In the MMO shooter Destiny, the elite PvP event “Trials of Osiris” features the map “Black Shield” this week. We let experts speak. They give tips for the Trials of Osiris and specifically for the problematic map.
It has become a tradition. Each week, Guardians say, “It can’t possibly get worse. They can’t pick an even worse map for the Trials of Osiris.” And then it’s Friday again and Bungie shows, “Ha, you fools! Of course we can!”
The map this time comes directly from Bungie’s Twitter account.
This is how Black Shield works, the Trials of Osiris map in Destiny this week
This week it’s “Black Shield”. One of the four new maps that came with House of Wolves. It’s a very large map, with two different areas: “Inside” and “Outside.” The “normal” tactics in the Trials of Osiris so far: pinning enemies down with two players while a third flanks, do not work here. The distances are too great. It’s too dangerous. Normally, attackers have the advantage because they take the initiative. On “Black Shield”, they are at a disadvantage as their attack can easily falter.
At least that’s what our friend Nexxoss Gaming thinks, who explains the map “Black Shield” in detail for you.
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Scout rifles, “Long-range” hand cannons and sniper rifles are especially in demand. Nexxoss has chosen a tactic that imposes his playstyle on the opponents by waiting at the spot where the flag appears at the end. This way, he remains in a stationary position and plays more defensively; the opponent has to come if they don’t want to lose through the 2-minute flag.
For most, it’s not a particularly attractive map this week. Numerous players are complaining about it. However, there are also some who realize that they see no chances at the beginning until something clicks, they win everything, and then it turns out to be a great map.
General Tips and Tricks for the Trials of Osiris
In this video, another friend of our site (man, we have many friends on YouTube), Lightning Soul, gives you the “ultimate Trials of Osiris” guide. Here, Lightning Soul explains all kinds of tips, talks about grenades, synergies, and weapon selection. Great stuff.
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What do you think? Do you like the guides from the YouTubers? Do you have any ideas, additions, or completely different thoughts on what matters in the Trials in your opinion?
As the Raiders gradually make their way through the current raid of World of Warcraft, dataminers have already found the cinematic that will play after the last boss fight. Warning, the video and this post contain massive spoilers. You have been warned.
Until we meet again …
Those who defeat the 13th boss – and thus Archimonde – of the Hellfire Citadel will be rewarded with a cinematic to honor their achievement and advance the storyline. The Eredar falls defeated into the dust, but not without banishing his summoner Gul’dan into the portal, which then closes with a loud bang. The liberation of Draenor is celebrated, and even Grommash Hellscream rejoices along with the forces of the Horde and Alliance (for reasons). But it’s best to take a look at the video yourself:
The video made me personally very contemplative and raises more questions about the lore than it answers. But I will elaborate on this in detail next week.
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG The Elder Scrolls Online, Zenimax gives an insight into new shop offerings for June. In particular, a Frostmahr stands out.
Since the transition to Buy2Play, The Elder Scrolls Online has also relied on the cash shop. For a limited time, a Frostmahr is being offered at the beginning of July. Literally a cool horse. Some players have already announced that they will slaughter their crown pig for it and buy it.
Fans of The Elder Scrolls Online and the cash shop: A hot-cold love affair
Other fans of The Elder Scrolls Online do not find this funny at all. They ask about the “lore”, the story behind it. It is said to be thin; the horse may come from the same dimension as the Cold Flames Atronach. Then others say: But then not just any average Joe can summon it; only mages should be able to do that.
Lore-wise unremarkable: Cat.
Especially players who place a high value on lore feel that offers like this disregard it in order to find particularly attractive offers for their cash shop. Others say: I don’t care; I want to ride that thing as soon as possible.
The Frostmahr will be available in the cash shop from July 2nd to July 6th. This applies to both PC and PlayStation 4 and Xbox One.
Other offers are expected to come at the end of July, such as the cat mentioned earlier in the post or the following costumes:
This is an AI-powered translation. Some inaccuracies might exist.
In the fantasy MMORPG Lord of the Rings Online, patch 16.2 is currently on the test server. This is supposed to fulfill some of the biggest fan wishes this summer.
Lord of the Rings Online sometimes feels like a game from another era. And so some hardcore fans are rubbing their eyes in disbelief about the patch that is currently active on the test server Bullroarer: “What? After all these years, I can finally use the staff of Keria?” one asks in the forum after reading that “cosmetic weapons” are coming to Lord of the Rings Online.
