It is certainly not because nothing is being created, says Terry Michaels, the Senior Producer of Landmark and Everquest Next, in a Producer Letter to the fans. They are currently working on aspects of Everquest Next with high creative risk. Everything that is happening right now could change at any moment. Therefore, they do not want to give dates and information. They are simply still too vague and too variable.
For a game like Everquest Next, multiple versions of the systems, changes, and even major directional shifts are necessary so that in the end, the game you want comes out.
While they are working on the big ideas for Everquest Next, “smaller changes” to Landmark have taken a back seat after the big patch in May. They have to wait until there is time again. However, Michaels assures that they are not sitting on their hands or neglecting Landmark. On the contrary, they are working hard on the game and integrating the players’ “Landmark creations” into such areas:
Michaels also clarified: The shift of focus from Landmark to Everquest Next does not mean that Everquest Next will be released in 2015.
Skins are a normal revenue source for Free2Play titles, but most games a) offer cheaper skins and b) players see them more than just themselves and the only opponent like in Hearthstone. In a game like League of Legends or Heroes of the Storm, usually 9 others see that you’ve turned the proud dwarf king into a sugar caricature and that you have a preference for ninjas in nurse outfits.
Everything to get rid of him …
In the discussion about the skins in Hearthstone, according to the US site Kotaku, most complain about the steep price: €9 for a skin is considered too high. This will likely serve as a pure status symbol. Moreover, with the announcement, there are calls again for more deck slots or other features that have long been desired, but have been rejected for accessibility reasons related to Hearthstone. Most would also like a way to acquire the skins alternatively for gold.
What do you think? €9 for a “Hearthstone” skin? What are your thoughts? Is that too expensive? Would you buy them cheaper? Or do you see it as a “those who want to, will – and those who don’t, won’t” situation?
By the way, a Youtube video shows how to get the new skin without any money …
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The Free2Play MMO Allods Online has received the green light from the Steam community and has passed the initial review process.
Allods Online wants to be on Steam and after 2 weeks in the “Green Light” process, it looks like it will make it. Valve has implemented a small hurdle with the “Green Light” process on Steam to see if there is enough interest in the game. And in the case of Allods Online, there was.
The Allods team is pleased with this success; 7728 yes votes have ensured that they now have the green light, having overcome the first hurdle. As a thank you, they are activating a “Smile of Luck” on both servers over the weekend for more loot and better upgrade chances.
Allods Online has been around for a few years. By launching on Steam, they aim to attract new player demographics.
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A few days ago, the new Arena mode was released in Evolve. To celebrate this, there is a new challenge for players across all platforms, where they can earn a lot of skins.
16 Skins at Once
There is guaranteed to be something for every player!
If players manage to complete the current Weekend Challenge, they will receive a total of 16 skins, namely the complete “Predator” set for all hunters. To secure the various weapon colors, a total of 40,000 Arena rounds must be won as hunters. It does not matter whether you win the rounds in solo or multiplayer mode, but make sure that you are connected to the internet so that your victories are counted. To qualify for the reward, you must participate in at least one complete match where the hunters win. The challenge runs until Monday, and the various skins will be distributed by Thursday at the latest if successful.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , Bungie occasionally shares quirky statistics and information. This week was no different. It was about special weapons in the Crucible. An outsider emerged as the winner.
“Bungie User Research” conducts a kind of player research: They are responsible for ensuring that the design team continuously receives information on how your game is played. To do this, they conduct extensive game tests in the lab, create surveys, analyze them, and have access to all game data.
From time to time, they reveal particularly quirky numbers to the players. This time, the “most popular” special weapon in the Crucible is the Vestian Dynasty. 27% of all PvP players reportedly used it at least once this week. The pistol is awarded to every player who completes the first story mission of “House of Wolves”.
Just to be clear: This is not the weapon with the most kills. They do not disclose which weapons are at the top.
