for their mind control!
HS-Devout Watcher

Finally, paladins receive their class challenge and thus the card “Devout Watcher“, which allows the owner to draw 2 cards for 5 mana. Each minion killed in that turn reduces the cost by 1, which can quickly lead to free card drawing with the many recruits of the Silver Hand.

Do you already have great deck ideas in mind? What card combinations do you find particularly interesting? And most importantly: How did you enjoy the adventure?

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Heroes of the Storm: Is the next battleground inspired by Diablo 3?

In Blizzard’s MOBA Heroes of the Storm, Blizzard may cautiously hint at the next battleground. It seems that this time, Diablo and Tyrael, or rather their universe, are at the center. Or are they just commenting on the fight of the century and outshining it with the fight of eternity?

It’s hard to say what to make of it, whether it’s a pure PR gimmick alluding to the boxing match this weekend or if there’s more behind it, perhaps a new battleground for Heroes of the Storm. Blizzard tweeted the following photo from the HotS account:

This shows the “Fight of Eternity”: Tyrael against Diablo. On May 2, the Mayweather – Pacquiao boxing match will take place in the USA, which some consider the fight of the century. However, the Twitter photo also shows the “June 2”: The release date of Heroes of the Storm. And it could be that, on this occasion, a Diablo-based battleground is being introduced. There were certainly clear signals from Blizzard at the last Blizzcon regarding this. There, the legions of hell are to clash with those of heaven.

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Source(s):
  1. HeroesNexus

H1Z1: The apocalypse is postponed by 24 hours, but there are T-shirts

In H1Z1 the planned patch and server wipe has been postponed to Friday afternoon.

Just like last week, the Thursday schedule for the survival MMO H1Z1 cannot be met and the update is being pushed back by 24 hours to Friday. This is one of the larger patches so far. It is supposed to bring women as a new model, among other things.

What exactly caused the problem (it surely can’t be the women?), is not disclosed by DGC. However, parts of the new patch are already playable on the test server. With the next update, a server and player wipe will come, then everyone starts over again. Only items directly associated with the players’ accounts will be retained. So it’s kind of like an apocalypse.

Oh: And there will be a T-shirt for everyone who gets wiped out with the stylish new DGC logo.

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Source(s):
  1. reddit

Destiny rewrites Crucible loot: More for everyone, even more for the best

The MMO shooter Destiny is being revamped with the DLC “House of Wolves” for its PvP, the Crucible. Here, the focus is mainly on how loot is distributed.

Destiny-Hood-of-the-Exile

Last night was the livestream for PvP in Destiny. They were actually supposed to introduce the new Crucible rules. However, they did not do that, but only focused on the new PvP event.

Now the reason is also known: Bungie had already given an exclusive interview to the US site IGN beforehand. They had already revealed the essential facts before the event. The site then released the information collected after the livestream. Here’s the summary of the most important points:

  • The Crucible will overall be significantly more lucrative: Bungie doubles reputation gain, tokens, and experience
  • They are also increasing loot chances: “You will see a lot more blue items. And, I believe, we have introduced 12 new legendary items”, said Crucible lead designer Lars Bakken
  • The new item “Etheric Light”, which players will need to upgrade legendary items to the new maximum values of 365 damage/42 light, can be found “for sure” at the Iron Banner, you will receive an Etheric Light when you reach Levels 3 and 5 (this does not apply to the current Iron Banner, but only when House of Wolves is out)
  • When upgrading legendary items, you do not lose any progress, but you must “finish” leveling the weapon if it was not fully upgraded previously
  • Players who have fought well in the Crucible should be better rewarded in the future: “It will be rare for number 1 to get nothing” – this has often been seen by players as “unfair”, some even thought that the weakest would get the better loot 
Destiny-Doppel-Schmelztiegel
  • If players complete the daily Crucible task, they receive a kind of faction package that should help with the Trials of Osiris with “Passage Coins”, which can be used to buy the new buffs. There is also a chance for Glimmer and Light particles
  • The mode “Elimination”, which comes with Trials of Osiris, is also to be introduced as an additional “normal” mode in the Crucible. Here, players can train for serious situations. Or they can just play without pressure if they like the mode

With articles on the new Crucible maps and other details about Trials of Osiris and how loot is distributed there, you can expect more throughout the day.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. IGN

Lord of the Rings Online introduces new instance group Osgiliath – nicely difficult

In the fantasy MMORPG The Lord of the Rings Online, Update 16 brings a new instance group. It takes place in the city of Osgiliath. The Fellowship is searching for Faramir.