Also in the patch: A new second player-versus-monster map in Osiligiath (a huge development) and with the “Adventures of Bingo Boffin” a kind of episodic content that some compare to the Living Story in Guild Wars 2.
At the moment, however, there are still some complaints about the version on the test server. But well, that’s what test servers are for. Update 16.2 is expected this summer.
Update 17 is supposed to be released in the fall, but it’s still too early to know what’s in it, according to the producer.
The MMO trends in May paint a poor picture for MMORPGs on PC. Some major titles are struggling, including WoW and Guild Wars 2.
Raptr evaluates the data from their tool each month, which players have installed on PC. This tells them how many hours users have spent in individual games.
The statistics do not provide a representative picture, as not everyone has this tool installed. However, it can act as a trend indicator, showing us how many users of this tool played a game in May compared to the previous month. Moreover, we simply have no better numbers.
Another bad month for MMORPGs: The reason is content drought and The Witcher III
As in April GTA V, a new offline game makes a significant impact in May, causing many MMOs to lose playtime. It is, as expected, The Witcher III. Among the game, which many consider a true RPG gem, MMORPGs are particularly suffering.
World of Warcraft loses its second place after more than a year
The strongest MMORPG “World of Warcraft” is hit particularly hard. In May, it continues to experience a content drought and is now paying the price. 13% of playtime was lost. The losses in playtime, combined with those from previous months, were enough to say goodbye to its cemented second place. It had been there since August 2014.
Not only WoW, but other Blizzard games were also not as attractive to Ratpr users on PC in May as they were in April. Diablo 3 lost 33% of playtime compared to the previous month, Heroes of the Storm nearly 10%. Only Hearthstone shows an upward trend, increasing by about 10%. A new patch for Diablo 3 is expected to be released soon.
Fantasy MMORPGs lose, ArcheAge drops out of the top 20 completely
As it was for WoW, it also looked bleak for fantasy MMORPGs Guild Wars 2 and Final Fantasy XIV in April, as both FF14 and GW2 lost places.
The biggest winner in May 2015, alongside Witcher III, is Wargaming with “World of Tanks“. They had strong promotional campaigns again – the playtime of Ratpr users went up by 117%. The similarly situated War Thunder also seems largely unaffected by The Witcher III and climbed one rank.
Interesting data has now been published regarding the Summer Sale by the online tool SteamSpy, which clearly shows that ARK: Survival Evolved is the big winner. The number of games sold in just a few days is quite a special case.
ARK Doubles Player Base
Although the Summer Sale only lasted 11 days and there was even a small controversy about ARK not specifically reducing its prices for the sale, ARK was able to more than double its player base during this time. This was revealed by the evaluations of the “SteamSpy” tool, which aggregates a multitude of (public) sources and creates interesting statistics from them. While ARK was reduced by 17%, it was sold a remarkable 420,000 times – which corresponds to revenue of 10.4 million dollars and has, by the way, more than doubled the number of owners!
Other games also benefited from this unique “Summer Clearance Sale”. Counter Strike: Global Offensive, Castle Crashers, and also the two (considerably aged) games Left 4 Dead 2 and The Witcher 2 found well over 300,000 new owners.
From this, it can be clearly concluded: The Steam sales are worthwhile not only for players but also for developers – sometimes even many years later.
This is an AI-powered translation. Some inaccuracies might exist.
What does Bungie say about two of the most important issues in the MMO shooter Destiny: The Vault is too full, Hand Cannons are too strong?
On the sidelines of E3, there were some interviews that brought information about the MMO shooter Destiny. However, the “most important current topics” were not answered “officially and clearly,” but were only touched upon. It was clear that Bungie primarily wanted to talk about the content that was also shown in the trailer for The Taken King. Answers to current problems and specific details were deferred to later.
However, in an interview with Gamereactor, there were hints about how Bungie intends to solve some of the most important issues:
Bungie knows that the Vault is a problem. They want to ensure in the future that players do not feel “burdened” by progression. Smith, for example, talks about shaders that accumulate. They want to make sure that such rewards and collections do not feel like a “weight”. This is definitely a point they are working on.
