In the MOBA League of Legends, top players are sometimes bothered by too much flashy content on the screen, the so-called “Eyecandy”. Soon they will be able to turn it off.
Butterflies are the culprits. They diminish everyone’s attention span. This is still known from school. While the teacher was explaining captivating and exciting details about the Weimar Republic, endothermic reactions, or what exactly “Algebra” is, one of those pesky butterflies sucked away all the attention from outside the classroom like a feverish-flapping vampire.
Many top players in League of Legends feel the same way. They complain that all the nonsense on the screen distracts them from their three main goals: destroy, destroy, and destroy.
At Riot Games, there is a lot of understanding for this and they will soon introduce the “Hide Eye Candy” option. It will have little to no impact on performance or gameplay. It will simply remove all “distracting mood content”. The change is expected to be released on the test server soon.
This is an AI-powered translation. Some inaccuracies might exist.
Blizzard recently published a blog post about World of Warcraft explaining how to access many of the over 40 new mounts from Warlords of Draenor. While the tips are mainly suitable for newcomers and those who haven’t spent much time on the current expansion, the little guide is still helpful.
The Garrison: It’s like a petting zoo
In total, you can obtain 14 mounts “in” your garrison in the broadest sense. For most, you need a stable, which should ideally be upgraded to level 3 as soon as possible. Various quest chains allow you to capture animals throughout Draenor and take them after a short chase. The captured animals must now be ridden over several days until they are available to you as a permanent mount.
Those who are particularly persistent can also obtain two additional mounts, but should prepare for long days, as all 6 stable mounts require 6 specific enemies to be killed each – which means a total of 36 kills.
But reputation farmers can also benefit from the garrison: Horde players must be revered with the Laughing Skull Orcs, Alliance players should do well with the Shatar defense.
Lastly, you should participate in a garrison invasion weekly and ideally bring friends, as only in the “Gold” rated reward chests can more achievement points be hidden on all fours.
Rare Spawns: A lot of luck and time required
We have previously reported on the various rare mounts and fundamentally nothing has changed: Either you need a lot of time or a lot of luck, but probably both. Each zone has a (or in Nagrand two) rare enemy(s) that appear only a few times a week. However, anyone who participates in the fight will receive the mount. Coordination with other mount collectors is helpful to quickly arrange when one of the animals spawns.
There are plenty of mounts available in Ashran as most of the merchants are gathered there. Many of them cost Apexis Crystals, which can be obtained through daily quests or special garrison missions. Almost all also have a reputation restriction, so you must participate in PvP or longer grinding sessions.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny parts of “House of Wolves” seem to be active now.
Since yesterday, reports have increased that the Crucible activity “Recovery” already offers special rewards. Apparently, the new legendary weapons are already available here, which Bungie actually wanted to activate only from this evening.
With the names and descriptions of the weapons, Bungie shows once again its wit and bite. Naming an automatic rifle with the “internet joke”: First Rule “Don’t hold your Breath” has the typical Bungie humor. “Don’t hold your breath” means: But don’t wait too eagerly, don’t hold your breath, it will take longer. In shooting training, breathing is also important for shooters.
The pulse rifle “Spare Change.25” translates to “change”; the flavor text then reads: “That’s right. You can keep it.” Bungie is known for inserting a gag or two into legendary weapons, and not everything can be deciphered at first glance.
According to reports, at least one member of the team would receive a “legendary weapon” in each round, starting with 331 damage, which can later be upgraded with an Etheric Light and can also be “re-rolled”.
There are already true legends out there, weapons that through special attribute combinations are expected to hit hard: a scout rifle NA3D1 Salvation State with Firefly or this hot shotgun Party Crasher +1. So if you’re looking for something to do until 7 PM: “Recovery looks tempting.”
And by the way: It seems there are also Exotics dropping in the new release. The first Gjallarhorn has also been spotted, they say.
