Hearthstone has a high addictive factor, not least because of opening card packs. However, only a few know how quickly that can turn into frustration…
Misfortune in Fortune
Every Hearthstone player is likely familiar with the phenomenon: You open many packs, which you either bought from the shop or earned in hours of arena duels. After having pretty much every white and blue card doubled and tripled, the orange shimmer of a legendary card finally appears, and the excitement rises. While you can generally say: “Every legendary card is a win,” because you can turn it into dust and thus into other minions or spells, you still hope for certain legendary cards that are still missing for your strategies.
However, how quickly things can turn into frustration, even though you find quite a few legendary cards, is shown in the video from YouTuber CosmosCopilot:
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While Bolf Rammschild is not a bad card in itself, there are currently few decks where he can be meaningfully included. Although he can temporarily increase the hero’s health by 9, he is vulnerable to silence. Moreover, decks with him tend to focus on “long survival” rather than a victory – which rarely leads to the desired success in Hearthstone.
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Yesterday, many exciting details about Heart of Thorns were revealed. Among other things, raids and new armor sets are waiting for the players …
Raids without Item Spiral – Everything that Players Love
The big news right away: Guild Wars 2 is getting raids! While it would have been much more spectacular if it hadn’t been accidentally leaked a few days ago, the announcement still causes a stir. The creators of the now 3-year-old MMORPG have departed from some typical raid conventions to offer players exciting and challenging content. There will be no item spiral, and raids should never become easier. At the same time, players will never have to wait for a specific role – because GW2’s versatile combat system allows all classes to perform supportive abilities.
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It has been clearly communicated that an endless item spiral like in other games (WoW, WildStar, SWTOR) has no place in Guild Wars 2. For this reason, loot will be awarded in the form of legendary armor with unique skins – they are purely cosmetic in nature. This will be equivalent to the existing ascended gear. This leads to no devaluation of the items earned, and it also ensures that boss fights remain exciting and challenging even in several years. The developers consider it a devaluation of player achievements if the boss encounters became weaker due to continually better items.
Scope and Future of Raids
The first raid will consist of three wings, each of which will be released with several weeks delay after the release of Heart of Thorns. Access requires the expansion, of course – as well as some teammates, as a full group of 10 heroes will be needed. They should also bring patience, discipline, and plenty of time, as the new instances are said to be more challenging than anything the PvE area of Guild Wars 2 has offered so far.
10 players are needed for raids – and plenty of stamina.
But even in the future, raids will play an important role: Future updates (such as the “Living World”) are set to introduce new areas and thereby provide fresh content for raid enthusiasts in the long term.
4 Gigantic Maps
The new areas of Heart of Thorns will be gigantic, if the developers are to be believed. The 4 new zones will not be traditionally designed as “flat” but three-dimensional. Consequently, the events will take place on multiple levels, and the map-specific events are said to offer the “greatest replay value that has existed in Guild Wars 2 so far.”
“Free Accounts” will have some limitations, but nothing extreme. They are complete accounts, not trial accounts.
They will not be able to use map-wide chat, start with less inventory space and character slots than players who purchased the box, they will only be able to whisper every 30 seconds and while free players can use the trading post, they cannot send items to other players. Only upon reaching level 10 can they leave the starter areas, and at level 30 the LFG tool can be used, while World vs. World can be entered at level 60.
Most of these measures are probably aimed at dealing with gold sellers and their dreaded spam.
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Guild Wars 2 does not change payment model, does not want to scare off current players
As stated, this step does NOT see themselves as a Free2Play title, but remains with its current payment model Buy2Play, only releasing the base game for free. ArenaNet wants to keep the payment model simple: They believe in “Buy2Play”, but want to limit the purchase to a box, which is Heart of Thorns. Those who buy the expansion will receive the base game, which has already been announced. Now they are consistently taking the next step and releasing the base game for free. They will not become a Free2Play game that constantly pester players with prompts for microtransactions, they say.
To ease the fears of paying players about the “Free2Play” phenomenon, they assure that existing players will not be disturbed by the new players and even add this costume as a gift.
Until now, Guild Wars 2 was a “Buy2Play” game; the base game had to be purchased and no further purchases were necessary. Guild Wars 2 is considered an absolute triple-A MMORPG and perhaps the best new release in the MMORPG market in the last three years.