Hand Cannons are likely to be nerfed soon
Regarding weapon balance, they know that currently the era of exotic hand cannons is dominated by Hawke Moon, Dorn and the Last Word. These weapons have an incredible flow, and it’s just fun to play with them. That should remain the case, even though the weapons currently do a bit too much damage. They are observing this closely, looking at which weapons are used and which are not used, and will then adjust the balance. Bungie likes it when weapons go in and out of fashion.
On the topic of private matches in the Crucible, Smith is eloquent in his silence but smiles and says this will surely come up again in the future.
The two exotic weapons that data miners found in the database of House of Wolves, the Scout rifles “Fate of All Fools” and the “317 Vesta Dynasty” are not in the game. No one needs to search for that.
Shaders as a “collection,” this is how it is organized in The Elder Scrolls Online. – You can unlock colors through achievements.
Will there be dedicated menus for shaders and will this relieve the vault?
Mein MMO thinks: Smith does not say it explicitly, but it seems likely that a way could come to not expand the vault, but to relieve it. Perhaps in the future shaders or other items – like in The Elder Scrolls Online – will no longer be in a vault but can be used once and then always accessed.
But as said: That is an “inference” about what Smith could mean. He did not say that explicitly. However, it is the solution that MMORPGs like World of Warcraft, Guild Wars 2 or The Elder Scrolls Online have already found. Such “reward items” like colors, pets, or special mounts are “activated” with one click or completely decoupled from items, “unlocked,” and then included in a “collection” – like in a showcase. This way, they do not take up space in banks or the vault.
In World of Warcraft, toys are placed in a showcase – free spaces say: “This still needs to be found.”
This is how MMORPGs have relieved their banks and vaults
World of Warcraft has dedicated tabs for toys, mounts, and companions; you can even “activate and permanently store” certain weapons and armor.
In The Elder Scrolls Online, “shaders,” in this case armor colors, are tied to specific achievements and are unlocked when you achieve the corresponding achievement.
In Guild Wars 2, armor pieces can be dismantled. Their design is “archived” and can be transferred to suitable other armor pieces. Colors are simply learned and saved for later use.
The Guild Wars 2 solution …
It seems likely that Bungie will adopt one of these methods to relieve the vault. Then the limited vault space could be additionally used for weapons or armor. That an expansion of the vault brings hardly anything, was seen last time. If you give guardians space, they will fill it with weapons and call for more space. It is still unclear whether the abundance of current weapons and armor will remain relevant with “The Taken King”. This is one of the many questions that will only be answered later in the year, probably not until August/September.
This is an AI-powered translation. Some inaccuracies might exist.
Once again, Blizzard graces us with a gameplay video for the upcoming shooter Overwatch. This time, Zarya is in focus, who can cause devastating attacks despite her role as a tank.
The Athletic Russian, Lost in War
Zarya can make the decisive tactical advantage of a round.
Aleksandra Zaryanova witnessed the horrors of war as a child in her hometown. Out of these terrible experiences, she decided to become stronger in order to protect her people one day. This vision led her to become the strongest woman in the world over the years and as a representative of Russia, she is likely to break many athletic records in the near future. When the shadow of war loomed over her hometown once again, she hung up her athlete career and joined the Russian defense forces, to which she still belongs today.
On the battlefield, the tank lady Zarya defends herself with a particle cannon that can switch between two fire modes. A short, deadly beam or a hurled energy charge that explodes on contact, damaging multiple enemies at once. Her other abilities primarily support the team and also Zarya’s own armament:
The Particle Barrier creates a shield around Zarya, protecting her from damage. Absorbed energy increases the damage of her particle cannon as well as the width of the beam.
A Projected Barrier works exactly the same, only this time a teammate is protected. Both barriers can be active at the same time.
The ultimate ability Graviton Surge creates a small vortex that draws enemies to the center of the bomb and stuns them there for a few seconds. Just the right moment for devastating area attacks from the team.
But see for yourself how a tank gets a 24-kill streak and prepares for some multi-kills for the team:
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The multiplayer shooter Star Wars Battlefront must be ready in time for the cinema release of the next Star Wars blockbuster. Or not?
Somehow we are currently receiving “mixed signals”. In an interview with Gamespot, the Game Director of DICE explained what it is like to work against a “hard deadline”. There is a timeframe that absolutely must not be exceeded. Because everyone knows: If the new Star Wars shooter is not ready in time for the film release, that would be pretty dumb.
