Destiny: SUROS Package – how to get the emblem, shader, and 3 weapons

In the MMO shooter Destiny, there was excitement about a special package. It was thought that it would be exclusive again. Bungie has now clarified the questions.

Destiny-Suros-Regime
Most famous weapon of SUROS: SUROS Regime. Not included in the package.

For a few days now, screenshots of a weapon package, the SUROS package, have been circulating. It consists of an emblem, a shader, and three weapons from the “SUROS” factory: a scout rifle, a pulse rifle, and an automatic rifle.

This offer was not officially announced, but a “leak” on reddit put pressure on Bungie.

Fans thought upon seeing the picture (below): This is again an “exclusive deal” with a retailer. Again with GameStop. It was already the case with the exclusive shader “Blacksmith.” That would mean that only players who ordered from certain retailers would be able to enjoy this special package. The rest would have been left out.

That is not the case. There is no need for that. No reason to panic. The offer is not tied to any platform or specific retailer.

Destiny-Suros-Gamestop
The image caused a stir: The package is NOT tied to a retailer.

SUROS package will be obtainable by almost everyone in Destiny

Bungie has given the all-clear. All players who pre-order a digital or retail version of The Taken King will receive the package. And everyone who purchases a digital or retail version of the Collector’s Edition will also get it. This means that the only ones who will not receive it are players who buy a “non” Collector’s Edition without pre-ordering. The retail version refers to the one in the box.

However, even the Guardians who do not receive this package through ordering will be able to earn it in “Destiny”. However, this will only be available starting on 1.1.2016. The others will get “early access” to the SUROS package on 15.9.2015.

If you have already pre-ordered, you will also receive the package.

SUROS-Scout-Destiny
Likely the scout rifle SUROS-WSC-17 from the package.

Who or what is a SUROS?

SUROS is one of the weapon manufacturers in the Destiny universe. So far, Guardians have known the name primarily because of the “SUROS Regime”, a famous automatic rifle. With the “Taken King” expansion, weapon manufacturers will be more prominently featured.

Bungie will give weapons from a manufacturer specific, unifying characteristics and a distinct design philosophy. SUROS is meant to stand for elegance. Players will be able to customize weapons of this brand to their personal preferences.

SUROS-Auto-Destiny
SUROS automatic rifle SUROS PR-11 in action

Just a few weeks ago, such an exclusive offer in Destiny caused some trouble. It seems that this time, you can put the laser pitchfork back down.

The weapon in the title image should be the pulse rifle SUROS BNS-13.

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This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Bungie

World of Warcraft: Limits and Restrictions of the WoW Token

The WoW brand has been available in World of Warcraft for a few weeks, but some factors have still been unknown. Blizzard now clarifies how exactly the brands behave in-game, what is allowed and what is not.

Only brands of one type

The WoW brand is very popular among players. For some, it is an easy way to quickly obtain gold, for others, it is a convenient option to pay for their subscription without putting down real money. However, to prevent various types of abuse, Blizzard has introduced some rules that restrict trading with the brand.

WoW Brand
The price can sometimes be steep, but you can play for free.
  • A player can purchase a maximum of 10 brands per week for real money.
  • Within 24 months, a maximum of 36 WoW brands can be bought and redeemed for gold.
  • Players can only have one type of brand in their inventory at a time. If a brand was purchased with gold, they cannot acquire one for real money until the other has been redeemed.
  • No player can have more than 10 brands in their inventory at the same time. This limit applies account-wide across characters and servers.

Essentially, the rules do not sound particularly strict, as they are primarily intended to provide protection against abuse. Especially in the case of a hacked account, these restrictions are helpful so that a fraudster cannot extract more capital from their loot than they already have.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. eu.battle.net

Heroes of the Storm: How to Save the Day with Zeratul’s Heroic Ability

Even in Blizzard’s MOBA Heroes of the Storm, players continuously find creative ways to utilize their abilities. An example of this is Zeratul’s “Void Prison.”

Last-Minute Rescue

Anyone who has spent a few rounds in Heroes of the Storm knows how incredibly annoying a good Zeratul can be. Not only does he sneak invisibly across the map, but he also teleports back and forth in combat, escaping many unfortunate situations. Particularly frustrating is his ultimate ability “Void Prison.”

This ability removes all enemies and allies that enter it from the fight for a few seconds and makes them invulnerable. While it is quite common to see the prison in team fights to separate individual enemies, player JJTheMighty impressively shows how the ability can be used in another way: At the crucial moment, he sends his own Nexus into the Void, saving his team from guaranteed annihilation.

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Have you ever encountered players who used abilities in a way you never thought of before?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. kotaku.com

Destiny: A Drum Roll for Sepiks Prime

A fan of the MMO shooter Destiny is a talented drummer and YouTuber: His drum cover of Sepiks Prime is not only worth listening to but also worth watching.

When thinking of the orchestral soundtrack to Sepiks Prime, one might not immediately consider making a drum cover of it, but what Andrew Fleming came up with is really good.