The instances are intended to be a love letter to the old Lord of the Rings Online, as stated by the developers in a dev blog. Players requested it to be “nice and tough,” and that is what they aim to deliver.

There are two instances for 3-players and one for a full group. The instances scale from level 50-100, and they are available at levels 1, 2 and as a challenge. The first level should be achievable by all, they believe: “But on the second level, nothing will be given to you for free.” In the instance cluster, the group looting mode returns.

The-Lord-of-the-Rings-Online-Osgiliath

In the dungeons, players are expected to work their way up from the bottom. The first instance “Sunken Labyrinth” begins in the sewers under Osgiliath. In “the ruined city“, the heroes hunt a stranger in Faramir’s tattered cloak. In “Star Dome“, they face a special Nazgûl, surrounded by an army.

Above all, the secret lies in where Faramir, Boromir’s brother, son of Denethor, has gone. The new instance groups and Update 16 are expected to be released soon.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Dev Blog

Destiny: Live stream reveals Trials of Osiris on Twitch, we are tweeting in English

The MMO shooter Destiny will have a live stream on Twitch tonight starting at 8:00 PM. It will cover the new Crucible maps and the event “Trials of Osiris”. Both will be introduced with the DLC House of Wolves. We will provide updates in German.

It will start again at 8:00 PM. There will be the next round of information about “House of Wolves.” You can watch the first live stream here, which covered upgrades and the new social space, the Reef. Today, the focus will be on PvP, and next week on PvE with the Prison of Elders. There might still be a mysterious 4th round afterwards.

Here is the recording of the live stream from Wednesday evening:

We will accompany the live stream with a hopefully entertaining and informative live ticker in German.

7:00 PM: 4 Crucible maps are expected and especially a lot of information about the new extended weekend event: What we know about Trials of Osiris has already been presented here. There is enough material for an entertaining 45 minutes. Two PvP specialists from Bungie are supposed to be present, and they might reveal information about general changes to the game mechanics.

7:15 PM: Rumormongering runs rampant. Data miners have uncovered an incredible amount of material about Trials of Osiris. 8 weapons and 33 armors are associated with it. Additionally, Fate of all Fools, the exotic scout rifle. People are already eager to discover the quest steps. Then there are 2 sparrows, 6 ships, 3 emblems, and 5 shaders. None of this is really certain. Much of it dates back to October. The findings will likely not interest anyone in an hour and a half. Then we hope to replace it with facts.

Destiny-Fate-of-all-Fools-Stats

7:30 PM: Here is the teaser for tonight. There isn’t much to see. Maybe a few new armors, but they are actually known from the golden picture. The intriguing question is whether community representative triplewreck will address Bungie just as much as Golathion did last week. His first words were “no raid”; this time it could be something like “fix lag.”

http://youtu.be/dApl27z2THY19:40:

7:55 PM: The stream last week broke records on Twitch. Last time was about upgrades, which concerned everyone. This time the topic is PvP – which will probably not interest as many people. It will start in 5 minutes.

8:04 PM: There was a 4-minute intro, now there should be a teaser. It should start now. Oh, this time with an audience and DeeJ in a game show host suit.

8:05 PM: 3vs3 – no respawn, the team must revive you! 8:06 PM: TripleWreck plays Hunter with Thorn and Felwinter – for that, one might be spat at in some corners of the internet.

3v3 Elite PvP, out after 3 losses

8:08 PM: The entry ticket also serves as a scorecard. After 3 losses, one is out. Ah, there are not only the “boxes” as rewards, but also items that can be bought with 6 and 7 victories. Legendary weapon and armor.

8:10 PM: Trials of Osiris is designed as elite PvP, where one has something to lose. It should be very intense. Teamwork is important; every kill counts. Sounds a lot like an “Arena” mode. A match between two teams of 3 consists of several rounds. The rounds last 2 minutes. Whoever wins 5 rounds first wins the match. Trials of Osiris takes place on a different map every weekend. But only on that map.

Destiny Trials of Osiris

8:17 PM: Exciting action. Two Bungie developers and Triplewreck against a team of Bungie testers. The fifth round brings heavy ammo.