Developer: Film release is a “hard deadline”
Bach highlights the advantages. A fixed date also motivates to perform at their best. One simply does not want to miss such an “incredible party” but wants to participate. And having more time is also not good. If it takes 3 years to develop a game, the final product will look “old”. Then you get “overtaken on the inside track by competitors”. Anyone with too long development cycles must restart anyway.
This supposed short development time leading up to the movie release had no impact on the removal of the single-player campaign, which some fans suspected. Such a campaign was never planned anyway; instead, solo missions are offered.
Publisher: No, it’s not that strict
The day before, another interview on the topic with Electronic Arts appeared on MCV. They wanted to avoid giving the impression that “Star Wars Battlefront” needs to hurry. They are ready to postpone the game if it’s not finished, said Peter Moore of EA: “You can’t deliver something that doesn’t work or whose quality you’re not satisfied with.”
Both interviews took place at E3. It remains open whether anyone at DICE was aware that the “hard deadline” is not that hard after all. Perhaps no one at DICE thought about actually exceeding it.
In Diablo 3, data miners have already examined the new patch and discovered three fresh sets. Additionally, an idea from “Heroes of the Storm” will be adopted, and the Zombiewall will be changed.
Data miners have dived into the newly announced Diablo 3 patch like birthday guests over a tray of pizza rolls.
So far, none of what they found is final.
Are these the three new sets in Diablo 3?
Among others, these three new sets were included:
Uliana’s Strategem for the Monk
A set for the Monk based on Exploding Palm and Seven-Sided Strike
Uliana’s Stratagem
2 pieces: [Every third hit of your Spirit Generators applies Exploding Palm.]
4 pieces: [Your Seven-Sided Strike deals its total damage with each hit.]
6 pieces: [Your Seven-Sided Strike detonates your Exploding Palm.]
The Spirit of Arachyr for the Witch Doctor
A Witch Doctor set that focuses on the Spider Queen and Giant Toad
Spirit of Arachyr
2 pieces: [Summon a permanent Spider Queen who leaves behind webs that deal [1500]% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.]
4 pieces: [Hex gains the effect of the Toad of Hugeness rune. While Toad of Hugeness is active, you take 40% reduced damage. After Toad of Hugeness finishes its meal, you will heal for 10% of your maximum Life per second for 10 seconds.]
6 pieces: [The damage of your creature skills is increased by 500%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Hex, and Piranhas.]
Seeker of the Light for the Crusader
And a Crusader set that supports the Blessed Hammer and Falling Sword abilities
Seeker of the Light
2 pieces: [Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by 1 second.]
4 pieces: [You take 50% less damage for 8 seconds after landing with Falling Sword.]
6 pieces: [Increase the damage of Blessed Hammer by 750% and Falling Sword by 250%.]
Additionally, the following sets are supposed to be revised: Helltooth, Vyr’s, Manajuma’s, Shenlong’s, Chantodo’s.
Diablo 3 adopts something from Heroes of the Storm’s Witch Doctor hero
An interesting change is being made to the ability “Zombiewall”, which they now want to design like “Heroes of the Storm” did with the Diablo 3 hero Nazeebo: A circle instead of a wall.
If you haven’t played World of Warcraft for a while and are looking to dive back in with the new patch 6.2, you will find a fairly inexpensive way to completely equip your character for raids.
Big Epics for Apexis
The jungle of Tanaan is rightly called the Timeless Isle of WoD. Just like back in the Mist of Pandaria days, it’s very quick for new (and old) characters to get gear that allows them to jump right into the new raid experience. This time, the currency is not timeless coins but the Apexis crystals, which can accumulate faster than ever.
For just 25,000 Apexis crystals, you can upgrade any piece of armor to level 695 – for 30,000 crystals even your weapon! You just need to visit the Arrakoa of the “Order of the Awakened” in your faction’s base in the Tanaan Jungle (Vol’mar or Lion’s Watch).
For each 5,000 (10,000 in the case of a weapon) Apexis crystals, you receive an item that can be transformed into a 650 item. For another 20,000 crystals, you can acquire a Mighty Apexis Fragment, combine it with the new item – and voila! Your character’s strength should have received a significant boost.
Note that you can also obtain the blue, upgradable armor pieces while questing and farming. Particularly rare enemies often have them.
This is an AI-powered translation. Some inaccuracies might exist.