In an interview with Gamespot, he says that his gamer friends from his Destiny clan know he is a drummer and brought it up to him to do something about it. While listening to the soundtrack of Destiny, he noticed the track “Sepiks Prime”, which is catchy and well-known: After all, it is the soundtrack to the first strike that many play.

Drumroll instead of drum fire – What would Sepiks think of that?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Game Spot

The Elder Scrolls Online: Future brings controller support, Thieves Guild and Dark Brotherhood

In the fantasy MMORPG The Elder Scrolls Online, the plans have now been presented until mid-2016: 4 DLCs are to come by then. PC players will be given access to the console interface, controller support will be enabled, and much more.

A large presentation of The Elder Scrolls Online took place last night in Dallas. Matt Firor began with a look back at the console launch of The Elder Scrolls Online. It went excellently. The numbers on PlayStation 4 and Xbox One are said to be very good.

In the long middle part, attention was given to the Imperial City, the present of The Elder Scrolls Online. It is supposed to start in late August (PC) and mid-September. Next week, it will already go to the test server.

Orsinium-TESO

These four DLCs are coming by mid-2016: Imperial City, Orsinium, Thieves Guild, Dark Brotherhood

And at the end, there was a brief look into the future. A DLC is now supposed to come every quarter. In the 3rd quarter of 2015, that will be the Imperial City.

Morag Tong Naryu Virian: NPC in TESO

In the 4th quarter of 2015, Orsinium will be next. It is supposed to be more of a PvE area, deliver a great story, and offer 25 hours of gameplay. The DLC will focus on exploration and quests. They will talk about Orsinium once the Imperial City has been released.

TESO-Zukunft

For the first half of 2015, two DLCs are on the way: One DLC will be centered around the “Thieves Guild“, the other around the “Dark Brotherhood.” More information will be given once Orsinium has been released. From the lore of The Elder Scrolls, one knows: The “Dark Brotherhood” is a guild of assassins and is a splinter group of Morag Tong, which could also find their way to The Elder Scrolls Online..

Soon you will be able to travel with your enemies

But not only the big updates are on the way, many small improvements are also set to come to The Elder Scrolls Online. They plan to very soon overhaul the group finder so that players can go dungeon hunting across alliances. This will triple the player base for these activities.

Furthermore, they want to introduce subtitles, especially when the dog barks while an NPC is saying something important.

TESO-Fishermans-Friend

Controller support for PC deeper than expected

And what many are looking forward to: The PC will receive controller support. It goes even further than expected. At the moment a player touches the controller, the interface switches to console view. If they then touch the mouse again, it switches back to the PC interface.

Firor said they will initially bring it as a sort of “Beta”; in the office, they use the system daily and it is fantastic.

TESO-Reittiere
Until the Champion System is abolished, many hurdles still need to be overcome.

Veteran ranks will belong to the past of The Elder Scrolls Online in the future

As the last point, Firor reaffirmed the intention to abolish the veteran rank system. However, this is a huge task, as it is so deeply rooted in each individual game system. They plan to address it after Orsinium.

This is an AI-powered translation. Some inaccuracies might exist.

League of Legends: Finding players, new Fiora looks old, French, no longer sexy.

In the MOBA League of Legends, one of the heroines has been changed. And there is an outcry from the fans over the new, desexualized Fiora.

Some months ago, Riot announced that they would bring other heroines, not always focusing on being curvy, sexy, and well-endowed: Less Baywatch, more diversity, so to speak. But who would have thought they actually meant it and not just apply these ideas to new heroines, but “normalize” existing sex bombs.

Fiora, a sort of modern fencer, has undergone a rework. Riot not only changed gameplay mechanics (which probably bothers hardly anyone), but also her face. Anyone who knows League of Legends knows that normally you don’t pick up much on this, but there is “Splash Art” and it angers fans.

Fiora-Alt-Skin
This was the old, young Fiora; you can see the Splash Art of the new older version in the title image.

The cheekbones and face have been changed, giving her a more “mature” appearance. As Kotaku reports, this has raised resistance from fans who are quite vocal about it. They say she looks like Cruella de Ville, the villain from 101 Dalmatians – or like the French girlfriend of the rat-controlled chef from “Ratatouille,” players are quoted. Fiora is no longer a hot babe, but a middle-aged woman that no one wants to sleep with anymore. She isn’t even a MILF, but looks like a “50-year-old cosplayer.”

Fiora-League-of-Legends
Image source: Kotaku

Riot is certainly not completely innocent regarding the image fans had of the fencer and that they now feel threatened by. Fiora has also been regarded as “sexy” by Riot up to now: Her various skins did not ignore the fact that she has a large chest but emphasized it: For example, with this highly sexualized “Fiora as strict teacher” skin.

Fiora-Lehrerin-Skin

When this is changed retrospectively, such reactions seem to be programmed, even if they might be a bit drastic. Others, however, are pleased with this change. A female fan of the game mentioned that she can finally play the also reworked Miss Fortune; these are now the first skins that no longer look so sleazy.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Kotaku

SMITE: New patch brings snake skins, and we are holding a giveaway for it

The SMITE patch of the current week brought some new skins that we want to pass on to you right away. Grab the new Loki or Medusa!

