Final Fantasy XIV apologizes to Mac players, offers refunds

The fantasy MMORPG Final Fantasy XIV is experiencing issues with the Mac version of the game and is now responding to it. They had published the wrong system requirements.

The mastermind behind Final Fantasy XIV, Naoki Yoshida, acknowledges difficulties with the Mac version, which have gone so far that they are guaranteeing customers a full refund, regardless of whether they purchased directly from Square Enix or through a retailer. Additionally, they are temporarily suspending sales of the Mac version.

Incorrect system requirements were circulating

Final-Fantasy-XIV-Heavensward

The issue is primarily seen in that they did not clearly communicate the system requirements beforehand, resulting in some Mac owners purchasing Final Fantasy XIV, only to find that it did not run properly.

The problem arose because they had been working on performance improvements until the client release and therefore prepared several versions of the system requirements. They intended to decide at the last moment which system requirements to officially release.

Final Fantasy XIV Heavensward Story

In the chaos of the release of Heavensward , they then published the wrong ones, causing some players to purchase Final Fantasy XIV under the assumption it would run on their systems, only to be disappointed.

Yoshida took responsibility for this, apologized to the buyers, and has now assured refunds. Additionally, they are temporarily suspending sales. Sales of the Mac version will resume as soon as they are satisfied with the product information and details about the system requirements.

For further reasons behind the issues of the Mac version and detailed explanations on technical specifics, you can read Yoshida’s statement here. The statement is in English.

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Source(s):
  1. MO

ARK: Blooming Landscapes – here’s how the Dino MMO will continue in 2015

In ARK: Survival Evolved, a new landscape, the swamp, will be introduced later this month. Players can also look forward to a snowy area and more surprises.

Slush in Summer

The Plesiosaurus is already roaming the waters.
The Plesiosaurus is already roaming the waters.

While players are roasting in front of their screens during the summer temperatures, they want to at least provide their virtual avatars with a bit of cooling. A new biome that adds a swamp landscape to the dino world is expected to be released later this month. Later this year, they also plan to create an icy snow landscape that will cover about a quarter of the known map with snow, frost, and ice. These new living conditions will, of course, also introduce completely new dinosaurs that want to conquer the land.

Just a few days ago, they added two new aquatic residents, the Plesiosaurus and Ichthyosaurus, who are already stirring up the waters.


Ark is the surprise hit of the summer on PC, and for the release, they will also target the consoles Playstation 4 and Xbox One.

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Source(s):
  1. pcgamer.com

Star Wars Battlefront: The NDA of the Alpha is going great – Leaks everywhere

A small alpha is currently taking place for the multiplayer shooter Star Wars Battlefront. The non-disclosure agreement seems to be seen by participants as a loose “might” provision.

Expectations are high for Star Wars: Battlefront in November. It is set to release on Playstation 4, XBox One, and PC, and a limited alpha is currently taking place for the title on PC. Players participating are technically obligated to confidentiality, but that seems to be of little concern to some.

Star-Wars-Battlefront-Alpha-Leak
Note the “Stick to NDA, Kid” note on this leaked screen.

Within a short time, lists of weapons and ships found in the alpha’s database were online, which can be found in the Neogaf forum.

There are numerous screenshots and some videos already. Electronic Arts is trying to rein it in by taking down videos from the internet, and a live stream from the alpha was, as Pc Gamer knows, interrupted in the middle.

But what do the leaks tell us? So far, participants have mainly noticed clear menu structures. Everything looks clean and stylish, they praise. The graphics and performance are also strong. However, the title still lacks that certain soul and the “Star-Wars je ne sais quoi,” that is often mentioned in interviews. But it is still an alpha.

Star_Wars_Battlefront_Graphics_Menu-pcgh
German sites are also leaking: This screen is from PcGamesHardware.

Leaks from the Alpha

These are the weapons

  • E11
  • A280
  • DH17
  • DL44
  • DLT19
  • DLT20a
  • EE3(most likely for Boba Fett Only)
  • Rocket Launcher
  • SE14c
  • T21
Star-Wars-Battlefront-Waffe

These are the ships:

  • T-65 X-wing
  • Tie Fighter
  • Lambda Shuttle
  • Y-wing
  • Tie-Bomber
  • Corellian Corvette
  • Nebulon B Frigate
  • ISD (Imperial Star Destroyer)
  • Mon Calamari Capital Ship
  • Home One (Admiral Ackbar’s Ship)
  • ATST
  • AT-AT
  • Tie Interceptor  (so far only found as a link, likely not in the Closed Alpha)
  • 74-Z Speeder Bike  (so far only found as a link, likely not in the Closed Alpha)

This page has videos from the alpha.