Black Hammer the most popular sniper rifle in Destiny’s PvP
The other popular special weapons this week were mainly shotguns and sniper rifles. Representatives of both weapon types are balanced in the top 10 for special weapons in the Crucible. This was likely due to the fact that “Pantheon” was the Trials of Osiris map: Here, snipers have an advantage due to the long sight lines. Most Guardians in the Crucible otherwise complain that shotguns are too strong.
The most frequently used sniper rifle this week was, by the way, the “Black Hammer” – much to Bungie’s surprise. Actually, this is a classic PvE weapon, as it returns a full magazine when you achieve 3 precision hits in a row.
Curious: Bungie takes a hint from reddit
There is also a curious note. In the Destiny subreddit, it has become common over the last few months to prepend “SGA” before “tips”: A reference to the machine gun “Super Good Advice”.
As the Bungie User Research staff member said today, reddit has won in that regard. More and more emails in internal Bungie communications now start with “SGA.”
This is an AI-powered translation. Some inaccuracies might exist.
The action MMO Neverwinter has caused a stir since its port to the Xbox One, receiving good reviews from the press, accumulating impressive numbers. Now the first expansion “Rise of Tiamat” is coming.
PC players received “Rise of Tiamat” last November, while it will be the first expansion for Xbox One players. At the center of Rise of Tiamat is Tiamat herself, a five-headed dragon queen – “Dungeons and Dragons” in its purest form. A raid for 25 players will hopefully lead to her downfall.
The trailer showcases not only the new monster but also press reactions to the port. Neverwinter is considered the first “real MMO” for the Xbox One – and it is also free-to-play.
“Rise of Tiamat” is set to release later this month.
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The God MMO Skyforge offers some exceptional classes, including the Kineticist, a mobile ranged damage dealer.
When looking at the starting classes in Skyforge: Paladin, Lightbearer, Cryomancer – one might quickly think: Well, I already know all of them. Then your gaze glances over the Archer, Berserker, Gunner and it might seem like these classes appear in every MMO.
However, the Allods team has already implemented some unique combinations in the advanced classes that you don’t see very often. One of them is the Kineticist, who can manipulate gravity, throw rocks, cause enemies to collide, launch them into the air, and create quite a wave. In the gameplay trailer for the Kineticist in Skyforge, you can also see a bit of Iron Man, because like him, the power of the Kineticist lies in his gloves:
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For the fantasy MMORPG The Elder Scrolls Online, the download of the console versions for Playstation 4 and Xbox One has started.
As Zenimax reports, those who pre-ordered the digital version of The Elder Scrolls Online on Playstation 4 and Xbox One can start the download.
Players who have already downloaded the Beta must also do this. The Beta client cannot be updated. This was communicated via Facebook.
How much do you have to download if you bought The Elder Scrolls Online as a box?
The client is approximately 40 GB, in addition to that players must download three patches, which will also be the case for players who have purchased the retail version in the shop, that is, have bought a box in stores. The patches add up to 15 GB. These can also be downloaded in advance. Zenimax therefore recommends players to start downloading early so that they are ready in time for the server launch. Those who have installed the game and the 3 patches probably won’t need to fear any further “Day-One-Patch”.
Players who switch their PC account to the consoles will receive a code on June 8. With this, they can unlock their account on the consoles and start the download.
When does The Elder Scrolls Online launch?
Zenimax reports that the servers will be unlocked at midnight on June 9 (local time).
Blizzard’s new MOBA Heroes of the Storm has become a victim of the satire format “Honest Trailer.” One is pleased about communism and mourns the fate of some proud heroes.
The Honest Trailer by Smosh Games narrates the story of current computer games in the most “epic” and “dramatic” way possible. For Heroes of the Storm, the story goes like this: An ancient game from Blizzard created an entire genre that sparked an eSports boom and made the new games more successful than other games from Blizzard. And now they want a piece of the pie and take inspiration from the games that once borrowed from their old game.
However, the Honest Trailer also finds some nice words… well, at least partly. Heroes of the Storm removed all the annoying and frustrating aspects of the genre: farming, shopping, and the need to have any skills. Now everyone gains the same XP – oh, delicious communism.