Destiny Trials of Osiris Rewards

8:19 PM: At the end of the match, one of the 3 winners received a legendary armor piece. So, you can get them like that; you don’t necessarily have to buy them from Brother Vance. However, this is not the Egyptian set, but a second one that starts at light level 36 and must be upgraded.

Only pre-made 3-person teams allowed; Intense action in 2-minute rounds

8:20 PM: Trials of Osiris will only be open for pre-made 3-person teams. Like the Nightfall. There is no matchmaking that shuffles players together: “We will find you enemies but no friends.” So, it’s a team versus team battle. 8:26 PM: It is definitely much more intense than the rather drawn-out PvP in Destiny. It could fill a gap for players who care about PvP and have wished for a tougher experience.

8:31 PM: During matchmaking, care is taken to ensure that players have a suitable connection. They want to bring players together in a way that provides a good gaming experience.

8:35 PM: Is it just me, or are kills with “The Last Word” simply a bit more satisfying than all the others? This time, heavy ammo was in round 4.

8:39 PM: Offensive spawns a flag or cap point late in a round. If you capture it, you win as well. 8:39 PM: It is rumored that significantly more items will drop across all Crucible modes when House of Wolves appears.

8:42 PM: In contrast to normal Crucible matches, Trials of Osiris has significantly increased Twitch entertainment potential. Destiny might have been lacking this in PvP.

Two sets for each class – Item level counts – Maps change weekly

8:45 PM: There are also Grimoire cards. Now the gameplay is likely finished, and it goes to the loot.

8:46 PM: Oh, there seems to be NO weekly lockout, but players can play all weekend. The rounds don’t really last 2 minutes; after 2 minutes, this cap point appears that you can capture.

8:49 PM: When you reach rank 8 (meaning 8 victories before being eliminated), you can buy everything up to that level, and probably can buy multiple times. The event starts Friday evening at 7:00 PM and lasts until the weekly reset, which is Tuesday at 11:00 AM (our time).

Destiny-Hood-of-the-Exile

8:50: There are two sets for each class. The Egyptian set is sold by the vendor, starting with a high light level of 42. The other set is found in matches and must be upgraded from 36 to 42 with Etheric Light. The items from Brother Vance change every week – just like the map. As in the Iron Banner, level advantages are active. This means: One should go in with leveled items.

8:51 PM: Here is the Warlock helmet Hood of the Exile; it has 3 perks: You can throw grenades further, grenade kills fill super energy, and the melee cooldown is reduced when picking up orbs. And it also looks really cool.

8:52 PM: If a team has won 3 rounds, heavy ammo comes in the next round. The first map will be “Burning Shrine”, the second map is not revealed yet. Let’s keep it a secret.

Summary of the live stream for Trials of Osiris

8:54 PM: Summary. 3v3 arena deathmatches. Only for pre-made teams. Whoever wins 5 rounds first wins the match. If you lose 3 matches, you’re out. You have to win as many matches as possible to be able to buy strong loot. Maps and vendor loot change. If you win, you can instantly get items from another, second set (not the Egyptian one) on the reward screen right after the match.

There is no lockout; teams are supposed to compete against each other in a way that they have a good connection. The event runs from Friday evening until Tuesday morning. No information was given about: Fate of all Fools or which weapons and armors there exactly are. Ironically, the auto rifle that until now was thought not to be in the database was shown. So completely different weapons could also come out than those, that were previously assumed.

8:55 PM: 107,000 people were watching at the end. A lot of gameplay this time. Next week, the Prison of Elders should be presented.

We will polish the ticker again, see if we can track down some more information and screenshots, and wish you a pleasant evening. PvP haters won’t be drawn into the Crucible now either.

But for those who enjoy it anyway, it could be an interesting thing, and it seems to be lucrative as well. It surely depends on whether it feels like they have a chance or if they feel like getting run over by a bulldozer.

9:45 PM: One more addition, to buy the 3 buffs, you need “Trial Coins.” You get them when you play Crucible playlists or at the end of a Crucible match. All 3 buffs can be active in a Crucible round. We have introduced them in this article. The entry fee for a round of Trials of Osiris is 100 Glimmer.

This is an AI-powered translation. Some inaccuracies might exist.

EVE Online: Mosaic brings ship skins into the game

The update cadence of EVE Online has increased in the past month. Every month, CCP brings new content to the vast New Eden universe. With the Mosaic update, players can finally make their ships shine in different colors.