In a game that is becoming increasingly complex like HearthStone , it is only natural that some cards turn out to be stronger or weaker after Blizzard releases them to the community: The Grim Patron seems to have been underestimated by Blizzard. Despite numerous complaints, players are satisfied with Dr. Boom.
Pcgamer recently conducted an interview on this topic with Yong Woo and Mike Donais, two of the most important decision-makers of the game. An example of the underestimation of a card is the “grim patron”.
The Drunken Dwarf in a Rage
The new best buddy of the Warsong Commanders.
For a mana cost of 5 and relatively meager stats of 3/3, the grim patron is comparatively poor. Its true potential unfolds through its card text: Whenever this minion takes damage and does not die, it summons another grim patron.
Originally, it was thought that this card would predominantly nest in Warrior and Mage decks, as these classes can deal small amounts of damage to their own minions. However, unexpected combinations quickly emerged, such as a Priest deck that utilizes the Grim Patron in conjunction with a Fire Elemental, which can lead to a strong imbalance. We have an example video here:
http://youtu.be/3YotcfXCZvQ
Players are keeping an eye on the Grim Patron and will make adjustments should it become even more dominant. However, it was also emphasized that they want to introduce new, exciting, and even “dangerous” cards that encourage players to try out different deck strategies. Because that is one of the most enjoyable aspects of HearthStone.
Dr. Balanced – Where is the Nerf?
aka Dr. Turn 7
The developers were also asked about “Dr. Boom”. The Goblin for 7 mana not only has impressive stats of 7/7, but also summons 2 bombs (1/1) that deal 1-4 damage to a random enemy upon death. Effectively, Dr. Boom is a 7-mana creature with 9 health and 11-17 attack power, earning him the names “Dr. Balanced” or “Dr. GG”. These stats also explain his presence in nearly every successful deck.
Despite this, the developers appeared satisfied. Because Dr. Boom is one of the few cards at this mana cost that is actually played. For most successful players, a nerf is long overdue, but Blizzard remains cautious with statements about it. They may want to wait for more cards costing 7 mana that could serve as a worthwhile alternative before implementing a nerf.
This is an AI-powered translation. Some inaccuracies might exist.
Meanwhile, the balance patches for Evolve are appearing more regularly and the changes are getting smaller, which is probably a good sign for a path towards fair balance. This time, the Kraken and the Wraith have a little wind taken from their sails, the usability of the jetpacks is improved, and both the Assaults and the Medics are adjusted.
Monster Changes: The Newbie Needs Help
The major problem of the Behemothhas been its lack of mobility. Only very skilled players could compensate for this disadvantage, which is why its stamina consumption has been improved. Activating the roll form now consumes only 10% (previously 15%) and drains now 6% stamina per second (previously 6.5%), allowing the stone giant to roll uninterrupted for up to 15 seconds.
The Kraken must cope with a reduction in its maximum hit points. At Stage 2, it loses 500 points, and at Stage 3, it even loses a whopping 1000, which should make a significant difference especially in tight matches.
Lastly, the “Warpblast” of the monster lady Wraith is slightly weakened. Although the damage remains identical, the radius is reduced at all three levels, namely from 6.5, 8.5, and 11 to 6, 7.8, and 10. These changes allow hunters to occasionally escape the deadly explosion.
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After the “Arc Mine” of Markov was massively weakened a short time ago, it is now being improved again; its damage is increased by 10%. Torvald was still too strong, which is why adjustments were made to his “Mortar Canon,” increasing the reload time by 1.5 seconds (from 4.5 to 6).
Medic: More Healing, Less Slowing
The medic Valerie is both improved and weakened: Her “Healing Burst” now has two seconds less cooldown, which should make her own survival safer. In compensation, the slowing and revealing effect of “Tranq Shot” lasts only 8 instead of 10 seconds. This is meant to lead to Valerie having to switch between her weapons more frequently if she wants to slow the monster continuously.