And Gaming-Bolt has a lot of screens.

It probably would have been better if Electronic Arts had marked the client with a “water stamp” that allows tracing the material back to a specific client. Then such things usually don’t happen. But well, at least there’s something to watch.


There is more to read and see on our themed page for Star Wars: Battlefront.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. NeoGaf
  2. PC Gamer

The Division: Background of the Dark Zones in Story Trailer – End-Time Scenario of the Clancy Brand

The MMO shooter Tom Clancy’s The Division outlines the story of the Dark Zones in a trailer. The MMO is connected to the scenarios of thriller and apocalypse specialist Tom Clancy.

The Dark Zones have been dominating the discussion around “The Division” for several weeks. It seems clear: material has been prepared, a demo has been made, this is a gameplay aspect and trust, adrenaline, and betrayal, which other games do not have and from which much is expected. Ubisoft wants to talk about it as much as possible..

How the PvE zones with a touch of PvP have emerged in the “world of Division” is now revealed to us by a story trailer that shows why the army had to abandon these zones and leave behind valuable equipment.

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Story based on Tom Clancy, the master of apocalyptic scenarios

Division-Ruecken

The entire story of “The Division” is based on the plots of the novelist Tom Clancy. Some of his works have also been adapted into films. The now-deceased thriller author often conjured global disasters in his novels that resonated with the general mood of the time. In the 80s, it was the threat of a nuclear strike by a submarine of the crumbling Soviet Union (The Hunt for Red October). In the 90s, an attack on a sporting event by a dirty bomb (“The Sum of All Fears”).

In our time, the threat of a virus that crumbles civilization, disrupts social structures, halts civilian life, and pulls us out of the comfort of the 21st century seems fitting.

The latest movie based on Tom Clancy, [Spoiler, Spoiler], plays with the idea of a global financial catastrophe caused by terrorists: probably more modern, but as an MMO probably not a million-dollar idea.

Tom Clancy’s The Division is set to be released on March 8 for PC, Playstation 4, and Xbox One. A beta for Xbox One has already been announced for December. You can find more about the game on our The Division topic page.

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H1Z1: “Sorry, we couldn’t make the apocalypse, we’ll do it next week”

Last week, a server wipe was actually scheduled for the survival MMO H1Z1 , but it has been postponed.

When it comes to patch dates for H1Z1, it’s a bit like the German train service during a strike: the times are more like general statements of intent, and the exception becomes the norm.

“Normally,” the live servers are patched on Tuesdays and the test server on Thursdays. Last week, a “wipe” was planned, as the new patch with the military bases would change the map so significantly that the development team deemed a map wipe necessary. It was initially supposed to be released on Tuesday, but then a decision was made for Thursday. And now it was said: This is too tight for us, problems have arisen on the test server, and the Independence Day weekend is approaching: “You know what, let’s do this next week instead.” But really this time.

They simply did not want to risk releasing a version that was unplayable – especially during a holiday weekend in the USA, when many H1Z1 fans have time to play.

This is the pre-patch stream for the patch originally scheduled for Thursday, which among other things presents the new team mode for Battle Royale:

http://youtu.be/GFBNaqsVojw?t=1m28s

The survival MMO H1Z1 is currently in early access on Steam for PC; upon release, it is expected to become a free-to-play title, which will also be released on PlayStation 4.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. reddit h1z1

Destiny will honor veteran players; explains why Iron Banner had a rocky start

In the MMO shooter Destiny , the developers want to present on Tuesday how they plan to honor veterans. They will also explain why the July Iron Banner had a shaky start.

The Weekly Update from Thursday to Friday was unusually full of new information and a summary of the expansion “The Taken King.” However, there were two other topics that the Community Manager addressed.

Bungie wants to honor 1-year veterans

In recent weeks a dominant theme around Destiny: How does one treat newcomers, and how veterans with “The Taken King?” Players who buy the “All-in-One” Collector’s Edition will receive emotes, exotic class items, and shaders. Bungie said that when veterans felt disadvantaged: “You will get something better!”

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So far, there has been no mention of what the “better” will actually entail. On Tuesday, July 7th, Bungie celebrates its annual “Community Day” and wants to explain how veterans will receive “exclusive, permanent legend status” for this occasion.

An image of an emblem has also been posted.

TriumphEmblem-Destiny

Is a revision of the Iron Banner coming, or did Saladin stutter because of maintenance?

As many painfully noticed, the Iron Banner did not run smoothly this week. Players complained in the first hours about lag and not receiving rewards or only doing so with significant delays.

Bungie responds somewhat cryptically to these problems. They say they are working with the future in mind and have “moved some furniture behind the scenes” and unexpectedly bumped into the ten.