Mosaic brings many small changes

The ship skins are the highlight of Mosaic. Furthermore, PvE fans will enjoy the new burner missions, which are incredibly tough with the wrong ship. A stylish 3D star map will also be integrated with Mosaic. This makes navigation through the expansive star system a bit easier. In addition to these new contents, there are balancing changes to T3 destroyers and the nullsec and lowsec ores. A complete list of past and upcoming changes can be found below in the sources.

  • Permanent ship paints: Over 100 impressive ship paints give players the opportunity to customize their EVE Online experience
  • Serious burner missions provide new PvE challenges
  • New animation build effects for deployable structures
  • Balancing of nullsec and lowsec ores
  • New effects for control tower force fields
  • Tech 3 destroyer balancing
  • Improved user interface for corporations
  • Two-factor authentication for increased account security
  • Enhancements to nullsec infrastructure
  • Changes to the balancing of battlecruiser warp speed
  • Updates to the sensor overlay
EVE Online Ship Skins

What does the future bring?

The next patch is expected to go live on June 2, according to CCP. This will bring the long-announced changes to the sovereignty mechanics, which will fight the stagnation in New Eden. In this context, alliances will also be able to submit their own alliance logos again.

Never played EVE Online before? I have compiled 3 reasons why EVE Online is also recommended for complete beginners.

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TERA: Gameforge offers bonus character slot – A beautiful woman needs space

In the fantasy MMO TERA players can now earn an extra character slot for free for two weeks if they log in. The reason is the arrival of the Arcane Engineer, a lady with a slight weapon fetish.

US sites have introduced the new class “Arcane Engineer” in the past few days and could not take their eyes off the extravagant, well-rounded, oversized weapon she carries. Bigger than the heroine herself, US journalists report in amazement. In gameplay, she relies on movement, movement, movement.

Tera Arcane Engineer

The local publisher of TERA, Gameforge, also promises movement from the new heroine. And they do not want to stand in her way: players should have space to try out the lady with the gun. Therefore, everyone who logs in from April 28 to May 12 will receive an additional character slot. Even hero collectors can benefit from this, collecting heroes like others do with surprise eggs… or achievements. The previous maximum of 12 created characters will be increased to 13 accordingly.

Players will receive an item with which they can unlock a slot between 3 and 13. They can create any character they want on this slot. So it is not exclusive to the Arcane Engineer. Players are advised by Gameforge to pick up the item on the server where they wish to create the additional character. The item will be located in the item delivery and can be activated by right-clicking.

If anyone is curious about the new class in TERA: Gameforge has also dedicated a section on the game’s homepage to present it in detail. There you will gain insight into the new skills, glyphs, and hairstyles of the Arcane Engineer.

https://www.youtube.com/watch?v=BlSgJ6c0_Ls

If someone is generally interested in the F2P action MMO they can sign up on the official website and test TERA. More information about the game can be found on our thematic page for TERA.

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Is there a prediction for Xur on May 1st or will it be exciting?

In the MMO shooter Destiny the mysterious vendor Xur arrives for the Guardians on Friday, May 1st. Is there a prediction for his inventory this time?

The flow of wisdom (rather a data stream), from which players have gained information about Xur’s inventory in recent months, has turned into a trickle in the past weeks (the weapons were still known), and now it seems to have completely dried up. Last week, there was no information at all.

There are also no hints for May 1st regarding what Xur might have in his inventory. Therefore, it will be exciting again. If it goes like last time, one can assume that he will not have a weapon that is so rare that it would have warranted a special mention by data miner Megaman. Many indications suggest that the “old plan,” which was previously predicted, is still in effect. Only in the meantime, some inventories were deliberately exchanged to contradict the predictions or to prevent Guardians from rampaging through the Tower with laser torches and electronic pitchforks.

In a thread on reddit, the two prominent data miners congratulated themselves for having helped the Guardians obtain a “Red Death” and also some rare armor pieces. Allegedly, Xur’s inventory had been much worse before; during the period in question, the MIDA Multi-Tool was offered 3 times (today we know: he still sold it twice). But how it all really was, what was behind Bungie’s decisions, and whether the data miners influenced the inventory change, will likely never be known.

It should be noted that Xur had some items during a relatively short data miner period that he had never carried before. And in the time before the data miners, he had significantly worse inventories with numerous repetitions.

Destiny-goat-helmet
Could Xur have this in a month? No idea, data miners are silent. This should be the new Warlock helmet: The Ram.