The newcomer Slim receives a complete healing upgrade: His “Healing Burst” now creates 10% more healing and the precision “Leech Gun” is now dynamic. This means that slow shots have a greater range and accuracy and are thus also effective against distant enemies (like the Kraken).
Further Changes
Apart from the major changes, there have been numerous smaller adjustments that differ between the PC and console versions. Most affect the movement speeds or effects on the hunters when they get knocked back. A complete list of changes can be viewed here.
In the MMO shooter Destiny , the weekly Nightfall strike is not available on Tuesday, May 19th. It is locked. The same goes for numerous other activities.
At this point, we normally present the weekly Nightfall strike in Destiny, tell you which strike it is, what modifiers are active, link you videos on how to best tackle the Nightfall. That would be somewhat pointless at this point, as the weekly Nightfall strike is locked until this evening.
Yes, even more: Between now and this evening on May 19th, Destiny is in a sort of transition phase. The game will not function as usual during this time, but only with some limitations.
Hm …
The No Man’s Hours in Destiny
Bungie announced this officially yesterday. It states:
In the eight hours between 11:00 AM and 7:00 PM, some activities will be locked, including the weekly Nightfall strike, the weekly heroic strike, the daily story mission, and certain crucible playlists. The rest of the game will be accessible.
At some point after 7:00 PM German time, “House of Wolves” is expected to go live. This works in such a way that the patch 1.2.0.1 that was deployed yesterday will simply “go live.” All changes will take effect, and thus “House of Wolves” and also the activities that have been locked until then can be tackled.
This is expected to be today’s Nightfall strike, Shadow Thief, the HoW strike:
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Let us know: How will you spend the next eight hours? Is there still enough time for another raid? Or are you busy farming chests and keys so that it will be worth it this evening? And what are you most looking forward to right now?
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny there are now first images and videos of one of the last secrets: the treasure room in the “Prison of Elders.” What is in the large chest that requires treasure keys? What rewards await in the Prison of Elders?
The preview videos of the “Prison of Elders” always ended when the last boss fell. There was never a scrap of loot to be seen. This was because the YouTubers who were guests at Bungie were not allowed to show the “treasure room”. This restriction apparently just expired a few hours ago – probably around midnight Pacific time.
Now videos about the “treasure room” in the Prison of Elders are surfacing and players are excited. They say it’s totally over the top, something like the treasure chamber of a pharaoh, according to the videos.
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There is a large chest to see. At the moment, it is still unclear what exactly will be included for each Guardian. It seems that, depending on the level of the challenge, a weapon or armor core is guaranteed to be inside. With those, you can buy the special legendary weapons and armors from Variks that he has available. Variks’ offerings are said to change every week.
Additionally, it seems that there is a “legendary weapon of the queen” and … um … it looks like an exotic weapon. We will have to wait until more Guardians have been involved and stocked up to see how high the chances are of drawing these weapons here. One of the YouTubers even speaks of a “guaranteed chance”, of “guaranteed exotics.” It would of course be a sensation for many players if that were the case.
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Bungie certainly did not skimp on the loot. Instead of rewarding players gradually during the runs, everything is packed at the end into a massive loot rush. The small chests are said to contain glimmer and materials, while the large ones contain the real treasures. This “large chest” is opened with the treasure key. All the essential information about this key and how you can find more of them, you can read in this article.
This is an AI-powered translation. Some inaccuracies might exist.
In the survival MMO H1Z1 the next ban wave has been launched, focusing this time on ESP users, the so-called wall hackers.
In H1Z1, the boss still triumphs himself. Studio president John Smedley is also not shy in his wording. It is against “ESP” users. ESP stands for “extrasensory perception”, an evolution of what was once known as “wallhack”.
Smedley cheerfully tweets: A massive ban wave has started. ESP users: If you truly have extrasensory perception, then you know you’re screwed. Please keep using it. Please.
massive ban wave underway started this weekend. ESP users, if you’re really psychic you know you’re f’ed. Keep using it. Please.