Then they reset Saladin back to an earlier state of generosity and solved the problem.

Destiny-Iron-Banner

Mein MMO says: Whether this “moving of furniture behind the scenes” has any gameplay impacts for the Iron Banner or whether it was work on other areas of the game that affected Saladin is not known. A revision of the Iron Banner would currently be quite sensible. To put it bluntly: The July Iron Banner is currently quite inferior to the Trials of Osiris.

However, it is most likely that during the last several hours of maintenance something happened that negatively affected Saladin, and Bungie only realized it when the event went live.

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Source(s):
  1. Bungie.net

Cabal 2: Free2Play MMO from Korea has launched

The next Free2Play MMO from Asia, Cabal 2, has gone live a few days ago. What are the first impressions of the title?

Cabal 2 is a Free2Play MMO with action elements. Cabal 2 has been on the market in Korea for several years, and is now playable here in the West for two days. Apparently, there was a rush for the Free2Play title at launch, and the publisher here in the West has already increased the server capacity.

Officially, the game is in an open beta; as long as no severe exploits appear, no wipe is planned during this phase.

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The classes of the game have already been introduced here, and with this link you can go to the official page of the title, where you can download Cabal 2.

First impressions and reactions to Cabal 2

The reactions to the game are rather muted on Western-oriented MMO sites. In the comments, the poor translation into English is criticized, especially. Fans of the Asia MMO genre in the Free2Play sector usually do not find themselves on such sites – the game does have a community on Facebook, who looked forward to the launch in the last months with joy. Although they surely would have wished it had come to Europe much earlier.

The YouTuber TheHiveLeader briefly discussed the MMO in a video, likening it strongly to Echo of Soul or a number of other recent Asia titles… it’s a bit biting and borders on satire, but it gives an impression of the game and at least praises the combat system a bit:

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  1. Cabal 2

Lego Minifigures Online: It was a relief to switch to Buy2Play

For the makers of LEGO Minifigures, switching from Free2Play to Buy2Play was an important step. In the interview, it is even referred to as a kind of redemption that makes the developers’ work more enjoyable.

It’s easier to make a good B2P game

Most MMORPGs take the – unfortunately now – traditional route from Pay2Play to Free2Play once the initial hype has faded. In the child-friendly MMO LEGO Minifigures, a different way has been taken and the Free2Play payment model has been turned into a “purchase model.” The game has been on sale on Steam for a few days now. In an interview, several interesting points were raised that could provide insights for other games as well.

New content no longer needs to be hidden behind "paywalls".
New content no longer needs to be hidden behind “paywalls.”

“You feel dirty when you develop a game based on microtransactions,” is one of the most striking statements. One must place content behind certain hurdles, because you want to earn money with the game. After the switch, this would no longer be a problem, as one can simply focus on developing “outstanding content” without having to think about new funding options.

Moreover, it is significantly easier to develop a good B2P game than a good F2P game. It is only understandable if you do not have to categorize customers into first-class (paying) and second-class (free).

Especially for a game for children, the switch seems to have been sensible. Many parents do not want to pay monthly fees or provide their credit card information for an online game.

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Destiny: PSN down on July 3rd, exactly for the extended weekend in the USA

As of July 3rd, the PlayStation Network (PSN) is unavailable for many users. PlayStation players cannot access online games such as Destiny, The Elder Scrolls Online, or Final Fantasy XIV .

About 40 minutes ago, around 8:10 PM, US sites reported that the PSN network service has gone down. This comes just in time for the 3-day weekend in the USA. Tomorrow, July 4th, is the national holiday ‘Independence Day’, known from film and television, featuring aliens and Will Smith. Typically, it is celebrated much more peacefully with festivities, national pride, barbecues, fireworks, picnics, and a summer atmosphere.

The exact reason behind the network outage is unclear. It is not part of a regular maintenance or anything like that. The most likely cause seems to be an attack on the network. Last Christmas, there were similar dramas involving neurotic “hackers”, disappointed gamers, and Kim Schmitz.

At Sony, they are “naturally” aware of the issues and ask players worldwide for their patience while looking into it.

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Source(s):
  1. VG247

SMITE: These 4 skins are always available for free – Important for Xbox Switchers

Starting July 8, the open beta of SMITE will begin on Xbox One. Anyone who has played on PC so far can merge their accounts, but should grab a few free skins beforehand to save some effort.

4 Skins Available for Free

Currently, there are a total of 4 skins in Smite that don’t require much effort to obtain. Since all skins will be transferred during a “Merge” of the PC and Xbox accounts, the alternative god designs should be unlocked as early as possible. One of the four skins can only be obtained with the PC version and is – as of now – permanently lost if not activated before the merge.