For the next appointment on May 8, the flow of wisdom is supposed to gush… perhaps for the last time: The changes that Bungie brought with patch 1.1.2 seem to have taken effect. The predictions we still have all come from before these changes. With House of Wolves, it could mean that the predictions will come to an end once and for all. That would surely please some.

Tonight at 8:00 PM our time, Bungie’s next live stream is scheduled. We will accompany it with a live ticker on mein MMO.

Here is our article about Xur’s actual offer on May 1.

This is an AI-powered translation. Some inaccuracies might exist.

Mecker Wednesday: Über die Massen hinweg

Fortunately, Steam comes to my rescue again this Wednesday to protect me from acute topic loss. But who is surprised that one draws the wrath of many thousands when something self-evident is suddenly placed behind a monetary barrier that was neither desired nor necessary. Our Andreas has already diligently reported on the mod topic at Steam.

Skyrim: Mods for Money

For the single-player RPG “Skyrim”, there are countless modifications. This ranges from a multiplayer mode to new campaigns and a changed skill system, to the infamous nude mods from the nymphomaniac dreams of some players. “Surely, a dollar or two can be made from this,” thought the people at Steam and allowed mod providers to sell their works to make a living.

Steam Workshop Skyrim

And since the Steam people are naturally kind-hearted, they only wanted to keep a meager 75% of the earnings for themselves. As compensation for the fact that the mod developers bear all legal risks, they still get a hefty 25%, essentially the lion’s share. Fair and understandable. Charity can sometimes be so simple!

Accomplished Facts: People Hate Them. Me Too.

In recent years, it has become fashionable to put people before accomplished facts. Sentences like “Only complain about the law once it’s there” are increasingly heard from politicians, and in the gaming industry, decisions are often simply waved through to wait and see what happens. Could one have foreseen the great outrage of the players? No. Could one have avoided it with a simple discussion in the forum on the topic? Definitely.

I can absolutely understand that not every little thing wants to be discussed with the players, as this can often stifle creativity. However, when it comes to changing existing systems that have worked perfectly and satisfied everyone, one must be cautious. Moreover, one could simply omit this whole thing and implement the long-demanded “donate” button for modifications in Steam. But since they probably wouldn’t get 75%, that’s of course not an alternative…

A Good Example to End With

Crusader Kings 2
Crusader Kings 2 by Paradox

To end on a slightly more positive note today, I would like to briefly highlight a studio that engages very thoroughly with its fans’ opinions and addresses their wishes. No, today for a change not Carbine, but Paradox. Games like “Crusader Kings”, “War of the Roses” or the woefully underrated “Leviathan Warships” are often real hidden gems because the developers actively participate in the forums and discuss decisions with the fans.

As already mentioned, this is not always a guarantee for good conclusions – but better than hiding free mods behind a “paywall” that primarily serves the game platform rather than the developer. See you, my slaves dears.

This is an AI-powered translation. Some inaccuracies might exist.

Free2Play: Business model of the future or already on the decline?

The Free2Play business model is regarded by many game studios as the Holy Grail. Core gamers, on the other hand, see it as a rip-off. Now there are two different opinions from the industry.

Klaas Kersting

Klaas Kersting, CEO of the mobile games company flaregames, believes that Free2Play is still successful. It is not the business model, but the quality of the games that is crucial for a company’s success. However, it is very complex to develop a Free2Play game, as one must invest much more in areas like analytics, monetization, product management, and performance marketing. Therefore, the model is not very suitable for young, emerging game companies because one needs a lot of experience in these areas. However, the games must also be continuously developed to keep players engaged. Then one can be successful—even if one is not constantly in the top 10 of the most played online games.

Thomas Friedmann

Thomas Friedmann, CEO of the online games company Funatics, sees it differently. The company, founded in 1988, which became known through games like The Settlers and Cultures, has relied on the Free2Play model in recent years and has also achieved some successes with it. For example, with the browser game Cultures Online. However, they are now withdrawing from this market and plan to return to the classic Buy2Play model. Thomas Friedmann explains that it is simply a gamble to be successful with a Free2Play game. One cannot plan what revenues will be generated. Developing a Free2Play game is like playing the lottery. Moreover, it has become so that gamers are no longer willing to constantly face paywalls and have to spend money repeatedly for various contents. It has become immensely difficult to be successful with a Free2Play game, as the top positions in the market are occupied by large competitors.