With the House of Wolves add-on for the first-person shooter Destiny , new shotguns have entered the game. Depending on the game mode (PVE or PVP), different perk combinations are relevant. We will show you how to make the new shotguns make the “Sniper” shotgun Felwinter’s Lie look bad in the Crucible.
I’m sure each of you has had a similar conversation at least once: “What weapon do you play in the Crucible?” “Sniper” “Oh cool, which one?” “Felwinter’s Lie” “Um, okay…”
The term “Sniper” for Felwinter doesn’t come from nowhere. With the right perk combination, one could achieve a range that could kill from far beyond the range of normal shotguns. If damage-increasing perks were rolled, you had an absolutely deadly weapon in PVP.
This is the legendary Felwinter that Lord Saladin sold during the Iron Banner in February .
However, with the new DLC, Felwinter has received significant competition. We will show you which shotguns can achieve the same deadly distance, where you can get them, and which perks you need to roll for them. Because the new DLC has also introduced the ability to re-roll every new weapon from the House of Wolves add-on at the gunsmith. This was previously exclusive to Iron Banner weapons. To re-roll weapons, you need the following materials:
You can get this weapon as a random drop in the Crucible after a match. Your placement doesn’t matter here.
Party Crasher +1
The same principle applies to the Party Crasher as to the Matador 64. Just play the Crucible, sooner or later this weapon will drop.
Judgment VI
This very well-balanced shotgun can be purchased directly from the New Monarchy for 150 Crucible Tokens once you reach rank 3.
Let’s take a look at the stats of the shotguns compared to Felwinter’s Lie:
(Mobile users should use landscape mode if the table is displayed incorrectly)
Name
Rate of Fire
Impact
Range
Stability
Reload Speed
Magazine
Matador 64
8
67
20
17
26
5
Party Crasher +1
11
64
18
41
29
5
Judgment VI
14
61
16
24
46
4
Felwinter’s Lie
5
67
20
6
23
6
Your goal is to deal the most damage at maximum range.
At first glance, Judgment VI falls behind in impact and range compared to the others. However, upon closer inspection, this is not the case, as the lack of impact is balanced out by a significantly improved rate of fire, and with the right perk combinations, maximum range can still be achieved.
There is indeed a natural range limit imposed by the game (32). You can test this yourself by combining various perks that increase range. After a certain point, the range cannot be increased further. All four shotguns listed here can reach this upper limit.
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In this section, we will show you which perks are particularly helpful for the Crucible. The perks are divided into four columns:
Column 1 – determines the ballistic properties of the shotgun Column 2 – First unlockable main perk Column 3 – Auxiliary perk that improves certain properties Column 4 – Second unlockable main perk
Look for the following perks in Column 1 when re-rolling:
Property
Impact
Range
Stability
Aggressive Ballistics
+3
+3
-5
Field Choke
+1
+8
-15
Accurate Ballistics
+1
+7.5
-10
Linear Compensator
+1
+6
-10
Since you want to take out your opponents in the Crucible with as few shots as possible, the decrease in stability is a negligible side effect.
Look for the following perks in Column 2:
Sardine Can – Aims reduce projectile spread, which is especially beneficial at longer ranges, as more projectiles hit the target. Full Auto – The weapon fires in full-auto mode, and the rate of fire is significantly increased. Mass Control – Kills with this weapon grant bonus damage for a short time. Glass Half Full – Aiming with the weapon increases effective range.
The following auxiliary perks in Column 3 are interesting when re-rolling:
Enhanced Barrel – increases range (+12), significantly decreases stability. Smallbore – increases range (+12), significantly decreases reload speed. Hammer-Forged – increased range and stability, decreases reload speed and magazine size (-1). One Point Sling – Faster weapon swaps, increased movement speed while aiming.
And finally, the best perks for Column 4:
Knee Pads – allows you to slide further while carrying the weapon. Roulette – A random round in the magazine causes bonus damage. One Man Army – Kills without assists reduce melee and grenade cooldown. Last Round – The last round in the magazine causes bonus damage.
With which perk combinations do I create the ultimate shotgun?