Acquiring the skins is very simple; almost always, you just need to follow the various social media channels of SMITE.

Apollo Smite Curse
This Apollo skin can currently only be obtained on the PC version.

For Water Dancer Nu Wa, it’s enough to subscribe to the official SMITE-YouTube channel. The Solar Eclipse Ra awaits those who give a like on SMITE’s Facebook, and Stalker Artemis is available if you follow the game on Twitter.

Only the Curse Apollo can no longer be obtained on Xbox afterward. To get it, you need to complete 5 games on PC, while the “Curse Voice” program is active.

SMITE is a MOBA that is played from a third-person perspective, unlike other representatives of the genre. More about the gods’ brawling on our SMITE topic page.

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Source(s):
  1. gameinformer.com

HearthStone: New expansion will be released on July 22!

A few little birds have chirped: The next expansion for Blizzard’s card game “Hearthstone” is already in the works and will be unveiled in just a few weeks. As usual, the manufacturers keep fans somewhat in the dark.

The Fanfare of the Crusade

Some journalists received a very special package from Blizzard in the last few days: An ancient scroll, whose packaging also played a knightly fanfare upon opening. The message reads like an invitation to a chivalric tournament – and there is only one that has gained great fame in World of Warcraft: The Tournament of the Argent Crusade in Northrend.

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The rumor mill is churning and many fans are already speculating on what the new expansion might include. If Blizzard follows the previous model, a big card expansion is now on the way, as was the case nearly half a year ago with “Goblins vs. Gnomes.” Thematically, a tournament – and especially the Argent Tournament – offers many new possibilities; for example, “Knights” could be introduced as a new card type. Together with all the antagonists, such as the Black Knight or the Val’kyr sisters, this could offer the potential for many cards.

Whether there is any truth to this theory will be revealed in the coming weeks. We will of course keep you updated as soon as there are new details – at the latest on July 22, because according to the scroll the announcement is supposed to take place then.

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Source(s):
  1. pcgamer.com

Destiny: Players trick the Red Bull exclusive code, generating it themselves

In the MMO shooter Destiny , it has now become publicly known how players can obtain the “exclusive” codes from the Red Bull cans without opening the can.

Red-Bull-Destiny

Currently, there is an “exclusive promotion” from Red Bull and Destiny in the USA. If you buy a can of the energy drink at the supermarket chain 7-Eleven, you can pull the tab off the can, read your code, sip the energy drink, go online, enter the code at Bungie, and receive an EXP bonus or access to an exclusive quest in the virtual world of Destiny. These special cans are actually only available in the USA, and for European players, it’s nearly impossible to get such codes. Unless through giveaways or any promotions from North Americans.

It’s such a simple code … you don’t need to be a mathematician for that

However, the code on these cans seems to be so simply composed that after just a few hours on reddit, the first “ideas” emerged on how to “manually” generate this code. The idea being: There are this many digits, these and these must occur, and then you enter this and the code works.

Shortly thereafter, the first reported: “I got 5 right away!”

This trick was deleted on reddit. But as everyone knows: You can’t erase something like that from the world. On the contrary: Such things become “secret,” “forbidden,” and “a hot trick,” and spread just as quickly as smut magazines on a schoolyard.

Therefore, the “trick” or references to it have been read time and again in the German-speaking area over the past days. In various Facebook groups or even on our site.

We have deleted it a few times, but not because we are party poopers, but because there are also losers in the action.

The problem is: Whoever buys such a can and enters a code that another player “coincidentally” generated themselves will not receive a code, but will look into the can. Because their code has already been redeemed. So essentially, this is a “manual” key generator, through which one steals codes from other people. People who bought a can of Red Bull for that.

Destiny-Titan-Solar

Therefore, we also say: Don’t do that.

On our own: That’s why we are only reporting about it now

Reporting on something like this is always tricky, because whoever reports on it ultimately also promotes it and indirectly encourages it. That’s why we decided not to report on the phenomenon until it was “generally” known – that is, appeared on “official” sites that one finds via Google. We have treated the “lan cable trick” with Crota in the same way. There is probably no ideal procedure for such difficult topics.

Destiny-Anlegen

Last night, the US site “Kotaku” reported on this trick and linked to a corresponding post in a forum that explicitly explains how to generate the code. However, it was also stated that it is not viewed favorably if someone does such a thing.

This afternoon, the first large German gaming site reported on the Kotaku article. So we decided to bring the news as well.

We hope you understand our position.

At least one good thing is that it is now known: In the last days, posts have also circulated like: “Someone is selling Red Bull codes from the USA for 4 euros!” It may well be that with this method, some have already made money. Now at least everyone is on the same level of knowledge.