The current patch of SMITE “Trickster’s Illusion” is a bit slim and brings, besides some bug fixes, only cosmetic changes. The most important overhaul is probably the graphical revamp of Loki.

Loki and Medusa – Two Snakes with Upgrades

Loki, the dark assassin with a penchant for strange children (Fenrir, Hel, Jormungandr) has been completely overhauled and shines in new beauty. Normally, you wouldn’t notice it anyway, because the sneaky rogue approaches from behind and enjoys taking out enthusiastic mages or hunters in just seconds. Nevertheless, the revamp looks impressive! Much more detail and a generally more cunning appearance present the trickster god in his best light.

Also Medusa gets a new appearance, namely her first Tier 2 skin. As “Mortal Coil“, her armor increases and the little snakes on her head also receive golden helmets, because for gods, safety comes first. At least when everyone wants to kill each other.

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Finally, there is a new skin for Sylvanus “Dr. Vanus”, but you need a lot of fantasy points for it (10,000). This, in turn, means that you need to win a lot of games while equipped with the “Season Ticker 2015 Loading Frame”. A reward for players who have a lot of ambition and a lot of time.

And now for the giveaway!

But now the best part: We are giving away 3 keys for Loki along with his recolor Ssslither and 3 more for Medusa’s “Mortal Coil”. Both keys of course also unlock the standard variant of the respective god.

If you want to win one of the two skins, write in the comments which one it should be. Only one entry per person is allowed. The keys only work with the PC version of SMITE. The deadline for participation is July 30, 2015, at 7 PM. After the deadline, 6 winners will be drawn from all participants. Multiple entries are not permitted. Good luck!
[doptoggle title=”Participation Terms”]By participating in the free giveaway where you can win the gods Loki and Medusa with their new skins, you accept the rules of this drawing. Mein MMO has the right to exclude participants who violate the game rules, manipulate the giveaway, or attempt to do so. Only one entry per person is allowed. We will contact the winners within a week after the end via email (therefore, the correct email addresses should be provided in the comments). The data will not be stored, but only used for sending the code. Legal recourse is excluded.[/doptoggle]

This is an AI-powered translation. Some inaccuracies might exist.

TESO: Everything about the Imperial City from Quakecon – Armors, Monsters, Losses

The fantasy MMORPG The Elder Scrolls Online presented the new Imperial City in Update 7 at Quakecon in Dallas and revealed numerous new details. The Imperial City will come to PC-ESO at the end of August, and to Playstation 4 and Xbox One in mid-September.

Currently, Quakecon is taking place in Dallas, where Zenimax has introduced plans for the next DLC of the MMORPG The Elder Scrolls Online: the Imperial City.

This is the one-hour stream that we are summarizing here; it includes videos about the new dungeons, a lot of screens and images. In the first minutes, you see a happy Matt Firor celebrating the great success of ESO on consoles

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The Imperial City is known from Oblivion and will bring new elements to ESO

  • The Imperial City will mix PvE and PvP
  • The Imperial City is already known to fans of the series from The Elder Scrolls: Oblivion; from the beginning, TESO aimed to make players feel like they have been here before.
  • It features two PvE dungeons, along with a public dungeon with PvP elements, a massive spectacle
  • In the Imperial City, it will be less about large battles and more about street fights, house and close combat, smaller skirmishes
  • Everything is planned to take place against the “iconic” backdrop of the Imperial City, one of the most recognizable images from the Elder Scrolls series
Xivkyn: The elite unit of Molag Bal
Xivkyn: The elite unit of Molag Bal – and incredibly valuable in Scrabble

Enemies – in the Imperial City, in the holiest of Tamriel

  • The Imperial City in The Elder Scrolls Online takes place centuries before the events in Oblivion
  • This version is currently being plagued by a demon invasion
  • This invasion is the climax of the first act of ESO, the final attempt by “Molag Bal” to bring about a merging of the planes
  • Demons will patrol the streets, burn books – Why they are doing this will be part of a major mystery that players will gradually uncover: What does Molag Bal want? And why is a giant anchor hovering over the holiest of Tamriel?
  • The Xivkyn will be Molag Bal’s elite troops, encountered by players in the sewers
  • “Sweeper” bosses will wander through the districts, designed to handle larger groups of players – they are in motion and dangerous
TESO-Roaming Boss Monster
One of the new roaming boss monsters

Sewers and 6 districts: How to get to the Imperial City of The Elder Scrolls Online

  • The Imperial City is entered through the sewers, which is a large public dungeon with activated PvP; here, each faction has its base
  • You can “go to the surface” in the six districts of the Imperial City, each district has its own story
  • With Update 7, the Imperial City will be accessible to players with ESO Plus; those without a quasi-subscription can purchase access permanently through crowns
DLC-TESO
The Imperial City will be open to anyone who has ESO Plus or purchases Update 7 for a fixed sum of crowns: There should be another DLC every quarter