Only one thing is regretted completely: that Blizzard’s appetite for microtransactions brings costumes that turn the proud dwarf king into a “Candy King”. These concerns are shared by our Cortyn as well.
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The fantasy MMORPG World of Warcraft is amused by the successful TV series “Game of Thrones.”
In the USA, the film adaptation of the fantasy novels “A Song of Ice and Fire” known as “Game of Thrones” is a pop culture phenomenon. It airs on HBO, where sex and violence can be shown, or both together. The series will likely go down in television history for its use of “sexposition.” This term refers to conveying necessary information to the audience while not skimping on female charms.
People discuss Game of Thrones during lunch breaks at companies, on schoolyards, among friends, and of course on the internet. And all this, despite the fact that the first novel is almost 20 years old. Even though the TV series is now venturing into narrative new territories.
In one of the latest episodes of Game of Thrones, an “undead army” appeared, which indeed resembles the hordes of the Lich King that were seen not only in the intro to “Wrath of the Lich King.” This prompted Blizzard’s Twitter account to post what Arthas would have to say about it: “I heard you have an undead army? … Sweet.”
In the MMO shooter Destiny , complaints about lags and related issues in the Crucible mode are increasing.
The MMO shooter Destiny increasingly focuses on the PvP mode, the Crucible, with House of Wolves. Just this week, in addition to the regular Crucible and the weekend event “Trials of Osiris,” the Iron Banner is also active: So even more Crucible for everyone.
PvP in Destiny is now worth it …
This is how only PvP players look …
Before House of Wolves, the biggest complaint from many was: It just wasn’t worth it to do PvP in Destiny. Bungie has changed that, doubling the rewards for the Crucible. They also introduced attractive special rewards through the Trials of Osiris and the Iron Banner, which are also useful for PvE. This week there are 5 Etheric Lights, which can be earned through PvP. Good reason for PvP skeptics to find themselves in the Crucible again.
They have actually done everything to entice PvE players into PvP. But now they are messing it up.
It turns out that the lack of “dedicated servers,” as they normally have in MMORPGs or MMOs, is becoming a serious problem. There is no thread about the Iron Banner or the Trials of Osiris without players complaining about severe lags and the associated problems. In Destiny, players who lag heavily appear invulnerable to their opponents, which frustrates not only themselves but also their opponents.
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This is not a new problem in the Crucible of Destiny, but a long-known one. With Bungie’s efforts to bring PvP to the forefront and make it more appealing, the problem is getting more spotlight. It sidelines “frustrating loot,” “a thin story,” and “and the repetitive activities” to become the number one current issue.
It shows that the lag problem has not improved at all since the release of Destiny, rather it has worsened. It remains the main reason why so many hate PvP, into which Bungie is now pushing them.
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Since so much can depend on a win or a loss in Trials of Osiris, the frustration is also growing. While in PvE the loot system has mostly caused frustration, it seems that the lag in PvP has added a new source of frustration for many.
One can only hope that Bungie finds ways to adjust here and improve the overall situation. If they want to continue strengthening the PvP aspects, there seems to be no way around it. It is clear: Bungie wants to promote and support the PvP mode, which has not been very popular, . Surely a good idea, but they should also ensure that players at least have the chance to enjoy it.
Right now it feels like Bungie is luring players into the cinema, providing the best popcorn, setting up super-comfortable seats, making all the effort, but then showing a terrible movie or at least one that is repeatedly interrupted by picture outages.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG The Elder Scrolls Online, another trailer has been released before the console launch. It is meant to show how things are going in Tamriel from the players’ perspective.
The Elder Scrolls Online is attempting something similar with a deliberately “diverse” group of players – all politically correct, neatly dressed, freshly showered, well-articulated, and with great teeth – the typical US look, which somewhat takes away from the authenticity of EVE, but is polished nicely.
As a four, the adventurers head into battle, three work wonderfully together… only one is not really doing what he is supposed to do. And faces the consequences for it.