As with almost all equipment questions in Destiny, the rule is: “It depends…”
The following perk combinations for the weapons Felwinter’s Lie, Matador 64, and Party Crasher +1 are absolutely deadly:
Perk Column
Combination 1
Combination 2
Combination 3
Column 1
Aggressive Ballistics
Aggressive Ballistics
Aggressive Ballistics
Column 2
Sardine Can
Full Auto
Sardine Can
Column 3
Smallbore
Enhanced Barrel
Enhanced Barrel
Column 4
Last Round
Roulette
Knee Pads
As the shotgun Judgment VI falls into a different category (rate of fire / impact), here are some perk suggestions that diverge slightly from the ones provided above:
Perk Column
Combination 1
Combination 2
Combination 3
Column 1
Field Choke
Field Choke
Field Choke
Column 2
Full Auto
Sardine Can
Sardine Can
Column 3
Hammer-Forged
Enhanced Barrel
Hammer-Forged
Column 4
Roulette (33% chance)
Knee Pads
Last Round
As with everything, play in a way that suits you best. Not everyone wants to focus on aiming with a shotgun in the heat of battle (Sardine Can) but rather just shoot. In this case, another perk combination might suit you better. That’s why we provided more options above. Just experiment and find the shotgun that works best for you.
Now go out, Guardians, and play football. Or something like that.
This truly amazing guest post comes from our reader Shin25_HH – that’s his PSN ID. Really good job, Guardian!
This is an AI-powered translation. Some inaccuracies might exist.
As the US site Polygon reports, some players are currently receiving emails inviting them to apply for the closed Alpha of Star Wars: Battlefront. This can only be done through the Origin service on PC. Players should register on this website: Here is the link to sign up for the PC Alpha of Star Wars: Battlefront.
However, even if they do, they do not secure their spot yet, but only a chance to get into the Alpha. Spots are very limited. Apparently, most will be filtered out early on. Players are already reacting frustrated and feel rejected by the mean website. Under the article by Polygon, some complain about their fate. On other sites, however, the mood is more positive, as players report that they were accepted.
This is what it looks like when it doesn’t work out
The Alpha is intended for some technical tests; it will neither reflect the “real gaming experience” nor can players carry over their progress from this Alpha.
Apparently, the Alpha starts on July 2, with preload starting on July 1. Applications on the website will be accepted until June 30 at 1:59 AM our time.
And this is how it looks when it works out. (Image: Gearnuke)
Here are the minimum requirements for the Alpha of Star Wars Battlefront on PC
Here are the preliminary system requirements for the Alpha that Electronic Arts included in the email:
CPU: Quad Core CPU e.g. Intel Core i5-2300 @ 2.8 GHz or AMD Phenom II x4 955 @ 3.2 GHz or AMD FX-8350 @ 4.0 GHz
RAM: 6 GB
OS: Windows 7 SP1, Windows 8/8.1 (64-bit operating system required)
Video Card: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 with 2 GB of Video Memory
In the Fantasy MMORPG The Elder Scrolls Online, the choice of race plays a major role, with the aim to address balancing. Additionally, there are updates on difficulty levels and voice chat on consoles.
In World of Warcraft, racial abilities and bonuses have gradually been toned down. Other MMORPGs like WildStar have completely moved away from linking any advantages or disadvantages to races; for these MMORPGs, choosing a race is an aesthetic decision.
However, in The Elder Scrolls Online, the choice of race during character creation is one of the most important decisions one can make. Races play a significant role and even have their own skill trees.
In a recent ESO Live, it was revealed that there are plans to strengthen the passive bonuses of four races that are perceived as “too weak.” These four races are the Khajiit, the Argonian, the Nord, and the Orc. This is expected to happen in the next major update.
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Easier difficulty levels so more people can see the content?
There’s also the idea of offering game content at various difficulty levels to ensure that even non “hardcore players” can experience all game content.
However, for individual systems, difficulty cannot be adjusted overall: You cannot say, “On consoles, it is easier because the controls are more difficult.” It has been noted that console players also manage to complete the content – the input device seems to play a lesser role.
Understanding has also been given for console players affected by the voice chat disruptive experience. There are ongoing efforts to create an option to permanently deactivate it.
This is an AI-powered translation. Some inaccuracies might exist.
After we recently handed out 300 beta keys for the Xbox beta of SMITE, we are adding 200 more today. Fight for them and dive into the battlefield of the gods!
Time is of the essence
If you don’t have access to the beta yet, you should hurry, because the early bird gets the worm. Enter a valid email address at godankey, and with a bit of luck, you might be able to play SMITE on Xbox One tonight! So what do you have to lose (except for many hours of free time)? The data will not be stored but only used anonymously for the raffle of the keys.