PvE players will get their money’s worth: Dungeons and story

  • There will be a “cross-over” story revolving around Molag Bal’s plans
  • PvE players can teleport directly to the two new dungeons
  • The Imperial City Prison is a 4-player dungeon corrupted by Daedra; since demons have been here longer, it resembles Coldharbour due to their influence
  • White-Gold Tower is also a 4-player dungeon. The tower is the center of Tamriel. The demons want to merge it with Coldharbour through the Planemeld; players must find and preserve one of the Elder Scrolls
  • Next week, the Imperial City is expected to go live on the PC test server
  • Respawn points in the districts of the Imperial City will be located in “safe” and “somewhat elevated” areas, allowing players to consider whether to engage in battle
Rewards-TESO

The Rewards of the Imperial City in The Elder Scrolls Online

  • Drops will be stronger to match the level of crafted items
  • A lot of new sets and weapons will be added to The Elder Scrolls Online, which can reach the new veteran rank 16
  • 12 new dungeon sets, 6 from each of the two new dungeons; additionally, each will feature a monster mask from both dungeons – the old items can also be found at VR 16 with Update 7
  • There will be two new crafting styles: Xivkyn and “Glass Armor” – the Xivkyn chapters can be found in treasure chests of the imperial city, they can be exchanged; the glass style is mainly learned through crafting writs
TESO treasure
One of the treasure chambers
  • There are 6 sets for Tel’Var stones
  • Tel’Var stones are the adrenaline-pumping element we previously introduced
  • 3 new craftable sets, additionally, all old sets can be crafted to VR 16 – there will be new materials that need to be gathered, either by deconstructing items or through the Tel’Var stones: Crafters should not be able to immediately craft the new equipment with Update 7
  • Treasure Skamps are also a resource source.
    Skamps-TESO
  • They are reworking 11 PvP sets
  • The sets will consist of 7 pieces: If you equip 5 pieces, you will enjoy the special bonus
  • New jewel mini-sets will be added to TESO. They will not trigger any great effects but simply increase stats
  • No matter what playstyle you prefer, you should be able to obtain the best items in the game: As a crafter, PvE player or PvP player – this is the goal
Ebonheart-TESO
New sets for the Ebonheart Pact
Dolchsturz-TESO
This is how warriors of the Daggerfall Covenant might look soon.
Aldmeri armor
New Aldmeri armor

In the sources, we have linked further information about the Imperial City. Today is ESO Day on mein MMO. In the next post, we will inform you about the future plans of The Elder Scrolls Online.

This is an AI-powered translation. Some inaccuracies might exist.

HearthStone: New cards of the expansion – incredibly powerful?

There are fresh cards for HearthStone! Check out the latest cards from The Grand Tournament that have been presented in recent days.

New Hero Powers for Everyone

As is now customary with new expansions for HearthStone, the new cards are gradually revealed in the weeks leading up to the release. This time, they are not taking long with the “small” innovations, but are directly releasing some major updates that are coming our way in August. But take a look at the new additions from “The Grand Tournament” yourself.

Hero powers are becoming noticeably more important.
Hero powers are becoming noticeably more important.

Justicar Trueheart is relatively weak with a mana cost of 6 and stats of 6/3, but permanently replaces the hero power with a better one. Generally, one can say: The effect of the hero power is doubled. Mages deal 2 damage, Paladins summon 2 recruits, Druids gain 2 armor/attack, and Rogues get a 2/2 dagger. Warlocks can draw a card without life energy costs, and Shamans can choose their summoned totem.

The Most Powerful Warlock in the World and Other Stories

Heartstone Wilfred Fizzlebang

Wilfred Fizzlebang is a new Warlock card for 6 mana, with stats of 4/4. The horrific effect: All cards drawn by “Bloodletting” cost 0 mana! If you don’t quickly remove this minion from the game, Jaraxxus could suddenly come crashing down on you …

The Poisoned Blade is a new Rogue weapon. With a mana cost of 4 and only 3 durability and 1 attack, it is exceptionally weak. However, the effect ensures that the Rogue’s hero ability grants the weapon +1 attack. Together with weapon oils and poisons, things can escalate very quickly.

The Priest card Sacred Warrior gains +2 attack power each time a character is healed – regardless of whether friend or foe. Combinations with Circle of Healing could quickly make it an almost unstoppable force.

The King’s Defender is a weapon for Warriors, boasting 3 attack and 2 durability, but gains +1 durability for each taunt minion on the board. Essentially, a fiery war axe on steroids.

The North Sea Kraken will be a new neutral minion for a proud 9 mana, with acceptable stats of 9/7. As a battlecry, it deals 4 damage to a target, thus being able to precisely eliminate small to medium minions.

With the addon, a lot of cards are coming our way that will shake up the meta and bring new, exciting decks. Which card appeals to you the most at the moment?

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. hearthpwn.com

Destiny: From the Life of an Evening Herder

Destiny is a success, millions play it across generations. But it’s also seen as a time sink. How can one balance Destiny and family while coping with not being the youngest anymore? One of our readers has written a pleasant column on exactly these topics.