In The Elder Scrolls Online, Update 7, the Imperial City, is coming soon. It will also bring two new dungeons: White-Gold Tower and the Imperial City Prison. What can players expect there?
On Monday, August 31st, it starts for PC players: The Imperial City is finally coming. Players have been waiting for over a year for it to make its way into the game, but game systems were prioritized first. The wait is not over for everyone: Players on PlayStation 4 and Xbox One will have to wait two more weeks on Monday.
The Imperial City will bring, among many other things, two classic new dungeons, which are the iconic White-Gold Tower and the Imperial City Prison. Both instances will be haunted by demons, whose corrosive influence is already noticeable. The two dungeons will also be accessible normally for PvP haters. You can enter through the group finder, you don’t have to set foot in the PvP part of the Imperial City, but you will need the DLC.
Some brave heroes have already checked out both dungeons on the test server and uploaded these videos. If you want, you can get a taste of the dungeons there. The boss encounters are mainly showcased and explained in English.
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Star Wars Battlefront is considered the safest bet for the 2015 holiday season; it has already been booked as a success, and for this occasion, Sony is releasing a “Limited Playstation 4.” This was presented two weeks ago to loud applause.
Now it is also available in Germany at Amazon. It is available for pre-order. Included are a PS4 system with 1TB of storage and a Dualshock Wireless-4 controller. Both come, as you can see, in a Star Wars design. Additionally, there is Star Wars Battlefront in the Deluxe version and four classic Star Wars games as well.
The bundle can now be pre-ordered, with delivery on November 19th. Just in time for the start of the shooter spectacle.
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In short introduction videos, the developer Aeria Games now presents the 4 classes of Dragomon Hunter.
The Classes: Somewhat … Classic.
In the upcoming MMORPG with cute anime/manga graphics Dragomon Hunter, there will be a total of 4 different classes to choose from. Scout, Mercenary, Mage, and Cleric will be playable at launch. To introduce the classes in their basic features, a series of Youtube videos have been posted online to give an initial impression of the game mechanics and effects. Besides a lot of big numbers, it seems that the combat system places great importance on the character’s positioning, but see for yourself:
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According to recent statements, Dragomon Hunter will be released in the fall of this year, but not in Germany. Consequently, the game will also not be localized – players in this country will have to rely on the English version.
Dragomon Hunter has already generated some discussion, for instance, because it allows same-sex marriage, which is still a taboo subject in many parts of the world.
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The developers of WildStar have long been planning to introduce seasonal events. This year, for the first time, the Halloween event “Shade’s Eve” is coming.
The first major in-game event
Recurring events have been a part of many MMORPGs for some time now. Carbine’s SciFi MMO WildStar had big plans last year to create a Halloween event. Many of the necessary files had already been completed the previous year. However, due to other priorities, such as the large-scale eradication of bugs and general improvements to the player experience, the spooky event was canceled. This year, they are back and want to decorate the game world for Shade’s Eve with scary decorations, offer special quests, and of course, unique rewards that are available to characters in the form of costumes. In the one-hour video, developer Caydiem talks about the event and reveals first details:
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Although WildStar is a rather colorful and generally friendly game, the in-game explanation behind Shade’s Eve is quite dark: According to legend, settlers from Cassus (the predecessors of all humans in WildStar) were afflicted by a plague that quickly wiped out a large part of the population. Large fires were lit to give the bodies of the deceased to the flames, while the remaining survivors hid in their shelters, praying that they would withstand this predicament. Shortly thereafter, a girl was identified as immune to the plague, and scientists were able to create a vaccination.
Shade’s Eve is expected to be dark – but who would expect otherwise?
During the festival, the plague of the past is personified as “Jack Shade” and the savior girl as “Angel” – we can probably expect to find many quests and references to the two.
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The current expansion of Hearthstone has added some mechanics and cards to the game – but many of them behave strangely and create questionable plays.
Unpredictable Effects of Some Cards
Collectible card games are quite complex. This is not only because the number of cards steadily increases over the years, but also because each card can influence existing rules. In many cases, it is even the cards themselves that introduce new rules or completely overturn existing ones. Hearthstone is no exception, and especially The Grand Tournament provides plenty of discussion material. The YouTuber Disguised Toast has now compiled a series of apparent errors in a video that definitely offers inspiration for extensive discussions.