24,837 have been banned for cheating, Smedley further writes, without specifying a time period. Earlier, one had shown glee about the bans and was quite amused. In H1Z1, they see themselves in a war with cheaters and plan to conduct and win every battle ruthlessly.
The fantasy MMORPG World of Warcraft calls for the “Selfie Contest”, asking players to show themselves naked in the enemy capital.
The selfie feature in WoW is quite controversial and is often cited by former players as a sign of the decline of their former game with the motto: “What has become of WoW?”
However, Blizzard seems to appreciate this strange in-game function and has announced a contest. Players are to recreate the image we’ve included as the title image: a “naked” player (to save on repair costs) is in the enemy’s capital getting beaten up by the guards while taking a selfie. This motif will last for the next six and a half days, after which it will change and another motif must be recreated.
You can win a trip for 2 to Blizzard, there are codes, iPhones, all that sort of thing. Details about the contest, where you need to send your selfie and so on, can be found here. The competition is also open to players from Germany, Austria, and Switzerland. Blizzard adds a very “inspirational” video:
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In the MMO dance simulation Destiny, Guardians are enjoying May to the fullest. Destiny has fresh content, and one can definitely shake their legs.
The “Wolf Hunt” event in Destiny, which started on Friday, has brought a fresh wind to the somewhat stale MMO shooter Destiny. Tomorrow it will properly kick off with “House of Wolves” , but already the good reviews are piling up, and smiles are noticeably rising.
Attention from the international gaming press remains high
The journalist Paul Tassi, who is usually quite skeptical towards Destiny, from Forbes Magazine writes that the new event is everything that is right about Destiny. On the website of Game Informer , one suddenly reads how significantly Destiny has improved, and now is the ideal time to get back into the game.
US sites like Polygon or vg247, which had already reported extensively on Destiny in September and December, are ramping up coverage again. For almost reaches the number of articles with the freshly released critic and audience favorite The Witcher III. And this is very annoying for readers who still cannot relate to the game.
Even in Germany, some gaming sites have awakened again, discovering that there is this thing and that the articles are indeed finding readers. And so one can read on x pages in various languages what exactly this House of Wolves brings, what the gameplay looks like with upgrading, what the Guardians can expect in the Trials of Osiris, or how the new Strike will be.
At Bungie, people are in good spirits. The community manager is giving an interview with Times Magazine, explaining that they have changed their information policy. In the beginning, the community team could only react. They were busy every week explaining to players what had been done previously. Now they are ahead of them, presenting upcoming content, and are on the ball. And even in the Destiny subreddit, the beating heart of the community, the experts are excited or at least in a noticeably better mood than usual. After the long months from early December until now without real new content – only the hard mode Crota’s End went live in between – after this fasting period, a “teaser” event with a few loot drops is enough to get the Guardians excited again. Everything is new in May, as they say. It turns out: Just a little new is enough in Destiny to bring life back into the place.
I experienced something really strange on Venus
In all the commotion about patches, leaks, info, events, locations, spots, glitches, and chests, a “fun video” hit like a nova bomb. Guardians achieved over 300,000 clicks with it in just three days. The video creator posted it punctually with patch 1.2.0 with a strange title on reddit, where players expected to see “new land” in the jungle of Venus and to behold new adventures. There he wrote: Something really strange happened to me during a patrol on Venus.
But what is shown in the video is not new content, not a mystery, but just pure good mood. Maybe that is the secret of this May: the mood – it’s simply contagious.
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Players who want to play locally with friends on a shared screen will be able to do so in Star Wars Battlefront. Similar to the unofficial predecessor, the makers also rely on the split-screen mode here. Publisher EA recently drew attention to this game mode again with an image and a small Q&A session.
With the question “How will you play the coop mode in split screen? A or B?” “EA Star Wars” published a high-resolution in-game capture on Facebook that some may recognize from the last trailer.
