In Blizzard’s online card game Hearthstone , a power word from the creator has early put the career of a talented player on hold.
In tournaments or documentaries about League of Legends, you often see young gamers fully supported by their parents. The business, especially in LoL, is tough—by the age of mid-20s, many are already close to ending their careers or even past that. Players travel around the world at a young age, must be independent early on, interrupt their education, their schooling for the short window of esports eligibility. However, not always does this go well.
If you do this, we are divorced people
Moreover, an esports scene has emerged around Blizzard’s Hearthstone, and for some, this is a desirable path in life, as is the case for Marcus “BOXception” Kwak. He qualified for the ESL finals and could play for part of the prize pool of $25,000. They would have even paid for his trip to California, but he did not receive the “parental okay”.
While the mother was likely convinced, the father stood firm. The father made it clear: If he goes to California, then we are divorced, you won’t get a cent from me. The Hearthstone expert then gave up his spot, wanting first to finish college and stand on his own feet.
Little understanding for esports from the parental generation
In the reddit forum, he shared his story, and other well-known players know this dilemma as well. Many of them have had conflicts with their parents over gaming.
In the MMO shooter Destiny , players can now obtain a lot of Light particles when they exchange their materials with the Speaker.
How do you obtain the 9 new exotic armor pieces like Celestial Nighthawk, which were newly added to Destiny with House of Wolves?
There are several ways: You can wait for Xur to sell them at some point – just like now the Handcuffs of Darkness. You can try to get them from a chest in the Prison of Elders, seize them in the Nightfall, or hope for another very low probability.
However, the main source and the best chance for most Guardians should be with Xur. But not with the items he sells directly.
This is how you can obtain a lot of Light particles through the Speaker
It is now the new trend with Xur: He sells, when he arrives on Fridays, engrams, from which the new exotic armor pieces can emerge. However, you need a lot of Light particles to purchase as many engrams as possible. He wants 23 Light particles per chance in the engram lottery. The question is: Where can you get a lot of Light particles (Motes of Light) from?
It is quite simple. The Speaker has a new “exchange table”, where he now exchanges Glimmer shards and Ascendant shards for Light particles.
The new exchange function of the Speaker in Destiny
Glimmer energy and Ascendant energy can also be exchanged for Light particles by first converting them into shards.
1 energy and 50 Glimmer yield 1 shard. (it doesn’t matter whether Ascendant or Glimmer energy)
These materials were the four “enhancement items” from the two old raids. Energy was used to upgrade weapons,with shards the armors.
One thing to note: You must really go to the Speaker in Destiny with the items in your inventory; only then is this opportunity available.
“What do I do with old shards and energies?” and “Where do I get new Exotics from?” have the same answer
So if players are dealing with a lot of Ascendant or Glimmer materials and are asking: “What should I do with them?” – This is the answer: Exchange them through the Speaker for exotic armor pieces with Xur. This is probably the better alternative than simply selling them to the Speaker for 250 Glimmer each – though that also works.
The downside is: Xur is not always there and does not always sell the appropriate engram, and the desired item does not always come out of the engram. But these “random principles” should be something Destiny players are slowly getting used to.
Thank you, Nexxos, for the tip:
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In the military MMO World of Tanks, the new patch 9.8 was released this week, which introduced the game mode “Domination” as an event.
World of Tanks continues to roll on. With 110 million accounts now across all platforms, they still aim for the Xbox One. This week, patch 9.8 was released for PC, which now separates standard definition and high definition versions of World of Tanks into two different clients, so that players who want to play with the “weaker” client or have to due to hardware constraints no longer need to download so much.
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CCP seems to keep its word and brings some Sovereignty changes to the EVE Online universe with the June update, Carnyx. The Entosis network will be expanded to include Station Services.
More action in 0.0 sector?
As military conflicts among the major alliances in 0.0 have somewhat come to a standstill in recent months, CCP is trying to bring some excitement back into the game with changes to Sovereignty. With the Carnyx update, the Station Services are coming to New Eden. This is intended to further expand the Entosis network. Information about Entosis and the other changes to Sovereignty can be found in the sources.