I like Destiny. I’ve been playing it almost since the release (can you actually look up the exact launch date somewhere?) sometime in September or October. First on the PS3, then on the PS4. During this time, I’ve accumulated a staggering playtime (manually counted) of ten days, twelve hours, and 15 minutes (10D12H15M), which is about 250 hours. With three Guardians.

This – in Destiny’s average – quite meager playtime has a very simple reason: I am an after-work Guardian with a family. Every single hour on the Tower, in the spaceship, and of course on my favorite playgrounds Earth, Moon, Venus, Mars, and Reef is hard-won and somehow squeezed in.

When the wife becomes Omnigul … it’s Destiny time

Now, our beloved game is not exactly kid-friendly. Sure, killing aliens is important and someone has to do it. But try explaining to a four-year-old why dad is shooting a wild alien with a rocket launcher (no, I obviously don’t have that thing whose name you shouldn’t pronounce!). So what’s left? You play in the evening when the kids are in bed and the beloved wife has rolled her eyes and made her escape. The look is almost the same as that of Omnigul. Fortunately, she doesn’t scream like that…

Destiny-Omnigul

Well, hoping she’ll calm down eventually, I eagerly press my PS button and enjoy the bluish glow of the PS4 coming to life. After the obligatory detour to the Tower or Reef, it’s time for (yet again) some loot runs. I really should level up all my Exo weapons and armor at some point. Red Death can’t heal yet, with the Night Hawk helmet “big game” isn’t leveled yet and so it goes on.

Was the jumping thing always like this, or …?

Slowly, the friends list fills up, and we actually manage to scrape together six people for Atheon. Everything goes smoothly until the Exo chest. Then it’s time to jump up walls again. And I mess it up as always. Hop-hop – hop-hop! I feel like Flip. For the young Guardians among us: That’s the grasshopper from Maya the Bee – that kids’ show back in the day. Drawn properly, not like the computer-animated stuff today.

Destiny-Arkan

But I’m digressing. Five guys are waiting at the Exo chest, and what does the old Warlock do? Exactly. Hop-hop! But my clanmates have mercy. At least those who aren’t rolling on the floor laughing and laying in their living rooms gasping for air. One even filmed my “efforts” with his phone and posted it in the Clan WhatsApp group…

But: They come back two at a time and explain the way to me (which I actually already know, but I’m just too dumb to jump properly again). “Look, grandpa, now you jump here (shooting with the Fatebringer – no, I don’t have it!). Very good. And now there! (shot!).” Phew, made it. Finally at the Exo chest. And while the mate pulls out the Silly Horn, dad gets – shards. Well, that half hour of hopping was worth it.

At the Templar, there’s only junk, and with Atheon, we have too many N00bs, and those who have already cleared the raid can’t help us out of the predicament anymore. So, let’s call it a day. Still a lovely evening. Especially for the others. Hop-hop. What a laugh we had…

Atheon-Glas.-Destiny

When the little one needs to go to the bathroom during Atheon, dad suddenly becomes useful

Another example of a successful Destiny evening: Well, actually it’s already night. Just after half past two or so. With two young guys from the clan (young enthusiastic types), I venture into the 34 Prison for the first time. “That’s no problem. We’ll get you through in no time.” I do my best. And I do what I do best: die! Slowly, the two realize that it’s a problem when you spend more time reviving than killing enemies.

But help is on the way. And in the shape of my four-year-old. “Dad, I need to go to the bathroom!” While I’m still thinking, “well, then go!”, I quickly say goodbye and tend to the little one. By the time he’s back in bed and I’m sitting on the sofa, I just have time to hop to the treasure chest before time runs out.

In the party, I only hear strange, rattling noises. And gasping. “The final boss was never this easy,” I can barely hear amidst many, many fits of laughter. The solution to the riddle? “We just shoved you to the middle, and all the ads just blasted at you. Then we revived you every once in a while, and that was it!” There you can see how useful I can be when I just do what I can. Dying in style…

Destiny Artwork Niederlage

A golden evening in Destiny

But there are also beautiful moments. Like the one when you are really there for the first time when Atheon is brought down (alright, months later than the rest, but who cares?) and don’t even stand out too negatively. And when you’re rewarded for it: The Fatebringer at the Templar, Vision of Confluence and Vex Mythoclast from Atheon, all in one go. Now I just need Etheric Light without end to bring all the weapons up to 365. But I am now experienced in that. Nobody dies more beautifully or usefully than I in the 34.

And then come the moments of frustration again when our beloved game lags or when you struggle through various strikes, nightfalls, and similar events and then get kicked from the game right at around half past two at night due to a forced disconnection. Well, time to go to bed.

Destiny-Blend

Three hours of sleep are enough. I just don’t know what for. I am tired – and I feel as old as I probably am now. Time to face reality? Oh come on, forget it! Tomorrow it continues. After all, even I can learn. And since the new TV with properly adjusted brightness works now, I can hit the hole in the Exo chest too.


This amusing guest post is from our reader Bernd Mutschler. And no, it doesn’t look like he has gotten the you-know-what.