Clearly visible: It will also be possible to switch between third-person and first-person perspectives in the split-screen mode. This way, Dice aims to appeal to multiple player types. They want to convince every player of the multiplayer shooter.
This offline game mode will be available in the “Missions”, which can be played either solo or in the coop variant. Dice imitates well-known backdrops from the film trilogy, highlighting the Star Wars experience. At least that is the stated goal. With bots and rather small, combat-focused maps, an authentically dense atmosphere is to be created.
We don’t have a traditional single-player story, but our Star Wars Battlefront Missions deliver carefully crafted moments inspired by the films that let you live out your battle fantasies – EA Star Wars, Facebook
Split-Screen Mode only for Consoles, runs at 30 FPS
A small downside is that the 2-player screen splitting will only be available on consoles, namely PS4 and Xbox One. PC players will unfortunately miss out, although the number of users who would use such a mode on this platform is likely to be lower. The Facebook account also addressed the frequently discussed FPS question among players. Unlike before, when it was constantly mentioned that there would be 60 FPS, the situation in split-screen mode is a bit different. Matching the split screen, the FPS will also be halved to 30. Whether this is enough to guarantee a consistently smooth gaming experience remains to be seen.
Star Wars Battlefront will run at 60fps, except during split-screen co-op when it runs at 30fps. – EA Star Wars, Facebook.
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In the subreddit for the sandpark MMO ArcheAge , there is some potential for conflict over the accusation that the game is “Pay2Win.” This is something they no longer want to hear.
These tiresome discussions claiming that ArcheAge is Pay2Win cast a bad light on the game, drag the community down, are constantly repeated, and are annoying. Therefore, an automated bot will delete corresponding comments in the future. It will also explain to players why it is deleted. Only those who have not informed themselves ask such questions. It is undoubtedly clear that ArcheAge is not Pay2Win. Surely everyone knows that. Since Trion Worlds got the gold sellers under control, it is not like it was at the beginning.
This essentially stands on the subreddit for ArcheAge. The ArcheAge subreddit of the huge communication platform, often referred to as the “homepage of the internet,” has 20,000 subscribers and is, as it is assured, not controlled by Trion Worlds or anything like that. They are just annoyed by the “repetitions” of the posts.
The decision, as one can imagine, is not well received by everyone. It is already being reported critically on US MMO gaming sites.
Such mini-forum dramas that then instantly trigger debates on the big topics of censorship and freedom of speech have been happening more frequently lately: Something similar was recently triggered by the community manager at Skyforge. He also banned the nasty “Pay2Win” word and threatened with deletion. However, he had to quickly backtrack: The backlash was imminent. This was one of the rare cases where a “professional” experienced something like this.
Increasing trouble with mods on reddit
However, there is increasingly more trouble concerning the “hobby-moderated” Reddit, particularly around struggling MMO games, especially in the past week. Because these subreddits have significant reach and influence. The “bosses” of these subreddits are not accountable to anyone; they often hold this title and influence only because they were the first to secure the channel with the appropriate title. Therefore, not everyone feels obliged to any responsibility. Fairly speaking, some have slowly built their subreddit or have earned this position, and many do great work voluntarily – not everyone should be painted with the same brush.
In the fantasy MMORPG The Elder Scrolls Online, a new trailer has been released. It aims to motivate players for the console launch on Playstation 4 and Xbox One.
The new trailer highlights community and cooperation. The opportunities to have fun together and experience adventures: in both PvE and PvP. It speaks of friendships, camaraderie, and the active community of the game.
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In the MMO shooter Destiny , the developer Bungie has warned players that there may be outages starting at 5:00 PM on 5/18.
The expansion “House of Wolves” is looming. This evening, on Monday, 5/18, there will be worldwide interruptions in Destiny while Bungie makes “final preparations” for the DLC House of Wolves.
Perhaps a short patch or update will be installed but not activated yet. This means: There may be outages in Destiny on PS3, PS4, Xbox One, and Xbox 360.