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World of Warcraft column: Blizzard solves content issue with cleaver

In World of Warcraft, Patch 6.2 was supposed to be the last of the expansion “Warlords of Draenor”. After 7 months, the AddOn is already out of story. At Blizzard, they believe players wanted it this way. Our author Schuhmann sees it differently.

The basis for the column is the recent interview with World of Warcraft’s Cory Stockton: 6.2 the last patch of Warlords of Draenor?

WoW has a content problem

The content droughts in World of Warcraft have been a problem for ages. For 12 months, there may be nothing new when the story of an expansion comes to an end.

That Blizzard can afford something like this as a “pay-to-play MMORPG”, while most others work hard to bring something new every 3 months, is already a peculiarity that can only be justified by the exceptional status of World of Warcraft. Most WoW players seem to know nothing else and expect nothing else.

But it annoys even them when nothing happens for 11 months, except running through Siege of Ogrimmar, Dragon Soul, or ICC for the 400th time until even the last twink has his gear together, which he sells to the crooked-smiling second-hand dealer in the second quest village of the third new zone for 13 gold at the start of the next expansion.

WoW Archimonde

And hey, we don’t even want to get into the story about the Diablo annual pass and the “Buy a year of WoW subscription, and we’ll throw in Diablo III for free. And hey, check out the great pictures from Mists of Pandaria! We won’t say it’s coming in the next few months, but the pictures sure look like it’s almost finished, right?” – and then nothing comes for a year, and Mists of Pandaria only appears when the annual pass has already expired… so we really don’t want to comment on this story.

Blood pressure!

Also, they at Blizzard now somewhat regret it… a little.

Players want shorter content droughts

Thus, the big topic at World of Warcraft and player wish number one for years has been: More new stuff! Shorter content droughts. After the end of an “add-on”, the next one should start sooner. This has been promised for years.

Blizzard now fulfills this wish in the most unfriendly way imaginable to players: By simply significantly shortening the length of an add-on and then saying: Yes, you wished for this!

Instead of developing 3 raid tiers as before and bringing several “big gameplay content patches”, they now say: One patch has to be enough. Well, it may be called “6.2”, but the 6.1 patch was deemed trivial by lead designer Ion Hazzikostas in early June via Twitter, SELFIE, and some new achievements. It was said that it would have been better named Patch 6.05.

The second raid Blackrock Foundry, which still belonged to the first tier, had nothing to do with the patch, but was already finished and was just held back.

World of Warcraft Selfie
Patch 6.1 doesn’t count – 6.2 will remain the only content patch for Warlords of Draenor.

Blizzard’s logic: Content droughts end sooner if they start earlier!

The logic behind Blizzard’s new strategy: Yes, if players want new expansions faster, then we obviously have much less time to stay in one expansion and deliver game content there. Makes sense, right?

To that, I say: What?! People only wanted the next expansion because then nothing new came for a long time (in a pay-to-play MMO!). If two other content patches had come between Siege of Ogrimmar and the start of Warlords of Draenor, no one would have complained. By the way, Final Fantasy XIV shows how it’s done, as only three months lay between the last content patch of the base game and the first expansion. And neither the new expansion nor the base game suffered.

WoW players have always demanded “more content” per expansion and shorter breaks between new game content.

Now to say: Yes, the content drought remains, it just starts 7 months after the start of the expansion, not 13 months after it, but then the next add-on will already be finished in a year and a half, not after two. Yeah, hello? What kind of logic is that, and this amateur accounting? You somehow give the players what they want and then collect the next 40 euros for the expansion sooner, or what?

The length of phases without new game content has always been the problem, not the length of the expansions themselves.

World of Warcraft Warlords of Draenor Test

But doesn’t that have a good side?

Sure, some hardened players can’t wait for the next 10 levels to be done and the story to move forward again. These are the players who only play for the leveling phase and the quests in a new expansion and who don’t care about the “content patches” in principle.

But who the hell says that it can’t be done within an expansion? What stops Blizzard from saying: With 6.3 we will create a new zone and advance the story properly? This is possible in other games too.

But above all: What stops Blizzard from saying: We know you’re bored for 10 months until the next expansion comes. Here we have assigned another team that made a raid tier out of the ordinary? And surprise: This time it’s not even trolls!

Players here uncritically accept arbitrarily set standards by Blizzard about what constitutes a content patch and what does not. One of the main arguments for a pay model is even that this way, new game content can be delivered faster and better. Exactly for these content patches, the 13 euros per month are there. Not for a team to toil over a new full-price expansion.

Some fans of the add-on are now even happy: Finally Draenor is finished and we can start with the next expansion. Yeah, hello: But you paid for that? That’s like paying 15 euros for a horrible movie and saying at the end: At least it was short! Let’s go to the next one!