Both Klaas Kersting and Thomas Friedmann believe that the market will soon self-regulate. Many providers of Free2Play games will disappear, leaving only those who can truly convince with their games and the model.


Just yesterday, we reported on the statement of a Gameforge employee that the B2P model is associated with significant risks and that the F2P model would therefore be better. Interestingly, also in this context is a F2P study by SuperData, which states that revenues from Free2Play models will increase in the coming years (at least for the MMOs):

MMO - free-to-play vs pay-to-play
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ArcheAge: Trion Worlds introduces the new patch – Patch notes are also available in German

In ArcheAge the new patch “Prophecies of Horror” 1.7a was released yesterday in Germany. A video now presents the features.

In the last weeks, we have reported in pieces on mein MMO about the new patch for ArcheAge. It brings two new zones and revamps the island of Freienich thoroughly. It also tackles the sea again, bringing in variations and nuances; it gives players with achievements guidelines on what they could still do, and offers veteran players additional benefits.

But until now, it was all foggy theory and some of it hard to imagine. The developers now explain in a producer video what has changed with 1.7a in ArcheAge. The video is in English but has German subtitles. A bit like Arte, only with more pirates and fewer French.

http://youtu.be/-lje9POwYL0

For those who prefer written information, here are the extensive patch notes in German. And for those who want to experience it first-hand: they can also just log in to the free-to-play MMO with a pronounced cash shop and experience the Prophecies of Horror live.

This is an AI-powered translation. Some inaccuracies might exist.

Star Citizen: The game with the 3 business models

Star Citizen enhances its funding through crowdfunding and a shop with yet another model. From now on, players are offered a subscription in the still quite early development phase that provides exclusive rewards and bonuses.

Update: There was a mistake at pcgamesn that we had adopted: The subscription model has actually existed for a while. However, it is new that the offer has been expanded, which is why the news remains open for discussion.

For true Star Citizen fans

Centurion” and “Imperator” subscriptions are the available subscription models. They represent another way to support Chris Roberts and his team in the development of the space simulation.

“If you’re interested in going above and beyond to support Star Citizen’s development,” says Cloud Imperium, “there’s no better way.”

What do you get for it? With the $12 Centurion subscription, the (additionally) paying customer gets access to the magazine “Jump Point” and has access to The Vault, a folder containing concept art and graphics. There will also be in-game items for subscribers, such as goodies for their hangar and a currency called REC, which allows temporary access to certain ships and weapons in the Commander module. Roberts Space Industries also hopes for supporters who will stick around long term: Subscribers who stay for more than a year are promised a mention in the game and fancy stickers for their ship. There is even more for fans who take the $24 Imperator Prime subscription. They get all the benefits of the basic subscription and additionally receive an extra ship, more of the REC currency, a larger number of goodies, and discounts in the shop.

When is enough…enough?

Star Citizen

Well, a game costs money to develop, especially a blockbuster like Star Citizen. But the question remains: How much more do they need until release, and what can they implement properly by then? In addition to the over $70 million gathered so far through crowdfunding, the game also has an item shop. Here, a ship can easily cost over $250 – so it is more of a luxury than a small gimmick. And now, of course, there is the monthly subscription.

As an Alpha, already 3 business models

Currently, Star Citizen is still in an alpha version. The focus seems to be not only on the development and completion of the game but also heavily on monetization: How can we make money with it? I don’t want to accuse Chris Roberts of not developing a fantastic game, but the business practices are sometimes a bit dubious. Funders receive emails with offers for horrendously expensive ships. Once someone has paid, they may be inclined to spend even more.

Let’s see if the team comes up with another monetization opportunity… it will be interesting to see. After all, there seems to be a demand, and if enough people are willing to pay so much, why not?

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H1Z1: The world ends on Thursday, the new one then has women

In the survival MMO H1Z1 tomorrow, Thursday, April 30th, is a patch-and-clean day. The servers will be wiped, and the world will end.

It will probably be around noon when the world of H1Z1 dies again. The new patch wipes servers and the world. It is supposed to be quite a large update: It brings female player models, first-person battle royales, and the Steam marketplace. Additionally, some typical minor changes to the interface and crafting models will be made. They are also offering a t-shirt for this server wipe.

The most noticeable change in H1Z1 will surely be the female models. Bb then there will be a bit of variety on the servers. Until now, there was only one player model, admittedly it was recently replaced with a better one.

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Source(s):
  1. reddit H1Z1