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Of course, the patch brings further changes. The Afterburners and Microwarpdrives have been balanced and made less complex. Ships and stations also receive an additional light effect, while the Naga will even get a complete texture update.
With Carnyx, the next T3 Destroyer enters the virtual universe, this time from the Caldari. The Jackdaw will be equipped preferably with missiles or rockets and throws itself into the fray as a shield tank.
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On the official website of EVE Online, you can find the complete Patch Notes for Carnyx. The update will be deployed during an extended server maintenance on June 2nd on Tranquility. In this sense: Fly safe!
This is an AI-powered translation. Some inaccuracies might exist.
What could the future of MMORPGs look like? We speculate a bit and take a look into the crystal ball.
MMORPGs are very popular, but mobile games reach a much larger player base. Simply porting an MMORPG to a smartphone doesn’t work that well yet. Players who play mobile games usually play for only a few minutes at a time. Combining this with the rather long play sessions and complexity of an MMORPG is challenging. But what if one could integrate all of this into daily life?
Augmented Reality makes it possible
Imagine the following: You create a character on your phone, set its stats and skills, and put the phone in your pocket. While on the go, you receive notifications in the form of vibrations or messages. A monster has been spotted nearby! You take out your smartphone and look around using the display and camera, seeing the monster overlaid in your surroundings via augmented reality. Now you can attack it regularly with the learned skills. If there are other players nearby, you join forces to take down the enemy or even a boss.
Computer-assisted, augmented reality even in MMORPGs? How would World of Warcraft work in this way? Image source: Areal, an augmented reality app
But maybe it’s not a monster at all, but a hidden treasure. You scan the area with your phone until you find the chest overlaid via augmented reality and can attempt to crack it open. You collect the loot and experience points, enhancing your hero. PvP would also be possible. If you encounter another player of the MMO in the city, your phone vibrates, you take it out, and have the opportunity to challenge them to a duel. Or you can trade with that player. In this way, you can also make new friends, form guilds. Taking it a step further, it would even be possible to overlay a guild fortress via augmented reality at a location. This fortress could also be continuously expanded.
Even quests would be possible. You receive a notification that a horde of goblins has been spotted 1.5 kilometers from your current location and you head there to attack them. Even other players could post quests. Crafting, resource gathering, housing, everything would be conceivable. Such an MMORPG could be played intermittently, as you would always have it with you.
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Initial examples of this type of MMORPG are seen in Google’s Ingress, an augmented reality online game that operates in a similar way. Perhaps the upcoming technology will enable us to actually play complex and deep MMOs someday. This way, mobile games and MMORPGs could be meaningfully and interestingly merged.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the leaker “Megaman” has re-emerged with interesting pictures and theories.
Guess who is back
The Japanese dataminer “Megaman” has achieved cult status in the MMO shooter Destiny, especially in the reddit forum. When he shows up, bearded, tough Titans scream like 8-year-old girls who see one of One Direction.
Tuesday might bring a Xur leak, now info about Etheric Light in the Iron Banner
Last night, Megaman reappeared and said: You might be able to check what Xur will sell at the next Weekly Reset through a specific URL on Bungie.net and also see a bit in the Iron Banner now. He claimed it’s not datamining, but just a trick. He expects that this will be fixed soon.
The only relevant information that emerged here at the moment was that Etheric Light will probably cost 5000 Glimmer in the next Iron Banner. It is said to be available for purchase at ranks 3 and 5. Whether we can really predict Xur’s inventory on June 5 remains to be seen until Tuesday morning. We already know Lord Saladin’s inventory in the Iron Banner from the Weekly Update.