World of Warcraft: Warlords of Draenor

The cleaver solution

All these years, they thought: Blizzard would solve the content problem through more content. Not by a somewhat different division.

It’s as if a table of six complaints every Wednesday at “Happy Cow” that the innkeeper only has enough meat for 3 servings of steak, but they want 6. And the innkeeper solves the problem by chopping the 3 servings into 6 and serving them.

Yes, “somehow” the problem is solved, but now everyone only has half on their plate. The guests actually wanted the innkeeper to make more steaks!

The interview we are now talking about:

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Conclusion – as always: Blizzard gets away with everything, urgently needs competition

For every little thing in other games, there are agitated players shouting “rip-off! rip-off!” At Blizzard, this will likely not happen.

Nonetheless: An “intentional” misunderstanding of the players in the direction of: We bring content faster by making the expansions shorter. Most other publishers would not get away with that.

It must be said: Blizzard’s World of Warcraft has needed a strong competitor in the MMORPG genre for at least 6 years to motivate them and increase the pace. Competition sharpens business. Being unopposed at the top for such a long time is poison.

For years they have promised, “more game content, larger team, more developers.” Before each add-on, they say: We are so excited about this, it will be amazing, we will go into the future well-equipped.

And at the end of each add-on, there is disappointment: Where is the 50% larger team? What are they doing right now? Why aren’t they making a Patch 6.3 for September that blows us all away and makes us all remember Warlords of Draenor fondly and ensures we happily buy the next add-on?

This is an AI-powered translation. Some inaccuracies might exist.

Great success for Ark: Dino-MMO sells over a million copies in a month!

Survival MMOs are currently in trend, and if you garnish them with dinosaurs, it seems you have generated a success, as evidenced by the one million sales in just under a month of the MMO Ark: Survival Evolved.

The early access version is very popular, even though the game isn’t even finished yet. Jesse Rapczak, one of the founders of Studio Wildcard and Co-Creative Director of Ark, explains that the launch of the movie Jurassic World surely contributed to this success. That was also intended. The fact that it also coincided with the Steam Summer Sale helped as well.

Ark Survival Fight

However, he believes that word of mouth has especially helped make Ark so popular. Many Let’s Players stream videos of the game and do many interesting things in the world. The fun they share with others in ARK via streaming is a very good way for the developers to get the game on everyone’s lips.

Community is Important

Doug Kennedy, Vice President of Business Development at Studio Wildcard, further elaborates that for the success of a game, it is also important to interact a lot with the community. They listen and take feedback to heart. If some players dislike something, they will try to change it. This interaction is very important for a healthy community.

Ark MMO

Additionally, many fans of the failed dino-MMO The Stomping Lands Ark gave it a chance, even though there were concerns that the scorned customers would take out their anger on Ark. It was also noted that while there were frequent comparisons to Rust, this comparison was actually not accurate. Because Ark is not a pure survival game.

It is also very much about adventure and there are many solo contents that they aim to expand after the early access phase. Ark offers a somewhat deeper gaming experience than most survival games do. This also includes motivating players to cooperate and explore the world together, and that is often not the case in many survival games. All of this combined contributes to the current success of the game.

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Source(s):
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WoW: 6.2 the last patch of Warlords of Draenor?

With patch 6.2, it seems that the era of World of Warcraft: Warlords of Draenor is already coming to a sudden end. Cory Stockton, the Lead Game Designer, has now revealed that the Hellfire Citadel represents the finale of the expansion.

No patch 6.3?

With the introduction of the Tanaan Jungle, the map of Draenor has just been expanded to the state that was originally intended to be available at the launch of the expansion. Now it has been revealed in an interview: 6.2 is likely the end of Draenor.

The developers continue to pay attention to how quickly players work through the new content, and they keep the option open to possibly introduce a small interim patch. According to current plans, however, the Hellfire Citadel represents the conclusion of Draenor’s storyline. And this leaves many questions unanswered.

Originally, Grommash Hellscream was intended as the final boss of the expansion, but that no longer fit into the story.

Khadgar knows something WoW
Now we also know where Khadgar disappears so quickly: On summer vacation.

The reasoning given for the relatively small number of patches is the efforts to develop new expansions faster. If expansions are to be released more quickly, it is understandably to have fewer patches between the individual expansions.

How players will react to this announcement remains to be seen. I am personally very disappointed by this statement and can only hope that behind the scenes, work is already being done on the next adventure of World of Warcraft. After all, only two patches in WoD, one of which brought barely any content and the other is a huge grind area, leaves a very bland aftertaste.