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At the moment, they do not want to provide any information, nor a date, for fear of disappointing players if things change later. However, they assure that they will do everything necessary to make the Open Beta of Cabal 2 something that both the developers and the fans can be satisfied with.
In real life, whaling is a terrible thing. However, in the upcoming sandbox MMORPG Revival, you can make a living from it.
One searches ancient ruins for treasures, while the other goes to sea and hunts whales. The great marine mammals hopefully aren’t endangered in the fantasy world of Theleston; otherwise, we couldn’t condone this. But let’s just assume there are constant respawns, so virtual whaling should be fine.
The Anguish of Whales
If you want to become a whaler in Revival, you will need a ship, a crew, and bodyguards, but more on that later. Since whales are very large, you will also need a very large ship – a whaling ship. With any other ship, whaling will not be possible. With your ship, you will set out to search for whales in the vast oceans. Once you find them, you hunt them and break them down to obtain valuable items such as whale oil.
You will then sell these items in the cities – but you need to hurry, as the raw materials can spoil quickly. The hunting is meant to be as realistic as possible, meaning you hunt the whales with harpoons, let them bleed out, and draw them aboard your ship alive to disassemble them there. Revival does this not to provoke, but rather to create a dark, grim, and brutal world where such aspects are presented without mercy. However, whaling serves another purpose besides gathering resources. Legends speak of the mystical connection between whales and other creatures in the ocean. Those who can make use of this connection will unveil the secrets of the sea.
Whaling is not an easy thing. Because not only does the whale fight for its life, but it may also be that other players want to make it easier for themselves and try to snatch the prey from you after you’ve done all the work. The seas are full of such pirates, who often use faster and more agile ships than a whaling ship. This is where bodyguards come into play. You hire other players as mercenaries to accompany you during whaling and protect you from pirates. In return, you give these mercenaries a share of the loot. Those who successfully hunt whales can earn a lot of money in Theleston.
In the fantasy MMORPG The Elder Scrolls Online, riding lessons are now available in the Crown Store. This allows you to train a horse or other mount faster.
10 riding lessons for 1000 Crowns – this is the price that has now been set for The Elder Scrolls Online. Depending on which package you buy, this is approximately 9 Euros. 750 Crowns cost 6.99€; 1500 Crowns 12.99€.
With one riding lesson, you can increase one of the three attributes of a horse by one point. There are no further restrictions, so it can be used as often as the player wants. Only the maximum limit that the horse can “naturally” reach cannot be exceeded even with the use of Crowns.
Feeding the horse is only possible without spending money “once a day”; now latecomers have the opportunity to get their horse to a maximum value faster. Mounts in TESO have three upgradeable attributes: speed, stamina, and carrying capacity.
Since the transition to a Buy2Play system, The Elder Scrolls Online introduces items that players can buy with real Euros through the detour of the premium currency Crowns to enjoy advantages in the game that are meant to ease their heroic lives.
MMOs are huge collections of game elements. Crafting, raids, instances, quests; battlefields, duels, arenas: Are you making use of all these opportunities? Or could you do without some of them?
Even in Destiny the first players complain when they log in on Tuesdays: “Too much to do!” What should players in the years-grown amusement parks of Final Fantasy XIV or Guild Wars 2 say? Over the years, MMOs accumulate endless features and activities. With each patch, something new is added, but rarely is something removed.
World of Warcraft, for example, regularly trims down, has fundamentally revamped the skill system, simplifying it, and also removed flying. In Destiny, efforts have been made to significantly reduce the farming of materials, ideally to eliminate it entirely, as it is perceived as annoying rather than an exciting gameplay element.
In WildStar, the 40-man raids were not received as well as hoped. Are large raids still relevant?
For many players in “full MMOs,” a sensitive topic: PvP. Some don’t use it at all, stay away from it, and wish that the time spent in “player versus player” combat could have been better invested in PvE. Others are not interested in the often obligatory crafting system or feel that the mini-games that some games provide are unnecessary.