The Prison of Elders was designed as a raid
Megaman actually announced his retirement as the unofficial super oracle a few weeks ago, but now he is back again because he has some theories. He believes that the current “Prison of Elders”, the 3-player arena, was originally planned as a raid. He has some evidence for this: screenshots of “earlier” versions of this activity that he unearthed in the database. There were still mentions of “6 players” and “raid”. Even at this early stage, several modifiers and difficulty levels for the activity were already present.
For Megaman, it is clear: The current arena was the Reef raid and was planned as such. The next raid with the new expansion will lead somewhere else. Only relatively shortly before the “House of Wolves” DLC was it revealed that it would not feature a raid, but rather a 3-player group activity. This caused quite a stir back then.
There have also been other changes; the current strike “Shadow Thief” was previously called “Belly of the Beast” and it was against a walker.
Are there new quests about the Queen and her brother coming to Destiny soon?
Additionally, Megaman has discovered hints that the Queen and her brother will still play an important role in story quests. He has pictures of a quest on the Moon that is not live yet.
Moreover, there are teaser images from earlier that tell a different story than that of the Kell of Kells, which we experienced in House of Wolves: In that story, the Queen’s brother has a larger role. Megaman believes this story might also play a role in “actual” Destiny soon – other concepts from early teasers eventually found their way into the game.
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The Free2Play MMO Skyforge wants to make battles between guilds its trademark and has come up with some interesting ideas.
In a developer diary, they present in detail the “Pantheon Wars“, the guild battles. We have summarized this for you:
Pantheon Wars are for passionate players
One needs 100 young gods to participate in the wars: These are players who have already unlocked their god form – it is definitely a high-end activity
Players must bid at auctions to buy the right to a guild war; it is about owning temples that then provide weekly bonuses and resources either defending their own or conquering others
All guilds within a territory can compete against each other
Bombastic visuals are not accidentally reminiscent of God of War 3
The “Celestial Temples” are supposed to look bombastic and epic – these are not just abstract numbers and images, but massive, fully playable zones
The Allods team asked Cecil Kim, who was responsible for the visuals of God of War 3, to develop some concepts for these locations, because they found God of War 3 so beautifully epic
This is going to be really, really big
A massive battle will take place around a temple, in the PvE and PvP area players can collect points – 100 players from each guild will participate
The 50 PvP players will be divided into groups of 10/15/25 and encounter each other on 3 different PvP maps with special winning conditions; from the 50 PvE players, 5 raids of 10 players will be formed on each side, who must defend or attack depending on the situation
The combat flow itself is relatively complicated, as numerous events take place simultaneously, players must compete in both PvE and PvP
In a kind of PvP “final battle”, the 30 best players from each team will fight against each other – here the god forms can be used fully
As a reward, progress in the God Atlas (the skill tree), special status costumes, and unique mounts await – the status costumes will also enhance players
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These “animations” will be collected in a dedicated interface and can then be used depending on the location you are in. “Immersion” is the key word here. Since The Secret World takes place partly in our world and partly in a twisted fantasy world, they want to cater to both.
In the “real” world, only normal animations should be used, while in the fantasy areas of the game, you can probably ride a hoverboard, like from “Back to the Future”.
No Hoverboards in New York
There will be 3 types of sprints. The first is truly “on foot” and can only be used in buildings, the second is called “Classic” – these are similar to motorcycles that you might see in our world. The third type is called “Exceptional” and is intended for areas that are already unusual. In a world with flying tentacle monsters, even a bit of science fiction doesn’t make a difference.
The motorcycle will come along with a quest and other goodies in the cash shop.
Additionally, they plan to introduce two new sprint levels that are even faster than the previous ones.
Tough Mini-Dungeon for The Secret World
For the patch, which is due to arrive this week, they have also prepared a “mini-dungeon” that depicts the last 3 battles in the Orochi Tower penthouse and is said to be finely tuned. Lead Designer Amiel states: “I can’t beat it.” It is accessible to all players who own Issue #11.
In the fantasy MMORPG Guild Wars 2 , players can test the new “Stronghold” mode for one day starting Tuesday.