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Haven’t heard of SMITE and don’t know what to expect? Then take a look at our review and then decide if you want to join the battlefield of the gods. Spoiler: It’s worth it!
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In Evolve, the price is now significantly reduced, especially the new characters are becoming cheaper. Furthermore, there is also a special task for players again this weekend that will reward with exclusive skins.
More Characters for Less Money
Lennox, the new Assault, is now available for a fiver.
Almost 4 months after the release of the 4vs1 shooter, prices are now being heavily reduced. Both the costs for new monsters and new hunters are reduced by 33%. The DLC hunters now cost only 4.99€ individually, and the monsters 9.99€. As a result, the prices of the Season Passes are also reduced.
The PC versions of the base game are also in price decline. The base game now costs between 20€ and 30€, depending on the retailer.
Owners of the “Monster Race” edition can be pleased: They receive the 2nd Season Pass for free, even though the original purchase was only supposed to include 2 of the 4 new hunters – as a thank you for their loyalty and early support.
Weekend Challenge: Beards and Brains!
New weapon skins await participants of the challenge.
If you want to take advantage of this weekend to dive into Evolve or earn some new skins, you should participate in the Weekend Challenge. This time there are two different objectives with different rewards: Both for Cabot and Hank (both support), the “Predator” skins are up for grabs if the community manages to achieve 25,000 victories with the two men. It does not matter if you play as Cabot/Hank yourself; he just needs to be in your match (and the hunters need to win) for you to qualify for the challenge. As usual, the task lasts from Friday to Sunday. Upon completion, the skins will be distributed to all participants by Thursday.
In the MMO shooter Destiny , the Peregrine Greaves, are an exotic leg armor for Titans. But are they worth the exotic slot?
This week, Xur is selling the exotic leg armor “Peregrine Greaves” for 13 strange coins. Even if he doesn’t have them in stock, players can receive them as a random exotic reward.
What can the Peregrine Greaves do in Destiny?
First of all, they have the value of “Intellect.” This is quite popular among Titans. It allows the super to be reused faster, and if Titans are into one thing, then it’s … okay, it’s punching people in the face. But if they are into two things, then it’s punching people in the face and taking out people from above with the Fist of Chaos.
It is clearly an “offensive” item, suitable for Strikers, with two perks:
Heavy Weapon Ammo – surprisingly allows Titans to carry more heavy weapon ammunition.
Peregrine Strike – Increases shoulder charge damage when activated in the air.
The rather negative view of the Peregrine Greaves
The fan site PlanetDestiny views the boots critically.
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In PvE, the shoulder charge simply does too little damage; one can hardly impress Tier 2 mobs. Moreover, one always has to engage in melee for the shoulder charge. Those who dare to enter PvE with this may have a lot of fun, but they also die consistently. Unless maybe Arc Burn and Brawler are active at the same time, there are better alternatives.
In PvP, the boots are seen even more critically. A shoulder charge kills almost everything except in rare cases. For the few moments when not facing a Sunsinger or Blade Dancer with an active super, these boots simply aren’t worth it. These situations are just too rare.
It is a very stylish item with no real utility.
The rather positive view of the Peregrine Greaves in Destiny
Our friends from ProNDC have also taken a look at them and come to a similar conclusion.
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However, in the current Nightfall strike, they have pushed the shoulder charge to the max. Because that’s exactly when the combination of “Brawler” and “Arc” Burn is active.
And while the greaves increase the shoulder charge damage more than threefold without these modifiers, with these modifiers, the perfect storm, as it were, yields incredible values:
Like Anna Kournikova – looks good, rarely wins
Conclusion: The Peregrine Greaves are not a useful exotic. In 99.9% of cases, it would probably be better to wear another piece as a Titan focused on effectiveness. For the special situations when trying to take out a Sunsinger or a Bladedancer with an active super, or when in a situation with Brawler and/or Arc Burn active, the Peregrine Greaves, however, have a chance to shine.
And besides, they just look really good. It’s probably the poker starting hand “Ace-King” among Titan exotics. One often compares it to the tennis player Anna Kournikova: looks good, rarely wins.
In the upcoming autumn, WildStar will undergo a major transition to a Free2Play model. However, this is not the only change being made to Carbine’s sci-fi MMO: Efforts are still being made to ease the entry and make the transition of various game content smoother.
Clear Attributes
Each class ultimately had only 1-2 attribute priorities – this will change and present professionals with many decisions.