Starting at 5:00 PM our time, players could expect “interruptions”, it is said. It is recommended not to start any activities that take a long time and where a sudden interruption would be inconvenient.
Anticipate brief connection interruptions as early as 8AM Pacific on Monday (5/18) morning. Stay tuned here for one hour warning.
Bungie mentions “brief connection interruptions” to be expected and will keep the Guardians updated later. We will update the article as more information becomes available.
Update 5:00 PM: Bungie is now uploading the “Preparation Patch”. House of Wolves will only start tomorrow at 7:00 PM. This is the pre-launch patch, as it is called. The servers of Destiny are expected to be down “not very long”. So it should continue soon.
We are pushing a patch for Destiny. Players will be kicked from activities and required to download the update. — Bungie Help (@BungieHelp) May 18, 2015
Update 5:20 PM:Everything should be working again, it was just a brief interruption.
What happens tomorrow on Tuesday? When does “House of Wolves” start, what about the Dusk on 5/19?
An important question arises due to this unusual time of 7:00 PM: What exactly will happen tomorrow on Tuesday at 11:00 AM is not known, at least not exactly.
Normally, this is the “weekly reset”, the week in Destiny starts anew, the activities yield loot again. However, Bungie has already announced that the daily and weekly activities will be “locked” – even the weekly Nightfall strike will remain locked until House of Wolves goes live. However, the information was not very definitive, as it came through an unusual channel, a “Help” account in the official forum.
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In the fantasy MMORPG World of Warcraft, a new zone called the Tanaan Jungle is coming with 6.2. What item level is the zone designed for? And is Leeroy Jenkins really in the WoW movie?
There are now comments on Twitter about the difficulty of the new zone Tanaan Jungle. Some fans wish it should be “extremely difficult,” requiring heroic or even mythical gear at top level, so that a “high-end” zone is finally nice and elite.
However, Blizzard quickly puts a stop to such thoughts. The Tanaan Jungle in World of Warcraft is definitely supposed to be harder than the rest of Draenor. But it should definitely not require “high-end raid gear.”
@JoeyGiggles_FTW@atanae@Myrothvel3 Definitely should be tougher than the rest of Draenor. Definitely should not require high-end raid gear
And as a little mini-news. Leeroy Jenkins, who just celebrated his 10th anniversary, was actually in an early version of the script for the WoW movie. The author confirmed that. He also died in the film because he couldn’t hold back and charged into battle against an orc army. During this, he let out a powerful battle cry. One can probably guess how it sounded.
Leeroy Jenkins was actually in my original draft of the Warcraft movie. And yes, he ran into battle too early. pic.twitter.com/G8bO4KmU6j — Gary Whitta (@garywhitta) May 12, 2015
By the way, there are some indications that the now cult character Leeroy Jenkins originally had a satirical origin story. The legendary video was probably meant as a parody of “overly cautious, overly planning” guilds; the impulsive Leeroy, however, stole the show so brilliantly that this aspect of the history was forgotten.
This is an AI-powered translation. Some inaccuracies might exist.
A Mexican indie studio wants to bring back the days of the first MMOs with the sandbox MMORPG Saga of Lucimia.
Through a crowdfunding campaign on Indiegogo, the developers are trying to secure funding for their game. They are specifically targeting players who miss the early days of the genre. Saga of Lucimia offers no solo content. In the game, you will only progress if you form groups with other players. There are deliberately no theme park elements, and the intention is to give players as much freedom as possible.
Many freedoms, but no PvP
This starts right at character creation. While there are some predefined archetypes, you do not have to choose any of these classes. You progress your hero based on skills and can decide which direction your character should take. This way, many different combinations should be possible. After character creation, you can explore the vast fantasy world completely freely. Where you go and what you want to do is entirely up to you. However, you should always travel together with others, as the world is full of dangers that you can hardly master alone.