The beta of Heart of Thorns recently ran for three times two hours; this “patchwork beta testing” continues to be used by ArenaNet. Now all players can take a look at the new PvP mode “Stronghold” for 24 hours.
The testing phase begins on June 2 at 9:00 PM German time and lasts until June 3 at 9:00 PM as well.
In the MMO shooter Destiny , legends surround the exotic weapon “The Fate of All Fools.” Is it currently obtainable in Destiny?
The Phantom Rifle
“The Fate of All Fools”, the Fate of All Fools, is an exotic scout rifle that has been circulating through Destiny’s database for a long time – just like the PvP event “Trials of Osiris.” Data miners discovered it months ago in the database, long before the first player was supposed to try it out. For a long time, players thought: Trials of Osiris and The Fate of All Fools go together. But for a long time, neither could be seen.
For players, it has since been clear: The rifle is already programmed, it works, it can only be a matter of time before it goes live. It would be too much of a shame not to use it. However, in the first expansion “Darkness Awaits”: No trace of the scout rifle.
Is it related to the Trials of Osiris?
Ahead of the current expansion “House of Wolves”, The Fate of All Fools appeared again in Destiny’s database. With “Trials of Osiris” now available, many seemed to think it was likely that the scout rifle would finally be introduced.
However, in the first promo images for the game, only three weapons were ever shown: None of them being the coveted unique item. And when the first players reached Mercury last Friday, they faced mild disappointment again: No trace of the weapon.
As it often is with Destiny: Rumors arise, with people swearing they heard it straight from Bungie themselves. They say, if one gets to Mercury after about 5 weeks, the weapon might drop. Or they claim: Yes, that is a rare reward, but I know someone who knows someone who has already obtained it!
It is official: Not yet available in Destiny
Now, there has been an official response from Bungie, and it is quite sobering: The Fate of All Fools is currently not available in Destiny.
It looks like there will be three new exotic weapons, those from the new loot chase. While the real mystery seekers should not be deterred by that. As is known, some still search for the sixth chest in the Glass Chamber.
This is an AI-powered translation. Some inaccuracies might exist.
Next Friday, Zenimax will present the console version of The Elder Scrolls Online in detail in a demo on Twitch.
No, it is not the “demo version” like it used to be, where the first 5 levels were available for free to try out, but more of a presentation. As Zenimax announces, next Friday, June 5th, they will showcase the console version for Xbox One and PlayStation 4 in a live stream in German and answer the most pressing questions from fans.
The evening before, they will already do it in English in the “ESO Live” show. On Friday, June 5th, in the afternoon, the show will be repeated in German. Here, they will explain, among other things, the “quick chat” system. There was some trouble in the meantime. If there are still questions about the console port, players should ask them in this thread. They will try to answer as many as possible. Such a stream had already been planned, but was then canceled at short notice due to an accident in the studio.
The Elder Scrolls Online will be released on June 9th for PlayStation 4 and Xbox One.
This is an AI-powered translation. Some inaccuracies might exist.
The recent class changes to the Sith Marauder and Jedi Guardian have caused noticeable discontent among some players, ultimately resulting in the insult and threat to a developer.
Additionally, there was a relatively thoughtless comment in the forums by John Jarynowski, one of the systems designers of SWTOR, who only wanted to give tips to players but ended up causing even more issues.
What is so terrible about the changes?
With the recent expansion of Star Wars: The Old Republic, Shadow of Revan, Marauders/Guardians are struggling to show reasonable DPS numbers. Some are dealing damage even lower than what they previously had at level 55. So far, DOTs are the primary DPS source for the Carnage/Watchman specialization, and finding a proper rhythm to renew these damage-over-time effects is one of the most essential elements to mastering the class.
The core ability Rending Slash/Cauterize now lasts only 6 seconds instead of 12 on the target, forcing players to renew this debuff twice as often. Given that the class already struggles with rage/focus issues, there are concerns about further drops in damage charts.