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In my opinion, many errors are not real bugs, but intentional. However, as I have also gained several years of experience with real TCGs, I know how complex certain processes can be and that it is often just a chain of actions that brings about the effect. For many players, this might seem like an error at first glance, but to me, it appears intentional. One example of this is the Tiny Knight of Evil, who benefits from Countersong. Here, the devil is in the details! The little knight receives +1/+1 every time a card is discarded. Countersong ensures just that: A capability is countered, meaning: It is interrupted and discarded without effect. This also explains why Countersong does not trigger the damage from “Fist of Jaraxxus”, as the card is also discarded here without effect.
But I don’t want to sugarcoat everything: The fact that Sense Demons can draw the card Demonfuse is clearly a gameplay mistake, as is the Fallen Hero, who can bypass a character’s immunity with his damage. The various effects of Wilfred Fizzlebang are also odd and would at least need to be explained clearly in terms of rules. There is indeed a need for improvement here and quickly, otherwise Hearthstone loses what makes it so great for newcomers: the immediate understanding of each card.
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Bless is set in a “Western setting,” the backdrop resembles the European Middle Ages.
The core feature of the game is intended to be, like in World of Warcraft, the battle between two opposing factions. It will be a “Realm versus Realm” fight. In the next beta phase, which will take place in mid-September, two new classes are set to join the battle: the Mage and the Assassin.
As MMO Culture reports, over 800 pets and mounts are planned to be tamed, some will even complete quests on behalf of the player.
Currently, Bless has found publishers only for China and Taiwan outside of South Korea, but with an English-language trailer, they are addressing players here in the West.
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In Destiny, the expansion “The Taken King” raises numerous questions. 16 of them now have answers. Among them: What happens to Etheric Light? What does the light level do? When does it start? Which Year 1 Exotics will be available in Year 2? What will happen to the old raids?
In an interview, the two main actors of “The Taken King”, Game Director Luke Smith and Producer Mark Knowsworthy, answered many questions from the community.
We summarize the most important answers:
What happens to Etheric Light?
Etheric Light may not be important anymore. At least Bungie is not talking about any functionality, but only about a way to exchange this resource. It became important with “House of Wolves” to bring legendary items to the Year 1 maximum of 42 light or 365 attack value. This seems to be settled for Year 2.
Currently, there is no exchange option for Etheric Light. However, they are considering introducing such an exchange option, perhaps with the Speaker.
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When does The Taken King start exactly? At what time on September 15?
Important for many players: When do I need to free up time? When should I be sitting on the couch with my controller in hand and a full fridge behind me?
There is no exact time for “The Taken King” yet, at the moment it is still uncertain. However, they promise to announce a specific “From then on you can log in” time.
On the next page, we’ll discuss how your Guardians will become stronger in Year 2 of Destiny.
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In the action MMORPG Neverwinter on Xbox One, a massive patch is coming. Four PC modules are being released all at once for Xbox One. The date set is September 8.
It’s a bit complicated regarding the version issues with Neverwinter. The major content patches that bring new gameplay are called “Modules” in Neverwinter. There are already 7 on PC, but Xbox One only started with one module, while in other aspects it is “up to date with the PC version.”
This one module with which the Xbox One version started is “Tyranny of Dragons,” which on PC (and now for the surprise) is not the first module, but Module number 4. Later, “Rise of Tiamat,” which is Module number 5, was added. They were thematically related.
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This means: On September 8, the level cap will rise to 70, the new class Oathbound Paladin will be added (thanks to Elemental Evil), and there will be many new gameplay elements from the first three modules.
The fantasy MMORPG Guild Wars 2 has without much effort or fanfare, now announced the release date of the expansion Heart of Thorns.
This is quite disheartening. With a tweet, Guild Wars 2 has let the cat out of the bag: On October 23, the eagerly awaited expansion “Heart of Thorns” is set to launch.
Normally, there’s quite a fuss when such things are announced, but not in this case.
Well, quite a bit is already known about “Heart of Thorns”. Guild Wars 2, as we know, does not intend to overhaul, does not raise the level cap or suddenly go crazy with an item spiral. A large new zone, the Heart of Maguuma, will be introduced, along witha new class, the Revenant, grants existing classes “elite specializations” and gives players plenty to do through complex success systems, the masteries. Additionally, changes are being made to PvP to lay the groundwork for Guild Wars 2 to continuously improve in the coming years. Unlike games that go for the WoW approach of “higher, faster, further,” ArenaNet wants to find its own path,taking inspiration from games like the Zelda series.