However, sandbox in Saga of Lucimia does not mean that there will be no story with quests. The story revolves around the slowly returning magic to the world and what it brings about. You may follow this story through events and quests, but you do not have to. The narrative is intended to be extended through addons and structured like a novel series. If you follow a quest line, you should plan for weeks or even months before you complete it. The zones and dungeons of the world are supposed to be gigantic. It may take several days to master a dungeon.
https://youtu.be/8txno9PYWcU
If you are into PvP battles, you will likely be disappointed. Because at least in the beginning, no PvP is planned. Cooperative adventures are the focus. There are crafting and housing systems, but details on these are not yet known. Saga of Lucimia uses the Unity Engine version 5 and will presumably operate on a subscription model. According to the developers, this is not set in stone. A specific release date for “Volume I” of the MMORPG is not yet determined. However, the developers do not expect it before 2017. To make the game a reality, $5,000 needs to be raised through crowdfunding. Currently, the counter stands just above $3,000.
Andreas says: Saga of Lucimia is aimed at players who miss the original vanilla version of World of Warcraft but still want more freedom. However, a true sandbox for me always includes PvP, as if you cannot fight each other, a large part of the freedom one desires from a sandbox is missing. Aside from that, Saga of Lucimia seems to promise a solid MMO that targets group players who enjoy cooperative play and expect more from a quest line than just finishing it in an hour.
https://youtu.be/3Ivl3gJTR2E
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny, it has now been revealed what the treasure keys are for and what you can do with them later.
Currently, Guardians are collecting “treasure keys” in Destiny. Although they have been translated into German as “Schatzschüssel”, these are not cooking devices, but rather “keys”. But what can you do with them? What can they unlock? Is it worth collecting them? Especially since these things are quite rare and drop from the Aether chests that appear after completing one of the new Fallen Public Events.
Guardians, are you earning keys from Fallen chests? Vault them! You can only carry five of them in the wild. pic.twitter.com/ezMzfLvgyi
A few days ago, there was already information from a Forbes journalist who visited Bungie. He said: These keys are available after a final battle in the “Prison of Elders” on difficulty levels 32 and 34 (no one has played 35 yet). In this final battle, players receive a key. Once the final boss is defeated, you go into a treasure room and can use the key to open one of three chests. Here awaits the loot.
No one seems to have shown the treasure room itself yet; it presumably appears after defeating one of the “final bosses” and returning to the airlock, but here is the Hive boss from the 34 PoE for you:
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Now there is further information from IGN, which also visited Bungie. It is said that the final boss in a “Prison of Elders” challenge drops a key. But only one per week. On the second visit, nothing more.
After that, you go into the treasure room. You can only open one chest per run. This means that if players kill the final boss a second time in the week with one character, they can enter the treasure room but will be left without a key and cannot open anything. Unless they already have a key before going into the Prison of Elders.
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It seems that the “treasure keys” collected during the event can be used in “bonus” rounds in the “Prison of Elders”. You can thus gain loot more than once a week in a challenge with these. According to IGN, these keys will also later be available as rare rewards in public events. In the “Prison of Elders”, there seems to be loot only in these treasure chests – besides the reputation rewards from Variks: Here, legendary or exotic items should be inside.
How to farm these keys effectively at the moment, you can read in this article about the event “The Great Wolf Hunt”. It is important to understand that the Aether keys and the Aether chests, from which the treasure keys come, are likely not tied to the event “The Great Wolf Hunt” but occur regularly as “Public Events”.
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In the MOBA League of Legends , the new champion Ekko is already making waves on the test server. There has already been an initial nerf.
Last week, a new champion for League of Legends was introduced: Ekko, a slender boy who uses his skills and wits to survive on the tough streets of Zaun. Ekko’s playstyle is said to reflect his quirkiness and intelligence. He is intended to achieve victories not through brute force, but through surprise attacks, securing them with a clever, magic-based retreat. He is described as an AP assassin. You can check out his abilities here. But how to use them effectively?