An unwanted, sarcastic tip
Jarynowski tried to smooth the waves in the forums by giving tips, like this one: “Don’t underestimate the double lightsaber throw,” which effectively means: “Don’t use it too often in your damage rotation.”
It’s only awkward when the same man asks a few hours later whether the “double lightsaber throw,” which you shouldn’t use, should also benefit from one of the new set bonuses. Some players felt offended, although perhaps he was just trying to find compromises.
Whether the changes will have such a significant impact will be shown in the coming days in the raids. One can only hope that this unfortunate issue will be put to rest soon. More about the Star Wars MMO can be found on our thematic page for SWTOR.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny there are new exotic armor pieces that came with House of Wolves. This week, Xur is selling the Warlock gloves “Handcuffs of Nothing.” What can they do?
Nine new exotic armor pieces have arrived in Destiny with House of Wolves: We introduced the Hunter helmet “Heavenly Nighthawk” to you last week, today it’s the Voidwalker Gloves “Handcuffs of Nothing.” They are available for 13 strange coins from Xur or with a low probability in the Nightfall, from a glove engram or in one of the chests in the Prison of Elders. In the two raids The Glass Chamber and Crota’s End, no new exotic armor pieces can drop.
They look quite nice.
The stats of the gloves
In terms of stats, they are “Split” gloves, meaning they don’t have a single stat but both intellect and discipline. Currently, it seems that the maximum values for Split gloves with 42 Light and House of Wolves are 68 each. However, these parameters should still be approached with caution at the moment.
They are not very impressed with the item. It seems that the targeting capability of the scatter grenades is not pronounced enough. The Handcuffs of Nothing are designed for a specific playstyle of the Voidwalker. Good and precise throwers are needed for them to achieve kills regularly in PvP and justify occupying the exotic slot.
However, there are already some videos and especially comments from other players who are thrilled with the “Handcuffs of Nothing” and achieve great success in PvP with them. They also say that you have to aim carefully and need some practice to reliably secure kills with the scatter grenades, especially kills that you wouldn’t get without them. They are ideally suited for situations where enemies are close together.
Some who only know the stats call it a “mini Gjallarhorn.” They imagine throwing scatter grenades in the general direction of the enemy – in reality, the gloves are far from that: The tactic of “throwing scatter grenades randomly and hoping to get something” will probably work in the rarest cases.
http://youtu.be/rY0nIFnyerg
In PvE, there are probably better exotic armor pieces. Here, many swear by the Obsidian Will. However, scatter grenades have not been extensively tested here yet. So there could still be surprises.
What do you think of the gloves? Are you interested in them or are you, like many others, still chasing the Ram?
This is an AI-powered translation. Some inaccuracies might exist.
In the MOBA League of Legends three new “dino” skins have been introduced, turning Renekton, Anivia, and Cho’Gath into dinosaurs.
2015 is supposed to be a dinosaur year, as determined by the powerful pop culture forces that dictate what we like and what we don’t. Chris Pratt is currently on a world tour promoting the blockbuster “Jurassic World,” which is set to hit German cinemas in two weeks.
At Riot Games, they thought: Why not jump on the running T-Rex bandwagon? Three new skins have appeared on the test server. As an announcement, they parodied the iconic scene from Jurassic Park when the T-Rex approached, causing a cup of water to vibrate.
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The skins are priced at 750 Riot Points each and are expected to be released with patch 5.11. They are currently fresh on the test server. Prices and details may still change.
This is an AI-powered translation. Some inaccuracies might exist.
Anyone looking to put aside sword and shield and experience an MMO without violence should mark June 4th and 5th on their calendar. Because on these days the MMO Wander will be released.
June 4th is the release date for the PC version. You can then download the game via Steam and explore the mysterious island that serves as the setting for the game on PC. On June 5th, the version for Playstation 4 will follow. Wander is an unusual MMORPG because there are no battles.
You awaken on a mysterious island and explore it in the form of various creatures. Each being has different abilities. If you transform into a fish, you can explore the underwater world; as a griffon, you soar into the skies and can land on mountains. You can read more about the MMO in our detailed article about Wander.