Especially since another Lead Designer, Ion Hazzikostas, stated just at the end of May, in response to the question of whether 6.2 was everything for Draenor, that even after 6.2, they are not finished; they still have a lot to tell.


We dealt with the possibility that 6.2 was indeed the last patch in this article: Was that it with Warlords of Draenor? Is 6.2 already the last patch?

This is an AI-powered translation. Some inaccuracies might exist.

My MMO asks: Which MMO would you recommend to a friend?

It is finally Friday again, and for those who have not completely melted in the summer heat over the past few days, we have a little question. Today, we want to know which MMO you would recommend to your friends and, above all: Why exactly this game?

Which game excels in all areas?

By now, there are MMOs like grains of sand on the beach, although the sand is gradually becoming less and less. Each of us has probably tried more than just one of these games. Let’s assume you have a friend who has never played an MMO – which one would you recommend to this friend? And above all: Why exactly this game?

World of Warcraft Selfie
World of Warcraft is full of fun – but does it still excite complete newcomers?

Cortyn says: I had to think longer about this question than I expected. This may be partly due to the temperatures, which make even the Nether seem cold, and partly due to the many aspects that need to be considered.

Although I have played World of Warcraft fanatically for years and still think it is an incredibly good game, I doubt that this fascination can still be triggered in “newcomers”. The majority of the leveling content is too trivial, and very little of the areas and story is experienced.

Guild Wars 2
Cortyn recommends it without having played it: Guild Wars 2, an all-rounder.

No, after long consideration, I concluded that I would probably recommend Guild Wars 2 to a newcomer, even though I don’t play it myself.

Leveling is fun, and there is much to discover in the world. The classes feel very different from each other, and PvP is always fair due to equally balanced armor for all players. The absence of the Holy Trinity ensures that no one has to play something they don’t want to, just to be included in instances.

The personal story entertains even when you can’t find any teammates. There’s also the pricing model: One-time payment for the game means no new costs, apart from expansions and possible gem purchases. From my perspective, Guild Wars 2 only offers the “best” gaming experience in PvP compared to other MMOs, but the overall package is simply more cohesive than in other games.

But that is just my opinion. Now it’s your turn! Which MMO would you recommend to your friends and why? Could it perhaps even be a game that you don’t play yourself? What makes Game X so much better than Game Y?

This is an AI-powered translation. Some inaccuracies might exist.

Destiny: Xur, Agent of the Nine, Offer and Location on 3rd July

In the MMO shooter Destiny , the arrival of Xur, the Agent of the Nine, is expected on Friday, July 3rd. What exotic armor and weapons is he selling this time? What engrams is he carrying? Where is he?

For a handful of strange coins, the tentacle-faced Xur, so to speak a face Gorgon, can deliver some of the best items in the game. Exotic armor and weapons are a kind of X-factor in Destiny. Every Guardian can only equip one piece of armor and one weapon with a golden background. They have “unique” properties that legendary items do not possess. Armor pieces are considered crucial for certain gear configurations, they are the “cornerstones”.

Usually, an armor piece determines the entire orientation of the armor, and the individual parts should ideally reinforce each other. This means that if one armor piece enhances the “Super”, the other armor pieces should ensure that the Guardian can utilize the Super faster.

Is Xur’s future in danger?

As Xur can bring a variety of armor and weapons, he serves as a “catch-up mechanic” that sooner or later ensures that some of the most sought-after weapons and armor are available to everyone in Destiny.

Destiny-Xur

Whether Bungie will continue with this method remains to be seen. Recently, statements from the developers have revealed enthusiasm for exotic loot missions, a kind of “quest series,” at the end of which players receive an exotic weapon. This type of item cannot be carried by Xur. In House of Wolves, not a single new weapon was added for Xur. The three new exotic weapons are obtained through a bounty.

All about Xur on July 3, July 4, and July 5 in Destiny

When does Xur come? When is he gone?

Xur arrives on July 3rd at 11:00 AM in the Tower or Reef. He disappears again on Sunday, July 5th, also at 11:00 AM.

Where is he?

Xur is located in the Hangar – that is, in the Tower.

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What is up with the numbers on the armor pieces?

These are the values of the item. They range within certain parameters. In this article, you can learn more about it

What is Xur selling in Destiny this week?

Xur sells the shotgun Universal Device. This is the pump that fits in the primary slot. Still, it costs 17 strange coins. More about shotguns can be found in this article.

Destiny-Universaelgeraet-037

For Warlocks, he has the helmet Apostasy Veil (good 123/130) available. As with all armor pieces, he wants 13 strange coins for it.

Destiny-Apotheose-Schleier-037

Titans will rejoice over the helmet An Insurmountable Skullfort (strong 125/131).