If a lot is offered and there is something for everyone, it may not be a big problem if one or two features do not go over well. However, if too many elements of the game are affected, then it is a problem. In WildStar, for example, this quickly became a problem: Players accepted neither the 40-man raids nor the innovative ideas that were devised for PvP.
Opinions differ on achievements.
“Luxury features” are often put to the test. “Achievement” systems are sometimes looked at suspiciously, not everyone has long appreciated the “pet battles” from WoW, the upgrade systems for legendary weapons in Lord of the Rings Online feel complicated, and crafting through companions is annoying in Star Wars: The Old Republic. Or not? Would these games be better without the systems or just poorer?
What about you: Are you a jack-of-all-trades in your MMO trying to enjoy everything, getting the most for your money? Or are there features and aspects in your MMO that you wouldn’t even want to try for a truckload of cash, and you just wish they would go away? Which game elements in your MMO could you do without?
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny , the black market vendor Xur visits the Tower or the Reef on Friday, June 5th. What exotic weapons and armor pieces does he have on offer? And where is he located this time?
Xur continues to cause excitement in Destiny. The Guardians are eager for the delicious engrams he sells. Because from these, new exotic armor pieces can spring forth, and even well-organized Guardians lack them. Two weeks ago, he brought a helmet engram, last week a glove engram: One can be curious about what he has in store this week. Many are surely hoping for a chest armor engram.
It is now also clear that he does not sell new exotic weapons. The three golden guns that came with House of Wolves are all sold through a different means than as “random drops,” and only such so-called world drops can Xur have on offer. Two other exotic weapons that appeared in the database are still missing.
All about Xur, the vendor for strange coins in Destiny, on June 5th, 6th, and 7th.
When does Xur come and when does he leave again?
Xur arrives on Friday, June 5th, at 11:00 AM German time. He leaves again on Sunday, June 7th, at 11:00 AM.
Where is Xur? What is his location?
Xur is at the Great Gate near the Speaker.
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The numbers in parentheses on the armor pieces are the values of this specific version of the exotic armor piece that Xur is currently selling. The values are in Strength, Intelligence, or Discipline. They range within fixed parameters. The rule is: the higher, the better.
What does Xur have on offer? What weapons, armors, and engrams does he sell?
As a weapon, Xur sells: the scout rifle MIDA Multi-Tool for 23 strange coins.
Armor pieces cost 13 strange coins. Titans are excited about the Helmet of the 14th Saint (111/118).
Hunters can add the gloves Ahamkara’s Spine. (108/114).
And the Warlocks receive the helmet Obsidian Mind. (Int 71/75; Str 50/53)
This week, Xur sells a chest engram. Caution: With House of Wolves, only a new exotic chest armor came, and it is for the Warlock. Titans and Hunters must hope for a leg engram… and that has never happened before.
This is an AI-powered translation. Some inaccuracies might exist.
In the MMO shooter Destiny there is a Weekly Update from the developers Bungie every week. This keeps the community informed. This time it was about cheaters in the Trials of Osiris, the aid action for Nepal, and the E3 appearance where the next expansion is likely to be briefly teased.
This week there was a mixed Weekly Update from Bungie with information on various activities. Much of it was a resolution of stories that had already been discussed in the last week.
Nepal Aid raised over a million US dollars T-shirt, emblem and shader
The CEO of Direct Relief, the aid organization for which a huge check was issued, assures that this money will directly and immediately make a difference in the crisis region, alleviating suffering.
During the action, Bungie offered a “real T-shirt” and a virtual shader as well as a virtual emblem for purchase and promised to donate 100% of the profits to the Nepal aid.
The T-shirts are being shipped. Those who ordered first will also receive them first. The emblems and shaders will come into the game this summer with an update then. Tess will sell them.
Heat Map: The redder it gets, the more frequently Guardians were on the Pantheon map in the last ToO.