This is an AI-powered translation. Some inaccuracies might exist.

The Elder Scrolls Online: Player numbers since the launch on PS4 and Xbox One huge

In the fantasy MMORPG The Elder Scrolls Online, Game Director Matt Firor spoke about the game’s success since switching to a Buy2Play model and its release on consoles.

Matt Firor Zenimax
Producer Matt Firor.

Today is a The Elder Scrolls Online day on “Mein MMO.” TESO had a highly interesting appearance at Quakecon in Dallas, which we will address in several articles. Before announcing plans for the future, they also talked about the last few months.

According to Game Director Matt Firor, The Elder Scrolls Online has become “huge” since switching to a Buy2Play payment model in March. It has been a “crazy ride on the rocket.” The numbers obtained at the console launch were “totally insane.” They took a few weeks to get the servers back up and running and have increased capacity since then, making things run much smoother.

Matt Firor did not disclose exact numbers as he has not in the past.

The site vgchartz, whose numbers should be taken with caution, mentions sales figures of 0.81 million (PS4) and 0.67 million (Xbox One) after just two weeks. The PC version of The Elder Scrolls Online had, also according to vgchartz, sold “only” 300,000 copies after 2 weeks. It now stands at 0.69 million.

TESO-Schatz

Even if the numbers from vgchartz are not precise, the trend suggests that The Elder Scrolls Online was able to multiply its player base with the console launch. This also seems to be supported by Matt Firor’s enthusiasm during his presentation.


Throughout the day, we will continue to report on The Elder Scrolls Online’s appearance at Quakecon. They discussed, among other things, the upcoming DLCs, including not just the Imperial City and Orsinium, but also two additional DLCs that are to follow.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. vgchartz

World of Warcraft: Best change of 6.2 not in the patch notes!

The latest patch for World of Warcraft has been live for a few weeks now, but the biggest secret has only just been revealed: Cat lovers are having a long-awaited wish fulfilled.

Kittens like it cozy

WoW Cat Lap
The peaceful Eredar Draenei cuddling with the cat.

Patch 6.2 brought a lot of new features. While there had been information about the Tanaan Jungle for a long time and everyone knew about the new raid “Hellfire Citadel”, there was indeed one detail that didn’t even show up in the patch notes. Although it’s just a small, cosmetic change, most cat enthusiasts are beside themselves: When you summon a cat pet, target it, and type /sit (or /sit), the feline friend jumps into its owner’s lap and snuggles there.

After all the bad reviews that the big Patch 6.2 received, one can definitely say (at least from a personal perspective) that this is the best and most lore-appropriate change delivered to us by the update. At least in the forum and on Twitter, this little feature is being celebrated.

This is an AI-powered translation. Some inaccuracies might exist.

Star Wars Battlefront: With the directional microphone through the forests of Endor

In Star Wars Battlefront, Audio Director Ben Minto provides extensive insights into his work. He ensures that everything sounds as it does later on. But where do you get a blaster sound from? By hitting a rope with a wedding ring.

As gamers, we only see the result of games, the sum of all parts. How this is done exactly is a mystery. What a graphic designer does can still be roughly imagined: he probably draws a lot. What a writer contributes to a video game can also be somewhat summarized; he writes texts and devises stories. With programmers, however, most people it’s where it stops.

But what does an “audio designer” do in a video game? Ben Minto, Audio Director of Star Wars Battlefront, gives us a really exciting insight into a thrilling job.

Star-Wars-Battlefront-Sallust-Trooper
You won’t see the Icelandic seals … but you will hear them.

He walks through the forests of Endor with a directional microphone, which astonishingly are located on the Pacific Coast near Skywalker Ranch, capturing the wind in the giant trees on the Pacific Coast. The original recording of Endor was also made here.

But he is not only outdoors searching for sounds; a good part of his job consists of mixing existing sounds. Many noises in the finished game reveal little about their origin. Grunts from Icelandic seals are used for the lava flow atmosphere on Sullust. From a leaky beer pump and the ultrasound recordings of his unborn son, Minto mixes a machine sound.

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He travels to the largest structure in Western Europe, a 412-meter tall longwave radio mast, to capture a sound that resembles a blaster. For essentially, the radio mast is a huge tension cable. And for the sound of the original blasters, the sound engineers used to hit a tension cable with a rock or a wedding ring. Minto also tried this; he found the better sound when he heard the cable singing in the wind.

It’s a puzzle work on the computer that Minto engages in to find the perfect sound, and whenever one is missing, it seems he grabs his microphone, travels to extraordinary places, and even thinks about the job in his free time. While the team celebrated the completion of Battlefield 3 in Dubai, Minto was in the desert: he was recording wind sounds.

You can find the entire blog post with numerous audio examples on the Star Wars Battlefront page.

This is an AI-powered translation. Some inaccuracies might exist.

RIFT: 3.4 brings a new battlefield and possibly a new base class

With patch 3.4 for Rift, some new features are on the way: A new battlefield awaits, and a fan site even believes in the introduction of a 5th class: The Primalist.