So, it all starts on October 23, let’s see how it aligns with the other plans of publisher NCSoft. The free-to-play transition of WildStar still doesn’t have a set date, but it is on the horizon.
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ARK: Survival Evolved is currently in Early Access. However, the developers are already planning an expansion that is to be released as a DLC.
Only a few months of downtime
The dino game ARK: Survival Evolved is likely to go down in gaming history as the surprise title of 2015. Within just a few weeks, the game, which is still in Early Access, has already surpassed 1,000,000 players. Apparently, the revenue has been well invested for the future – because already now Jesse Rapczak, the Co-Creative Director of Studio Wildcard, is talking about future plans, which are quite concrete: Just a few months after its release in June 2016, they aim to have the first expansion completed!
It is supposed to include more hours of gameplay and expand the story.
The addon is expected to bring many hours of new gameplay and story.
Fewer updates towards the finish line
At the same time, it has been announced that the game is now in the home stretch of its completion. For this reason, the coming months will bring fewer innovations, and the overall frequency of patches will decrease – they would rather fix existing bugs and make final adjustments.
Like the main game, the expansion is also expected to be offered in Early Access, as they have had good experiences with it and want to keep the direct channel to the community open.
The fantasy MMORPG Final Fantasy XIV seems to be settling well in South Korea despite a variety of obstacles.
From a European perspective, it may not be on everyone’s radar: But there are also significant differences between the individual markets in Asia. Just as we Germans have different ways of thinking than the French or Italians, the same applies to the Asian markets like Japan or South Korea.
Therefore, there are many reasons why the Japanese MMORPG Final Fantasy XIV could fail in South Korea. Some South Koreans hold historical prejudices against Japan and everything Japanese. Moreover, the MMO gaming industry is firmly in ‘its own’ hands and there is strong belief in the Free2Play model.
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In Lord of the Rings Online, there is a new schedule for the server transfer, which proves to be a Herculean task.
The producer of Lord of the Rings Online has spoken out. An initial transfer phase last week had to be interrupted due to “other connection issues” before the majority of the US transfers could begin. The server transfer is proving to be even more complicated and difficult than expected, but there is optimism, and they have learned from initial setbacks and collected data.
New Schedule for the Server Transfers
It is expected that early September new hardware and the data center will be available to conduct some tests on Bullroar. An event is also planned here, which they will reveal more about later.
Between October and November, they believe the new data center and the new hardware will be ready for a complete switch, after which the server transfers will be enabled across all worlds. These are still preliminary plans that may change.
The producer emphasizes again what a gigantic undertaking this transfer is and asks the players for patience.
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Those who love healing in World of Warcraft might enjoy a new mobile game: Little Healer simulates the raiding experiences of a healer.
The Unsung Heroes
Healers are the players in almost all MMORPGs who experience the least of the combat. A large part of their time, they are fixated on the small green HP bars of their teammates, switching targets in a matter of seconds to save a reckless comrade from virtual demise. What seems extraordinarily boring and monotonous to some is a fulfilling pastime for others. For this reason, game developer Dmitry Volevodz aka Voley has created his own mobile game. In Little Healer, you take on the role of the (only) competent raid healer and must keep the group alive through multiple boss fights. The game can be downloaded in the app store for iOS or Android . In the game, there are no purchases to be made, so it is completely free.
In addition to an extensive talent system and the selection of several spells, there are numerous mechanics that will be familiar to WoW players: sometimes debuffs need to be managed or certain effects countered by shield spells. The names of the enemies also clearly reveal the developer’s inspiration – for who else could be referred to as “Batchwerk” than the flesh beast from Naxxramas “Patchwerk”?
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The fans of SWTOR are longing for new information about Knights of the Fallen Empire and the developers have delivered: Urgent questions about the companions have been answered.
Old Companions Remain – But Not in the Story
Much about KotFE, the next expansion of SWTOR, is still unclear. Many players are particularly concerned about the future of their companions, whom they have gathered over the years. The most pressing questions have now been answered in the official forum, with fans encouraged to ask more questions – provided they remain free of story spoilers. But let’s get to the facts:
Most concerns were unfounded: There are few changes to the old companions, most things are overwhelmingly positive.