In addition to the release dates for the game on PS4 and PC, the new form Hira has also been unveiled. Hira is a human form that can interact with the animals. For example, you can ride on the back of a griffon as Hira, jump down from it, and land with a parachute.
Furthermore, the developers explain how communication with other players works. When you meet someone in a different form than the one you are currently using, the player also speaks a different language. To communicate, you must learn symbols found on stones in the jungles of the island. You can then communicate with other players by drawing these symbols. This happens on the Playstation 4 controller using the touchpad.
https://youtu.be/4aRUfmKMgSk
You see, Wander is indeed anything but a conventional MMORPG. If you want to know how it plays, you can download it starting June 4th on PC and June 5th for the PS4.
This is an AI-powered translation. Some inaccuracies might exist.
It’s Friday again and you know what that means: We need your opinions! After we found out yesterday that the issue of sexism in games is still a big thing, we’re posing a question today that is indirectly related: Which armors do you choose for your character? Would you prefer a sexy plate bikini or the impressive 2-ton armor with skull embellishments?
There’s something for everyone
While a few years ago there was often a very limited selection of character clothing, this has changed significantly lately. Almost always now you can choose from several sets ranging from “7 layers of metal and then leather on top” to “only naked would be less.” Since most games also support “costumes” or “transmogrification,” even raiders who only care about the stats of the clothing can freely customize their appearance without having to miss attribute points.
Of course, there are games that inherently lean more to one side: TESO tends to have “more realistic” armors, while TERA showcases daring cuts. Most games, like SWTOR or World of Warcraft, allow for both, so theoretically no one should complain about their character’s appearance. However, since that would be too easy, people still like to complain that necklines are too deep, shoulder plates are too large, or armors are too boring.
SWTOR offers a colorful mix. But where is the fine gentleman looking?
Cortyn says: Since I spend most of my time in role-playing, my bags are almost always overflowing with countless clothing items. There’s the right thing for every situation! For my Twi’lek, a form-fitting evening gown when she wants to ask someone for a favor, for my blood elf an elegant robe in the colors of the Sin’dorei, and for my Aurin a simple doublet with a skirt, because that looks cute behind the counter. You multiply that by 20 per character and then you know why I have at most 3 inventory slots free for questing.
In general, I try to fit into the game’s clothing style: Castanics are almost always quite revealing, so it would be surprising if my redhead walked around covered like a nun. On the other hand, I would find it very absurd to let my Jedi run around with a bare upper body. The respective game world is therefore the main criterion for me when choosing character clothing. “Realistic” for me only ever means what the respective game world dictates. That can also be a plate bikini.
But now it’s your turn: What kind of armors do you prefer for your characters and why? Do the many revealing armors annoy you? If so: Why don’t you wear another one? Or do you like the wide selection that covers all types? Even better: Post a screenshot of your avatar and explain what you particularly like about that set.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny on Friday, May 29th, the black market vendor Xur arrives in the Tower. What exotic goods does he have this time for strange coins?
Last week there was a new phenomenon with Xur. The armors and weapons he had were not of much interest to most. The main question: What engram does he have? The Guardians brought him heaps of light particles, slammed them on the table and shouted: “As many helmet engrims as I can carry, and please don’t touch them with your face tentacles, you old octopus face!”
Because the helmet engrims could have produced the new exotic helmets. Particularly the Hunter version “Heavenly Night Hawk” caused a stir, but the other helmets are collector’s editions and therefore sought after. Otherwise, it seems that Xur cannot sell any of the new exotic weapons, but he does have 9 fresh exotic armor pieces. Regarding upgrades, as already assumed, he has nothing to do with them anymore.
As for his position, we know since Friday: Yes, he can now also appear in the Reef, but he is always only in one place at a time. Let’s see where he is today.
All about Xur, the Agent of the Nine, on May 29, May 30, and May 31
When does Xur come and when does he leave again?