They also acknowledge problems with the Elder Cipher and explain they are working on it. However, Bungie is not being forthcoming about what exactly the problem is right now. There are, however, numerous reports from Guardians discussing having received the “Elder Cipher” twice after the patch. The “Elder Cipher” initiates the quest that ultimately grants one of three exotic weapons.
E3 appearance of Destiny confirmed
Last week, on Thursday evening, the press already knew that Bungie would be working with Highmoon Studios on the future of Destiny. And this was confirmed in the Weekly Update. Now the birds are chirping on the rooftops that they will present the next expansion at E3 and they give the E3 appearance. Denying it wouldn’t bring anything anymore.
Because there have been clear indications in recent days that Bungie will be present at the E3 fair next week – once Red Bull cans and once an IGN report. It is assumed that Bungie will present the next expansion for Destiny “The Taken King” in some form there.
At least one appearance has now been officially confirmed: They have some things they want to tease. So these dreaded mini-bits that players will dissect for weeks.
We can also tease something: Xur will arrive today on June 5th at 11:00 AM in the Tower. Or in the Reef. We will welcome him and report on his offerings.
This is an AI-powered translation. Some inaccuracies might exist.
Magni retains the same warrior hero ability as Hellscream (2 armor for 2 mana), but does so in Ironforge style with a hammer animation. His quotes are also new, all recorded with new voices and there is a card back as well.
Magni will not be earned, but must be purchased. For €8.99, Magni can be purchased in the Hearthstone store, and costs €9.99 on iOS. More heroes are likely to follow. Additionally, the interface will be adjusted, with some furniture being moved to make space for everything.
When the new heroes are set to launch, Blizzard is not revealing at the moment. It is likely to happen soon.
This is an AI-powered translation. Some inaccuracies might exist.
The Prison of Elders in Destiny has different variants and bosses on levels 32 and 34: How to deal with the Servitor God Kaliks Reborn?
In the 5th wave of the Prison of Elders in the “Fallen” edition, Kaliks Reborn awaits the Guardians. He appears in both the 34 and the 32 editions. The modifier “Grounded” is active: This means that if Guardians take damage while in the air, it counts double. Therefore: Better not to jump.
The fight against Kaliks requires a bit of patience and discipline, not patience and time, that’s something else. The catch with this boss: Kaliks spawns certain adds, the Archons, at 100%, 75%, and 50%, absorbs them if they are not killed quickly enough and regenerates health this way. This means for the Guardians: In the fight against Kaliks, killing the “white Dregs” takes top priority, as soon as they appear, they must go. Unless one decides to choose another tactic.
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The adds spawn at the very beginning once and then a second time when he is down to 75% health and a third time when he drops to 50% HP. At that time, a VIP also appears, which must be shot down. Otherwise, it’s over if he reaches all 4 checkpoints.
Neither at 75% nor at 50% do the Archons necessarily have to be defeated; Kaliks can heal himself, which makes the fight last a little longer, but nothing tragic happens.
At 50%, the fight enters the hot phase
At 50%, there are two options due to the spawn of the VIP. Either you focus on Kaliks and try to bring him from 50% to 0% in this time window he needs to consume the adds (Gjallarhorn helps with that) and then deal with the VIP.
Or you take care of the VIP, clear the adds, and then go back to Kaliks, who is back at 100%, but should have no more opportunities to regenerate. Because when he drops to 50% the second time, he does not call for adds again.
The really brutal method involves clearing the adds just once at the beginning and then going back to the entrance, pulling out the Gjallarhorns and a Bubble : And bringing Kaliks from 100% to 0%, but one needs appropriate gear for that:
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All in all, this is a fight that happens quite stationarily. Most go directly to the left when they enter the arena and stay there relatively long. Shotguns are recommended for the attacking enemies and weapons with medium range for damage on Kaliks himself. Rocket launchers help, one particular rocket launcher especially. But that’s just the way it is in Destiny.
Tips on Qodron and Skolas can be found in the respective articles.
This is an AI-powered translation. Some inaccuracies might exist.