All old companions remain. They will not be usable in the story chapters, but can still be summoned outside the plot of the expansion.
Each companion can now fill any role: As a tank, healer, or DPS. This means you can always choose the companion you find interesting, rather than the one you need for a specific role. This system will also be applied to the old content (level 1-60).
Gear for companions will be purely cosmetic. Instead, the stats of the companions will scale with the player’s level and their Presence attribute.
Your companions’ affection will also remain with KotFE. It will not be reset or changed. If Ashara loves and adores you, she will continue to do so with the launch of the expansion.
The developers will answer many more questions in the coming days. We will keep you updated if there is new information.
If you want to learn more about the upcoming expansion Knights of the Fallen Empire, take a look at our SWTOR topic page.
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What to do when you have to wait too long for your opponent in Hearthstone? At least one player has created a creative pastime.
The Fuse in Real Time
Every Hearthstone player knows that they are not only competing against the cards and the skills of the other person, but often also have to undergo a test of patience. Although all players have 75 seconds for their turn – which is enough time to think about their actions, but too little to really disrupt the flow of the game – there are plenty of people who like to let 60 or 70 seconds pass before they do anything at all.
The last 20 seconds of time are symbolized by the obligatory fuse that burns relentlessly from left to right across the screen. A common form of trolling is to wait until the end of each turn to drive the opponent out of the game out of frustration and boredom.
The YouTuber Markytecht is no longer disturbed by this. He simply fills the waiting time with a rather elaborate process that extends the fuse by a few units, but see for yourself:
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How do you deal with the waiting time when the opponent obviously uses it as a provocation? Do you start something else on the side? Do you watch YouTube videos? Punch a punching bag?Write a news article for Mein-MMO?
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DRAGO Entertainment has announced the new date for the early access phase of the MMORPG Otherland.
Originally, the early access of Otherland was scheduled to begin on August 26, but the developers decided to postpone the date to deliver a better product. Feedback from the community plays a particularly important role, which they want to implement for the game. Additionally, they plan to offer servers specifically for the EU and the USA at launch. Therefore, the new date for the early access phase is September 10.
More time never hurts
Lucjan Mikociak, CEO of DRAGO Entertainment jokingly explains: “After so many years in development, we thought that a few more days couldn’t hurt. But seriously: We just need a little more time to ensure a smooth early access launch. Especially considering that we will offer servers for both the EU and the USA, which is a feature that has been requested by many players in our growing community.”
Otherland is quite advanced
DRAGO Entertainment expects that the early access phase of Otherland is much further along than what other developers release as early access games. Players can look forward to the eDNA system, which allows cloning of items and NPCs. Housing and PVP will also already be integrated into the early access version. They plan to provide additional content on a regular basis.
Otherland is based on the novels of the same name by author Tad Williams. In the future, people spend most of their time in cyberspace, living in various virtual worlds. You will be able to explore these worlds together with your friends in the MMORPG and experience adventures there. The official launch of Otherland is planned for early 2016. More information about Otherland can be found on the official website or check out the following videos, which showcase the core features:
https://youtu.be/9AVG2bT09ow
https://youtu.be/DQieJxSlO2A
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In the multiplayer shooter Star Wars Battlefront, the first DLC “Battle of Jakku” is introduced. It aims to build synergies with the movie Star Wars: “The Force Awakens”.
What is seen in Battlefront during the Battle of Jakku will be experienced by cinema-goers in the film, at least the relics of the battle will be visible. The cinematic film “The Force Awakens”, which will initiate the third trilogy, takes place 29 years after the “Battle of Jakku”, as Battlefront is based on the first trilogy featuring Luke, Leia, Han Solo, and that strange hairy guy who always hangs around with them.
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The first DLC, Jakku, is supposed to provide a “gigantic battle” gameplay-wise – with a clear David-versus-Goliath motif: The massive structures of the Star Destroyer against the tiny ships of the Rebels. The Battle of Jakku will completely surround and captivate players, with action promised to be happening everywhere, according to Electronic Arts.
For pre-order customers of Star Wars Battlefront , the free DLC will be available on December 1st, while others will have to wait one week longer. The film is supposed to hit German cinemas on December 17th.
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