Gameplay of Ekko from the Test Server
On the test server, players immediately noticed the ability to use the ultimate to “quick shop” back to the base and reappear fresh on the lane within seconds.
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However, he caused quite a stir in practice games due to the enormous damage potential he can unleash in the endgame. Like almost all new champs, Ekko is considered by many to be totally “overpowered” at this stage.
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The street boy has also caught the attention of the powerful at Riot, and they have already lowered the thumbs: “Too much ‘snowball’, they concluded. He can become too strong too quickly, unleashing enormous damage potential with his abilities early on and becoming a tyrant for opponents. Additionally, his tower tanking was considered too strong. Therefore, there have already been minor nerfs to Ekko. If this continues, more may follow.
And the first nerf
Changelist
Putting in a few nerfs for Ekko that should be out sometime tomorrow. After watching a number of PBE games we feel that Ekko tends to get pretty trainy (runs you down and beats you to do death with basics) especially when ahead. Additionally, his tower taking is pretty crazy. To combat this we're reducing the bases and scaling on his basic attack and hitting the AP ratio on the W passive. Hopefully this should make it a bit harder for Ekko to snowball and make him a bit less oppressive when doing so.
Stats
Reduced base attack speed to .644 from .658
Reduced AS/lvl to 3% from 3.5%
Reduced AD/lvl to 3 from 3.5
W
On-hit AP ratio reduced to 1% missing health per 45 AP from 1% per 35
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In the fantasy MMORPG World of Warcraft, the current Apexis gear will soon be available for purchase with gold.
Apexis Crystals are not working
Previously, players had to earn Valor Points through daily dungeon visits in World of Warcraft to buy decent gear from a vendor. This was considered an outdated concept by Blizzard after Mists of Pandaria. They removed Valor Points and introduced Apexis Crystals with Warlords of Draenor. Players were meant to earn these through daily quests, and with them, they could gradually buy Apexis items from vendors, which could later be transformed into a better version for even more Apexis Crystals.
The catch was: it was too labor-intensive for players to obtain low-quality gear for relatively little effort, which could then only become “okay” gear with even more effort and “pretty good” gear with much more effort. The offer was hardly used, and the Apexis vendors became abandoned. Additionally, the dungeons were no longer utilized. Solutions have already been presented for the dungeons, while Apexis vendors are now being addressed.
Apexis gear will soon be available for gold
Because at Blizzard, they have decided, with the next patch 6.2, the “Apexis Gear” will no longer be sold for Apexis Crystals but simply for gold. The highest tier then costs 20,000 gold – a total of 6 pieces of armor will be sold: gloves, bracers, cloaks, helmets, pants, and belts.
This decision by Blizzard is being heavily discussed on social networks. While it seems there is agreement that the current Apexis vendors were quite useless, as hardly anyone sought them out.
Some are asking: “Does Blizzard need money so badly?
However, introducing such a “gold sink” and thereby providing an incentive to spend gold is being met with criticism, as Blizzard currently earns directly from players’ “gold needs” through the WoW Token. However, Blizzard has previously been accused of having too few “gold sinks” in the game, causing the value of gold to diminish.
Players are now calculating how many euros or dollars they would need to spend to obtain enough gold to gear up a fresh character with these 6 items.
The prices of 20,000 gold for a 675 item are not yet fixed, but are on the PTR. They may still change.
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Keyword: Exotic items, catch them all, grimoire points, overflowing vault, new weapons coming, just no space, cryptarch refuses to decrypt engrams, mailbox already occupied, panic times three, scream convulsion. You know this from those dreams where you wake up in a sweat. Back to the topic.
On Friday, the patch 1.2.0. went live with a delay, and it brought, besides the new event and the Heavy Pike, also a new ghost in the Cosmodrome. Our friends from Pro NDC show you how to access it.
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By the way, it is rumored in well-informed circles that the “old” tutorial area has been unlocked and stocked with mines to prepare players for what awaits them in the prison of elders.
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