A significant thorn in the side of new players were the attributes. They not only have unusual names, such as Moxie and Finesse, but all sound more or less useful in their meanings.
For this reason, there will be only 4 primary values: Armor, Attack Power, Support Power, and Health. This directly ensures that newcomers understand what is useful for a healer, tank, or DPS.
Carbine will do their best to make the system “easy to learn, but hard to master” and that’s where the secondary attributes come into play: Vigor (“Force”) increases the damage a character deals as long as they are at full health. The right selection of secondary values will present professional players with many interesting decisions and create several meaningful specializations.
Better Dungeon Experiences
Currently, the instances in WildStar are still a problem. Although many changes have already been made with the Protospiele initiative to ease the entry for newcomers, it apparently wasn’t enough. The level 20 instance “Stormtalons Lair” will be reduced to level 15 to achieve an even earlier entry. From then on, every 5 levels, another instance will open up, and players are expected to level up solely through these group activities – previously, this had not been possible due to some gaps.
The main storyline should be accessible to players earlier to help them better understand Nexus.
But the story instances are also getting an update: The exciting story of Drusera should captivate players much earlier. Therefore, players will be sent on an important mission for the first time at level 15. Previously, one could only – if one kept their eyes wide, wide open – occasionally find a ghost calling for help until level 35. And most players never found it.
The Neighborhoods: Large-Scale Housing
Housing will be more social – but who takes out the trash now?
About 9 months ago, the large housing project was announced and in the autumn it will finally be time. Players can team up with 4 others and connect their houses into a large area. Additionally, there will be a huge “community area” that everyone can design together. In these neighborhoods, up to 20 players can obtain cohabitation rights, which at least theoretically allows for guild housing – but without guild obligations.
Improving Quality of Life
In addition to the major changes, there are numerous minor adjustments that will make life easier for the heroes on Nexus. While nothing is set in stone yet, many aspects are expected to be further improved. For example, characters will be able to sprint permanently outside of combat to move faster from place to place.
WildStar has reportedly shown positive signs of life: On the day of the F2P announcement, 100,000 players are said to have registered for the beta.
Whether in The Elder Scrolls Online, Destiny, or Guild Wars 2 – everywhere the MMO household harmony has been disturbed over the past week. So we ask: How much is your MMO bothering you right now?
When someone just throws a stone, it gets kicked up into the air and flies with a slight discoloration towards an MMO developer’s forehead: Angry shitstorms are raging everywhere.
Also, aside from that, there were complaints, albeit to a lesser extent: In Final Fantasy XIV, some fans complained about the soft item reset, saying their farming over the past months is now worthless. In Hearthstone, people are turning up their noses at “alleged heroes” that are actually just expensive skins. And in WoW, a quiet complaint has been heard for months.
Our question this week: Which MMO would you describe as “yours”? And how much is it bothering you right now?
This is an AI-powered translation. Some inaccuracies might exist.
Trion Worlds is currently working on something, that much is certain. First, they registered the trademark “Reactor” and now a new website has appeared.
Whether “Reactor” and the game are actually related is a good question. On the page devilinsideyou.com, a sinister demon can be seen lurking in the shadows. Next to it, the saying appears: “At the end of times, at the end of the light, I trust the devils and fear nothing.” This is all very mysterious and raises more questions than it answers.
The Devil in All of Us
“Reactor” would be more suited to Defiance or perhaps to RIFT due to some steampunk elements present in the MMORPG. The demon, on the other hand, fits better with RIFT. So is it a new addon after all? But would Trion Worlds go to such great lengths and secrecy for that? Of course, there is a possibility that “Reactor” has nothing to do with the website devilinsideyou.com.
If it is a completely new game, what could it be about? A new fantasy MMORPG in the classic style? This would put the company in competition with RIFT. Or is it a novel action MMO with a dark twist? Perhaps it is a game similar to The Secret World. A secret world full of ghosts and demons that is right among us. This could also fit “Reactor”. Maybe the experiment with a new reactor opened a portal to hell… demons take over humans and control them while you are one of the few who realize what is really happening.
As amusing as it is to speculate about what kind of soup Trion Worlds is currently cooking, we will surely learn more only when the developer studio officially announces the new project. Perhaps they will drop the bomb at Gamescom in August.
This is an AI-powered translation. Some inaccuracies might exist.