Destiny-Schaedelfeste-037

Hunters can acquire the chest armor “Luckberry” (equally strong 163/171).

Destiny-Gluecksbeere-037

Furthermore, he has an exotic helmet engram available. The three new exotic helmets introduced with House of Wolves are:

Not a strong offer, except for the engrams. However, one can take comfort in the fact that the values of the sold pieces are relatively high. The helmets have 130 and 131 – the maximum value lies at 135/136. The chest armor has 171, where the maximum value is 181.

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World of Warcraft Get the Apexis Crystals!

Anyone still playing World of Warcraft despite the ongoing heat this weekend should perhaps turn to collecting Apexis Crystals. Because there are plenty of them.

Apexis in Double Pack

WoW-Apexishändler
Most Arrakoa only accept Apex Crystals as currency – but they also have interesting goods.

The second weekend event of World of Warcraft’s Patch 6.2 is currently underway. After last week’s first time-warps and the ability to visit old Burning Crusade instances, this time there is a buff for all players. Collecting Apex Crystals is simplified between July 3rd and 6th, as all enemies contain increased amounts of them. While there is no exact information on how strong the bonus is, initial visits to the jungle of Tanaan suggest a doubles.

Apex Crystals are needed for many things in the current patch. You can use them to buy raid-ready gear of item level 690. Collectors can also invest the currency in exclusive mounts, such as the Reins of the Corrupted Voidwing, which costs a hefty 150,000 Crystals.

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HearthStone: Annoying commercials drive ogres to white heat

Again, two ads for Blizzard’s card game HearthStone have been released. This time, the little, incredibly annoying Annoy-O-Tron is the focus of the campaign and keeps its opponents in check.

Hello! Hello! Hello!

Every HearthStone player is likely familiar with the little robot for 2 mana cost. Meager stats of 1/2, but has Divine Shield and Taunt. No matter how strong your own minions are, this annoying monstrosity of a junk pile must first be dealt with. As if that alone weren’t annoying enough, it taunts its enemies with its mechanical voice, constantly calling “Hello! Hello! Hello!”.

This dreadful tin can has now been treated by Blizzard to two new ads that seamlessly connect to the previous videos. Why ogres can sometimes lose their temper, and what the Champion of Stormwind thinks about the whole thing, you can find out here:

https://www.youtube.com/watch?v=3mGgwg9-zDU
https://www.youtube.com/watch?v=CUeGcWYOwzM

The card chaos is also currently active in HearthStone, for which a free card pack is up for grabs.

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Source(s):
  1. blizzardwatch.com

Destiny: Level cap increases and further new details about “King of the Possessed”

In the MMO shooter Destiny, the developers at Bungie have announced a number of changes, without being too precise. However, there is some new information about the expansion “The Taken King” and the future of the game.

On the night from Thursday to Friday, the Weekly Update will be released by Bungie, a sort of letter to the community. This time, the letter heralded a new phase. The update that was promised last week has now been served. Bungie became more specific and addressed the future.

It will now be about “The Taken King” every Thursday

In the coming months, it is said that the Weekly Update will focus on “The Taken King”, the new expansion, and on changes to some game systems.

The expansion “The Taken King” is not to be understood as a DLC, but as a game.

It includes for every platform:

Destiny-Leuchte

And here’s how Destiny will change further

All this will be released on September 15 with “The Taken King” and there will be discussions for the coming months about it and also about game systems like:

  • a rebalancing of weapons
  • an improvement of the in-game economy (likely referring to the resource structure)
  • a reworking of the quest system
  • an improvement of the bounties
  • the affiliation with certain factions
  • and endgame content

At Bungie, a lot has been learned in the last 10 months – not only about the game but also about the players.

Destiny-Handschellen-des-Nichts

Mein MMO says: After the meager Weekly Updates from last week, this was again a hit. Although not much new was learned, much concrete information was already known from E3. What was not mentioned there has now been roughly outlined. However, many things remain unclear:

  • Will completely new exotic weapons and armors be coming? Or just a handful again?
  • What will happen to the old ones? Will they be upgradeable again?
  • How much content is there in “The Taken King?”
  • Can the raid convince?
  • How will weapon leveling and upgrading work in the future?

These are definitely the exciting questions.

But it is now clear that some things can be expected from “The Taken King.” The announcement that it is a “game”, not an “expansion” is hopeful. At least, Bungie is putting pressure on themselves with this.


More on most topics mentioned here can be found on our Destiny topic page.

On Friday, July 3rd, at 11:00 AM, there will be something very concrete. Xur will appear in the Tower or in the Reef, we will receive him.

This is an AI-powered translation. Some inaccuracies might exist.