Xur comes on Friday, May 29th, at 11:00 AM. He stays for 48 hours, leaving on Sunday, May 31st, at 11:00 AM CEST.
Where is Xur? What is his position?
Xur is located in the Tower this time, near the Crucible vendors.
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Those are the values in Strength, Discipline, or Intellect. The lower value is the item’s default, the higher value at maximum upgrade. These values can vary within certain parameters. The rule is: The higher, the better.
What does Xur sell this week in Destiny? What does he have?
Xur is selling the exotic sniper rifle Patience and Time. It costs 17 strange coins. This could be particularly attractive this week, as Patience and Time is considered the ideal weapon for the Arc burn Skolas.
The armor pieces cost 13 strange coins. For Titans, he has the chest armor Mark of Alpha Lupi (157/166).
In Xur’s offerings for the Hunters this week: the helmet Chalice of the Abyss. (113/120)
A Korean couple has now invited people to their wedding via a Hearthstone card.
They must really like Blizzard’s online card game Hearthstone. A South Korean couple has designed their wedding invitation in the form of a Hearthstone card: Of course, the card is legendary.
The mana cost of 15 and the damage and health values likely reference the wedding date. It is likely July 11. The card’s text translates to: “Battle Cry: We invite all minions who have received this card to our wedding.”
One can only hope they don’t go overboard with their love for Hearthstone. The dim tavern where the game is usually played would probably not be a suitable wedding location.
This is an AI-powered translation. Some inaccuracies might exist.
About two weeks ago, the annual RPC (Role Play Convention) took place in Cologne. Since it is almost right at my doorstep and a great opportunity to meet online acquaintances in real life again, I, of course, threw myself into the fair on both days! I want to tell you what you missed out on and hopefully motivate you to stop by next year.
Role-playing in all its facets
If you have never heard of the RPC but are a fan of role-playing games in general, you will feel right at home at the exhibition center. These are the two days of the year when you are in one hall only with like-minded people. Some developers present their video games, but that is only a small part. The term “role-playing game” is very broadly defined here and also includes pen & paper, tabletop (Warhammer 40k), LARP, board games, anime, and cosplay.
The medieval market in the outdoor area has now also become a fixed part, just like the “Artists’ Mile” where you can snag brilliant pictures from up-and-coming artists or even commission a portrait of your own character. Lastly, there were workshop areas where well-known fantasy authors hold readings or visionaries present their new P&P rule system.
RPC Fantasy Award 2015
As every year, the “RPC Fantasy Award” was also presented this time. What a few years ago was still considered a rather insignificant honor to somehow fill the program of the RPC has now evolved into an award with real market significance. Especially for the exploding market of mobile entertainment, this award is one of many small steps toward new customers.
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In the category of mobile and browser games, about 11 games were nominated, many of which I didn’t know until then:
HearthStone: Heroes of Warcraft
Therian Saga
The Dwarves – Third Expedition
Age of Sparta
Dungeon Hunter V: Diablo
Secret File Tunguska
Heavenstrike Rivals
Nosferatu – Twilight Runner
Pixel Heroes: Byte & Magic
Sigils: Battle for Raios
World of Tanks Blitz
HearthStone takes first place
It is not surprising that HearthStone has won first place. The second went to Therian Saga and the third to “The Dwarves”. Anyone who is bored on the go should also take a look at the other nominated games. Because that’s one of the most beautiful aspects of the RPC: Trying new things and then losing yourself in them hopelessly for the rest of your life.
In addition to the browser and mobile games (for which we can recommend our colleagues from Browsergames.de), other categories were also honored, such as PC/console games, literature, or “promising products.”
Innovations and “patched to death” games
The most fun is when you test all the games extensively at the RPC, and it is free (except for the entrance ticket). Especially the big board game manufacturers like Pegasus or Ulisses are on-site with many people and eagerly await feedback from the players. I was very excited about the upcoming P&P rule set “Wolsung,” which does not keep players long with a complicated dice system and also allows for funny “Indiana Jones” moves: Coolness combined with effectiveness and a lot of humor.