Content of 3.4 – PvP and the Primalist?

Lord Arak-Rift
Patch 3.3 has just been released and work is already underway on 3.4.

The patch 3.3 of Rift has only been on the live servers for a few days, but work is already in full swing on the next small expansion, which logically will be 3.4 and is titled “Into the Wilds“. In addition to a new zone called “Planetouched Wilds”, much is already known about the PvP battlefield that will also be released. The map “Assault on the Bronze Tomb” will be played in two rounds: One team takes on the role of the attackers and must capture several rooms until they can ultimately take over the sanctum of the opposing team. The defenders must prevent this or hold out as long as possible. After the completion of a round, the sides are switched and the team with the better time wins.

At the same time, a new calling, a new “base class,” the Primalist may also appear in the game, as it not only thematically fits the new zone but is also supposed to be released simultaneously with it, as the fan site riftgrate knows. As soon as there is new information, we will report on it.

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The Lord of the Rings Online: “Weatherstock” music event aims to attract hundreds of players

The MMORPG The Lord of the Rings Online is known for its events, many of which are organized by the players themselves – now the popular “Weatherstock” event is coming up and brings lots of music.

The party is on Landroval

For the 7th time, players on the Landroval server are hosting the “Weatherstock” event, where numerous bands can showcase their musical pieces. What initially seems like a small role-playing event has turned into a massive virtual event over the years. More than 900 players regularly participate in this (damn well) organized event and are enchanted by the various bands for several hours.

Weatherstock-HdRO-247
This is the two-day schedule for this year’s festival. The specified times correspond to US Eastern Time. To convert them to our time, you must add 6 hours. So, it starts on Friday at 5:50 PM at the stage in Bree and ends at 3:30 AM. On Saturday, players gather at 5:30 PM at the Forsaken Inn. The competition ends at 10:30 PM, after which there will be a voting.

This whole experience is made possible not least by LOTRO’s unique music system, which allows players to compose their own pieces or perform existing tracks. Of course, a lot of humor will be included as well. The organizers talk about experiencing “the unique phenomenon called LAG”. Those who want a little impression of the atmosphere should take a look at the events from previous years, which they want to surpass significantly:

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Celebrations will also take place away from the weather hill: The HdRO Summer Festival runs until August 5th, featuring horse races, Hobbits’ tastings, mug races, treasure hunts, fishing competitions, and much more.

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Destiny: Even with luxurious action figures, there is not a Hawkmoon for everyone

In Destiny, a 32cm action figure, a true collector’s item, is available for purchase. The price is steep and the Hawkmoon exclusive.

One has to chuckle when following the turbulence of the last weeks in Destiny and now reading the special offer from an action figure manufacturer: A major topic in Destiny was special editions, rewards that would only come with certain boxes. And this has only been recent.

The dispute over the exclusivity of some weapons dates back at least a year. There has also long been heated debate over what players without DLC miss out on.

Bambaland Version Destiny

An action figure of a Titan is now hitting the market. The manufacturer 3A promises a detailed reproduction in scale 1:6 with 24 “Points of Articulation”, two sets of interchangeable hands, and battle-tested armor (over fabric underwear). At a price point of $190 (approximately €174), this is not a toy but a collector’s item.

The Titan is of course not defenseless: As miniaturized weapon models, there are the auto rifle Shadow Price, the legendary shotgun Felwinter’s Lie, and the faithful machine gun Zombie Apocalypse.

Destiny Zombie Apocalypse

At launch, there will be a collaboration with Bambalandstore and there and only there, one will receive an edition that also includes the Hawkmoon. This will be missing in later editions. This will sound familiar to Destiny players: The virtual counterpart to the hand cannon Hawkmoon has been missing for all Xbox players since its release in 2014. The weapon is PlayStation exclusive. Furthermore, it is said that the Bambaland version will be shipped internationally for free.

The sale at Bambalandstore is set to start on July 27 at 9:00 AM Hong Kong time. That is at 3:00 AM our time on the night from Sunday to Monday.

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. 3A
  2. Game Informer

MMO shooter The Division will be playable at Gamescom

In early August, Gamescom will take place in Cologne. The upcoming MMO shooter The Division will be there.

In March 2016, The Division is expected to compete primarily with Destiny, although no one from the involved companies really says so, but that seems to be the direction it’s heading.

Ubisoft’s MMO shooter has already been postponed twice. A date circulated by Ubisoft in 2014 was considered absurd even among its own ranks, at least according to an anonymous source from the developer team. For a long time, they wanted to keep the 2015 date until they had to abandon it or rather slipped out through a backdoor and turned the calendar year 2015 into fiscal year 2015. Now it is supposed to be in March 2016 for PC, PS4, and Xbox One: Civilization is collapsing in New York City and only a special unit, The Division, can ensure that not everything falls apart.

The Division will be playable in Cologne at Gamescom. It is included in Ubisoft’s lineup for the fair. The French publisher will be found in Hall 6.1 at Stand B020.

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My MMO asks: Which MMO has improved the most since launch?