That game developers sometimes overshoot their goals and “patch a game to death” is not new to us gamers, but it also occurs in the board game market. The legendary game “Werewolves from the Dark Forest,” in which a group must burn the werewolves during the day while they slowly kill the normal people at night, received an update that has not pleased almost anyone. In the new “Inquisition” variant, it was no longer about player communication (which was the funniest aspect of the game, involving bluffing, lying, and debating), but everything was shifted to game cards and tokens. I believe that the instructors of the trial rounds have also noticed this, and the new game concept may be revised again.
These are just two examples; overall, you could try many hundreds of different things, and even two days are nowhere near enough to experience everything.
Cosplay – A lot of work and often little recognition
This year strongly represented at the RPC: The Elder Scrolls Online, also with cosplay. (Image source: Facebook TESO).
A special highlight year after year is also the various cosplayers. Whether it’s a Twi’lek from Star Wars, some fox character from LoL (yes, stone me, I don’t know them!), Handsome Jack from Borderlands, or a life-sized succubus, you find many costumed characters at the RPC. Most of them made their own outfits, investing countless hours of work and developing a tremendous love for detail.
Unfortunately, these people are not always treated with the respect they deserve at the fair – I don’t mean their work, which one can like or dislike. But quite often, cosplayers are simply “touched” and forced to pose for a photo, or it is bluntly demanded that they strike a pose. As if that weren’t bold enough, many people don’t even say thank you when they receive a photo but just walk away silently. Hey, behind the masks are human beings. Please treat them that way, okay?
Minor Flaws in Planning
As you have surely read between the lines, I am fundamentally quite enthusiastic about the RPC. But because nothing in life is truly perfect (except for demons), there were also some small issues that were bothersome. The aisles between the individual stands were very different in size this time – particularly on Saturday morning, this made it difficult to browse in peace as some aisles were simply overcrowded, leading to conditions like on American Black Friday.
Source: Role Play Convention Facebook (Max Brenner)
Also frustrating was the fact that the role-playing tables for pen & paper groups were located in the middle of the hall. Creating an exciting atmosphere there was difficult when you had to shout at the game master, “My elf sneaks up and tries to take out the dwarf from behind!” due to the unbearable noise level. A separate area in another hall would probably have been better for that. Lastly, there was a rather loud booth where the moderator made fun of nerds extremely often, and not in a funny way, but in such a way that you would have preferred to sink into the ground out of embarrassment – arguments like “stinking freaks without girlfriends” welcome.
But those are just three minor criticisms; overall, the RPC was a complete success, at least from our group’s perspective. Even though we visit every year, there was never a dull moment this time!
The date for the next RPC is already set. It will take place again in the halls of the Cologne Exhibition Center on May 28 and 29, 2016 – so make sure to book your vacation ahead, it’s worth it!
This is an AI-powered translation. Some inaccuracies might exist.
This week, there is fresh gameplay material about Blizzard’s upcoming team shooter “Overwatch” again. Today, we watch a quite talented player as he delivers a 20-kill streak relatively easily with Tracer and makes the entire opposing team look bad.
Tracer: Teleport Hacks and Big Bombs
The lively character Tracer (or Lena Oxton for lore enthusiasts) is probably the “Good Mood” bomb of Overwatch. She always has an encouraging phrase on her lips and was already very prominent in the announcement trailer. What sets her apart are not only her words but especially her time manipulation abilities. Besides her pulse pistols, she can teleport several meters forward up to three times in succession.
As if that weren’t annoying enough for her opponents, she can rewind time for a few seconds, returning to her starting point and restoring lost health. However, her ultimate ability, the Pulse Bomb, is particularly devastating. It sticks to all surfaces (including enemies) and explodes after a short delay with devastating damage that can tear entire teams apart. But enough words! Take a look at her playstyle, which likely presents new challenges even for experienced shooter fans.
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