This weekend, we want to discuss the highs and lows of everyday life in the world of MMOs with you again. For this, we need to wander a little into the past and find out: Which MMO has improved the most since its launch?

Initial Challenges on the Agenda

WildStar Coordinate System Cooking
Cooking was a horror at the beginning in WildStar. Days of farming without success.

We don’t have to beat around the bush: MMOs are often many things at their “official launch”, but certainly not in an optimal state. In most cases, one could rather speak of a beta version 2.0 that still needs a few months or even years to really be a pleasure. A good example would probably be WildStar, which still had relatively many bugs at launch. The crafting was a nightmare (and some recipes were missing entirely), some endgame zones were monotonous, and entire adventures were partly buggy and thus only frustrating.

But even with genre giants like World of Warcraft, it is often forgotten that at the time of release, much was far from “perfect” and many problems were only resolved over a period of 10 years.

There are some rare exceptions that worked relatively well right from the start, such as Guild Wars 2. The density of bugs was manageable; only regarding endgame content was it a bit thin.

This now leads us to the question: Which MMO has undergone the most remarkable transformation since its release?

TERA beach
It took months for TERA to become a real pleasure. At first, there was (almost) only bare skin.

Cortyn says: In my long “MMO career”, I have seen many MMOs come and go. Most of them I only looked at at launch, so I can say little about how they have changed over the years – but I have checked in occasionally with a few. Star Wars: The Old Republic is one of the great examples that a switch to Free2Play can indeed benefit a game. Nowadays, the classes feel significantly more exciting to play, and especially “Shadow of Revan” has finally given the game a stronger story component again.

World of Warcraft
World of Warcraft has also gone through a long maturation process – which many players like to forget.

Even my long-term love-hate relationship World of Warcraft has continued to improve over the years. Subjectively, the game felt “good” to me even at launch – at least by the standards of the time, which were not particularly high for an MMO.

But now let’s turn to you: Which game did you find not particularly good at the beginning but has become a real hit over the years? What changes have influenced this perception for you? Discuss it with us in the comments!

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HearthStone: The Great Tournament Brings Everything, Just No Tournament

With the upcoming HearthStone expansion “The Grand Tournament“, there are some new features and changes – but one is missing: a tournament mode. Why is that?

Not the Right Time for a Tournament

At polygon, they conducted a brief interview with the Game Director of Hearthstone, Eric Dodds, and asked him why “The Grand Tournament” brings so many innovations, but not the long-demanded tournament mode. He found the question “interesting” and mentioned that one must wait for the right moment for everything – and that moment simply hasn’t come yet.

The wacky card chaos was "more appropriate" than a tournament mode.
The wacky card chaos was “more appropriate” than a tournament mode.

In all decisions, the developers ask themselves: “What is the right and most important thing for the game at this moment?” According to Dodds, they currently do not consider a “serious and competition-oriented” mode to be important, but rather a silly and wacky one, like the weekly card chaos.

Moreover, it is perfectly fine if the card chaos does not appeal to all players every week – if a different group enjoys the rule variations each time, the developers have achieved their goal.

Despite all this, they still do not rule out a tournament mode – for now, they are letting the community host tournaments themselves.

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Source(s):
  1. polygon.com

Camelot Unchained Beta has to be postponed

Originally, the beta of the PvP MMORPG Camelot Unchained was supposed to start this August. However, the sudden departure of a programmer means that the testing phase will likely not begin until next year.

Camelot Unchained is highly anticipated by many MMO fans. The spiritual successor to the cult game Dark Age of Camelot promises exciting and epic PvP battles between three factions. The alphas that have taken place so far have already been well-received by fans. The developers announced some time ago that they hired a new programmer, with whom work was expected to progress much better and faster. Therefore, they planned to launch the beta for this August.

The team is getting smaller

Camelot Unchained Alpha Cube Screenshot

However, everything has now changed. Over Twitch, City-State Entertainment founder Mark Jacobs explained that the beta cannot start as planned. The programmer they hired and had been searching for so long left the company after just a few days. Mark Jacobs expressed his disappointment and anger. The employee was supposed to start on Monday, and everything was set. On Tuesday and Wednesday, Jacobs was out of the office due to his wife’s surgery. On Wednesday, Jacobs received an email from the employee, explaining that he had been offered a once-in-a-lifetime opportunity – an offer he could not refuse and therefore had to resign.

Since City State Entertainment is a very small team, the loss of one person, especially such a talented programmer, would be fatal. It has thrown all plans into disarray, which is why the beta can definitely not start in August. Indeed, the completely overturned planning means that it is rather unlikely to expect the beta this year. Nevertheless, the team continues to work on the game with full motivation, and Jacobs is confident that even with the reduced team, a lot can be achieved by the end of the year.

Recently, they were optimistic about development: Camelot Unchained: The PvP MMO is making progress, showing first gameplay.

So, anyone waiting for the PvP-heavy MMORPG Camelot Unchained and looking forward to the beta will have to be patient a little longer.

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Source(s):
  1. pcgamer.com